#------------------------------------------------------------------------------ # $File: images,v 1.227 2022/09/11 20:58:52 christos Exp $ # images: file(1) magic for image formats (see also "iff", and "c-lang" for # XPM bitmaps) # # originally from jef@helios.ee.lbl.gov (Jef Poskanzer), # additions by janl@ifi.uio.no as well as others. Jan also suggested # merging several one- and two-line files into here. # # little magic: PCX (first byte is 0x0a) # Targa - matches `povray', `ppmtotga' and `xv' outputs # by Philippe De Muyter # URL: http://justsolve.archiveteam.org/wiki/TGA # Reference: http://www.dca.fee.unicamp.br/~martino/disciplinas/ea978/tgaffs.pdf # Update: Joerg Jenderek # at 2, byte ImgType must be 1, 2, 3, 9, 10 or 11 # ,32 or 33 (both not observed) # at 1, byte CoMapType must be 1 if ImgType is 1 or 9, 0 otherwise # or theoretically 2-128 reserved for use by Truevision or 128-255 may be used for developer applications # at 3, leshort Index is 0 for povray, ppmtotga and xv outputs # `xv' recognizes only a subset of the following (RGB with pixelsize = 24) # `tgatoppm' recognizes a superset (Index may be anything) # # test of Color Map Type 0~no 1~color map # and Image Type 1 2 3 9 10 11 32 33 # and Color Map Entry Size 0 15 16 24 32 0 ubequad&0x00FeC400000000C0 0 # Conflict with MPEG sequences. !:strength -40 # Prevent conflicts with CRI ADX. #>(2.S-2) belong !0x28632943 # above line does not work for rgb32_top_left_rle.tga # skip some MPEG sequence *.vob and some CRI ADX audio with improbable interleave bits >17 ubyte&0xC0 !0xC0 # skip more garbage like *.iso by looking for positive image type >>2 ubyte >0 # skip some compiled terminfo like xterm+tmux by looking for image type less equal 33 >>>2 ubyte <34 # skip some MPEG sequence *.vob HV001T01.EVO winnicki.mpg with unacceptable alpha channel depth 11 >>>>17 ubyte&0x0F !11 # skip arches.3200 , Finder.Root , Slp.1 by looking for low pixel depth 1 8 15 16 24 32 >>>>>16 ubyte 1 >>>>>>0 use tga-image >>>>>16 ubyte 8 >>>>>>0 use tga-image >>>>>16 ubyte 15 >>>>>>0 use tga-image >>>>>16 ubyte 16 >>>>>>0 use tga-image >>>>>16 ubyte 24 >>>>>>0 use tga-image >>>>>16 ubyte 32 >>>>>>0 use tga-image # display tga bitmap image information 0 name tga-image >2 ubyte <34 Targa image data !:mime image/x-tga !:apple ????TPIC # normal extension .tga but some Truevision products used others: # tpic (Apple),icb (Image Capture Board),vda (Video Display Adapter),vst (NuVista),win (UNSURE about that) !:ext tga/tpic/icb/vda/vst # image type 1 2 3 9 10 11 32 33 >2 ubyte&0xF7 1 - Map >2 ubyte&0xF7 2 - RGB # alpha channel >>17 ubyte&0x0F >0 \bA >2 ubyte&0xF7 3 - Mono # type not found, but by http://www.fileformat.info/format/tga/corion.htm # Compressed color-mapped data, using Huffman, Delta, and runlength encoding >2 ubyte 32 - Color # Compressed color-mapped data, using Huffman, Delta, and RLE. 4-pass quadtree- type process >2 ubyte 33 - Color # Color Map Type 0~no 1~color map >1 ubyte 1 ( # first color map entry, 0 normal >>3 uleshort >0 \b%d- # color map length 0 2 1dh 3bh d9h 100h >>5 uleshort x \b%d) # 8~run length encoding bit >2 ubyte&0x08 8 - RLE # gimp can create big pictures! >12 uleshort >0 %d x >12 uleshort =0 65536 x # image height. 0 interpreted as 65536 >14 uleshort >0 %d >14 uleshort =0 65536 # Image Pixel depth 1 8 15 16 24 32 >16 ubyte x x %d # X origin of image. 0 normal >8 uleshort >0 +%d # Y origin of image. 0 normal; positive for top >10 uleshort >0 +%d # Image descriptor: bits 3-0 give the alpha channel depth, bits 5-4 give direction # alpha depth like: 1 8 >17 ubyte&0x0F >0 - %d-bit alpha # bits 5-4 give direction. normal bottom left >17 ubyte &0x20 - top #>17 ubyte ^0x20 - bottom >17 ubyte &0x10 - right #>17 ubyte ^0x10 - left # some info say other bits 6-7 should be zero # but data storage interleave by http://www.fileformat.info/format/tga/corion.htm # 00 - no interleave;01 - even/odd interleave; 10 - four way interleave; 11 - reserved #>17 ubyte&0xC0 0x00 - no interleave >17 ubyte&0xC0 0x40 - interleave >17 ubyte&0xC0 0x80 - four way interleave >17 ubyte&0xC0 0xC0 - reserved # positive length implies identification field >0 ubyte >0 >>18 string x "%s" # last 18 bytes of newer tga file footer signature >18 search/4261301/s TRUEVISION-XFILE.\0 # extension area offset if not 0 >>&-8 ulelong >0 # length of the extension area. normal 495 for version 2.0 >>>(&-4.l) uleshort 0x01EF # AuthorName[41] >>>>&0 string >\0 - author "%-.40s" # Comment[324]=4 * 80 null terminated >>>>&41 string >\0 - comment "%-.80s" # date >>>>&365 ubequad&0xffffFFFFffff0000 !0 # Day >>>>>&-6 uleshort x %d # Month >>>>>&-8 uleshort x \b-%d # Year >>>>>&-4 uleshort x \b-%d # time >>>>&371 ubequad&0xffffFFFFffff0000 !0 # hour >>>>>&-8 uleshort x %d # minutes >>>>>&-6 uleshort x \b:%.2d # second >>>>>&-4 uleshort x \b:%.2d # JobName[41] >>>>&377 string >\0 - job "%-.40s" # JobHour Jobminute Jobsecond >>>>&418 ubequad&0xffffFFFFffff0000 !0 >>>>>&-8 uleshort x %d >>>>>&-6 uleshort x \b:%.2d >>>>>&-4 uleshort x \b:%.2d # SoftwareId[41] >>>>&424 string >\0 - %-.40s # SoftwareVersionNumber >>>>&424 ubyte >0 >>>>>&40 uleshort/100 x %d >>>>>&40 uleshort%100 x \b.%d # VersionLetter >>>>>&42 ubyte >0x20 \b%c # KeyColor >>>>&468 ulelong >0 - keycolor %#8.8x # Denominator of Pixel ratio. 0~no pixel aspect >>>>&474 uleshort >0 # Numerator >>>>>&-4 uleshort >0 - aspect %d >>>>>&-2 uleshort x \b/%d # Denominator of Gamma ratio. 0~no Gamma value >>>>&478 uleshort >0 # Numerator >>>>>&-4 uleshort >0 - gamma %d >>>>>&-2 uleshort x \b/%d # ColorOffset #>>>>&480 ulelong x - col offset %#8.8x # StampOffset #>>>>&484 ulelong x - stamp offset %#8.8x # ScanOffset #>>>>&488 ulelong x - scan offset %#8.8x # AttributesType #>>>>&492 ubyte x - Attributes %#x ## EndOfTGA # PBMPLUS images # URL: https://en.wikipedia.org/wiki/Netpbm # The next byte following the magic is always whitespace. # adding 65 to strength so that Netpbm images comes before "x86 boot sector" or # "DOS/MBR boot sector" identified by ./filesystems 0 name netpbm >3 regex/s =[0-9]{1,50}[\040\t\f\r\n]+[0-9]{1,50} Netpbm image data >>&0 regex =[0-9]{1,50} \b, size = %s x >>>&0 regex =[0-9]{1,50} \b %s 0 search/1 P1 # test for whitespace after 2 byte magic >2 regex/2 [\040\t\f\r\n] # skip DROID x-fmt-164-signature-id-583.pbm with ten 0 digits >>3 string !000000000 >>>0 use netpbm >>>0 string x \b, bitmap !:strength + 65 !:mime image/x-portable-bitmap !:ext pbm # check for character # starting a comment line >>>3 ubyte =0x23 >>>>4 string x %s 0 search/1 P2 >0 regex/4 P2[\040\t\f\r\n] >>0 use netpbm >>0 string x \b, greymap !:strength + 65 # american spelling gray !:mime image/x-portable-graymap !:ext pgm 0 search/1 P3 >0 regex/4 P3[\040\t\f\r\n] >>0 use netpbm >>0 string x \b, pixmap !:strength + 65 !:mime image/x-portable-pixmap !:ext ppm 0 string P4 >0 regex/4 P4[\040\t\f\r\n] >>0 use netpbm >>0 string x \b, rawbits, bitmap !:strength + 65 !:mime image/x-portable-bitmap !:ext pbm 0 string P5 >0 regex/4 P5[\040\t\f\r\n] >>0 use netpbm >>0 string x \b, rawbits, greymap !:strength + 65 !:mime image/x-portable-greymap !:ext pgm 0 string P6 >0 regex/4 P6[\040\t\f\r\n] >>0 use netpbm >>0 string x \b, rawbits, pixmap !:strength + 65 !:mime image/x-portable-pixmap !:ext ppm/pnm # URL: https://en.wikipedia.org/wiki/Netpbm#PAM_graphics_format # Reference: http://fileformats.archiveteam.org/wiki/Portable_Arbitrary_Map # Update: Joerg Jenderek 0 string P7 # skip DROID fmt-405-signature-id-589.pam by looking for character like New Line >2 ubyte !0xAB #>2 ubyte =0x0A >>3 search/256/b WIDTH Netpbm PAM image file, size = !:mime image/x-portable-arbitrarymap !:ext pam !:strength + 65 >>>&1 string x %s >>>3 search/256/b HEIGHT x >>>>&1 string x %s # at offset 2 a New Line character (0xA) should appear >>>2 ubyte !0x0A \b, %#x at offset 2 instead new line # From: bryanh@giraffe-data.com (Bryan Henderson) 0 string \117\072 Solitaire Image Recorder format >4 string \013 MGI Type 11 >4 string \021 MGI Type 17 0 string .MDA MicroDesign data >21 ubyte 48 version 2 >21 ubyte 51 version 3 0 string .MDP MicroDesign page data >21 ubyte 48 version 2 >21 ubyte 51 version 3 # NIFF (Navy Interchange File Format, a modification of TIFF) images # [GRR: this *must* go before TIFF] 0 string IIN1 NIFF image data !:mime image/x-niff # Canon RAW version 1 (CRW) files are a type of Canon Image File Format # (CIFF) file. These are apparently all little-endian. # From: Adam Buchbinder # URL: https://www.sno.phy.queensu.ca/~phil/exiftool/canon_raw.html 0 string II\x1a\0\0\0HEAPCCDR Canon CIFF raw image data !:mime image/x-canon-crw >16 uleshort x \b, version %d. >14 uleshort x \b%d # Canon RAW version 2 (CR2) files are a kind of TIFF with an extra magic # number. Put this above the TIFF test to make sure we detect them. # These are apparently all little-endian. # From: Adam Buchbinder # URL: https://libopenraw.freedesktop.org/wiki/Canon_CR2 0 string II\x2a\0\x10\0\0\0CR Canon CR2 raw image data !:mime image/x-canon-cr2 !:strength +80 >10 ubyte x \b, version %d. >11 ubyte x \b%d # Fujifilm RAF RAW image files with embedded JPEG data and compressed # or uncompressed CFA RAW data. Byte order: Big Endian. # URL: https://libopenraw.freedesktop.org/formats/raf/ # Useful info from http://fileformats.archiveteam.org/wiki/Fujifilm_RAF. # File extension: RAF # Works for both the FinePix S2 Pro and the X-T3. Anybody have some more Fuji # raw samples available? # -- David Dyer-Bennet 9-Sep-2021 0 string FUJIFILMCCD-RAW Fujifilm RAF raw image data !:mime image/x-fuji-raf !:ext raf >0x10 string x \b, format version %4.4s >0x1C string x \b, camera %s # Tag Image File Format, from Daniel Quinlan (quinlan@yggdrasil.com) # The second word of TIFF files is the TIFF version number, 42, which has # never changed. The TIFF specification recommends testing for it. 0 string MM\x00\x2a TIFF image data, big-endian !:strength +70 !:mime image/tiff !:ext tif,tiff >(4.L) use \^tiff_ifd 0 string II\x2a\x00 TIFF image data, little-endian !:mime image/tiff !:strength +70 !:ext tif,tiff >(4.l) use tiff_ifd 0 name tiff_ifd >0 uleshort x \b, direntries=%d >2 use tiff_entry 0 name tiff_entry # NewSubFileType >0 uleshort 0xfe >>12 use tiff_entry >0 uleshort 0x100 >>4 ulelong 1 >>>12 use tiff_entry >>>8 uleshort x \b, width=%d >0 uleshort 0x101 >>4 ulelong 1 >>>8 uleshort x \b, height=%d >>>12 use tiff_entry >0 uleshort 0x102 >>8 uleshort x \b, bps=%d >>12 use tiff_entry >0 uleshort 0x103 >>4 ulelong 1 \b, compression= >>>8 uleshort 1 \bnone >>>8 uleshort 2 \bhuffman >>>8 uleshort 3 \bbi-level group 3 >>>8 uleshort 4 \bbi-level group 4 >>>8 uleshort 5 \bLZW >>>8 uleshort 6 \bJPEG (old) >>>8 uleshort 7 \bJPEG >>>8 uleshort 8 \bdeflate >>>8 uleshort 9 \bJBIG, ITU-T T.85 >>>8 uleshort 0xa \bJBIG, ITU-T T.43 >>>8 uleshort 0x7ffe \bNeXT RLE 2-bit >>>8 uleshort 0x8005 \bPackBits (Macintosh RLE) >>>8 uleshort 0x8029 \bThunderscan RLE >>>8 uleshort 0x807f \bRasterPadding (CT or MP) >>>8 uleshort 0x8080 \bRLE (Line Work) >>>8 uleshort 0x8081 \bRLE (High-Res Cont-Tone) >>>8 uleshort 0x8082 \bRLE (Binary Line Work) >>>8 uleshort 0x80b2 \bDeflate (PKZIP) >>>8 uleshort 0x80b3 \bKodak DCS >>>8 uleshort 0x8765 \bJBIG >>>8 uleshort 0x8798 \bJPEG2000 >>>8 uleshort 0x8799 \bNikon NEF Compressed >>>8 default x >>>>8 uleshort x \b(unknown %#x) >>>12 use tiff_entry >0 uleshort 0x106 \b, PhotometricInterpretation= >>8 clear x >>8 uleshort 0 \bWhiteIsZero >>8 uleshort 1 \bBlackIsZero >>8 uleshort 2 \bRGB >>8 uleshort 3 \bRGB Palette >>8 uleshort 4 \bTransparency Mask >>8 uleshort 5 \bCMYK >>8 uleshort 6 \bYCbCr >>8 uleshort 8 \bCIELab >>8 default x >>>8 uleshort x \b(unknown=%#x) >>12 use tiff_entry # FillOrder >0 uleshort 0x10a >>4 ulelong 1 >>>12 use tiff_entry # DocumentName >0 uleshort 0x10d >>(8.l) string x \b, name=%s >>>12 use tiff_entry # ImageDescription >0 uleshort 0x10e >>(8.l) string x \b, description=%s >>>12 use tiff_entry # Make >0 uleshort 0x10f >>(8.l) string x \b, manufacturer=%s >>>12 use tiff_entry # Model >0 uleshort 0x110 >>(8.l) string x \b, model=%s >>>12 use tiff_entry # StripOffsets >0 uleshort 0x111 >>12 use tiff_entry # Orientation >0 uleshort 0x112 \b, orientation= >>8 uleshort 1 \bupper-left >>8 uleshort 3 \blower-right >>8 uleshort 6 \bupper-right >>8 uleshort 8 \blower-left >>8 uleshort 9 \bundefined >>8 default x >>>8 uleshort x \b[*%d*] >>12 use tiff_entry # XResolution >0 uleshort 0x11a >>8 ulelong x \b, xresolution=%d >>12 use tiff_entry # YResolution >0 uleshort 0x11b >>8 ulelong x \b, yresolution=%d >>12 use tiff_entry # ResolutionUnit >0 uleshort 0x128 >>8 uleshort x \b, resolutionunit=%d >>12 use tiff_entry # Software >0 uleshort 0x131 >>(8.l) string x \b, software=%s >>12 use tiff_entry # Datetime >0 uleshort 0x132 >>(8.l) string x \b, datetime=%s >>12 use tiff_entry # HostComputer >0 uleshort 0x13c >>(8.l) string x \b, hostcomputer=%s >>12 use tiff_entry # WhitePoint >0 uleshort 0x13e >>12 use tiff_entry # PrimaryChromaticities >0 uleshort 0x13f >>12 use tiff_entry # YCbCrCoefficients >0 uleshort 0x211 >>12 use tiff_entry # YCbCrPositioning >0 uleshort 0x213 >>12 use tiff_entry # ReferenceBlackWhite >0 uleshort 0x214 >>12 use tiff_entry # Copyright >0 uleshort 0x8298 >>(8.l) string x \b, copyright=%s >>12 use tiff_entry # ExifOffset >0 uleshort 0x8769 >>12 use tiff_entry # GPS IFD >0 uleshort 0x8825 \b, GPS-Data >>12 use tiff_entry #>0 uleshort x \b, unknown=%#x #>>12 use tiff_entry 0 string MM\x00\x2b Big TIFF image data, big-endian !:mime image/tiff 0 string II\x2b\x00 Big TIFF image data, little-endian !:mime image/tiff # PNG [Portable Network Graphics, or "PNG's Not GIF"] images # (Greg Roelofs, newt@uchicago.edu) # (Albert Cahalan, acahalan@cs.uml.edu) # # 137 P N G \r \n ^Z \n [4-byte length] I H D R [HEAD data] [HEAD crc] ... # # IHDR parser 0 name png-ihdr >0 ubelong x \b, %d x >4 ubelong x %d, >8 ubyte x %d-bit >9 ubyte 0 grayscale, >9 ubyte 2 \b/color RGB, >9 ubyte 3 colormap, >9 ubyte 4 gray+alpha, >9 ubyte 6 \b/color RGBA, #>10 ubyte 0 deflate/32K, >12 ubyte 0 non-interlaced >12 ubyte 1 interlaced # Standard PNG image. 0 string \x89PNG\x0d\x0a\x1a\x0a\x00\x00\x00\x0DIHDR PNG image data !:mime image/png !:ext png !:strength +10 >16 use png-ihdr # Apple CgBI PNG image. 0 string \x89PNG\x0d\x0a\x1a\x0a\x00\x00\x00\x04CgBI >24 string \x00\x00\x00\x0DIHDR PNG image data (CgBI) !:mime image/png !:ext png !:strength +10 >>32 use png-ihdr # possible GIF replacements; none yet released! # (Greg Roelofs, newt@uchicago.edu) # # GRR 950115: this was mine ("Zip GIF"): 0 string GIF94z ZIF image (GIF+deflate alpha) !:mime image/x-unknown # # GRR 950115: this is Jeremy Wohl's Free Graphics Format (better): # 0 string FGF95a FGF image (GIF+deflate beta) !:mime image/x-unknown # # GRR 950115: this is Thomas Boutell's Portable Bitmap Format proposal # (best; not yet implemented): # 0 string PBF PBF image (deflate compression) !:mime image/x-unknown # GIF # Strength set up to beat 0x55AA DOS/MBR signature word lookups (+65) 0 string GIF8 GIF image data !:strength +80 !:mime image/gif !:apple 8BIMGIFf !:ext gif >4 string 7a \b, version 8%s, >4 string 9a \b, version 8%s, >6 uleshort >0 %d x >8 uleshort >0 %d #>10 ubyte &0x80 color mapped, #>10 ubyte&0x07 =0x00 2 colors #>10 ubyte&0x07 =0x01 4 colors #>10 ubyte&0x07 =0x02 8 colors #>10 ubyte&0x07 =0x03 16 colors #>10 ubyte&0x07 =0x04 32 colors #>10 ubyte&0x07 =0x05 64 colors #>10 ubyte&0x07 =0x06 128 colors #>10 ubyte&0x07 =0x07 256 colors # ITC (CMU WM) raster files. It is essentially a byte-reversed Sun raster, # 1 plane, no encoding. 0 string \361\0\100\273 CMU window manager raster image data >4 ulelong >0 %d x >8 ulelong >0 %d, >12 ulelong >0 %d-bit # Magick Image File Format # URL: https://imagemagick.org/script/miff.php # Reference: http://fileformats.archiveteam.org/wiki/MIFF # Update: Joerg Jenderek # http://www.nationalarchives.gov.uk/pronom/fmt/930 0 search/256/bc id=imagemagick # skip bad ASCII text by following new line~0x0A or space~0x20 character #>&0 ubyte x \b, next character %#x # called by TriD ImageMagick Machine independent File Format bitmap >&0 ubyte&0xD5 0 MIFF image data # https://reposcope.com/mimetype/image/miff #!:mime image/miff !:mime image/x-miff !:ext miff/mif # examples with standard file(1) magic #>>0 string =id=ImageMagick with standard magic # examples with unusual file(1) magic like >>0 string !id=ImageMagick starting with # start with comment (brace) like http://samples.fileformat.info/.../AQUARIUM.MIF >>>0 ubyte =0x7b comment # skip second character which is often a newline and show comment >>>>2 string x "%s" # does not start with comment, probably letters with other case like Id=ImageMagick # ImageMagick-7.0.9-2/Magick++/demo/smile_anim.miff >>>0 ubyte !0x7b >>>>0 string >\0 '%-.14s' # URL: https://imagemagick.org/ # Reference: https://imagemagick.org/script/magick-vector-graphics.php # From: Joerg Jenderek # Note: all white-spaces between commands are ignored 0 string push # skip some white spaces >5 search/3 graphic-context ImageMagick Vector Graphic # TODO: look for dangerous commands like CVE-2016-3715 #!:mime text/plain !:mime image/x-mvg !:ext mvg # Artisan 0 long 1123028772 Artisan image data >4 long 1 \b, rectangular 24-bit >4 long 2 \b, rectangular 8-bit with colormap >4 long 3 \b, rectangular 32-bit (24-bit with matte) # FIG (Facility for Interactive Generation of figures), an object-based format # URL: http://fileformats.archiveteam.org/wiki/Fig # https://en.wikipedia.org/wiki/Xfig # Reference: http://mark0.net/download/triddefs_xml.7z/defs/f/fig.trid.xml # https://web.archive.org/web/20070920204655/http://epb.lbl.gov/xfig/fig-format.html # Update: Joerg Jenderek # Note: called "FIG vector drawing" by TrID, # 4 byte magic is assumed to be always at offset 0 and # verified by `fig2mpdf -v bootloader.fig && file bootloader.pdf` #0 search/1/tb #FIG FIG image text # GRR: with --keep-going option the line above gives duplicate messages 0 search/1/ts #FIG >&0 use image-xfig # binary data variant with non ASCII text characters like Control-A or °C in thermostat.fig 0 search/1/bs #FIG >&0 use image-xfig # display XFIG image describing text, mime type, file name extension and version 0 name image-xfig >8 ubyte x FIG image text #!:mime text/plain # https://reposcope.com/mimetype/image/x-xfig !:mime image/x-xfig !:ext fig # version string like: 1.4 2.1 3.1 3.2 >5 string x \b, version %.3s # some times after version text like: "Produced by xfig version 3.2.5-alpha5" >8 ubyte >0x0D >>8 string x "%s" # should be point character (2Eh) of version string according to TrID #>6 ubyte !0x2E \b, at 6 %#x # caret character (23h) at the beginning in most or probaly all exanples #>0 ubyte !0x23 \b, starting with character %#x # URL: http://fileformats.archiveteam.org/wiki/DeskMate_Draw # http://en.wikipedia.org/wiki/Deskmate # Reference: http://mark0.net/download/triddefs_xml.7z/defs/d/dm-fig.trid.xml # From: Joerg Jenderek # Note: called "DeskMate Draw drawing" by TrID 0 string \x14FIG DeskMate Drawing #!:mime application/octet-stream !:mime image/x-deskmate-fig !:ext fig # TODO: # "Cabri 3D Figure" by TrID fig-cabri.trid.xml # "Playmation Figure" by TrID fig-playmation.trid.xml # PHIGS 0 string ARF_BEGARF PHIGS clear text archive 0 string @(#)SunPHIGS SunPHIGS # version number follows, in the form m.n >40 string SunBin binary >32 string archive archive # GKS (Graphics Kernel System) 0 string GKSM GKS Metafile >24 string SunGKS \b, SunGKS # CGM image files 0 string BEGMF clear text Computer Graphics Metafile # MGR bitmaps (Michael Haardt, u31b3hs@pool.informatik.rwth-aachen.de) 0 string yz MGR bitmap, modern format, 8-bit aligned 0 string zz MGR bitmap, old format, 1-bit deep, 16-bit aligned 0 string xz MGR bitmap, old format, 1-bit deep, 32-bit aligned 0 string yx MGR bitmap, modern format, squeezed # Fuzzy Bitmap (FBM) images 0 string %bitmap\0 FBM image data >30 long 0x31 \b, mono >30 long 0x33 \b, color # facsimile data 1 string PC\ Research,\ Inc group 3 fax data >29 ubyte 0 \b, normal resolution (204x98 DPI) >29 ubyte 1 \b, fine resolution (204x196 DPI) # From: Herbert Rosmanith 0 string Sfff structured fax file # From: Joerg Jenderek # URL: http://fileformats.archiveteam.org/wiki/Award_BIOS_logo # Note: verified by XnView command `nconvert -fullinfo *.EPA` 0 string \x11\x06 Award BIOS Logo, 136 x 84 !:mime image/x-award-bioslogo !:ext epa 0 string \x11\x09 Award BIOS Logo, 136 x 126 !:mime image/x-award-bioslogo !:ext epa # https://telparia.com/fileFormatSamples/image/epa/IO.EPA # Note: by bitmap-awbm-v1x1009.trid.xml called "Award BIOS logo bitmap (128x126) (v1)" # verified by RECOIL `recoil2png -o tmp.png IO.EPA; file tmp.png` 0 string \x10\x09 Award BIOS Logo, 128 x 126 !:mime image/x-award-bioslogo !:ext epa #0 string \x07\x1f BIOS Logo corrupted? # http://www.blackfiveservices.co.uk/awbmtools.shtml # http://biosgfx.narod.ru/v3/ # http://biosgfx.narod.ru/abr-2/ 0 string AWBM # Note: by bitmap-awbm.trid.xml called "Award BIOS logo bitmap (v2)" >4 uleshort <1981 Award BIOS Logo, version 2 #>4 uleshort <1981 Award BIOS bitmap !:mime image/x-award-bioslogo2 #!:mime image/x-award-bmp !:ext epa/bmp # image width is a multiple of 4 >>4 uleshort&0x0003 0 >>>4 uleshort x \b, %d >>>6 uleshort x x %d >>4 uleshort&0x0003 >0 \b, >>>4 uleshort&0x0003 =1 >>>>4 uleshort x %d+3 >>>4 uleshort&0x0003 =2 >>>>4 uleshort x %d+2 >>>4 uleshort&0x0003 =3 >>>>4 uleshort x %d+1 >>>6 uleshort x x %d # at offset 8 starts imagedata followed by "RGB " marker # PC bitmaps (OS/2, Windows BMP files) (Greg Roelofs, newt@uchicago.edu) # https://en.wikipedia.org/wiki/BMP_file_format#DIB_header_.\ # 28bitmap_information_header.29 # Note: variant starting direct with DIB header see # http://fileformats.archiveteam.org/wiki/BMP # verified by ImageMagick version 6.8.9-8 command `identify *.dib` 0 uleshort 40 # skip bad samples like GAME by looking for valid number of color planes >12 uleshort 1 Device independent bitmap graphic !:mime image/x-ms-bmp !:apple ????BMPp !:ext dib >>4 ulelong x \b, %d x >>8 ulelong x %d x >>14 uleshort x %d # number of color planes (must be 1) #>>12 uleshort >1 \b, %u color planes # compression method: 0~no 1~RLE 8-bit/pixel 3~Huffman 1D #>>16 ulelong 3 \b, Huffman 1D compression >>16 ulelong >0 \b, %u compression # image size is the size of raw bitmap; a dummy 0 can be given for BI_RGB bitmaps >>20 ulelong x \b, image size %u # horizontal and vertical resolution of the image (pixel per metre, signed integer) >>24 ulelong >0 \b, resolution %d x >>>28 ulelong x %d px/m # number of colors in palette, or 0 to default to 2**n #>>32 ulelong >0 \b, %u colors # number of important colors used, or 0 when every color is important >>36 ulelong >0 \b, %u important colors # From: Joerg Jenderek # URL: http://fileformats.archiveteam.org/wiki/VBM_(VDC_BitMap) # Reference: http://csbruce.com/cbm/postings/csc19950906-1.txt # http://mark0.net/download/triddefs_xml.7z # defs/b/bitmap-vbm.trid.xml # defs/b/bitmap-vbm-v3.trid.xml # Note: called "VDC BitMap" by TrID # verified by RECOIL `recoil2png -o tmp.png coke_can.vbm; file tmp.png` # begin with a signature of 'B' 'M' 0xCB, followed by a version byte 2 or 3 # Similar to the unrelated Windows BMP format # check for VDC bitmap and then display image dimension and version 0 name bitmap-vbm >2 ubyte 0xCB VDC bitmap !:mime image/x-commodore-vbm # http://recoil.sourceforge.net/formats.html !:ext bm/vbm # the VBM format version number: 2 or 3 >>3 ubyte x \b, version %u # width of the image in Hi/Lo format >>4 ubeshort x \b, %u # height of the image >>6 ubeshort x x %u # version 3 images have the following additional header information >>3 ubyte =3 # data-encoding type: 0~uncompressed 1~RLE-compressed >>>8 ubyte 0 \b, uncompressed >>>8 ubyte 1 \b, RLE-compressed # byte code for general RLE repetitions #>>>9 ubyte x \b, RLE repetition code 0x%x # reserved := 0 #>>>14 short >0 \b, reserved 0x%x # length of comment text; 0~no comment text #>>>16 ubeshort >0 \b, comment length %u >>>16 pstring/H >0 \b, comment "%s" # 0 string BM # check for magic and version 2 of VDC bitmap or BMP with cbSize=715=CB02 >2 ubeshort 0xCB02 >>6 short =0 >>>0 use bitmap-bmp # VDC bitmap height or maybe a few OS/2 BMP with nonzero "hotspot coordinates" >>6 short !0 >>>0 use bitmap-vbm # check for magic and version 3 of VDC bitmap or BMP with cbSize=971=CB03 >2 ubeshort 0xCB03 # check for reserved value (=0) of VDC bitmap >>14 short =0 >>>0 use bitmap-vbm # BMP with cbSize=????03CBh and dib header size != 0 >>14 short !0 >>>0 use bitmap-bmp # cbSize is size of header or file size of Windows BMP bitmap >2 default x >>0 use bitmap-bmp 0 name bitmap-bmp >14 ulelong 12 PC bitmap, OS/2 1.x format !:mime image/bmp !:ext bmp >>18 uleshort x \b, %d x >>20 uleshort x %d # number of color planes (must be 1) #>>22 uleshort !1 \b, %u color planes # number of bits per pixel (color depth); found 4 8 >>24 uleshort x x %d # x, y coordinates of the hotspot >>6 uleshort >0 \b, hotspot %ux >>>8 uleshort x \b%u # cbSize; size of file or header like 1Ah 228C8h >>2 ulelong x \b, cbSize %u #>>2 ulelong x \b, cbSize 0x%8.8x # offBits; offset to bitmap data like: >>10 ulelong x \b, bits offset %u # http://fileformats.archiveteam.org/wiki/BMP#OS.2F2_BMP_2.0 no examples found >14 ulelong 48 PC bitmap, OS/2 2.x format (DIB header size=48) >14 ulelong 24 PC bitmap, OS/2 2.x format (DIB header size=24) # http://entropymine.com/jason/bmpsuite/bmpsuite/q/pal8os2v2-16.bmp # Note: by bitmap-bmp-v2o.trid.xml called "Windows Bitmap (v2o)" >14 ulelong 16 PC bitmap, OS/2 2.x format (DIB header size=16) !:mime image/bmp !:apple ????BMPp !:ext bmp # image width and height fields are unsigned integers for OS/2 >>18 ulelong x \b, %u x >>22 ulelong x %u # number of bits per pixel (color depth); found 8 >>28 uleshort >1 x %u # x, y coordinates of the hotspot >>6 uleshort >0 \b, hotspot %ux >>>8 uleshort x \b%u # number of color planes (must be 1) #>>26 uleshort >1 \b, %u color planes # cbSize; size of file like: 241E >>2 ulelong x \b, cbSize %u #>>2 ulelong x \b, cbSize 0x%x # offBits; offset to bitmap data like: 41E >>10 ulelong x \b, bits offset %u #>>10 ulelong x \b, bits offset 0x%x >14 ulelong 64 PC bitmap, OS/2 2.x format !:mime image/bmp !:apple ????BMPp !:ext bmp # image width and height fields are unsigned integers for OS/2 >>18 ulelong x \b, %u x >>22 ulelong x %u # number of bits per pixel (color depth); found 1 4 8 >>28 uleshort >1 x %u # x, y coordinates of the hotspot >>6 uleshort >0 \b, hotspot %ux >>>8 uleshort x \b%u >>26 uleshort >1 \b, %u color planes # cbSize; size of file or headers >>2 ulelong x \b, cbSize %u # BMP with cbSize 000002CBh=715 or 000003CBh=971 maybe misinterpreted as VDC bitmap #>>2 ulelong x \b, cbSize %#x # offBits; offset to bitmap data like 56h 5Eh 8Eh 43Eh >>10 ulelong x \b, bits offset %u #>>10 ulelong x \b, bits offset %#x #>>(10.l) ubequad !0 \b, bits %#16.16llx # BITMAPV2INFOHEADER adds RGB bit masks >14 ulelong 52 PC bitmap, Adobe Photoshop !:mime image/bmp !:apple ????BMPp !:ext bmp >>18 ulelong x \b, %d x >>22 ulelong x %d x # number of bits per pixel (color depth); found 16 32 >>28 uleshort x %d # x, y coordinates of the hotspot; should be zero for Windows variant >>6 uleshort >0 \b, hotspot %ux >>>8 uleshort x \b%u # cbSize; size of file like: 14A 7F42 >>2 ulelong x \b, cbSize %u #>>2 ulelong x \b, cbSize 0x%x # offBits; offset to bitmap data like: 42h >>10 ulelong x \b, bits offset %u #>>10 ulelong x \b, bits offset 0x%x # BITMAPV3INFOHEADER adds alpha channel bit mask >14 ulelong 56 PC bitmap, Adobe Photoshop with alpha channel mask !:mime image/bmp !:apple ????BMPp !:ext bmp >>18 ulelong x \b, %d x >>22 ulelong x %d x # number of bits per pixel (color depth); found 16 32 >>28 uleshort x %d # x, y coordinates of the hotspot; should be zero for Windows variant >>6 uleshort >0 \b, hotspot %ux >>>8 uleshort x \b%u # cbSize; size of file like: 4E 7F46 131DE 14046h >>2 ulelong x \b, cbSize %u #>>2 ulelong x \b, cbSize 0x%x # offBits; offset to bitmap data like: 46h >>10 ulelong x \b, bits offset %u #>>10 ulelong x \b, bits offset 0x%x >14 ulelong 40 # jump 4 bytes before end of file/header to skip fmt-116-signature-id-118.dib # broken for large bitmaps #>>(2.l-4) ulong x PC bitmap, Windows 3.x format >>14 ulelong 40 PC bitmap, Windows 3.x format !:mime image/bmp !:apple ????BMPp >>>18 ulelong x \b, %d x >>>22 ulelong x %d # 320 x 400 https://en.wikipedia.org/wiki/LOGO.SYS >>>18 ulequad =0x0000019000000140 x !:ext bmp/sys >>>18 ulequad !0x0000019000000140 # compression method 2~RLE 4-bit/pixel implies also extension rle >>>>30 ulelong 2 x !:ext bmp/rle # not RLE compressed and not 320x400 dimension >>>>30 default x # "small" dimensions like: 14x15 15x16 16x14 16x16 32x32 # https://en.wikipedia.org/wiki/Favicon >>>>>18 ulequad&0xffFFffC0ffFFffC0 =0 x # https://www.politi-kdigital.de/favicon.ico # http://forum.rpc1.org/favicon.ico !:ext bmp/ico # "big" dimensions > 63 >>>>>18 default x x !:ext bmp # number of bits per pixel (color depth); found 1 2 4 8 16 24 32 >>>28 uleshort x %d # x, y coordinates of the hotspot; there is no hotspot in bitmaps, so values 0 #>>>6 uleshort >0 \b, hotspot %ux #>>>>8 uleshort x \b%u # number of color planes (must be 1), except badplanes.bmp for testing #>>>26 uleshort >1 \b, %u color planes # compression method: 0~no 1~RLE 8-bit/pixel 2~RLE 4-bit/pixel 3~Huffman 1D 6~RGBA bit field masks #>>>30 ulelong 3 \b, Huffman 1D compression >>>30 ulelong >0 \b, %u compression # image size is the size of raw bitmap; a dummy 0 can be given for BI_RGB bitmaps >>>34 ulelong >0 \b, image size %u # horizontal and vertical resolution of the image (pixel per metre, signed integer) >>>38 ulelong >0 \b, resolution %d x >>>>42 ulelong x %d px/m # number of colors in palette 16 256, or 0 to default to 2**n #>>>46 ulelong >0 \b, %u colors # number of important colors used, or 0 when every color is important >>>50 ulelong >0 \b, %u important colors # cbSize; often size of file >>>2 ulelong x \b, cbSize %u #>>>2 ulelong x \b, cbSize %#x # offBits; offset to bitmap data like 36h 76h BEh 236h 406h 436h 4E6h >>>10 ulelong x \b, bits offset %u #>>>10 ulelong x \b, bits offset %#x #>>>(10.l) ubequad !0 \b, bits %#16.16llxd >14 ulelong 124 PC bitmap, Windows 98/2000 and newer format !:mime image/bmp !:ext bmp >>18 ulelong x \b, %d x >>22 ulelong x %d x # color planes; must be 1 #>>>26 uleshort >1 \b, %u color planes # number of bits per pixel (color depth); found 4 8 16 24 32 1 (fmt-119-signature-id-121.bmp) 0 (rgb24jpeg.bmp rgb24png.bmp) >>28 uleshort x %d # x, y coordinates of the hotspot; should be zero for Windows variant >>6 uleshort >0 \b, hotspot %ux >>>8 uleshort x \b%u # cbSize; size of file like: 8E AA 48A 999 247A 4F02 7F8A 3F88E B216E 1D4C8A 100008A >>2 ulelong x \b, cbSize %u #>>2 ulelong x \b, cbSize 0x%x # offBits; offset to bitmap data like: 8A 47A ABABABAB (fmt-119-signature-id-121.bmp) >>10 ulelong x \b, bits offset %u #>>10 ulelong x \b, bits offset 0x%x >14 ulelong 108 PC bitmap, Windows 95/NT4 and newer format !:mime image/bmp !:ext bmp >>18 ulelong x \b, %d x >>22 ulelong x %d x # number of bits per pixel (color depth); found 8 24 32 >>28 uleshort x %d # x, y coordinates of the hotspot; should be zero for Windows variant >>6 uleshort >0 \b, hotspot %ux >>>8 uleshort x \b%u # cbSize; size of file like: 82 8A 9A 9F86 1E07A 3007A 88B7A C007A >>2 ulelong x \b, cbSize %u #>>2 ulelong x \b, cbSize 0x%x # offBits; offset to bitmap data like: 7A 7E 46A >>10 ulelong x \b, bits offset %u #>>10 ulelong x \b, bits offset 0x%x # Update: Joerg Jenderek # URL: http://fileformats.archiveteam.org/wiki/OS/2_Icon # Reference: http://www.fileformat.info # /format/os2bmp/spec/902d5c253f2a43ada39c2b81034f27fd/view.htm # Note: verified by command like `deark -l -d3 OS2MEMU.ICO` 0 string IC # skip Lotus smart icon *.smi by looking for valid hotspot coordinates >6 ulelong&0xFF00FF00 =0 OS/2 icon # jump 4 bytes before end of header/file and test for accessibility #>>(2.l-4) ubelong x End of header is OK! !:mime image/x-os2-ico !:ext ico # cbSize; size of header or file in bytes like 1ah 120h 420h >>2 ulelong x \b, cbSize %u # xHotspot, yHotspot; coordinates of the hotspot for icons like 16 32 >>6 uleshort x \b, hotspot %ux >>8 uleshort x \b%u # offBits; offset in bytes to the beginning of the bit-map pel data like 20h >>10 ulelong x \b, bits offset %u #>>(10.l) ubequad x \b, bits %#16.16llx #0 string PI PC pointer image data #0 string CI PC color icon data 0 string CI # test also for valid dib header sizes 12 or 64 >14 ulelong <65 OS/2 # test also for valid hotspot coordinates #>>6 ulelong&0xFE00FE00 =0 OS/2 !:mime image/x-os2-ico !:ext ico >>14 ulelong 12 1.x color icon # image width and height fields are unsigned integers for OS/2 >>>18 uleshort x %u x # stored height = 2 * real height >>>20 uleshort/2 x %u # number of bits per pixel (color depth). Typical 32 24 16 8 4 but only 1 found >>>24 uleshort >1 x %u # color planes; must be 1 #>>>22 uleshort >1 \b, %u color planes >>14 ulelong 64 2.x color icon # image width and height >>>18 ulelong x %u x # stored height = 2 * real height >>>22 ulelong/2 x %u # number of bits per pixel (color depth). only 1 found >>>28 uleshort >1 x %u #>>>26 uleshort >1 \b, %u color planes # compression method: 0~no 3~Huffman 1D >>>30 ulelong 3 \b, Huffman 1D compression #>>>30 ulelong >0 \b, %u compression # xHotspot, yHotspot; coordinates of the hotspot like 0 1 16 20 32 33 63 64 >>6 uleshort x \b, hotspot %ux >>8 uleshort x \b%u # cbSize; size of header or maybe file in bytes like 1Ah 4Eh 84Eh >>2 ulelong x \b, cbSize %u #>>2 ulelong x \b, cbSize %x # offBits; offset to bitmap data (pixel array) like E4h 3Ah 66h 6Ah 33Ah 4A4h >>10 ulelong x \b, bits offset %u #>>10 ulelong x \b, bits offset %#x #>>(10.l) ubequad !0 \b, bits %#16.16llx # dib header size: 12~Ch~OS/2 1.x 64~40h~OS/2 2.x #>>14 ulelong x \b, dib header size %u #0 string CP PC color pointer image data # URL: http://fileformats.archiveteam.org/wiki/OS/2_Pointer # Reference: http://www.fileformat.info/format/os2bmp/egff.htm 0 string CP # skip many Corel Photo-Paint image "CPT9FILE" by checking for positive bits offset >10 ulelong >0 # skip CPU-Z Report by checking for valid dib header sizes 12 or 64 >>14 ulelong =12 >>>0 use os2-ptr >>14 ulelong =64 >>>0 use os2-ptr # display information of OS/2 pointer bitmaps 0 name os2-ptr >14 ulelong x OS/2 # http://extension.nirsoft.net/PTR !:mime image/x-ibm-pointer !:ext ptr >>14 ulelong 12 1.x color pointer # image width and height fields are unsigned integers for OS/2 >>>18 uleshort x %u x # stored height = 2 * real height >>>20 uleshort/2 x %u # number of bits per pixel (color depth). Typical 32 24 16 8 4 but only 1 found >>>24 uleshort >1 x %u # color planes; must be 1 #>>>22 uleshort >1 \b, %u color planes >>14 ulelong 64 2.x color pointer # image width and height >>>18 ulelong x %u x # stored height = 2 * real height >>>22 ulelong/2 x %u # number of bits per pixel (color depth). only 1 found >>>28 uleshort >1 x %u #>>>26 uleshort >1 \b, %u color planes # compression method: 0~no 3~Huffman 1D >>>30 ulelong 3 \b, Huffman 1D compression #>>>30 ulelong >0 \b, %u compression # xHotspot, yHotspot; coordinates of the hotspot like 0 3 4 8 15 16 23 27 31 >>6 uleshort x \b, hotspot %ux >>8 uleshort x \b%u # cbSize; size of header or maybe file in bytes like 1Ah 4Eh >>2 ulelong x \b, cbSize %u #>>2 ulelong x \b, cbSize %x # offBits; offset to bitmap data (pixel array) like 6Ah A4h E4h 4A4h >>10 ulelong x \b, bits offset %u #>>10 ulelong x \b, bits offset %#x #>>(10.l) ubequad !0 \b, bits %#16.16llx # dib header size: 12~Ch~OS/2 1.x 64~40h~OS/2 2.x #>>14 ulelong x \b, dib header size %u # Conflicts with other entries [BABYL] # URL: http://fileformats.archiveteam.org/wiki/BMP#OS.2F2_Bitmap_Array # Note: container for OS/2 icon "IC", color icon "CI", color pointer "CP" or bitmap "BM" #0 string BA PC bitmap array data 0 string BA # skip old Emacs RMAIL BABYL ./mail.news by checking for low header size >2 ulelong <0x004c5942 OS/2 graphic array !:mime image/x-os2-graphics #!:apple ????BMPf # cbSize; size of header like 28h 5Ch >>2 ulelong x \b, cbSize %u #>>2 ulelong x \b, cbSize %#x # offNext; offset to data like 0 48h F2h 4Eh 64h C6h D2h D6h DAh E6h EAh 348h >>6 ulelong >0 \b, data offset %u #>>6 ulelong >0 \b, data offset %#x #>>(6.l) ubequad !0 \b, data %#16.16llx # dimensions of the intended device like 640 x 480 for VGA or 1024 x 768 >>10 uleshort >0 \b, display %u >>>12 uleshort >0 x %u # usType of first array element #>>14 string x \b, usType %2.2s # 1 space char after "1st" # no *.bga examples found https://www.openwith.org/file-extensions/bga/1342 >>14 string BM \b; 1st !:ext bmp/bga >>14 string CI \b; 1st !:ext ico >>14 string CP \b; 1st !:ext ico >>14 string IC \b; 1st !:ext ico # no white-black pointer found #>>14 string PT \b; 1st #!:ext >>14 indirect x # XPM icons (Greg Roelofs, newt@uchicago.edu) # Update: Joerg Jenderek # URL: http://fileformats.archiveteam.org/wiki/XPM # Reference: http://www.x.org/docs/XPM/xpm.pdf # http://mark0.net/download/triddefs_xml.7z/defs/b/bitmap-xpm.trid.xml # Note: called "X PixMap bitmap" by TrID and "X-Windows Pixmap Image" by DROID via PUID x-fmt/208 # starting with c comment like: logo.xpm 0 string /*\040 # 9 byte c-comment "/* XPM */" not at the beginning like: mozicon16.xpm mozicon50.xpm (thunderbird) >0 search/0xCE /*\ XPM\ */ # skip DROID x-fmt-208-signature-id-620.xpm by looking for char aray without explict length # and match mh-logo.xpm (emacs) >>&0 search/1249 [] >>>0 use xpm-image # non standard because no 9 byte c-comment "/* XPM */" like: logo.xpm in qemu package >0 default x # words are separated by a white space which can be composed of space and tabulation characters >>0 search/0x52 static\040char\040 # skip debug.c testmlc.c by looking for char aray without explict length # https://www.clamav.net/downloads/production/clamav-0.104.2.tar.gz # clamav-0.104.2\libclammspack\mspack\debug.c >>>&0 search/64 [] >>>>0 use xpm-image # display X pixmap image information 0 name xpm-image >0 string x X pixmap image text #!:mime text/plain # https://reposcope.com/mimetype/image/x-xpixmap # alias #!:mime image/x-xpm !:mime image/x-xpixmap !:ext xpm # NO pm example found! #!:ext xpm/pm # look for start of character array at beginning of a line like: psetupl.xpm (OpenOffice 4.1.7) >0 search/0x406 \n" # DEBUG VALUES string #>>&0 string x '%s' # width with optional white space before like: 16 24 32 48 1280 >>&0 regex/8 [0-9]{1,5} \b, %s # height with white space like: 15 16 17 24 32 48 1024 >>>&0 regex/8 [0-9]{1,5} x %s # number of colors with white space like: 1 2 3 4 5 8 11 14 162 255 but unrelistic 4294967295 by hardcopy tool >>>>&0 regex/12 [0-9]{1,9} x %s # chars_per_pixel with white space like: 1 2 >>>>>&0 regex/14 [0-9]{1,2} \b, %s chars/pixel # non standard because not starting with 9 byte c-comment "/* XPM */" >0 string !/*\ XPM\ */ >>0 string x \b, 1st line "%s" # Utah Raster Toolkit RLE images (janl@ifi.uio.no) 0 uleshort 0xcc52 RLE image data, >6 uleshort x %d x >8 uleshort x %d >2 uleshort >0 \b, lower left corner: %d >4 uleshort >0 \b, lower right corner: %d >10 ubyte&0x1 =0x1 \b, clear first >10 ubyte&0x2 =0x2 \b, no background >10 ubyte&0x4 =0x4 \b, alpha channel >10 ubyte&0x8 =0x8 \b, comment >11 ubyte >0 \b, %d color channels >12 ubyte >0 \b, %d bits per pixel >13 ubyte >0 \b, %d color map channels # image file format (Robert Potter, potter@cs.rochester.edu) 0 string Imagefile\ version- iff image data # this adds the whole header (inc. version number), informative but longish >10 string >\0 %s # Sun raster images, from Daniel Quinlan (quinlan@yggdrasil.com) 0 ubelong 0x59a66a95 Sun raster image data >4 ubelong >0 \b, %d x >8 ubelong >0 %d, >12 ubelong >0 %d-bit, #>16 ubelong >0 %d bytes long, >20 ubelong 0 old format, #>20 ubelong 1 standard, >20 ubelong 2 compressed, >20 ubelong 3 RGB, >20 ubelong 4 TIFF, >20 ubelong 5 IFF, >20 ubelong 0xffff reserved for testing, >24 ubelong 0 no colormap >24 ubelong 1 RGB colormap >24 ubelong 2 raw colormap #>28 ubelong >0 colormap is %d bytes long # SGI image file format, from Daniel Quinlan (quinlan@yggdrasil.com) # # See # http://reality.sgi.com/grafica/sgiimage.html # 0 ubeshort 474 SGI image data #>2 ubyte 0 \b, verbatim >2 ubyte 1 \b, RLE #>3 ubyte 1 \b, normal precision >3 ubyte 2 \b, high precision >4 ubeshort x \b, %d-D >6 ubeshort x \b, %d x >8 ubeshort x %d >10 ubeshort x \b, %d channel >10 ubeshort !1 \bs >80 string >0 \b, "%s" 0 string IT01 FIT image data >4 ubelong x \b, %d x >8 ubelong x %d x >12 ubelong x %d # 0 string IT02 FIT image data >4 ubelong x \b, %d x >8 ubelong x %d x >12 ubelong x %d # 2048 string PCD_IPI Kodak Photo CD image pack file >0xe02 ubyte&0x03 0x00 , landscape mode >0xe02 ubyte&0x03 0x01 , portrait mode >0xe02 ubyte&0x03 0x02 , landscape mode >0xe02 ubyte&0x03 0x03 , portrait mode 0 string PCD_OPA Kodak Photo CD overview pack file # FITS format. Jeff Uphoff # FITS is the Flexible Image Transport System, the de facto standard for # data and image transfer, storage, etc., for the astronomical community. # (FITS floating point formats are big-endian.) 0 string SIMPLE\ \ = FITS image data !:mime image/fits !:ext fits/fts >109 string 8 \b, 8-bit, character or unsigned binary integer >108 string 16 \b, 16-bit, two's complement binary integer >107 string \ 32 \b, 32-bit, two's complement binary integer >107 string -32 \b, 32-bit, floating point, single precision >107 string -64 \b, 64-bit, floating point, double precision # other images 0 string This\ is\ a\ BitMap\ file Lisp Machine bit-array-file # From SunOS 5.5.1 "/etc/magic" - appeared right before Sun raster image # stuff. # 0 ubeshort 0x1010 PEX Binary Archive # DICOM medical imaging data # URL: https://en.wikipedia.org/wiki/DICOM#Data_format # Note: "dcm" is the official file name extension # XnView mention also "dc3" and "acr" as file name extension 128 string DICM DICOM medical imaging data !:mime application/dicom !:ext dcm/dicom/dic # XWD - X Window Dump file. # URL: http://fileformats.archiveteam.org/wiki/XWD # Reference: https://wiki.multimedia.cx/index.php?title=XWD # http://mark0.net/download/triddefs_xml.7z/defs/x/xdm-x11.trid.xml # Note: called "X-Windows Screen Dump (X11)" by TrID and # "X-Windows Screen Dump" version X11 by DROID via PUID fmt/483 # verfied by XnView `nconvert -in xwd -info *` # and ImageMagick 6.9.11 `identify -verbose *` as XWD X Windows system window dump # and `xwud -in fig41.wxd -dumpheader` # As described in /usr/X11R6/include/X11/XWDFile.h # used by the xwd program. # Bradford Castalia, idaeim, 1/01 # updated by Adam Buchbinder, 2/09 and Joerg Jenderek, May 2022 # The following assumes version 7 of the format; the first long is the length # of the header, which is at least 25 4-byte longs, and the one at offset 8 # is a constant which is always either 1 or 2. Offset 12 is the pixmap depth, # which is a maximum of 32. # Size of the entire file header (bytes) like: 100 104 105 106 107 109 110 113 114 115 118 172 0 ubelong >99 # pixmap_format; Pixmap format; 0~1-bit (XYBitmap) format 1~single-plane (XYPixmap) 2~bitmap with two or more planes (ZPixmap) >8 ubelong <3 # pixmap_depth; Pixmap depth; value 1 - 32 >>12 ubelong <33 # file_version; XWD_FILE_VERSION=7 >>>4 ubelong 7 # skip DROID fmt-401-signature-id-618.xwd by test for existing border field >>>>96 ubelong x X-Window screen dump image data, version X11 # ./images (version 1.205) labeled the above entry as "XWD X Window Dump image data" # https://reposcope.com/mimetype/image/x-xwindowdump !:mime image/x-xwindowdump #!:ext xwd !:ext xwd/dmp # https://www.xnview.com/en/image_formats/ NO example with x11 suffix FOUND! #!:ext xwd/dmp/x11 # https://www.nationalarchives.gov.uk/PRONOM/fmt/401 NO example with xdm suffix FOUND! #!:ext xwd/dmp/x11/xmd # file comment if header > 100; so not in MARBLES.XWD and hardcopy-x-window-v11.xwd >>>>>0 ubelong >100 # comment or windows name >>>>>>100 string >\0 \b, "%s" # pixmap_width; pixmap width like: 576 800 1014 1280 1419 NOT -1414812757=abABabABh >>>>>16 ubelong x \b, %dx # pixmap_height; pixmap height like: 449 454 600 704 720 1001 1024 NOT -1414812757=abABabABh >>>>>20 ubelong x \b%dx # pixmap_depth; pixmap depth >>>>>12 ubelong x \b%d # XOffset; Bitmap X offset; pixel numbers to ignore at the beginning of each scan-line #>>>>>24 ubelong x \b, %u ignore # ByteOrder; byte order of image data: 0~least significant byte first 1~most significant byte first >>>>>28 ubelong >0 \b, order %u # BitmapUnit; bitmap base data size unit in each scan line like: 8 16 32 #>>>>>32 ubelong x \b, unit %u # BitmapBitOrder; bit-order of image data; apparently same as ByteOrder #>>>>>36 ubelong x \b, bit order %u # BitmapPad; number of padding bits added to each scan line like: 8 16 32 #>>>>>40 ubelong x \b, pad %u # BitsPerPixel; Bits per pixel: 1~StaticGray and GrayScale 2-15~StaticColor and PseudoColor 16,24,32~TrueColor and DirectColor #>>>>>44 ubelong x \b, %u bits/pixel # BytesPerLine; size of each scan line in bytes #>>>>>48 ubelong x \b, %u bytes/line # VisualClass; class of the image: 0~StaticGray 1~GrayScale 2~StaticColor 3~PseudoColor 4~TrueColor 5~DirectColor #>>>>>52 ubelong x \b, %u Class # RedMask; red RGB mask values used by ZPixmaps like: 0 0xff0000 #>>>>>56 ubelong !0 \b, %#x red # GreenMask; green mask like: 0 #>>>>>60 ubelong !0 \b, %#x green # BlueMask; blue mask like: 0 0xff #>>>>>64 ubelong !0 \b, %#x blue # BitsPerRgb; Size of each color mask in bits like: 0 1 8 24 #>>>>>68 ubelong x \b, %u bits/RGB # NumberOfColors; number of colors in image like: 256 4 2 0 (WHAT DOES THIS MEAN?) >>>>>72 ubelong x \b, %u colors # ColorMapEntries; number of entries in color map like: 256 16 2 0~no color map >>>>>76 ubelong x %u entries # WindowWidth; window width #>>>>>80 ubelong x \b, %u width # WindowHeight; window height #>>>>>84 ubelong x \b, %u height # WindowX; Window upper left X coordinate like: 0 24 32 80 237 290 422 466 568 (lenna.dmp) >>>>>88 ubelong !0 \b, x=%d # WindowY; Window upper left Y coordinate like: 0 8 18 26 60 73 107 (fig41.xwd) 128 >>>>>92 ubelong !0 \b, y=%d # WindowBorderWidth; Window border width; apparently pixmap_width=WindowWidth+2*WindowBorderWidth # like: 1 (fig41.xwd) 2 (maze.dmp) 3 (lenna.dmp mandrill.dmp) >>>>>96 ubelong >0 \b, %u border # From: Joerg Jenderek # Reference: http://mark0.net/download/triddefs_xml.7z/defs/x/xdm-x10.trid.xml # Note: called "X-Windows Screen Dump (X10)" by TrID and # "X-Windows Screen Dump" version X10 by DROID via PUID x-fmt/300 # verfied by XnView `nconvert -in xwd -info *` # HeaderSize is the size of the header in bytes; always 40 for X10 variant 0 ubelong =0x000000028 # FileVersion; always 6 for X10 variant >4 ubelong =6 # skip DROID x-fmt-300-signature-id-619.xdm by test existing border field >>36 ubeshort x X-Window screen dump image data, version X10 !:mime image/x-xwindowdump !:ext xwd # http://www.nationalarchives.gov.uk/pronom/fmt/401 NO example with xdm suffix FOUND! #!:ext xwd/xdm # PixmapWidth; pixmap width like: 127 1280 >>>20 ubelong x \b, %d # PixmapHeight; pixmap height like: 64 1024 >>>24 ubelong x \bx%d # DisplayPlanes; number of display planes like: 1 4 8 >>>12 ubelong x \bx%u # DisplayType; display type like: 1 3 #>>>8 ubelong x \b, type %u # PixmapFormat; pixmap format like: 1~bitmap with two or more planes (ZPixmap) 0~single-plane bitmap (XYBitmap) #>>>16 ubelong x \b, %u format # WindowWidth; window width; probably PixmapWidth=WindowWidth+2*WindowBorderWidth #>>>28 ubeshort x \b, width %u # WindowHeight; window height; probably PixmapWidth=PixmapHeight+2*WindowBorderWidth #>>>30 ubeshort x \b, height %u # WindowX; window upper left X coordinate like: 0 >>>32 ubeshort !0 \b, x=%d # WindowY; window upper left Y coordinate like: 0 >>>34 ubeshort !0 \b, y=%d # WindowBorderWidth; window border width like: 0 >>>36 ubeshort !0 \b, %u border # WindowNumColors; Number of color entries in window like: 2 16 256 #>>>38 ubeshort x \b, %u colors # if the image is a PseudoColor image, a color map immediately follows the header. X10COLORMAP[WindowNumColors]; # EntryNumber; number of the color-map entry like: 0 #>>>40 ubeshort x \b, colors #%u # Red; red-channel value #>>>42 ubeshort !0 \b, red %#x # Green; green-channel value #>>>44 ubeshort !0 \b, green %#x # Blue; blue-channel value #>>>46 ubeshort !0 \b, blue %#x # 2ND Entry like: 2 #>>>48 ubeshort x \b, colors #%u # PDS - Planetary Data System # These files use Parameter Value Language in the header section. # Unfortunately, there is no certain magic, but the following # strings have been found to be most likely. 0 string NJPL1I00 PDS (JPL) image data 2 string NJPL1I PDS (JPL) image data 0 string CCSD3ZF PDS (CCSD) image data 2 string CCSD3Z PDS (CCSD) image data 0 string PDS_ PDS image data 0 string LBLSIZE= PDS (VICAR) image data # pM8x: ATARI STAD compressed bitmap format # # from Oskar Schirmer Feb 2, 2001 # p M 8 5/6 xx yy zz data... # Atari ST STAD bitmap is always 640x400, bytewise runlength compressed. # bytes either run horizontally (pM85) or vertically (pM86). yy is the # most frequent byte, xx and zz are runlength escape codes, where xx is # used for runs of yy. # 0 string pM85 Atari ST STAD bitmap image data (hor) >5 ubyte 0x00 (white background) >5 ubyte 0xFF (black background) 0 string pM86 Atari ST STAD bitmap image data (vert) >5 ubyte 0x00 (white background) >5 ubyte 0xFF (black background) # From: Alex Myczko # https://www.atarimax.com/jindroush.atari.org/afmtatr.html 0 uleshort 0x0296 Atari ATR image # URL: http://fileformats.archiveteam.org/wiki/DEGAS_image # Reference: https://wiki.multimedia.cx/index.php?title=Degas # From: Joerg Jenderek # http://mark0.net/download/triddefs_xml.7z/defs/b # bitmap-pi2-degas.trid.xml bitmap-pi3-degas.trid.xml # bitmap-pc1-degas.trid.xml bitmap-pc2-degas.trid.xml bitmap-pc3-degas.trid.xml # Note: verified by NetPBM `pi3topbm sigirl1.pi3 | file` # `deark -m degas -l -d2 ataribak.pi1` # XnView `nconvert -fullinfo *.p??` # DEGAS low-res uncompressed bitmap *.pi1 0 beshort 0x0000 # skip some ISO 9660 CD-ROM filesystems like plpbt.iso by test for 4 non black colors in palette entries >2 quad !0 # skip g3test.g3 by test for unused bits of 2nd color entry >>4 ubeshort&0xF000 0 #>>>0 beshort x 1ST_VALUE=%x >>>-0 offset x FILE_SIZE=%lld # standard DEGAS low-res uncompressed bitmap *.pi1 with file size 32034 >>>-0 offset =32034 VARIANT_STANDARD #>>>>0 beshort x 1st_VALUE=%x # like: 8ball.pi1 teddy.pi1 sonic01.pi1 >>>>0 use degas-bitmap # about 61 DEGAS Elite low-res uncompressed bitmap *.pi1 with file size 32066 >>>-0 offset =32066 VARIANT_ELITE # like: spider.pi1 pinkgirl.pi1 frog3.pi1 >>>>0 use degas-bitmap # about 55 DEGAS Elite low-res uncompressed bitmap *.pi1 with file size 32128 >>>-0 offset =32128 VARIANT_3 # like: mountain.pi1 bigspid.pi1 alf33.pi1 >>>>0 use degas-bitmap # 1 DEGAS Elite low-res uncompressed bitmap *.pi1 with file size 44834 >>>-0 offset =44834 VARIANT_4 # like: kenshin.pi1 >>>>0 use degas-bitmap # DEGAS mid-res uncompressed bitmap *.pi2 (strength=50) after GEM Images like: # BEETHVEN.IMG CHURCH.IMG GAMEOVR4.IMG TURKEY.IMG clinton.img 0 beshort 0x0001 #!:strength +0 # skip many control files like gnucash-4.8.setup.exe.aria2 by test for non black in 4 palette entries >2 quad !0 # skip control file load-v0001.aria2 by test for unused bits of 5th color palette entry >>10 ubeshort&0xF000 0 # skip many GEM Image data like DANCER.IMG GAMEOVR4.IMG SHIP.IMG by test for unused bits of 8th color palette entry >>>16 ubeshort&0xF000 0 # skip many GEM Image data like BEETHVEN.IMG CABINETS.IMG MEMO.IMG by test for unused bits of 14th color palette entry >>>>28 ubeshort&0xF000 0 # skip few GEM Image data like CHURCH.IMG by test for unused bits of 15th color palette entry >>>>>30 ubeshort&0xF000 0 # skip many GEM Image data like TIGER.IMG TURKEY.IMG XMAS.IMG by test for unused bits of 16th color palette entry >>>>>>32 ubeshort&0xF000 0 # skip GEM Image data like clinton.img by test for existing bytes at the end >>>>>>>32026 quad x >>>>>>>>0 use degas-bitmap # DEGAS high-res uncompressed bitmap *.pi3 0 beshort 0x0002 # skip Intel ia64 COFF msvcrt.lib by test for unused bits of 1st atari color palette entry >2 ubeshort&0xF000 0 # skip few Adobe PhotoShop Brushes like Faux-Spitzen.abr by check # for invalid Adobe PhotoShop Brush UTF16-LE string length >>19 ubyte =0 # many like: 4th_ofj2.pi3 GEMINI03.PI3 PEOPLE18.PI3 POWERFIX.PI3 abydos.pi3 highres.pi3 sigirl1.pi3 vanna5.pi3 >>>0 use degas-bitmap # Adobe PhotoShop Brush UTF16-LE string length 15 "Gitter - klein " 8 "Kreis 1 " >>19 ubyte !0 #>>19 ubyte !0 \b, NOTE LENGTH %u #>>>21 lestring16 x \b, BRUSH NOTE "%s" >>>(19.b*2) ubequad x # maybe last character of Adobe PhotoShop Brush UTF16-LE string and terminating nul char like # 006e0000 for n in "Faux-Spitzen.abr" 00310000 for 1 in "Verschiedene Spitzen.abr" # 00000000 "LEREDACT.PI3" 03730773 "TBX_DEMO.PI3" #>>>>&8 ubelong x \b, LAST CHAR+NIL %8.8x >>>>&8 ubelong&0xff00ffFF !0 # many DEGAS bitmap like: ARABDEMO.PI3 ELMRSESN.PI3 GEMVIEW.PI3 LEREDACT.PI3 PICCOLO.PI3 REPRO_JR.PI3 ST_TOOLS.PI3 TBX_DEMO.PI3 evgem7.pi3 >>>>>0 use degas-bitmap # test for last character of Adobe PhotoShop Brush UTF16-LE string and terminating nul char >>>>&8 ubelong&0xff00ffFF =0 # select last DEGAS bitmaps by invalid last char of brush note like BASICNES.PI3 DB_HELP.PI3 DB_WRITR.PI3 LEREDACT.PI3 >>>>>&-4 ubelong&0x00FF0000 <0x00200000 >>>>>>0 use degas-bitmap # last character of Adobe PhotoShop Brush UTF16-LE note #>>>>>&-4 ubelong&0x00FF0000 >0x001F0000 \b, THAT IS ABR # DEGAS low-res compressed bitmap *.pc1 like: BATTLSHP.PC1 GNUCHESS.PC1 MEDUSABL.PC1 MOONLORD.PC1 WILDROSE.PC1 0 beshort 0x8000 # skip lif files handled via ./lif by test for unused bits of 1st palette entry >2 ubeshort&0xF000 0 >>0 use degas-bitmap # DEGAS mid-res compressed bitmap *.pc2 like: abydos.pc2 ARTIS3.PC2 SMTHDRAW.PC2 STAR_2K.PC2 TX2_DEMO.PC2 0 beshort 0x8001 >0 use degas-bitmap # DEGAS high-res compressed bitmap *.pc3 like: abydos.pc3 COYOTE.PC3 ELEPHANT.PC3 TX2_DEMO.PC3 SMTHDRAW.PC3 0 beshort 0x8002 >0 use degas-bitmap # display information of Atari DEGAS and DEGAS Elite bitmap images 0 name degas-bitmap >0 ubyte x Atari DEGAS #!:mime application/octet-stream !:mime image/x-atari-degas # compressed >0 ubyte =0x80 Elite compressed # uncompressed #>0 ubyte =0x00 uncompressed #>0 ubyte =0x00 un. >0 ubyte =0x00 # check for existence of footer for DEGAS Elite images >>32042 ubequad x Elite >0 beshort 0x0000 bitmap !:ext pi1 >0 beshort 0x0001 bitmap !:ext pi2 >0 beshort 0x0002 bitmap # no example with SUH extension found #!:ext pi3/suh !:ext pi3 >0 beshort 0x8000 bitmap !:ext pc1 >0 beshort 0x8001 bitmap !:ext pc2 >0 beshort 0x8002 bitmap !:ext pc3 # low resolution; 320x200, 16 colors >1 ubyte =0 320 x 200 x 16 # medium resolution; 640x200, 4 colors >1 ubyte =1 640 x 200 x 4 # high resolution; 640x400, 2 colors >1 ubyte =2 640 x 400 x 2 # http://fileformats.archiveteam.org/wiki/Atari_ST_color_palette # hardware_palette[16]; 9 bit ?????RRR?GGG?BBB; 12 bit ????RRRRGGGGBBBB for Atari STE # for Atari DEGAS apparently no Spectrum 512 Enhanced 15 bit palette RGB?RRRRGGGGBBBB # Red Green Blue unused bit ? often 0 but not bilboule.pi1; color_value (examples or numbers) # 1st color palette entry like: 0777 (61) 0fff (LEREDACT.PI3) 0fcf (devgem7.pi3) 0001 (9) >2 ubeshort x \b, color palette %4.4x # 2nd palette entry like: 0000 (32) 0700 (38) 0f00 (LEREDACT.PI3 devgem7.pi3) >4 ubeshort x %4.4x # 3rd palette entry >6 ubeshort x %4.4x # 4th palette entry like: 0000 (72) >8 ubeshort x %4.4x # 5th palette entry >10 ubeshort x %4.4x >2 ubeshort x ... # 6th palette entry #>12 ubeshort x %4.4x # 7th palette entry like: 0000 (16) 0001 (ELMRSESN.PI3 elmrsesn.pi3) 0070 (51) 00f0 (BASICNES.PI3 LEREDACT.PI3) 00f8 (devgem7.pi3) #>14 ubeshort x %4.4x # 8th palette entry #>16 ubeshort x %4.4x # 9 palette entry #>18 ubeshort x %4.4x # 10 palette entry #>20 ubeshort x %4.4x # 11 palette entry #>22 ubeshort x %4.4x # 12 palette entry #>24 ubeshort x %4.4x # 13 palette entry #>26 ubeshort x %4.4x # 14th palette entry #>28 ubeshort x %4.4x # 15th palette entry #>30 ubeshort x %4.4x # 16th palette entry #>32 ubeshort x %4.4x # data[16000] for uncompressed images; pixel data #>34 ubequad x \b, DATA %#16.16llx... # footer for Elite variant images # https://www.fileformat.info/format/atari/egff.htm # https://pulkomandy.tk/projects/GrafX2/wiki/Develop/FileFormats/Atari # left_color_animation[4]; like: 0000000000000000 0000000100020003 fffafff000000030 (bigspid.pi1) #>32034 ubequad !0 \b, color animations %16.16llx (left) # right_color_animation[4]; like: 0000000000000000 0000000100020003 #>>32042 ubequad !0 %16.16llx (right) # channel_direction[4]; 0~left 1~none 2~right like: 0001000100010001 0002000000010001 (cycle2.pi1) # sometimes unexpected like: feaafc0000000000 (bigspid.pi1) #>32050 ubequad !0 \b, channel directions %16.16llx # channel_delay[4]; 128 - channel delay, timebase 1/60 s #>32058 ubequad !0 \b, channel delays %16.16llx # From: Joerg Jenderek # URL: http://fileformats.archiveteam.org/wiki/ImageLab/PrintTechnic # Reference: http://mark0.net/download/triddefs_xml.7z/defs/b/bitmap-b_w.trid.xml # Note: called "ImageLab bitmap" by TrID # verfied by XnView `nconvert -fullinfo "MAEDCHEN.B&W"` 0 string B&W256 ImageLab bitmap !:mime image/x-ilab # https://www.xnview.com/de/image_formats/ # GRR: add char & inside parse_ext in ../../src/apprentice.c to avoid in file version 5.40 error like: # Magdir\images, 1090: Warning: EXTENSION type ` b_w/b&w' has bad char '&' !:ext b_w/b&w # Width >6 ubeshort x \b, %u # Height >8 ubeshort x x %u # XXX: # This is bad magic 0x5249 == 'RI' conflicts with RIFF and other # magic. # SGI RICE image file #0 ubeshort 0x5249 RICE image #>2 ubeshort x v%d #>4 ubeshort x (%d x #>6 ubeshort x %d) #>8 ubeshort 0 8 bit #>8 ubeshort 1 10 bit #>8 ubeshort 2 12 bit #>8 ubeshort 3 13 bit #>10 ubeshort 0 4:2:2 #>10 ubeshort 1 4:2:2:4 #>10 ubeshort 2 4:4:4 #>10 ubeshort 3 4:4:4:4 #>12 ubeshort 1 RGB #>12 ubeshort 2 CCIR601 #>12 ubeshort 3 RP175 #>12 ubeshort 4 YUV # PCX image files # From: Dan Fandrich # updated by Joerg Jenderek at Feb 2013 by https://de.wikipedia.org/wiki/PCX # https://web.archive.org/web/20100206055706/http://www.qzx.com/pc-gpe/pcx.txt # GRR: original test was still too general as it catches xbase examples T5.DBT,T6.DBT with 0xa000000 # test for bytes 0x0a,version byte (0,2,3,4,5),compression byte flag(0,1), bit depth (>0) of PCX or T5.DBT,T6.DBT 0 ubelong&0xffF8fe00 0x0a000000 # for PCX bit depth > 0 >3 ubyte >0 # test for valid versions >>1 ubyte <6 >>>1 ubyte !1 PCX !:mime image/x-pcx #!:mime image/pcx >>>>1 ubyte 0 ver. 2.5 image data >>>>1 ubyte 2 ver. 2.8 image data, with palette >>>>1 ubyte 3 ver. 2.8 image data, without palette >>>>1 ubyte 4 for Windows image data >>>>1 ubyte 5 ver. 3.0 image data >>>>4 uleshort x bounding box [%d, >>>>6 uleshort x %d] - >>>>8 uleshort x [%d, >>>>10 uleshort x %d], >>>>65 ubyte >1 %d planes each of >>>>3 ubyte x %d-bit >>>>68 ubyte 1 colour, >>>>68 ubyte 2 grayscale, # this should not happen >>>>68 default x image, >>>>12 uleshort >0 %d x >>>>>14 uleshort x %d dpi, >>>>2 ubyte 0 uncompressed >>>>2 ubyte 1 RLE compressed # Adobe Photoshop # From: Asbjoern Sloth Toennesen # URL: http://fileformats.archiveteam.org/wiki/PSD # Reference: https://www.adobe.com/devnet-apps/photoshop/fileformatashtml/ # Note: verfied by XnView `nconvert -fullinfo *.psd *.psb *.pdd` # and ImageMagick `identify -verbose *.pdd` 0 string 8BPS # skip DROID x-fmt-92-signature-id-277.psd by checking valid width >18 ubelong >0 Adobe Photoshop !:mime image/vnd.adobe.photoshop !:apple ????8BPS # version: always equal to 1, but 2 for PSB >>4 beshort 1 # URL: http://fileformats.archiveteam.org/wiki/PhotoDeluxe # EXTRAS/PHOTOS/DEMOPIX/ORIGINAL.PDD >>>34 search/0xC0d7 PHUT Image (PhotoDeluxe) !:ext pdd >>>34 default x Image !:ext psd # URL: http://fileformats.archiveteam.org/wiki/PSB >>4 beshort 2 Image (PSB) !:ext psb # width in pixels: 1-30000 1-300000 for PSB >>18 belong x \b, %d x >>14 belong x %d, # The color mode; 0~Bitmap 1~Grayscale 2~Indexed 3~RGB 4~CMYK 7~Multichannel 9~Duotone 9~Lab >>24 beshort 0 bitmap >>24 beshort 1 grayscale # the number of channels; range is 1 to 56 >>>12 beshort 2 with alpha >>24 beshort 2 indexed >>24 beshort 3 RGB >>>12 beshort 4 \bA >>24 beshort 4 CMYK >>>12 beshort 5 \bA >>24 beshort 7 multichannel >>24 beshort 8 duotone >>24 beshort 9 lab >>12 beshort > 1 >>>12 beshort x \b, %dx >>12 beshort 1 \b, >>22 beshort x %d-bit channel >>12 beshort > 1 \bs # 6 reserved bytes; must be zero, but spaces inside ImageMagick input.psd # https://download.imagemagick.org/ImageMagick/download/ImageMagick-7.0.11-11.zip # ImageMagick-7.0.11-11\PerlMagick\t\input.psd >>6 bequad&0xFFffFFffFFff0000 !0 \b, at offset 6 >>>6 belong x 0x%8.8x >>>6 beshort x \b%4.4x # XV thumbnail indicator (ThMO) # URL: https://en.wikipedia.org/wiki/Xv_(software) # Reference: http://fileformats.archiveteam.org/wiki/XV_thumbnail # Update: Joerg Jenderek 0 string P7\ 332 XV thumbnail image data #0 string P7\ 332 XV "thumbnail file" (icon) data !:mime image/x-xv-thumbnail # thumbnail .xvpic/foo.bar for graphic foo.bar !:ext p7/gif/tif/xpm/jpg # NITF is defined by United States MIL-STD-2500A 0 string NITF National Imagery Transmission Format >25 string >\0 dated %.14s # GEM Image: Version 1, Headerlen 8 (Wolfram Kleff) # Format variations from: Bernd Nuernberger # Update: Joerg Jenderek # See http://fileformats.archiveteam.org/wiki/GEM_Raster # For variations, also see: # https://www.seasip.info/Gem/ff_img.html (Ventura) # http://www.atari-wiki.com/?title=IMG_file (XIMG, STTT) # http://www.fileformat.info/format/gemraster/spec/index.htm (XIMG, STTT) # http://sylvana.net/1stguide/1STGUIDE.ENG (TIMG) 0 beshort 0x0001 # header_size >2 beshort 0x0008 >>0 use gem_info >2 beshort 0x0009 >>0 use gem_info # no example for NOSIG >2 beshort 24 >>0 use gem_info # no example for HYPERPAINT >2 beshort 25 >>0 use gem_info 16 string XIMG\0 >0 use gem_info # no example 16 string STTT\0\x10 >0 use gem_info # no example or description 16 string TIMG\0 >0 use gem_info 0 name gem_info # version is 2 for some XIMG and 1 for all others >0 ubeshort <0x0003 GEM # https://www.snowstone.org.uk/riscos/mimeman/mimemap.txt !:mime image/x-gem # header_size 24 25 27 59 779 words for colored bitmaps >>2 ubeshort >9 >>>16 string STTT\0\x10 STTT >>>16 string TIMG\0 TIMG # HYPERPAINT or NOSIG variant >>>16 string \0\x80 >>>>2 ubeshort =24 NOSIG >>>>2 ubeshort !24 HYPERPAINT # NOSIG or XIMG variant >>>16 default x >>>>16 string !XIMG\0 NOSIG >>16 string =XIMG\0 XIMG Image data !:ext img/ximg # to avoid Warning: Current entry does not yet have a description for adding a EXTENSION type >>16 string !XIMG\0 Image data !:ext img # header_size is 9 for Ventura files and 8 for other GEM Paint files >>2 ubeshort 9 (Ventura) #>>2 ubeshort 8 (Paint) >>12 ubeshort x %d x >>14 ubeshort x %d, # 1 4 8 >>4 ubeshort x %d planes, # in tenths of a millimetre >>8 ubeshort x %d x >>10 ubeshort x %d pixelsize # pattern_size 1-8. 2 for GEM Paint >>6 ubeshort !2 \b, pattern size %d # GEM Metafile (Wolfram Kleff) 0 ulelong 0x0018FFFF GEM Metafile data >4 uleshort x version %d # # SMJPEG. A custom Motion JPEG format used by Loki Entertainment # Software Torbjorn Andersson . # 0 string \0\nSMJPEG SMJPEG >8 ubelong x %d.x data # According to the specification you could find any number of _TXT # headers here, but I can't think of any way of handling that. None of # the SMJPEG files I tried it on used this feature. Even if such a # file is encountered the output should still be reasonable. >16 string _SND \b, >>24 ubeshort >0 %d Hz >>26 ubyte 8 8-bit >>26 ubyte 16 16-bit >>28 string NONE uncompressed # >>28 string APCM ADPCM compressed >>27 ubyte 1 mono >>28 ubyte 2 stereo # Help! Isn't there any way to avoid writing this part twice? # Yes, use a name/use >>32 string _VID \b, # >>>48 string JFIF JPEG >>>40 ubelong >0 %d frames >>>44 ubeshort >0 (%d x >>>46 ubeshort >0 %d) >16 string _VID \b, # >>32 string JFIF JPEG >>24 ubelong >0 %d frames >>28 ubeshort >0 (%d x >>30 ubeshort >0 %d) 0 string Paint\ Shop\ Pro\ Image\ File Paint Shop Pro Image File # taken from fkiss: ( ?) 0 string KiSS KISS/GS >4 ubyte 16 color >>5 ubyte x %d bit >>8 uleshort x %d colors >>10 uleshort x %d groups >4 ubyte 32 cell >>5 ubyte x %d bit >>8 uleshort x %d x >>10 uleshort x %d >>12 uleshort x +%d >>14 uleshort x +%d # Webshots (www.webshots.com), by John Harrison 0 string C\253\221g\230\0\0\0 Webshots Desktop .wbz file # Hercules DASD image files # From Jan Jaeger and Jay Maynard 0 string CKD_P370 Hercules CKD DASD image file >8 lelong x \b, %d heads per cylinder >12 lelong x \b, track size %d bytes >16 byte x \b, device type 33%2.2X 0 string CKD_C370 Hercules compressed CKD DASD image file >8 lelong x \b, %d heads per cylinder >12 lelong x \b, track size %d bytes >16 byte x \b, device type 33%2.2X >552 lelong x \b, %d total cylinders >>557 byte 0 \b, no compression >>557 byte 1 \b, ZLIB compression >>557 byte 2 \b, BZ2 compression 0 string CKD_S370 Hercules CKD DASD shadow file >8 lelong x \b, %d heads per cylinder >12 lelong x \b, track size %d bytes >16 byte x \b, device type 33%2.2X 0 string CKD_P064 Hercules CKD64 DASD image file >8 lelong x \b, %d heads per cylinder >12 lelong x \b, track size %d bytes >16 byte x \b, device type 33%2.2X 0 string CKD_C064 Hercules compressed CKD64 DASD image file >8 lelong x \b, %d heads per cylinder >12 lelong x \b, track size %d bytes >16 byte x \b, device type 33%2.2X >524 lelong x \b, %d total cylinders >>585 byte 0 \b, no compression >>585 byte 1 \b, ZLIB compression >>585 byte 2 \b, BZ2 compression 0 string CKD_S064 Hercules CKD64 DASD shadow file >8 lelong x \b, %d heads per cylinder >12 lelong x \b, track size %d bytes >16 byte x \b, device type 33%2.2X # Squeak images and programs - etoffi@softhome.net 0 string \146\031\0\0 Squeak image data 0 search/1 'From\040Squeak Squeak program text # partimage: file(1) magic for PartImage files (experimental, incomplete) # Author: Hans-Joachim Baader 0 string PaRtImAgE-VoLuMe PartImage >0x0020 string 0.6.1 file version %s >>0x0060 ulelong >-1 volume %d #>>0x0064 8 byte identifier #>>0x007c reserved >>0x0200 string >\0 type %s >>0x1400 string >\0 device %s, >>0x1600 string >\0 original filename %s, # Some fields omitted >>0x2744 ulelong 0 not compressed >>0x2744 ulelong 1 gzip compressed >>0x2744 ulelong 2 bzip2 compressed >>0x2744 ulelong >2 compressed with unknown algorithm >0x0020 string >0.6.1 file version %s >0x0020 string <0.6.1 file version %s # DCX is multi-page PCX, using a simple header of up to 1024 # offsets for the respective PCX components. # From: Joerg Wunsch # Update: Joerg Jenderek # URL: http://fileformats.archiveteam.org/wiki/DCX 0 ulelong 987654321 DCX multi-page # http://www.nationalarchives.gov.uk/pronom/x-fmt/348 !:mime image/x-dcx !:ext dcx # The first file offset usually starts at file offset 0x1004 # print 1 space after 0x100? offset and then handles PCX images by ./images >4 ulelong x \b, at %#x >(4.l) indirect x # possible 2nd PCX image #>8 ulelong !0 \b, at %#x #>>(8.l) indirect x # possible 3rd PCX image #>12 ulelong !0 \b, at %#x #>>(12.l) indirect x # Simon Walton # Kodak Cineon format for scanned negatives # http://www.kodak.com/US/en/motion/support/dlad/ 0 ulelong 0xd75f2a80 Cineon image data >200 ubelong >0 \b, %d x >204 ubelong >0 %d # Bio-Rad .PIC is an image format used by microscope control systems # and related image processing software used by biologists. # From: Vebjorn Ljosa # BOOL values are two-byte integers; use them to rule out false positives. # https://web.archive.org/web/20050317223257/www.cs.ubc.ca/spider/ladic/text/biorad.txt # Samples: https://www.loci.wisc.edu/software/sample-data 14 uleshort <2 >62 uleshort <2 >>54 uleshort 12345 Bio-Rad .PIC Image File >>>0 uleshort >0 %d x >>>2 uleshort >0 %d, >>>4 uleshort =1 1 image in file >>>4 uleshort >1 %d images in file # From Jan "Yenya" Kasprzak # The description of *.mrw format can be found at # http://www.dalibor.cz/minolta/raw_file_format.htm 0 string \000MRM Minolta Dimage camera raw image data # Summary: DjVu image / document # Extension: .djvu # Reference: http://djvu.org/docs/DjVu3Spec.djvu # Submitted by: Stephane Loeuillet # Modified by (1): Abel Cheung 0 string AT&TFORM >12 string DJVM DjVu multiple page document !:mime image/vnd.djvu >12 string DJVU DjVu image or single page document !:mime image/vnd.djvu >12 string DJVI DjVu shared document !:mime image/vnd.djvu >12 string THUM DjVu page thumbnails !:mime image/vnd.djvu # Originally by Marc Espie # Modified by Robert Minsk # https://www.openexr.com/openexrfilelayout.pdf 0 ulelong 20000630 OpenEXR image data, !:mime image/x-exr >4 ulelong&0x000000ff x version %d, >4 ulelong ^0x00000200 storage: scanline >4 ulelong &0x00000200 storage: tiled >8 search/0x1000 compression\0 \b, compression: >>&16 ubyte 0 none >>&16 ubyte 1 rle >>&16 ubyte 2 zips >>&16 ubyte 3 zip >>&16 ubyte 4 piz >>&16 ubyte 5 pxr24 >>&16 ubyte 6 b44 >>&16 ubyte 7 b44a >>&16 ubyte 8 dwaa >>&16 ubyte 9 dwab >>&16 ubyte >9 unknown >8 search/0x1000 dataWindow\0 \b, dataWindow: >>&10 ulelong x (%d >>&14 ulelong x %d)- >>&18 ulelong x \b(%d >>&22 ulelong x %d) >8 search/0x1000 displayWindow\0 \b, displayWindow: >>&10 ulelong x (%d >>&14 ulelong x %d)- >>&18 ulelong x \b(%d >>&22 ulelong x %d) >8 search/0x1000 lineOrder\0 \b, lineOrder: >>&14 ubyte 0 increasing y >>&14 ubyte 1 decreasing y >>&14 ubyte 2 random y >>&14 ubyte >2 unknown # SMPTE Digital Picture Exchange Format, SMPTE DPX # # ANSI/SMPTE 268M-1994, SMPTE Standard for File Format for Digital # Moving-Picture Exchange (DPX), v1.0, 18 February 1994 # Robert Minsk # Modified by Harry Mallon 0 string SDPX DPX image data, big-endian, !:mime image/x-dpx >0 use dpx_info 0 string XPDS DPX image data, little-endian, !:mime image/x-dpx >0 use \^dpx_info 0 name dpx_info >768 ubeshort <4 >>772 ubelong x %dx >>776 ubelong x \b%d, >768 ubeshort >3 >>776 ubelong x %dx >>772 ubelong x \b%d, >768 ubeshort 0 left to right/top to bottom >768 ubeshort 1 right to left/top to bottom >768 ubeshort 2 left to right/bottom to top >768 ubeshort 3 right to left/bottom to top >768 ubeshort 4 top to bottom/left to right >768 ubeshort 5 top to bottom/right to left >768 ubeshort 6 bottom to top/left to right >768 ubeshort 7 bottom to top/right to left # From: Tom Hilinski # Update: Joerg Jenderek # URL: https://en.wikipedia.org/wiki/NetCDF # http://fileformats.archiveteam.org/wiki/NetCDF # Reference: http://mark0.net/download/triddefs_xml.7z/defs/n/netcdf.trid.xml # https://www.loc.gov/preservation/digital/formats/fdd/fdd000330.shtml # Note: called "NetCDF Network Common Data Form" by TrID and # "netCDF-3 Classic" by DROID via PUID fmt/282 # https://www.unidata.ucar.edu/packages/netcdf/ 0 string CDF\001 # skip DROID fmt-282-signature-id-298.nc by test for more content bytes >3 uleshort >0 NetCDF Data Format data #!:mime application/netcdf # https://reposcope.com/mimetype/application/x-netcdf !:mime application/x-netcdf !:ext nc # https://fileinfo.com/extension/cdf # https://www.file-extensions.org/cdf-file-extension-unidata-network-common-data-form # in 1994 changed from CDF to NC file extension avoid a clash with other file formats #!:ext nc/cdf # 64-bit offset netcdf Classic https://www.unidata.ucar.edu/software/netcdf/docs/file_format_specifications # Note: called "netCDF-3 64-bit" by DROID via PUID fmt/283 0 string CDF\002 # skip DROID fmt-283-signature-id-299.nc by test for more content bytes >3 uleshort >0 NetCDF Data Format data (64-bit offset) #!:mime application/netcdf !:mime application/x-netcdf !:ext nc # From: Michael Liu # https://en.wikipedia.org/wiki/Common_Data_Format 0 ubelong 0xCDF30001 Common Data Format (Version 3 or later) data !:mime application/x-cdf 0 ubelong 0xCDF26002 Common Data Format (Version 2.6 or 2.7) data !:mime application/x-cdf 0 ubelong 0x0000FFFF Common Data Format (Version 2.5 or earlier) data !:mime application/x-cdf # Hierarchical Data Format, used to facilitate scientific data exchange # specifications at http://hdf.ncsa.uiuc.edu/ # URL: http://fileformats.archiveteam.org/wiki/HDF # https://en.wikipedia.org/wiki/Hierarchical_Data_Format # Reference: https://portal.hdfgroup.org/download/attachments/52627880/HDF5_File_Format_Specification_Version-3.0.pdf 0 ubelong 0x0e031301 Hierarchical Data Format (version 4) data !:mime application/x-hdf !:ext hdf/hdf4/h4 0 string \211HDF\r\n\032\n Hierarchical Data Format (version 5) data #!:mime application/x-hdf !:mime application/x-hdf5 !:ext h5/hdf5/hdf/he5 512 string \211HDF\r\n\032\n # skip Matlab v5 mat-file testhdf5_7.4_GLNX86.mat handled by ./mathematica >0 string !MATLAB Hierarchical Data Format (version 5) with 512 bytes user block #!:mime application/x-hdf !:mime application/x-hdf5 !:ext h5/hdf5/hdf/he5 1024 string \211HDF\r\n\032\n Hierarchical Data Format (version 5) with 1k user block #!:mime application/x-hdf !:mime application/x-hdf5 !:ext h5/hdf5/hdf/he5 2048 string \211HDF\r\n\032\n Hierarchical Data Format (version 5) with 2k user block #!:mime application/x-hdf !:mime application/x-hdf5 !:ext h5/hdf5/hdf/he5 4096 string \211HDF\r\n\032\n Hierarchical Data Format (version 5) with 4k user block #!:mime application/x-hdf !:mime application/x-hdf5 !:ext h5/hdf5/hdf/he5 # From: Tobias Burnus # Xara (for a while: Corel Xara) is a graphic package, see # http://www.xara.com/ for Windows and as GPL application for Linux 0 string XARA\243\243 Xara graphics file # From: Joerg Jenderek # URL: http://fileformats.archiveteam.org/wiki/Corel_Gallery # Reference: http://mark0.net/download/triddefs_xml.7z/defs/b/bmf-corel.trid.xml # Note: called "Corel Binary Material Format" by TrID and # "Corel Flow" by XnView 0 string @CorelBMF\n\rCorel\040Corporation Corel GALLERY Clipart !:mime image/x-corel-bmf !:ext bmf # https://www.cartesianinc.com/Tech/ # Reference: http://fileformats.archiveteam.org/wiki/Cartesian_Perceptual_Compression 0 string CPC\262 Cartesian Perceptual Compression image !:mime image/x-cpi !:ext cpi/cpc # From Albert Cahalan # puredigital used it for the CVS disposable camcorder #8 lelong 4 ZBM bitmap image data #>4 uleshort x %u x #>6 uleshort x %u # From Albert Cahalan # uncompressed 5:6:5 HighColor image for OLPC XO firmware icons 0 string C565 OLPC firmware icon image data >4 uleshort x %u x >6 uleshort x %u # Applied Images - Image files from Cytovision # Gustavo Junior Alves 0 string \xce\xda\xde\xfa Cytovision Metaphases file 0 string \xed\xad\xef\xac Cytovision Karyotype file 0 string \x0b\x00\x03\x00 Cytovision FISH Probe file 0 string \xed\xfe\xda\xbe Cytovision FLEX file 0 string \xed\xab\xed\xfe Cytovision FLEX file 0 string \xad\xfd\xea\xad Cytovision RATS file # Wavelet Scalar Quantization format used in gray-scale fingerprint images # From Tano M Fotang 0 string \xff\xa0\xff\xa8\x00 Wavelet Scalar Quantization image data # Type: PCO B16 image files # URL: http://www.pco.de/fileadmin/user_upload/db/download/MA_CWDCOPIE_0412b.pdf # From: Florian Philipp # Extension: .b16 # Description: Pixel image format produced by PCO Camware, typically used # together with PCO cameras. # Note: Different versions exist for e.g. 8 bit and 16 bit images. # Documentation is incomplete. 0 string/b PCO- PCO B16 image data >12 ulelong x \b, %dx >16 ulelong x \b%d >20 ulelong 0 \b, short header >20 ulelong -1 \b, extended header >>24 ulelong 0 \b, grayscale >>>36 ulelong 0 linear LUT >>>36 ulelong 1 logarithmic LUT >>>28 ulelong x [%d >>>32 ulelong x \b,%d] >>24 ulelong 1 \b, color >>>64 ulelong 0 linear LUT >>>64 ulelong 1 logarithmic LUT >>>40 ulelong x r[%d >>>44 ulelong x \b,%d] >>>48 ulelong x g[%d >>>52 ulelong x \b,%d] >>>56 ulelong x b[%d >>>60 ulelong x \b,%d] # Polar Monitor Bitmap (.pmb) used as logo for Polar Electro watches # From: Markus Heidelberg 0 string/t [BitmapInfo2] Polar Monitor Bitmap text !:mime image/x-polar-monitor-bitmap # From: Rick Richardson # updated by: Joerg Jenderek # URL: http://techmods.net/nuvi/ 0 string GARMIN\ BITMAP\ 01 Garmin Bitmap file # extension is also used for # Sony SRF raw image (image/x-sony-srf) # SRF map # Terragen Surface Map (https://www.planetside.co.uk/terragen) # FileLocator Pro search criteria file (https://www.mythicsoft.com/filelocatorpro) !:ext srf #!:mime image/x-garmin-srf # version 1.00,2.00,2.10,2.40,2.50 >0x2f string >0 \b, version %4.4s # width (2880,2881,3240) >0x55 uleshort >0 \b, %dx # height (80,90) >>0x53 uleshort x \b%d # From: Joerg Jenderek # URL: http://fileformats.archiveteam.org/wiki/Imageiio/imaginfo_(Ulead) # Reference: http://mark0.net/download/triddefs_xml.7z/defs/p/pe3.trid.xml # Note: called "Ulead Imageiio/Imaginfo thumbnail" by TrID 0 string IIO1$ Ulead Photo Explorer 3 #!:mime application/octet-stream !:mime image/x-ulead-pe3 # IMAGEIIO.PE3 !:ext pe3 # look for DOS/Windows drive letter >5 search/192/s :\\ # directory or full name of corresponding imaginfo.pe3 like: "T:\SAMPLES\TEXTURES\SKY_SNOW\IIOE371.TMP "S:\PI3\PIMPACT3\PROGRAMS\PATTERNS\imaginfo.pe3" >>&-1 string x "%s" # look for DOS/Windows network path if no drive letter part >5 default x >>5 search/192/s \x5c\x5c # full name of corresponding imaginfo.pe3 like: "\\Lionking\upi\SAMPLES\IMAGES\ANIMALS\imaginfo.pe3" >>>&0 string x "%s" # Type: Ulead Photo Explorer5 (.pe5) # URL: http://fileformats.archiveteam.org/wiki/Imageiio/imaginfo_(Ulead) # Reference: http://mark0.net/download/triddefs_xml.7z/defs/p/pe4.trid.xml # From: Simon Horman # Update: Joerg Jenderek # Note: some called "Ulead Imageiio/Imaginfo thumbnail" by TrID # and used in various Ulead applications 0 string IIO2H Ulead Photo Explorer 4 or 5 #!:mime application/octet-stream !:mime image/x-ulead-pe4 # IMAGEIIO.PE4 !:ext pe4/pe5 # look in most samples for JPEG signature like: SAMPLES/IMAGES/SCENES/IMAGINFO.PE4 >0x4c2 search/0xE02/s JFIF with JPEG image data >>&-6 use jpeg # near the end list of image names like: Img0001.pcd 1116012L.JPG NCARD4.TPL # # Reference: http://mark0.net/download/triddefs_xml.7z/defs/p/pe3-imaginfo.trid.xml 11 string \001\0\0\0\0 # check for version 3 part >19 string \0\001\0\003\0 >>0 use ulead-imaginfo # From: Joerg Jenderek # Reference: http://mark0.net/download/triddefs_xml.7z/defs/p/pe4-imaginfo.trid.xml 11 string \001\0\0\0\0 # check for version 4 part >19 string \0\0\0\004\0 >>0 use ulead-imaginfo # display information about Ulead Imaginfo thumbnail (version, directory, image extension) 0 name ulead-imaginfo >22 ubyte x Ulead Imaginfo thumbnail #!:mime application/octet-stream !:mime image/x-ulead-imaginfo >22 ubyte =3 \b, version 3 # IMAGINFO.PE3 !:ext pe3 >22 ubyte =4 \b, version 4 # IMAGINFO.PE4 !:ext pe4 # MAYBE ALSO VERSION 5 ? #>22 ubyte =5 \b, version 5 #!:ext pe5 >22 ubyte x # look for DOS/Windows driver letter >>4 search/192/s :\x5c # skip f:\Programme\iPhoto Plus 4\Template\Business Cards\IMAGINFO.PE4 # by looking for driver letter in range A-Z >>>&-1 ubyte >0x40 # directory path like: "E:\iPE\CDSample\Images\Scenes" "D:\XmasCard\Samples" "C:\TEMP\PLANTS" >>>>&-5 pstring/l >0 \b, "%s" # look for DOS/Windows network path if no valid drive letter part >>>&-1 default x >>>>4 search/192/s \x5c\x5c # directory path like: "\\FSX\SYS\OPPS\IPE.ENG\TEMPLATE\BUSINESS" "\\Lionking\upi\SAMPLES\IMAGES\ANIMALS" >>>>>&-4 pstring/l >0 \b, "%s" # look for DOS/Windows network path if no drive letter part >>4 default x >>>4 search/192/s \x5c\x5c # directory path like: "\\FSX\SYS\opps\ipe.eng\samples" "\\DANIEL\IPE_CD\IPE.ITA" >>>>&-4 pstring/l >0 \b, "%s" # look for point character inside image names >56 search/38/s . # image name extension like: bmp jpg pcd tpl >>&1 string x with %-.3s images # Summary: Ulead Pattern image (Corel Corporation) # URL: https://en.wikipedia.org/wiki/Ulead_Systems # https://www.file-extensions.org/pst-file-extension-ulead-pattern-image-format # Reference: http://mark0.net/download/triddefs_xml.7z/defs/p/pst-ulead.trid.xml # From: Joerg Jenderek # Note: used also by CorelDraw Essentials 3 version 13.0.0.800 # there seems to exist other versions 0 ubelong 0xFFFF0100 >8 search/21 PresetInfo Ulead pattern image #!:mime application/octet-stream !:mime image/x-ulead-pst !:ext pst # string length like: 16 18 19 21 24 #>>4 uleshort x n=%u # like: BlendPresetInfo DropShadowPresetInfo FileNewPresetInfo VectorExtrudePresetInfo EnvelopePresetInfo ContourPresetInfo DistortionPresetInfo >>4 pstring/h x "%s" # Type: X11 cursor # URL: http://webcvs.freedesktop.org/mime/shared-mime-info/freedesktop.org.xml.in?view=markup # From: Mathias Brodala 0 string Xcur X11 cursor # Type: Olympus ORF raw images. # URL: https://libopenraw.freedesktop.org/wiki/Olympus_ORF # From: Adam Buchbinder 0 string MMOR Olympus ORF raw image data, big-endian !:mime image/x-olympus-orf 0 string IIRO Olympus ORF raw image data, little-endian !:mime image/x-olympus-orf 0 string IIRS Olympus ORF raw image data, little-endian !:mime image/x-olympus-orf # Type: files used in modern AVCHD camcoders to store clip information # Extension: .cpi # From: Alexander Danilov 0 string HDMV0100 AVCHD Clip Information # From: Adam Buchbinder # URL: http://local.wasp.uwa.edu.au/~pbourke/dataformats/pic/ # Radiance HDR; usually has .pic or .hdr extension. 0 string #?RADIANCE\n Radiance HDR image data #!mime image/vnd.radiance # From: Adam Buchbinder # URL: https://www.mpi-inf.mpg.de/resources/pfstools/pfs_format_spec.pdf # Used by the pfstools packages. The regex matches for the image size could # probably use some work. The MIME type is made up; if there's one in # actual common use, it should replace the one below. 0 string PFS1\x0a PFS HDR image data #!mime image/x-pfs >1 regex [0-9]*\ \b, %s >>1 regex \ [0-9]{4} \bx%s # Type: Foveon X3F # URL: https://www.photofo.com/downloads/x3f-raw-format.pdf # From: Adam Buchbinder # Note that the MIME type isn't defined anywhere that I can find; if # there's a canonical type for this format, it should replace this one. 0 string FOVb Foveon X3F raw image data !:mime image/x-x3f >6 uleshort x \b, version %d. >4 uleshort x \b%d >28 ulelong x \b, %dx >32 ulelong x \b%d # Paint.NET file # From Adam Buchbinder 0 string PDN3 Paint.NET image data !:mime image/x-paintnet # Not really an image. # From: "Tano M. Fotang" 0 string \x46\x4d\x52\x00 ISO/IEC 19794-2 Format Minutiae Record (FMR) # doc: https://www.shikino.co.jp/eng/products/images/FLOWER.jpg.zip # example: https://www.shikino.co.jp/eng/products/images/FLOWER.wdp.zip 90 ubequad 0x574D50484F544F00 JPEG-XR Image >98 ubyte&0x08 =0x08 \b, hard tiling >99 ubyte&0x80 =0x80 \b, tiling present >99 ubyte&0x40 =0x40 \b, codestream present >99 ubyte&0x38 x \b, spatial xform= >99 ubyte&0x38 0x00 \bTL >99 ubyte&0x38 0x08 \bBL >99 ubyte&0x38 0x10 \bTR >99 ubyte&0x38 0x18 \bBR >99 ubyte&0x38 0x20 \bBT >99 ubyte&0x38 0x28 \bRB >99 ubyte&0x38 0x30 \bLT >99 ubyte&0x38 0x38 \bLB >100 ubyte&0x80 =0x80 \b, short header >>102 ubeshort+1 x \b, %d >>104 ubeshort+1 x \bx%d >100 ubyte&0x80 =0x00 \b, long header >>102 ubelong+1 x \b, %x >>106 ubelong+1 x \bx%x >101 ubeshort&0xf x \b, bitdepth= >>101 ubeshort&0xf 0x0 \b1-WHITE=1 >>101 ubeshort&0xf 0x1 \b8 >>101 ubeshort&0xf 0x2 \b16 >>101 ubeshort&0xf 0x3 \b16-SIGNED >>101 ubeshort&0xf 0x4 \b16-FLOAT >>101 ubeshort&0xf 0x5 \b(reserved 5) >>101 ubeshort&0xf 0x6 \b32-SIGNED >>101 ubeshort&0xf 0x7 \b32-FLOAT >>101 ubeshort&0xf 0x8 \b5 >>101 ubeshort&0xf 0x9 \b10 >>101 ubeshort&0xf 0xa \b5-6-5 >>101 ubeshort&0xf 0xb \b(reserved %d) >>101 ubeshort&0xf 0xc \b(reserved %d) >>101 ubeshort&0xf 0xd \b(reserved %d) >>101 ubeshort&0xf 0xe \b(reserved %d) >>101 ubeshort&0xf 0xf \b1-BLACK=1 >101 ubeshort&0xf0 x \b, colorfmt= >>101 ubeshort&0xf0 0x00 \bYONLY >>101 ubeshort&0xf0 0x10 \bYUV240 >>101 ubeshort&0xf0 0x20 \bYWV422 >>101 ubeshort&0xf0 0x30 \bYWV444 >>101 ubeshort&0xf0 0x40 \bCMYK >>101 ubeshort&0xf0 0x50 \bCMYKDIRECT >>101 ubeshort&0xf0 0x60 \bNCOMPONENT >>101 ubeshort&0xf0 0x70 \bRGB >>101 ubeshort&0xf0 0x80 \bRGBE >>101 ubeshort&0xf0 >0x80 \b(reserved %#x) # From: Johan van der Knijff # # BPG (Better Portable Graphics) format # https://bellard.org/bpg/ # http://fileformats.archiveteam.org/wiki/BPG # 0 string \x42\x50\x47\xFB BPG (Better Portable Graphics) !:mime image/bpg # From: Joerg Jenderek # URL: https://en.wikipedia.org/wiki/Apple_Icon_Image_format 0 string icns Mac OS X icon !:mime image/x-icns !:apple ????icns !:ext icns >4 ubelong >0 # file size >>4 ubelong x \b, %d bytes # icon type >>8 string x \b, "%4.4s" type # TIM images # URL: http://fileformats.archiveteam.org/wiki/TIM_(PlayStation_graphics) # Reference: https://mrclick.zophar.net/TilEd/download/timgfx.txt # Update: Joerg Jenderek # Note: called as "PSX TIM *bpp bitmap" by bitmap-tim-*.trid.xml # verified as "TIM PSX" by XnView `nconvert -fullinfo *.tim` and # by RECOIL `recoil2png -o TMP.PNG input.tim; file TMP.PNG` and often # as "PSX TIM" by ImageMagick version 7.1.0-10 command `identify *.tim` # here signed integers are used but according to Kaitai unsigned 0 ulelong 0x00000010 # 32 Flag bits *cttt; c~CLUT flag t~type 000~4BPP 001~8BPP 010~16BPP 011~24BPP 100~Mixed #>4 ulelong x FLAGS=%#x # 12+Size of CLUT (2Ch for 4BPP; 20Ch 40Ch 60Ch 80Ch C0Ch for 8BPP) or # +image data size (800Ch 2000Ch 2580C for 16BPP) (02000003h for dBase memo test.dbt) #>8 ulelong x \b, 12+CLUT or data size=%#8.8x # CLUT or data size remainder is 12 (Ch), but 03 for dBase memo test.dbt #>8 ubyte&0x0F =0x0C \b, SIZE REMAINDER IS 12 # skip dBase III memo test.dbt with invalid flags 22D10189h >4 ulelong&0xffFFffF0 =0 Sony PlayStation PSX image, # file (version 5.40) labeled the above entry as "TIM image" !:mime image/x-sony-tim !:ext tim #>>4 ulelong&0x00000007 x \b, BPP~%u # 4BPP and 8BPP examples exist with CLUT or without CLUT >>4 ulelong&0x07 0x0 4-Bit, >>4 ulelong&0x07 0x1 8-Bit, # 16BPP and 24BPP examples have no CLUT >>4 ulelong 0x2 15-Bit, >>4 ulelong 0x3 24-Bit, # no example >>4 ulelong&0x07 0x4 Mixed-Bit, # CLUT flag set >>4 ulelong &8 # 12 + size of CLUT like: 1000Ch 800Ch 400Ch 40Ch and 2FEh (KAGE.TIM) #>>>(8.l+8) ulelong x \b, 12+CLUT SIZE=%#8.8x >>>(8.l+12) uleshort x Pixel at (%d, >>>(8.l+14) uleshort x \b%d) Size= # image width (to get actual width multiply by 4 for 4BPP and by 2 for 8BPP) >>>>4 ulelong 0x8 >>>>>(8.l+16) uleshort*4 x \b%d >>>>4 ulelong 0x9 >>>>>(8.l+16) uleshort*2 x \b%d # image height like: 32 64 128 144 160 208 256 >>>(8.l+18) uleshort x \bx%d, >>>4 ulelong 0x8 16 CLUT Entries at >>>4 ulelong 0x9 256 CLUT Entries at >>>12 uleshort x (%d, >>>14 uleshort x \b%d) # no Color LookUp Table (CLUT) >>4 ulelong ^8 # image origin X Y >>>12 uleshort x Pixel at (%d, >>>14 uleshort x \b%d) Size= # real image width = multiply by 4 (4BPP) 2 (8BPP) 1 (16BPP) 2/3 (24BPP) >>>>4 ulelong 0x0 >>>>>16 uleshort*4 x \b%d >>>>4 ulelong 0x1 >>>>>16 uleshort*2 x \b%d >>>>4 ulelong 0x2 >>>>>16 uleshort x \b%d >>>>4 ulelong 0x3 # GRR: NOT working #>>>>>16 uleshort*2/3 x \b%d >>>>>16 uleshort x \b2/3*%d # mixed format width not explained! >>>>4 ulelong 0x4 >>>>>16 uleshort x \b%d # image height like: 64 240 256 >>>18 uleshort x \bx%d # TIM image data # MDEC streams 0 ulelong 0x80010160 MDEC video stream, >16 uleshort x %dx >18 uleshort x \b%d #>8 ulelong x %d frames #>4 uleshort x secCount=%d; #>6 uleshort x nSectors=%d; #>12 ulelong x frameSize=%d; # BS encoded bitstreams 2 uleshort 0x3800 BS image, >6 uleshort x Version %d, >4 uleshort x Quantization %d, >0 uleshort x (Decompresses to %d words) # Type: farbfeld image. # Url: http://tools.suckless.org/farbfeld/ # From: Ian D. Scott # 0 string farbfeld farbfeld image data, >8 ubelong x %dx >12 ubelong x \b%d # Type: Microsoft DirectDraw Surface (DXGI formats) # URL: https://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directx/graphics/reference/DDSFileReference/ddsfileformat.asp # From: Morten Hustveit # Updated by: David Korth 0 name ms-directdraw-dx10 >0 ulelong x \b, DXGI format: >0 ulelong 1 R32G32B32A32_TYPELESS >0 ulelong 2 R32G32B32A32_FLOAT >0 ulelong 3 R32G32B32A32_UINT >0 ulelong 4 R32G32B32A32_SINT >0 ulelong 5 R32G32B32_TYPELESS >0 ulelong 6 R32G32B32_FLOAT >0 ulelong 7 R32G32B32_UINT >0 ulelong 8 R32G32B32_SINT >0 ulelong 9 R16G16B16A16_TYPELESS >0 ulelong 10 R16G16B16A16_FLOAT >0 ulelong 11 R16G16B16A16_UNORM >0 ulelong 12 R16G16B16A16_UINT >0 ulelong 13 R16G16B16A16_SNORM >0 ulelong 14 R16G16B16A16_SINT >0 ulelong 15 R32G32_TYPELESS >0 ulelong 16 R32G32_FLOAT >0 ulelong 17 R32G32_UINT >0 ulelong 18 R32G32_SINT >0 ulelong 19 R32G8X24_TYPELESS >0 ulelong 20 D32_FLOAT_S8X24_UINT >0 ulelong 21 R32_FLOAT_X8X24_TYPELESS >0 ulelong 22 X32_TYPELESS_G8X24_UINT >0 ulelong 23 R10G10B10A2_TYPELESS >0 ulelong 24 R10G10B10A2_UNORM >0 ulelong 25 R10G10B10A2_UINT >0 ulelong 26 R11G11B10_FLOAT >0 ulelong 27 R8G8B8A8_TYPELESS >0 ulelong 28 R8G8B8A8_UNORM >0 ulelong 29 R8G8B8A8_UNORM_SRGB >0 ulelong 30 R8G8B8A8_UINT >0 ulelong 31 R8G8B8A8_SNORM >0 ulelong 32 R8G8B8A8_SINT >0 ulelong 33 R16G16_TYPELESS >0 ulelong 34 R16G16_FLOAT >0 ulelong 35 R16G16_UNORM >0 ulelong 36 R16G16_UINT >0 ulelong 37 R16G16_SNORM >0 ulelong 38 R16G16_SINT >0 ulelong 39 R32_TYPELESS >0 ulelong 40 D32_FLOAT >0 ulelong 41 R32_FLOAT >0 ulelong 42 R32_UINT >0 ulelong 43 R32_SINT >0 ulelong 44 R24G8_TYPELESS >0 ulelong 45 D24_UNORM_S8_UINT >0 ulelong 46 R24_UNORM_X8_TYPELESS >0 ulelong 47 X24_TYPELESS_G8_UINT >0 ulelong 48 R8G8_TYPELESS >0 ulelong 49 R8G8_UNORM >0 ulelong 50 R8G8_UINT >0 ulelong 51 R8G8_SNORM >0 ulelong 52 R8G8_SINT >0 ulelong 53 R16_TYPELESS >0 ulelong 54 R16_FLOAT >0 ulelong 55 D16_UNORM >0 ulelong 56 R16_UNORM >0 ulelong 57 R16_UINT >0 ulelong 58 R16_SNORM >0 ulelong 59 R16_SINT >0 ulelong 60 R8_TYPELESS >0 ulelong 61 R8_UNORM >0 ulelong 62 R8_UINT >0 ulelong 63 R8_SNORM >0 ulelong 64 R8_SINT >0 ulelong 65 A8_UNORM >0 ulelong 66 R1_UNORM >0 ulelong 67 R9G9B9E5_SHAREDEXP >0 ulelong 68 R8G8_B8G8_UNORM >0 ulelong 69 G8R8_G8B8_UNORM >0 ulelong 70 BC1_TYPELESS >0 ulelong 71 BC1_UNORM >0 ulelong 72 BC1_UNORM_SRGB >0 ulelong 73 BC2_TYPELESS >0 ulelong 74 BC2_UNORM >0 ulelong 75 BC2_UNORM_SRGB >0 ulelong 76 BC3_TYPELESS >0 ulelong 77 BC3_UNORM >0 ulelong 78 BC3_UNORM_SRGB >0 ulelong 79 BC4_TYPELESS >0 ulelong 80 BC4_UNORM >0 ulelong 81 BC4_SNORM >0 ulelong 82 BC5_TYPELESS >0 ulelong 83 BC5_UNORM >0 ulelong 84 BC5_SNORM >0 ulelong 85 B5G6R5_UNORM >0 ulelong 86 B5G5R5A1_UNORM >0 ulelong 87 B8G8R8A8_UNORM >0 ulelong 88 B8G8R8X8_UNORM >0 ulelong 89 R10G10B10_XR_BIAS_A2_UNORM >0 ulelong 90 B8G8R8A8_TYPELESS >0 ulelong 91 B8G8R8A8_UNORM_SRGB >0 ulelong 92 B8G8R8X8_TYPELESS >0 ulelong 93 B8G8R8X8_UNORM_SRGB >0 ulelong 94 BC6H_TYPELESS >0 ulelong 95 BC6H_UF16 >0 ulelong 96 BC6H_SF16 >0 ulelong 97 BC7_TYPELESS >0 ulelong 98 BC7_UNORM >0 ulelong 99 BC7_UNORM_SRGB >0 ulelong 100 AYUV >0 ulelong 101 Y410 >0 ulelong 102 Y416 >0 ulelong 103 NV12 >0 ulelong 104 P010 >0 ulelong 105 P016 >0 ulelong 106 420_OPAQUE >0 ulelong 107 YUY2 >0 ulelong 108 Y210 >0 ulelong 109 Y216 >0 ulelong 110 NV11 >0 ulelong 111 AI44 >0 ulelong 112 IA44 >0 ulelong 113 P8 >0 ulelong 114 A8P8 >0 ulelong 115 B4G4R4A4_UNORM >0 ulelong 116 XBOX_R10G10B10_7E3_A2_FLOAT >0 ulelong 117 XBOX_R10G10B10_6E4_A2_FLOAT >0 ulelong 118 XBOX_D16_UNORM_S8_UINT >0 ulelong 119 XBOX_R16_UNORM_X8_TYPELESS >0 ulelong 120 XBOX_X16_TYPELESS_G8_UINT >0 ulelong 130 DXGI_FORMAT_P208 >0 ulelong 131 DXGI_FORMAT_V208 >0 ulelong 132 DXGI_FORMAT_V408 >0 ulelong 133 ASTC_4X4_TYPELESS >0 ulelong 134 ASTC_4X4_UNORM >0 ulelong 135 ASTC_4X4_UNORM_SRGB >0 ulelong 137 ASTC_5X4_TYPELESS >0 ulelong 138 ASTC_5X4_UNORM >0 ulelong 139 ASTC_5X4_UNORM_SRGB >0 ulelong 141 ASTC_5X5_TYPELESS >0 ulelong 142 ASTC_5X5_UNORM >0 ulelong 143 ASTC_5X5_UNORM_SRGB >0 ulelong 145 ASTC_6X5_TYPELESS >0 ulelong 146 ASTC_6X5_UNORM >0 ulelong 147 ASTC_6X5_UNORM_SRGB >0 ulelong 149 ASTC_6X6_TYPELESS >0 ulelong 150 ASTC_6X6_UNORM >0 ulelong 151 ASTC_6X6_UNORM_SRGB >0 ulelong 153 ASTC_8X5_TYPELESS >0 ulelong 154 ASTC_8X5_UNORM >0 ulelong 155 ASTC_8X5_UNORM_SRGB >0 ulelong 157 ASTC_8X6_TYPELESS >0 ulelong 158 ASTC_8X6_UNORM >0 ulelong 159 ASTC_8X6_UNORM_SRGB >0 ulelong 161 ASTC_8X8_TYPELESS >0 ulelong 162 ASTC_8X8_UNORM >0 ulelong 163 ASTC_8X8_UNORM_SRGB >0 ulelong 165 ASTC_10X5_TYPELESS >0 ulelong 166 ASTC_10X5_UNORM >0 ulelong 167 ASTC_10X5_UNORM_SRGB >0 ulelong 169 ASTC_10X6_TYPELESS >0 ulelong 170 ASTC_10X6_UNORM >0 ulelong 171 ASTC_10X6_UNORM_SRGB >0 ulelong 173 ASTC_10X8_TYPELESS >0 ulelong 174 ASTC_10X8_UNORM >0 ulelong 175 ASTC_10X8_UNORM_SRGB >0 ulelong 177 ASTC_10X10_TYPELESS >0 ulelong 178 ASTC_10X10_UNORM >0 ulelong 179 ASTC_10X10_UNORM_SRGB >0 ulelong 181 ASTC_12X10_TYPELESS >0 ulelong 182 ASTC_12X10_UNORM >0 ulelong 183 ASTC_12X10_UNORM_SRGB >0 ulelong 185 ASTC_12X12_TYPELESS >0 ulelong 186 ASTC_12X12_UNORM >0 ulelong 187 ASTC_12X12_UNORM_SRGB >0 ulelong 190 XBOX_R10G10B10_SNORM_A2_UNORM >0 ulelong 189 XBOX_R4G4_UNORM >0 ulelong 0xFFFFFFFF DXGI_FORMAT_FORCE_UINT # Type: Microsoft DirectDraw Surface (common data) # URL: https://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directx/graphics/reference/DDSFileReference/ddsfileformat.asp # From: Morten Hustveit # Updated by: David Korth 0 name ms-directdraw-surface >0x10 ulelong x %u x >0x0C ulelong x %u # Color depth. >0x58 ulelong >0 \b, %u-bit color # Determine the pixel format. >0x50 ulelong&0x4 4 # FIXME: Handle DX10 and XBOX formats. >>0x54 string DX10 >>>0x80 use ms-directdraw-dx10 >>0x54 string !DX10 \b, compressed using %.4s >0x50 ulelong&0x2 0x2 \b, alpha only >0x50 ulelong&0x200 0x200 \b, YUV >0x50 ulelong&0x20000 0x20000 \b, luminance # RGB pixel format >0x50 ulelong&0x40 0x40 # Determine the RGB format using the color masks. # ulequad order: 0xGGGGGGGGRRRRRRRR, 0xAAAAAAAABBBBBBBB >>0x58 ulelong 16 # NOTE: 15-bit color formats usually have 16-bit listed as the color depth. >>>0x5C ulequad 0x000003E000007C00 >>>>0x64 ulequad 0x000000000000001F \b, RGB555 >>>0x5C ulequad 0x000003E000001F00 >>>>0x64 ulequad 0x000000000000007C \b, BGR555 >>>0x5C ulequad 0x000007E00000F800 >>>>0x64 ulequad 0x000000000000001F \b, RGB565 >>>0x5C ulequad 0x000007E000001F00 >>>>0x64 ulequad 0x00000000000000F8 \b, BGR565 >>>0x5C ulequad 0x000000F000000F00 >>>>0x64 ulequad 0x0000F0000000000F \b, ARGB4444 >>>0x5C ulequad 0x000000F00000000F >>>>0x64 ulequad 0x0000F00000000F00 \b, ABGR4444 >>>0x5C ulequad 0x00000F000000F000 >>>>0x64 ulequad 0x0000000F000000F0 \b, RGBA4444 >>>0x5C ulequad 0x00000F00000000F0 >>>>0x64 ulequad 0x0000000F0000F000 \b, BGRA4444 >>>0x5C ulequad 0x000000F000000F00 >>>>0x64 ulequad 0x000000000000000F \b, xRGB4444 >>>0x5C ulequad 0x000000F00000000F >>>>0x64 ulequad 0x0000000000000F00 \b, xBGR4444 >>>0x5C ulequad 0x00000F000000F000 >>>>0x64 ulequad 0x00000000000000F0 \b, RGBx4444 >>>0x5C ulequad 0x00000F00000000F0 >>>>0x64 ulequad 0x000000000000F000 \b, BGRx4444 >>>0x5C ulequad 0x000003E000007C00 >>>>0x64 ulequad 0x000080000000001F \b, ARGB1555 >>>0x5C ulequad 0x000003E000001F00 >>>>0x64 ulequad 0x000080000000007C \b, ABGR1555 >>>0x5C ulequad 0x000007C00000F800 >>>>0x64 ulequad 0x000000010000003E \b, RGBA5551 >>>0x5C ulequad 0x000007C00000003E >>>>0x64 ulequad 0x000000010000F800 \b, BGRA5551 >>88 ulelong 24 >>>0x5C ulequad 0x0000FF0000FF0000 >>>>0x64 ulequad 0x00000000000000FF \b, RGB888 >>>0x5C ulequad 0x0000FF00000000FF >>>>0x64 ulequad 0x0000000000FF0000 \b, BGR888 >>88 ulelong 32 >>>0x5C ulequad 0x0000FF0000FF0000 >>>>0x64 ulequad 0xFF000000000000FF \b, ARGB8888 >>>0x5C ulequad 0x0000FF00000000FF >>>>0x64 ulequad 0xFF00000000FF0000 \b, ABGR8888 >>>0x5C ulequad 0x00FF0000FF000000 >>>>0x64 ulequad 0x000000FF0000FF00 \b, RGBA8888 >>>0x5C ulequad 0x00FF00000000FF00 >>>>0x64 ulequad 0x000000FFFF000000 \b, BGBA8888 >>>0x5C ulequad 0x0000FF0000FF0000 >>>>0x64 ulequad 0x00000000000000FF \b, xRGB8888 >>>0x5C ulequad 0x0000FF00000000FF >>>>0x64 ulequad 0x0000000000FF0000 \b, xBGR8888 >>>0x5C ulequad 0x00FF0000FF000000 >>>>0x64 ulequad 0x000000000000FF00 \b, RGBx8888 >>>0x5C ulequad 0x00FF00000000FF00 >>>>0x64 ulequad 0x00000000FF000000 \b, BGBx8888 # Less common 32-bit color formats. >>>0x5C ulequad 0xFFFF00000000FFFF >>>>0x64 ulequad 0x0000000000000000 \b, G16R16 >>>0x5C ulequad 0x0000FFFFFFFF0000 >>>>0x64 ulequad 0x0000000000000000 \b, R16G16 >>>0x5C ulequad 0x000FFC003FF00000 >>>>0x64 ulequad 0xC0000000000003FF \b, A2R10G10B10 >>>0x5C ulequad 0x000FFC00000003FF >>>>0x64 ulequad 0xC00000003FF00000 \b, A2B10G10R10 # Type: Microsoft DirectDraw Surface # URL: https://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directx/graphics/reference/DDSFileReference/ddsfileformat.asp # From: Morten Hustveit # Updated by: David Korth 0 string/b DDS\040\174\000\000\000 Microsoft DirectDraw Surface (DDS): >0 use ms-directdraw-surface # Type: Sega PVR image. # From: David Korth # References: # - https://fabiensanglard.net/Mykaruga/tools/segaPVRFormat.txt # - https://github.com/yazgoo/pvrx2png # - https://github.com/nickworonekin/puyotools # Sega PVR header. 0 name sega-pvr-image-header >0x0C uleshort x %u x >0x0E uleshort x %u # Image format. >0x08 ubyte 0 \b, ARGB1555 >0x08 ubyte 1 \b, RGB565 >0x08 ubyte 2 \b, ARGB4444 >0x08 ubyte 3 \b, YUV442 >0x08 ubyte 4 \b, Bump >0x08 ubyte 5 \b, 4bpp >0x08 ubyte 6 \b, 8bpp # Image data type. >0x09 ubyte 0x01 \b, square twiddled >0x09 ubyte 0x02 \b, square twiddled & mipmap >0x09 ubyte 0x03 \b, VQ >0x09 ubyte 0x04 \b, VQ & mipmap >0x09 ubyte 0x05 \b, 8-bit CLUT twiddled >0x09 ubyte 0x06 \b, 4-bit CLUT twiddled >0x09 ubyte 0x07 \b, 8-bit direct twiddled >0x09 ubyte 0x08 \b, 4-bit direct twiddled >0x09 ubyte 0x09 \b, rectangle >0x09 ubyte 0x0B \b, rectangular stride >0x09 ubyte 0x0D \b, rectangular twiddled >0x09 ubyte 0x10 \b, small VQ >0x09 ubyte 0x11 \b, small VQ & mipmap >0x09 ubyte 0x12 \b, square twiddled & mipmap # Sega PVR image. 0 string PVRT >0x10 string DDS\040\174\000\000\000 Sega PVR (Xbox) image: >>0x20 use ms-directdraw-surface >0x10 ubelong !0x44445320 Sega PVR image: >>0 use sega-pvr-image-header # Sega PVR image with GBIX. 0 string GBIX >0x10 string PVRT >>0x10 string DDS\040\174\000\000\000 Sega PVR (Xbox) image: >>>0x20 use ms-directdraw-surface >>0x10 ubelong !0x44445320 Sega PVR image: >>>0x10 use sega-pvr-image-header >>0x08 ulelong x \b, global index = %u # Sega GVR header. 0 name sega-gvr-image-header >0x0C ubeshort x %u x >0x0E ubeshort x %u # Image data format. >0x0B ubyte 0 \b, I4 >0x0B ubyte 1 \b, I8 >0x0B ubyte 2 \b, IA4 >0x0B ubyte 3 \b, IA8 >0x0B ubyte 4 \b, RGB565 >0x0B ubyte 5 \b, RGB5A3 >0x0B ubyte 6 \b, ARGB8888 >0x0B ubyte 8 \b, CI4 >0x0B ubyte 9 \b, CI8 >0x0B ubyte 14 \b, DXT1 # Sega GVR image. 0 string GVRT Sega GVR image: >0x10 use sega-gvr-image-header # Sega GVR image with GBIX. 0 string GBIX >0x10 string GVRT Sega GVR image: >>0x10 use sega-gvr-image-header >>0x08 ubelong x \b, global index = %u # Sega GVR image with GCIX. (Wii) 0 string GCIX >0x10 string GVRT Sega GVR image: >>0x10 use sega-gvr-image-header >>0x08 ubelong x \b, global index = %u # Light Field Picture # Documentation: http://optics.miloush.net/lytro/TheFileFormat.aspx # Typical file extensions: .lfp .lfr .lfx 0 ubelong 0x894C4650 >4 ubelong 0x0D0A1A0A >12 ubelong 0x00000000 Lytro Light Field Picture >8 ubelong x \b, version %d # Type: Vision Research Phantom CINE Format # URL: https://www.phantomhighspeed.com/ # URL2: http://phantomhighspeed.force.com/vriknowledge/servlet/fileField?id=0BEU0000000Cfyk # From: Harry Mallon # # This has a short "CI" code but the 44 is the size of the struct which is # stable 0 string CI >2 uleshort 44 Vision Research CINE Video, >>4 uleshort 0 Grayscale, >>4 uleshort 1 JPEG Compressed, >>4 uleshort 2 RAW, >>6 uleshort x version %d, >>20 ulelong x %d frames, >>48 ulelong x %dx >>52 ulelong x \b%d # Type: ARRI Raw Image # Info: SMPTE RDD30:2014 # From: Harry Mallon 0 string ARRI ARRI ARI image data, >4 ulelong 0x78563412 little-endian, >4 ulelong 0x12345678 big-endian, >12 ulelong x version %d, >20 ulelong x %dx >24 ulelong x \b%d # Type: Khronos KTX texture. # From: David Korth # Reference: https://www.khronos.org/opengles/sdk/tools/KTX/file_format_spec/ # glEnum decoding. # NOTE: Only the most common formats are listed here. 0 name khronos-ktx-glEnum >0 ulelong 0x1907 \b, RGB >0 ulelong 0x1908 \b, RGBA >0 ulelong 0x1909 \b, LUMINANCE >0 ulelong 0x190A \b, LUMINANCE_ALPHA >0 ulelong 0x80E1 \b, BGR >0 ulelong 0x80E2 \b, BGRA >0 ulelong 0x83A0 \b, RGB_S3TC >0 ulelong 0x83A1 \b, RGB4_S3TC >0 ulelong 0x83A2 \b, RGBA_S3TC >0 ulelong 0x83A3 \b, RGBA4_S3TC >0 ulelong 0x83A4 \b, RGBA_DXT5_S3TC >0 ulelong 0x83A5 \b, RGBA4_DXT5_S3TC >0 ulelong 0x83F0 \b, COMPRESSED_RGB_S3TC_DXT1_EXT >0 ulelong 0x83F1 \b, COMPRESSED_RGBA_S3TC_DXT1_EXT >0 ulelong 0x83F2 \b, COMPRESSED_RGBA_S3TC_DXT3_EXT >0 ulelong 0x83F3 \b, COMPRESSED_RGBA_S3TC_DXT5_EXT >0 ulelong 0x8D64 \b, ETC1_RGB8_OES >0 ulelong 0x9270 \b, COMPRESSED_R11_EAC >0 ulelong 0x9271 \b, COMPRESSED_SIGNED_R11_EAC >0 ulelong 0x9272 \b, COMPRESSED_RG11_EAC >0 ulelong 0x9273 \b, COMPRESSED_SIGNED_RG11_EAC >0 ulelong 0x9274 \b, COMPRESSED_RGB8_ETC2 >0 ulelong 0x9275 \b, COMPRESSED_SRGB8_ETC2 >0 ulelong 0x9276 \b, COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 >0 ulelong 0x9277 \b, COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 >0 ulelong 0x9278 \b, COMPRESSED_RGBA2_ETC2_EAC >0 ulelong 0x9279 \b, COMPRESSED_SRGB8_ALPHA8_ETC2_EAC >0 ulelong 0x93B0 \b, COMPRESSED_RGBA_ASTC_4x4_KHR >0 ulelong 0x93B1 \b, COMPRESSED_RGBA_ASTC_5x4_KHR >0 ulelong 0x93B2 \b, COMPRESSED_RGBA_ASTC_5x5_KHR >0 ulelong 0x93B3 \b, COMPRESSED_RGBA_ASTC_6x5_KHR >0 ulelong 0x93B4 \b, COMPRESSED_RGBA_ASTC_6x6_KHR >0 ulelong 0x93B5 \b, COMPRESSED_RGBA_ASTC_8x5_KHR >0 ulelong 0x93B6 \b, COMPRESSED_RGBA_ASTC_8x6_KHR >0 ulelong 0x93B7 \b, COMPRESSED_RGBA_ASTC_8x8_KHR >0 ulelong 0x93B8 \b, COMPRESSED_RGBA_ASTC_10x5_KHR >0 ulelong 0x93B9 \b, COMPRESSED_RGBA_ASTC_10x6_KHR >0 ulelong 0x93BA \b, COMPRESSED_RGBA_ASTC_10x8_KHR >0 ulelong 0x93BB \b, COMPRESSED_RGBA_ASTC_10x10_KHR >0 ulelong 0x93BC \b, COMPRESSED_RGBA_ASTC_12x10_KHR >0 ulelong 0x93BD \b, COMPRESSED_RGBA_ASTC_12x12_KHR >0 ulelong 0x93D0 \b, COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR >0 ulelong 0x93D1 \b, COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR >0 ulelong 0x93D2 \b, COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR >0 ulelong 0x93D3 \b, COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR >0 ulelong 0x93D4 \b, COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR >0 ulelong 0x93D5 \b, COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR >0 ulelong 0x93D6 \b, COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR >0 ulelong 0x93D7 \b, COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR >0 ulelong 0x93D8 \b, COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR >0 ulelong 0x93D9 \b, COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR >0 ulelong 0x93DA \b, COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR >0 ulelong 0x93DB \b, COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR >0 ulelong 0x93DC \b, COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR >0 ulelong 0x93DD \b, COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR # Endian-specific KTX header. # TODO: glType (all textures I've seen so far are GL_UNSIGNED_BYTE) 0 name khronos-ktx-endian-header >20 ulelong x \b, %u >24 ulelong >1 x %u >28 ulelong >1 x %u >8 ulelong >0 >>8 use khronos-ktx-glEnum >8 ulelong 0 >>12 use khronos-ktx-glEnum # Main KTX header. # Determine endianness, then check the rest of the header. 0 string \xABKTX\ 11\xBB\r\n\x1A\n Khronos KTX texture >12 ulelong 0x04030201 (little-endian) >>16 use khronos-ktx-endian-header >12 ubelong 0x04030201 (big-endian) >>16 use \^khronos-ktx-endian-header # Type: Khronos KTX2 texture. # From: David Korth # Based on draft19. # Reference: http://github.khronos.org/KTX-Specification/ # Supercompression enum. 0 name khronos-ktx2-supercompression >0 ulelong 1 BasisLZ >0 ulelong 2 Zstandard >0 ulelong 3 ZLIB # Vulkan format identifier. # NOTE: Formats prohibited from KTX2 are commented out. 0 name khronos-ktx2-vkFormat >0 ulelong 0 UNDEFINED >0 ulelong 1 R4G4_UNORM_PACK8 >0 ulelong 2 R4G4B4A4_UNORM_PACK16 >0 ulelong 3 B4G4R4A4_UNORM_PACK16 >0 ulelong 4 R5G6B5_UNORM_PACK16 >0 ulelong 5 B5G6R5_UNORM_PACK16 >0 ulelong 6 R5G5B5A1_UNORM_PACK16 >0 ulelong 7 B5G5R5A1_UNORM_PACK16 >0 ulelong 8 A1R5G5B5_UNORM_PACK16 >0 ulelong 9 R8_UNORM >0 ulelong 10 R8_SNORM #>0 ulelong 11 R8_USCALED #>0 ulelong 12 R8_SSCALED >0 ulelong 13 R8_UINT >0 ulelong 14 R8_SINT >0 ulelong 15 R8_SRGB >0 ulelong 16 R8G8_UNORM >0 ulelong 17 R8G8_SNORM #>0 ulelong 18 R8G8_USCALED #>0 ulelong 19 R8G8_SSCALED >0 ulelong 20 R8G8_UINT >0 ulelong 21 R8G8_SINT >0 ulelong 22 R8G8_SRGB >0 ulelong 23 R8G8B8_UNORM >0 ulelong 24 R8G8B8_SNORM #>0 ulelong 25 R8G8B8_USCALED #>0 ulelong 26 R8G8B8_SSCALED >0 ulelong 27 R8G8B8_UINT >0 ulelong 28 R8G8B8_SINT >0 ulelong 29 R8G8B8_SRGB >0 ulelong 30 B8G8R8_UNORM >0 ulelong 31 B8G8R8_SNORM #>0 ulelong 32 B8G8R8_USCALED #>0 ulelong 33 B8G8R8_SSCALED >0 ulelong 34 B8G8R8_UINT >0 ulelong 35 B8G8R8_SINT >0 ulelong 36 B8G8R8_SRGB >0 ulelong 37 R8G8B8A8_UNORM >0 ulelong 38 R8G8B8A8_SNORM #>0 ulelong 39 R8G8B8A8_USCALED #>0 ulelong 40 R8G8B8A8_SSCALED >0 ulelong 41 R8G8B8A8_UINT >0 ulelong 42 R8G8B8A8_SINT >0 ulelong 43 R8G8B8A8_SRGB >0 ulelong 44 B8G8R8A8_UNORM >0 ulelong 45 B8G8R8A8_SNORM #>0 ulelong 46 B8G8R8A8_USCALED #>0 ulelong 47 B8G8R8A8_SSCALED >0 ulelong 48 B8G8R8A8_UINT >0 ulelong 49 B8G8R8A8_SINT >0 ulelong 50 B8G8R8A8_SRGB #>0 ulelong 51 A8B8G8R8_UNORM_PACK32 #>0 ulelong 52 A8B8G8R8_SNORM_PACK32 #>0 ulelong 53 A8B8G8R8_USCALED_PACK32 #>0 ulelong 54 A8B8G8R8_SSCALED_PACK32 #>0 ulelong 55 A8B8G8R8_UINT_PACK32 #>0 ulelong 56 A8B8G8R8_SINT_PACK32 #>0 ulelong 57 A8B8G8R8_SRGB_PACK32 >0 ulelong 58 A2R10G10B10_UNORM_PACK32 >0 ulelong 59 A2R10G10B10_SNORM_PACK32 #>0 ulelong 60 A2R10G10B10_USCALED_PACK32 #>0 ulelong 61 A2R10G10B10_SSCALED_PACK32 >0 ulelong 62 A2R10G10B10_UINT_PACK32 >0 ulelong 63 A2R10G10B10_SINT_PACK32 >0 ulelong 64 A2B10G10R10_UNORM_PACK32 >0 ulelong 65 A2B10G10R10_SNORM_PACK32 #>0 ulelong 66 A2B10G10R10_USCALED_PACK32 #>0 ulelong 67 A2B10G10R10_SSCALED_PACK32 >0 ulelong 68 A2B10G10R10_UINT_PACK32 >0 ulelong 69 A2B10G10R10_SINT_PACK32 >0 ulelong 70 R16_UNORM >0 ulelong 71 R16_SNORM #>0 ulelong 72 R16_USCALED #>0 ulelong 73 R16_SSCALED >0 ulelong 74 R16_UINT >0 ulelong 75 R16_SINT >0 ulelong 76 R16_SFLOAT >0 ulelong 77 R16G16_UNORM >0 ulelong 78 R16G16_SNORM #>0 ulelong 79 R16G16_USCALED #>0 ulelong 80 R16G16_SSCALED >0 ulelong 81 R16G16_UINT >0 ulelong 82 R16G16_SINT >0 ulelong 83 R16G16_SFLOAT >0 ulelong 84 R16G16B16_UNORM >0 ulelong 85 R16G16B16_SNORM #>0 ulelong 86 R16G16B16_USCALED #>0 ulelong 87 R16G16B16_SSCALED >0 ulelong 88 R16G16B16_UINT >0 ulelong 89 R16G16B16_SINT >0 ulelong 90 R16G16B16_SFLOAT >0 ulelong 91 R16G16B16A16_UNORM >0 ulelong 92 R16G16B16A16_SNORM #>0 ulelong 93 R16G16B16A16_USCALED #>0 ulelong 94 R16G16B16A16_SSCALED >0 ulelong 95 R16G16B16A16_UINT >0 ulelong 96 R16G16B16A16_SINT >0 ulelong 97 R16G16B16A16_SFLOAT >0 ulelong 98 R32_UINT >0 ulelong 99 R32_SINT >0 ulelong 100 R32_SFLOAT >0 ulelong 101 R32G32_UINT >0 ulelong 102 R32G32_SINT >0 ulelong 103 R32G32_SFLOAT >0 ulelong 104 R32G32B32_UINT >0 ulelong 105 R32G32B32_SINT >0 ulelong 106 R32G32B32_SFLOAT >0 ulelong 107 R32G32B32A32_UINT >0 ulelong 108 R32G32B32A32_SINT >0 ulelong 109 R32G32B32A32_SFLOAT >0 ulelong 110 R64_UINT >0 ulelong 111 R64_SINT >0 ulelong 112 R64_SFLOAT >0 ulelong 113 R64G64_UINT >0 ulelong 114 R64G64_SINT >0 ulelong 115 R64G64_SFLOAT >0 ulelong 116 R64G64B64_UINT >0 ulelong 117 R64G64B64_SINT >0 ulelong 118 R64G64B64_SFLOAT >0 ulelong 119 R64G64B64A64_UINT >0 ulelong 120 R64G64B64A64_SINT >0 ulelong 121 R64G64B64A64_SFLOAT >0 ulelong 122 B10G11R11_UFLOAT_PACK32 >0 ulelong 123 E5B9G9R9_UFLOAT_PACK32 >0 ulelong 124 D16_UNORM >0 ulelong 125 X8_D24_UNORM_PACK32 >0 ulelong 126 D32_SFLOAT >0 ulelong 127 S8_UINT >0 ulelong 128 D16_UNORM_S8_UINT >0 ulelong 129 D24_UNORM_S8_UINT >0 ulelong 130 D32_SFLOAT_S8_UINT >0 ulelong 131 BC1_RGB_UNORM_BLOCK >0 ulelong 132 BC1_RGB_SRGB_BLOCK >0 ulelong 133 BC1_RGBA_UNORM_BLOCK >0 ulelong 134 BC1_RGBA_SRGB_BLOCK >0 ulelong 135 BC2_UNORM_BLOCK >0 ulelong 136 BC2_SRGB_BLOCK >0 ulelong 137 BC3_UNORM_BLOCK >0 ulelong 138 BC3_SRGB_BLOCK >0 ulelong 139 BC4_UNORM_BLOCK >0 ulelong 140 BC4_SNORM_BLOCK >0 ulelong 141 BC5_UNORM_BLOCK >0 ulelong 142 BC5_SNORM_BLOCK >0 ulelong 143 BC6H_UFLOAT_BLOCK >0 ulelong 144 BC6H_SFLOAT_BLOCK >0 ulelong 145 BC7_UNORM_BLOCK >0 ulelong 146 BC7_SRGB_BLOCK >0 ulelong 147 ETC2_R8G8B8_UNORM_BLOCK >0 ulelong 148 ETC2_R8G8B8_SRGB_BLOCK >0 ulelong 149 ETC2_R8G8B8A1_UNORM_BLOCK >0 ulelong 150 ETC2_R8G8B8A1_SRGB_BLOCK >0 ulelong 151 ETC2_R8G8B8A8_UNORM_BLOCK >0 ulelong 152 ETC2_R8G8B8A8_SRGB_BLOCK >0 ulelong 153 EAC_R11_UNORM_BLOCK >0 ulelong 154 EAC_R11_SNORM_BLOCK >0 ulelong 155 EAC_R11G11_UNORM_BLOCK >0 ulelong 156 EAC_R11G11_SNORM_BLOCK >0 ulelong 157 ASTC_4x4_UNORM_BLOCK >0 ulelong 158 ASTC_4x4_SRGB_BLOCK >0 ulelong 159 ASTC_5x4_UNORM_BLOCK >0 ulelong 160 ASTC_5x4_SRGB_BLOCK >0 ulelong 161 ASTC_5x5_UNORM_BLOCK >0 ulelong 162 ASTC_5x5_SRGB_BLOCK >0 ulelong 163 ASTC_6x5_UNORM_BLOCK >0 ulelong 164 ASTC_6x5_SRGB_BLOCK >0 ulelong 165 ASTC_6x6_UNORM_BLOCK >0 ulelong 166 ASTC_6x6_SRGB_BLOCK >0 ulelong 167 ASTC_8x5_UNORM_BLOCK >0 ulelong 168 ASTC_8x5_SRGB_BLOCK >0 ulelong 169 ASTC_8x6_UNORM_BLOCK >0 ulelong 170 ASTC_8x6_SRGB_BLOCK >0 ulelong 171 ASTC_8x8_UNORM_BLOCK >0 ulelong 172 ASTC_8x8_SRGB_BLOCK >0 ulelong 173 ASTC_10x5_UNORM_BLOCK >0 ulelong 174 ASTC_10x5_SRGB_BLOCK >0 ulelong 175 ASTC_10x6_UNORM_BLOCK >0 ulelong 176 ASTC_10x6_SRGB_BLOCK >0 ulelong 177 ASTC_10x8_UNORM_BLOCK >0 ulelong 178 ASTC_10x8_SRGB_BLOCK >0 ulelong 179 ASTC_10x10_UNORM_BLOCK >0 ulelong 180 ASTC_10x10_SRGB_BLOCK >0 ulelong 181 ASTC_12x10_UNORM_BLOCK >0 ulelong 182 ASTC_12x10_SRGB_BLOCK >0 ulelong 183 ASTC_12x12_UNORM_BLOCK >0 ulelong 184 ASTC_12x12_SRGB_BLOCK >0 ulelong 1000156000 G8B8G8R8_422_UNORM >0 ulelong 1000156001 B8G8R8G8_422_UNORM >0 ulelong 1000156002 G8_B8_R8_3PLANE_420_UNORM >0 ulelong 1000156003 G8_B8R8_2PLANE_420_UNORM >0 ulelong 1000156004 G8_B8_R8_3PLANE_422_UNORM >0 ulelong 1000156005 G8_B8R8_2PLANE_422_UNORM >0 ulelong 1000156006 G8_B8_R8_3PLANE_444_UNORM >0 ulelong 1000156007 R10X6_UNORM_PACK16 >0 ulelong 1000156008 R10X6G10X6_UNORM_2PACK16 >0 ulelong 1000156009 R10X6G10X6B10X6A10X6_UNORM_4PACK16 >0 ulelong 1000156010 G10X6B10X6G10X6R10X6_422_UNORM_4PACK16 >0 ulelong 1000156011 B10X6G10X6R10X6G10X6_422_UNORM_4PACK16 >0 ulelong 1000156012 G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16 >0 ulelong 1000156013 G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16 >0 ulelong 1000156014 G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16 >0 ulelong 1000156015 G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16 >0 ulelong 1000156016 G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16 >0 ulelong 1000156017 R12X4_UNORM_PACK16 >0 ulelong 1000156018 R12X4G12X4_UNORM_2PACK16 >0 ulelong 1000156019 R12X4G12X4B12X4A12X4_UNORM_4PACK16 >0 ulelong 1000156020 G12X4B12X4G12X4R12X4_422_UNORM_4PACK16 >0 ulelong 1000156021 B12X4G12X4R12X4G12X4_422_UNORM_4PACK16 >0 ulelong 1000156022 G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16 >0 ulelong 1000156023 G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16 >0 ulelong 1000156024 G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16 >0 ulelong 1000156025 G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16 >0 ulelong 1000156026 G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16 >0 ulelong 1000156027 G16B16G16R16_422_UNORM >0 ulelong 1000156028 B16G16R16G16_422_UNORM >0 ulelong 1000156029 G16_B16_R16_3PLANE_420_UNORM >0 ulelong 1000156030 G16_B16R16_2PLANE_420_UNORM >0 ulelong 1000156031 G16_B16_R16_3PLANE_422_UNORM >0 ulelong 1000156032 G16_B16R16_2PLANE_422_UNORM >0 ulelong 1000156033 G16_B16_R16_3PLANE_444_UNORM >0 ulelong 1000054000 PVRTC1_2BPP_UNORM_BLOCK_IMG >0 ulelong 1000054001 PVRTC1_4BPP_UNORM_BLOCK_IMG >0 ulelong 1000054002 PVRTC2_2BPP_UNORM_BLOCK_IMG >0 ulelong 1000054003 PVRTC2_4BPP_UNORM_BLOCK_IMG >0 ulelong 1000054004 PVRTC1_2BPP_SRGB_BLOCK_IMG >0 ulelong 1000054005 PVRTC1_4BPP_SRGB_BLOCK_IMG >0 ulelong 1000054006 PVRTC2_2BPP_SRGB_BLOCK_IMG >0 ulelong 1000054007 PVRTC2_4BPP_SRGB_BLOCK_IMG >0 ulelong 1000066000 ASTC_4x4_SFLOAT_BLOCK_EXT >0 ulelong 1000066001 ASTC_5x4_SFLOAT_BLOCK_EXT >0 ulelong 1000066002 ASTC_5x5_SFLOAT_BLOCK_EXT >0 ulelong 1000066003 ASTC_6x5_SFLOAT_BLOCK_EXT >0 ulelong 1000066004 ASTC_6x6_SFLOAT_BLOCK_EXT >0 ulelong 1000066005 ASTC_8x5_SFLOAT_BLOCK_EXT >0 ulelong 1000066006 ASTC_8x6_SFLOAT_BLOCK_EXT >0 ulelong 1000066007 ASTC_8x8_SFLOAT_BLOCK_EXT >0 ulelong 1000066008 ASTC_10x5_SFLOAT_BLOCK_EXT >0 ulelong 1000066009 ASTC_10x6_SFLOAT_BLOCK_EXT >0 ulelong 1000066010 ASTC_10x8_SFLOAT_BLOCK_EXT >0 ulelong 1000066011 ASTC_10x10_SFLOAT_BLOCK_EXT >0 ulelong 1000066012 ASTC_12x10_SFLOAT_BLOCK_EXT >0 ulelong 1000066013 ASTC_12x12_SFLOAT_BLOCK_EXT # Main KTX2 header. 0 string \xABKTX\ 20\xBB\r\n\x1A\n Khronos KTX2 texture >20 ulelong x \b, %u >24 ulelong >1 x %u >28 ulelong >1 x %u >32 ulelong >1 \b, %u layers >36 ulelong >1 \b, %u faces >40 ulelong >1 \b, %u mipmaps >44 ulelong >0 \b, >>44 use khronos-ktx2-supercompression >12 ulelong >0 \b, >>12 use khronos-ktx2-vkFormat # Type: Valve VTF texture. # From: David Korth # References: # - https://developer.valvesoftware.com/wiki/Valve_Texture_Format # VTF image formats. 0 name vtf-image-format >0 ulelong 0 RGBA8888 >0 ulelong 1 ABGR8888 >0 ulelong 2 RGB888 >0 ulelong 3 BGR888 >0 ulelong 4 RGB565 >0 ulelong 5 I8 >0 ulelong 6 IA88 >0 ulelong 7 P8 >0 ulelong 8 A8 >0 ulelong 9 RGB888 (bluescreen) >0 ulelong 10 BGR888 (bluescreen) >0 ulelong 11 ARGB8888 >0 ulelong 12 BGRA8888 >0 ulelong 13 DXT1 >0 ulelong 14 DXT3 >0 ulelong 15 DXT5 >0 ulelong 16 BGRx8888 >0 ulelong 17 BGR565 >0 ulelong 18 BGRx5551 >0 ulelong 19 BGRA4444 >0 ulelong 20 DXT1+A1 >0 ulelong 21 BGRA5551 >0 ulelong 22 UV88 >0 ulelong 23 UVWQ8888 >0 ulelong 24 RGBA16161616F >0 ulelong 25 RGBA16161616 >0 ulelong 26 UVLX8888 # Main VTF header. 0 string VTF\0 Valve Texture Format >4 ulelong x v%u >8 ulelong x \b.%u >0x10 uleshort x \b, %u >0x12 uleshort >1 x %u >4 lequad 0x0000000700000002 >>0x3F uleshort >1 x %u >0x18 uleshort >1 \b, %u frames >0x38 ubyte x \b, mipmaps: %u >0x34 ulelong >-1 \b, >>0x34 use vtf-image-format # Type: Valve VTF3 (PS3) texture. # From: David Korth 0 string VTF3 Valve Texture Format (PS3) >0x14 ubeshort x \b, %u >0x16 ubeshort x \b x %u >0x10 ubelong&0x2000 0 \b, DXT1 >0x10 ubelong&0x2000 0x2000 \b, DXT5 # Type: ASTC texture. # From: David Korth # References: # - https://stackoverflow.com/questions/22600678/determine-internal-format-of-given-astc-compressed-image-through-its-header # - https://stackoverflow.com/a/22682244 0 ulelong 0x5ca1ab13 ASTC >4 ubyte x %u >5 ubyte x \bx%u >6 ubyte >1 \bx%u # X, Y, and Z dimensions are stored as 24-bit LE. # Pretend it's 32-bit and mask off the high byte. >7 ulelong&0x00FFFFFF x texture, %u >10 ulelong&0x00FFFFFF x x %u >13 ulelong&0x00FFFFFF >1 x %u # Zebra Metafile graphic # http://www.fileformat.info/format/zbr/egff.htm 0 ubeshort 0x9a02 Zebra Metafile graphic >2 uleshort 1 (version 1.x) >2 uleshort 2 (version 1.1x or 1.2x) >2 uleshort 3 (version 1.49) >2 uleshort 4 (version 1.50) >4 string x (comment = %s) # Microsoft Paint graphic # http://www.fileformat.info/format/mspaint/egff.htm 0 string DanM icrosoft Paint image data (version 1.x) >4 uleshort x (%d >>6 uleshort x x %d) 0 string LinS Microsoft Paint image data (version 2.0) >4 uleshort x (%d >>6 uleshort x x %d) # reMarkable tablet internal file format (https://www.remarkable.com/) # https://github.com/ax3l/lines-are-beautiful # https://plasma.ninja/blog/devices/remarkable/binary/format/2017/12/26/\ # reMarkable-lines-file-format.html#what-to-do-next # from Axel Huebl 0 string reMarkable >11 string lines >>17 string with >>>22 string selections >>>>33 string and >>>>>37 string layers >>>>>>43 ulelong x reMarkable tablet notebook lines, 1404 x 1872, %x page(s) # newer per-page files for the reMarkable 0 string reMarkable >11 string .lines >>18 string file, >>>24 string version= >>>>32 ubyte x reMarkable tablet page (v%c), 1404 x 1872, >>>>>43 ulelong x %d layer(s) # Type: PVR3 texture. # From: David Korth # References: # - http://cdn.imgtec.com/sdk-documentation/PVR+File+Format.Specification.pdf # PVR3 pixel formats. 0 name pvr3-pixel-format >0 ulelong 0 PVRTC 2bpp RGB >0 ulelong 1 PVRTC 2bpp RGBA >0 ulelong 2 PVRTC 4bpp RGB >0 ulelong 3 PVRTC 4bpp RGBA >0 ulelong 4 PVRTC-II 2bpp >0 ulelong 5 PVRTC-II 4bpp >0 ulelong 6 ETC1 >0 ulelong 7 DXT1 >0 ulelong 8 DXT2 >0 ulelong 9 DXT3 >0 ulelong 10 DXT4 >0 ulelong 11 DXT5 >0 ulelong 12 BC4 >0 ulelong 13 BC5 >0 ulelong 14 BC6 >0 ulelong 15 BC7 >0 ulelong 16 UYVY >0 ulelong 17 YUY2 >0 ulelong 18 BW1bpp >0 ulelong 19 R9G9B9E5 Shared Exponent >0 ulelong 20 RGBG8888 >0 ulelong 21 GRGB8888 >0 ulelong 22 ETC2 RGB >0 ulelong 23 ETC2 RGBA >0 ulelong 24 ETC2 RGB A1 >0 ulelong 25 EAC R11 >0 ulelong 26 EAC RG11 >0 ulelong 27 ASTC_4x4 >0 ulelong 28 ASTC_5x4 >0 ulelong 29 ASTC_5x5 >0 ulelong 30 ASTC_6x5 >0 ulelong 31 ASTC_6x6 >0 ulelong 32 ASTC_8x5 >0 ulelong 33 ASTC_8x6 >0 ulelong 34 ASTC_8x8 >0 ulelong 35 ASTC_10x5 >0 ulelong 36 ASTC_10x6 >0 ulelong 37 ASTC_10x8 >0 ulelong 38 ASTC_10x10 >0 ulelong 39 ASTC_12x10 >0 ulelong 40 ASTC_12x12 >0 ulelong 41 ASTC_3x3x3 >0 ulelong 42 ASTC_4x3x3 >0 ulelong 43 ASTC_4x4x3 >0 ulelong 44 ASTC_4x4x4 >0 ulelong 45 ASTC_5x4x4 >0 ulelong 46 ASTC_5x5x4 >0 ulelong 47 ASTC_5x5x5 >0 ulelong 48 ASTC_6x5x5 >0 ulelong 49 ASTC_6x6x5 >0 ulelong 50 ASTC_6x6x6 0 string PVR\x03 PowerVR 3.0 texture: >0x18 ulelong x %u x >0x1C ulelong x %u >0x20 ulelong >1 x %u >0x08 ubyte x \b, >0x0C ulelong 0 >>0x08 use pvr3-pixel-format >0x0C ulelong !0 >>0x08 ubyte !0 %c >>>0x0C ubyte !0 \b%u >>0x09 ubyte !0 \b%c >>>0x0D ubyte !0 \b%u >>0x0A ubyte !0 \b%c >>>0x0E ubyte !0 \b%u >>0x0B ubyte !0 \b%c >>>0x0F ubyte !0 \b%u >0x10 ulelong 1 \b, sRGB >0x04 ulelong&0x02 0x02 \b, premultiplied alpha 0 string \x03RVP PowerVR 3.0 texture: BE, >0x18 ubelong x %u x >0x1C ubelong x %u >0x20 ubelong >1 x %u >0x08 ubyte x \b, >0x0C ubelong 0 >>0x08 use pvr3-pixel-format >0x0C ubelong !0 >>0x0B ubyte !0 %c >>>0x0F ubyte !0 \b%u >>0x0A ubyte !0 \b%c >>>0x0E ubyte !0 \b%u >>0x09 ubyte !0 \b%c >>>0x0D ubyte !0 \b%u >>0x08 ubyte !0 \b%c >>>0x0C ubyte !0 \b%u >0x10 ubelong 1 \b, sRGB >0x04 ubelong&0x02 0x02 \b, premultiplied alpha # Type: Microsoft Xbox XPR0 texture. # From: David Korth # References: # - https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/blob/develop/src/core/hle/D3D8/XbD3D8Types.h # XPR pixel formats. 0 name xbox-xpr-pixel-format >0 ubyte 0x00 L8 >0 ubyte 0x01 AL8 >0 ubyte 0x02 ARGB1555 >0 ubyte 0x03 RGB555 >0 ubyte 0x04 ARGB4444 >0 ubyte 0x05 RGB565 >0 ubyte 0x06 ARGB8888 >0 ubyte 0x07 xRGB8888 >0 ubyte 0x0B P8 >0 ubyte 0x0C DXT1 >0 ubyte 0x0E DXT2 >0 ubyte 0x0F DXT4 >0 ubyte 0x10 Linear ARGB1555 >0 ubyte 0x11 Linear RGB565 >0 ubyte 0x12 Linear ARGB8888 >0 ubyte 0x13 Linear L8 >0 ubyte 0x16 Linear R8B8 >0 ubyte 0x17 Linear G8B8 >0 ubyte 0x19 A8 >0 ubyte 0x1A A8L8 >0 ubyte 0x1B Linear AL8 >0 ubyte 0x1C Linear RGB555 >0 ubyte 0x1D Linear ARGB4444 >0 ubyte 0x1E Linear xRGB8888 >0 ubyte 0x1F Linear A8 >0 ubyte 0x20 Linear A8L8 >0 ubyte 0x24 YUY2 >0 ubyte 0x25 UYVY >0 ubyte 0x27 L6V5U5 >0 ubyte 0x28 V8U8 >0 ubyte 0x29 R8B8 >0 ubyte 0x2A D24S8 >0 ubyte 0x2B F24S8 >0 ubyte 0x2C D16 >0 ubyte 0x2D F16 >0 ubyte 0x2E Linear D24S8 >0 ubyte 0x2F Linear F24S8 >0 ubyte 0x30 Linear D16 >0 ubyte 0x31 Linear F16 >0 ubyte 0x32 L16 >0 ubyte 0x33 V16U16 >0 ubyte 0x35 Linear L16 >0 ubyte 0x36 Linear V16U16 >0 ubyte 0x37 Linear L6V5U5 >0 ubyte 0x38 RGBA5551 >0 ubyte 0x39 RGBA4444 >0 ubyte 0x3A QWVU8888 >0 ubyte 0x3B BGRA8888 >0 ubyte 0x3C RGBA8888 >0 ubyte 0x3D Linear RGBA5551 >0 ubyte 0x3E Linear RGBA4444 >0 ubyte 0x3F Linear ABGR8888 >0 ubyte 0x40 Linear BGRA8888 >0 ubyte 0x41 Linear RGBA8888 >0 ubyte 0x64 Vertex Data 0 string XPR0 Microsoft Xbox XPR0 texture >0x19 ubyte x \b, format: >>0x19 use xbox-xpr-pixel-format # ILDA Image Data Transfer Format # https://www.ilda.com/resources/StandardsDocs/ILDA_IDTF14_rev011.pdf # # Updated by Chuck Hein (laser@geekdude.com) # 0 string ILDA ILDA Image Data Transfer Format >7 ubyte 0x00 3D Coordinates with Indexed Color >7 ubyte 0x01 2D Coordinates with Indexed Color >7 ubyte 0x02 Color Palette >7 ubyte 0x04 3D Coordinates with True Color >7 ubyte 0x05 2D Coordinates with True Color >8 string >0 \b, palette %s >16 string >0 \b, company %s >24 ubeshort >0 \b, number of records %d >>26 ubeshort x \b, palette number %d >>28 ubeshort >0 \b, number of frames %d >>30 ubyte >0 \b, projector number %d # Dropbox "lepton" compressed jpeg format # https://github.com/dropbox/lepton 0 ubelong&0xfffff0ff 0xcf84005a Lepton image file >2 ubyte x (version %d) # Apple QuickTake camera raw images # https://en.wikipedia.org/wiki/Apple_QuickTake # dcraw can decode them 0 name quicktake >4 ubelong 8 >>544 ubeshort x \b, %dx >>546 ubeshort x \b%d >4 ubelong 4 >>546 ubeshort x \b, %dx >>544 ubeshort x \b%d 0 string qktk Apple QuickTake 100 Raw Image >0 use quicktake 0 string qktn >4 ubyte 0 Apple QuickTake 150 Raw Image >4 ubyte >0 Apple QuickTake 200 Raw Image >0 use quicktake # From: Joerg Jenderek # URL: http://fileformats.archiveteam.org/wiki/Corel_Photo-Paint_image # Reference: http://blog.argasinski.eu/wp-content/uploads/2011/08/cpt-specification-0.01.pdf 0 string CPT >4 string FILE Corel Photo-Paint image, version # version like 7, 9 or 8 >>3 ubyte x %c, !:mime image/x-corel-cpt !:ext cpt # if blocks_array_offset available jump blockNumber*8 bytes >>0x34 ulelong >0 >>>(0x28.l*8) ubyte x # jump additional stored blocks_array_offset bytes forward to object block >>>>&(0x34.l-1) ulelong x %u # object height in pixels >>>>>&0 ulelong x x %u # if no blocks_array_offset available jump blockNumber*8 bytes >>0x34 ulelong =0 >>>(0x28.l*8) ubyte x # jump additional 0x13C bytes forward to object block >>>>&0x13B ulelong x %u >>>>>&0 ulelong x x %u # image color model used >>0x8 ulelong x >>>0x8 ulelong 0x1 RGB 24 bits >>>0x8 ulelong 0x3 CMYK 24 bits >>>0x8 ulelong 0x5 greyscale 8 bits >>>0x8 ulelong 0x6 black and white 1 bit >>>0x8 ulelong 0xA RGB 8 bits # palette_length number of colors * 3 in case of 8-bit RGB paletted image # 0 otherwise. Allowed values: 0 or [1..256] * 3 #>>0xC ulelong >0 \b, palette length %u >>>>0xC ulelong/3 <256 \b, %u colors >>>0x8 ulelong 0xB LAB >>>0x8 ulelong 0xC RGB 48 bits >>>0x8 ulelong 0xE greyscale 16 bits # this should not happen >>>0x8 default x color model >>>>0x8 ulelong x %#x # bit 1 in CPT file flags: UCS-2 file comment present >>0x31 ubyte &0x02 # look for comment marker >>>0x100 search/0xc9d \4\2\0\0 # UCS-2 file comment >>>>&0 lestring16 x "%s" # if no UCS-2 is present show ANSI file comment[112] if available >>0x31 ubyte&0x02 =0 >>>0x3C string >\0 "%-.112s" # reserved seems to be always 0 #>>0x10 ulelong >0 \b, reserved1 %u # horizontal real dpi = dpi_h * 25.4 / 10**6 >>0x18 ulelong x \b, %u micro dots/mm # image vertical DPI in CPT DPI unit #>>0x1C ulelong x \b, %u micro dots/mm # reserved seems to be always 0 #>>0x20 ulelong >0 \b, reserved2 %u #>>0x24 ulelong >0 \b, reserved3 %u # blocks_count; number of CPT_Block blocks. Allowed values: > 0 >>0x28 ulelong x \b, %u block # plural s >>0x28 ulelong !1 \bs # CPT file flags # lower byte of CPT file flags: 0x94~CPT9FILE 0x01~often CPT7FILE 0x8C~CPT8FILE #>>0x30 ubyte x \b, lower flags %#x # upper byte of CPT file flags: #>>0x31 ubyte >0 \b, upper flags %#x # bit 2 in CPT file flags: unknown #>>0x31 ubyte &0x04 \b, with UNKNOWN # bits 3-7 in CPT file flags: unknown, seem to be often 0 # show unusual flag combinations >>0x31 ubyte&0xFC >0 >>>0x30 uleshort x \b, flags %#4.4x # reserved seems to be always 0 #>>0x32 uleshort >0 \b, reserved4 %#x # blocks_array_offset is always 0 for CPT7 and CPT8 files created by PP7-PP8 # typical values like: 13Ch 154h 43Ch 4F0h DA8h >>0x34 ulelong x \b, array offset %#x # reserved seems to be often 0 >>0x38 ulelong >0 \b, reserved5 %#x # possible next master block #>>0x100 ubequad !0 \b, next block=%#llx... # bit 0: ICC profile block present >>0x31 ubyte &0x01 \b, with ICC profile # check for characteristic string acsp of color profile for DEBUGGING #>>>0x178 string x icc=%.4s # display ICC/ICM color profile by ./icc #>>>0x154 use color-profile # Type: Crunch compressed texture. # From: David Korth # References: # - https://github.com/BinomialLLC/crunch/blob/44c8402e24441c7524ca364941fd224ab3b971e9/inc/crn_decomp.h#L267 0 ubelong 0x4878004A Crunch compressed texture: >0x0C ubeshort x %u x >0x0E ubeshort x %u >0x12 ubyte 0 \b, DXT1 >0x12 ubyte 1 \b, DXT3 >0x12 ubyte 2 \b, DXT5 >0x12 ubyte 3 \b, DXT5 CCxY >0x12 ubyte 4 \b, DXT5 xGxR >0x12 ubyte 5 \b, DXT5 xGBR >0x12 ubyte 6 \b, DXT5 AGBR >0x12 ubyte 7 \b, DXn XY >0x12 ubyte 8 \b, DXn YX >0x12 ubyte 9 \b, DXT5 Alpha >0x12 ubyte 10 \b, ETC1 >0x10 ubyte >1 \b, %u images >0x11 ubyte >1 \b, %u faces # TODO: Flags at 0x13? (ubeshort) # Type: BasisLZ compressed texture. # From: David Korth # References: # - https://github.com/BinomialLLC/basis_universal/blob/master/spec/basis_spec.txt 0 uleshort 0x4273 >0x04 uleshort 0x4D BasisLZ >>0x02 uleshort x v%x compressed texture: >>0x14 ubyte 0 ETC1S >>0x14 ubyte 1 UASTC 4x4 >>0x0E ulelong&0xFFFFFF >1 \b, %u slices >>0x11 ulelong&0xFFFFFF >1 \b, %u images >>0x15 uleshort&0x02 2 \b, Y-flipped # MIME registration: https://www.iana.org/assignments/media-types/model/e57 # Sample files: http://www.libe57.org/data.html # Reference implementation: http://www.libe57.org/ # https://www.ri.cmu.edu/pub_files/2011/1/2011-huber-e57-v3.pdf 0 string ASTM-E57 ASTM E57 three-dimensional model !:mime model/e57 !:ext e57 # QOI [Quite OK Image Format] images # (Horia Mihai David, mihaidavid@posteo.net) # # QOI format by Dominic Szablewski # # # Based on spec v1.0 (2022.01.05) 0 string qoif QOI image data !:ext qoi !:mime image/x-qoi # See >4 ubelong x %ux >8 ubelong x \b%u, >>13 ubyte 0 s >>>12 ubyte 3 \bRGB >>>12 ubyte 4 \bRGBA >>>12 default x >>>>12 ubyte x \b*bad channels %u* >>>13 ubyte 0 (linear alpha) >>13 ubyte 1 >>>12 ubyte 3 RGB >>>12 ubyte 4 RGBA >>>13 ubyte 1 (all channels linear) >>13 default x >>>13 ubyte x *bad colorspace %u* # Type: Godot 3, 4 texture (pixel format) # From: David Korth 0 name godot-pixel-format >0 ulelong&0xFFFFF 0 L8 >0 ulelong&0xFFFFF 1 LA8 >0 ulelong&0xFFFFF 2 R8 >0 ulelong&0xFFFFF 3 RG8 >0 ulelong&0xFFFFF 4 RGB8 >0 ulelong&0xFFFFF 5 RGBA8 >0 ulelong&0xFFFFF 6 RGBA4444 >0 ulelong&0xFFFFF 7 RGB565 >0 ulelong&0xFFFFF 8 RF >0 ulelong&0xFFFFF 9 RGF >0 ulelong&0xFFFFF 10 RGBF >0 ulelong&0xFFFFF 11 RGBAF >0 ulelong&0xFFFFF 12 RH >0 ulelong&0xFFFFF 13 RGH >0 ulelong&0xFFFFF 14 RGBH >0 ulelong&0xFFFFF 15 RGBAH >0 ulelong&0xFFFFF 16 RGBE9995 >0 ulelong&0xFFFFF 17 DXT1 >0 ulelong&0xFFFFF 18 DXT3 >0 ulelong&0xFFFFF 19 DXT5 >0 ulelong&0xFFFFF 20 RGTC_R >0 ulelong&0xFFFFF 21 RGTC_RG >0 ulelong&0xFFFFF 22 BPTC_RGBA >0 ulelong&0xFFFFF 23 BPTC_RGBF >0 ulelong&0xFFFFF 24 BPTC_RGBFU >0 ulelong&0xFFFFF 25 PVRTC1_2 >0 ulelong&0xFFFFF 26 PVRTC1_2A >0 ulelong&0xFFFFF 27 PVRTC1_4 >0 ulelong&0xFFFFF 28 PVRTC1_4A >0 ulelong&0xFFFFF 29 ETC >0 ulelong&0xFFFFF 30 ETC2_R11 >0 ulelong&0xFFFFF 31 ETC2_R11S >0 ulelong&0xFFFFF 32 ETC2_RG11 >0 ulelong&0xFFFFF 33 ETC2_RG11S >0 ulelong&0xFFFFF 34 ETC2_RGB8 >0 ulelong&0xFFFFF 35 ETC2_RGBA8 >0 ulelong&0xFFFFF 36 ETC2_RGB8A1 >0 ulelong&0xFFFFF 37 ASTC_8x8 # Type: Godot 3, 4 texture (rescale display, width) # From: David Korth # Shows rescale value if it's not a power of 2. 0 name godot-rescale-display-w >0 uleshort 0 >0 uleshort 1 >0 uleshort 2 >0 uleshort 4 >0 uleshort 8 >0 uleshort 16 >0 uleshort 32 >0 uleshort 64 >0 uleshort 128 >0 uleshort 256 >0 uleshort 512 >0 uleshort 1024 >0 uleshort 2048 >0 uleshort 4096 >0 uleshort 8192 >0 uleshort 16384 >0 uleshort 32768 >0 default x >>0 uleshort x (rescale to %u x # Type: Godot 3, 4 texture (rescale display, height) # From: David Korth # Shows rescale value if it's not a power of 2. 0 name godot-rescale-display-h >0 clear x >0 uleshort 0 >0 uleshort 1 >0 uleshort 2 >0 uleshort 4 >0 uleshort 8 >0 uleshort 16 >0 uleshort 32 >0 uleshort 64 >0 uleshort 128 >0 uleshort 256 >0 uleshort 512 >0 uleshort 1024 >0 uleshort 2048 >0 uleshort 4096 >0 uleshort 8192 >0 uleshort 16384 >0 uleshort 32768 >0 default x >>0 uleshort x %u) # Type: Godot 3 texture # From: David Korth # References: # - https://github.com/godotengine/godot/blob/3.3/core/image.h # - https://github.com/godotengine/godot/blob/3.3/scene/resources/texture.cpp # - https://github.com/godotengine/godot/blob/3.3/scene/resources/texture.h # TODO: Don't show "rescale to" if it matches the image size. 0 string GDST Godot 3 texture: !:ext stex !:mime image/x-godot-stex >4 uleshort x %u x >8 uleshort x %u >6 uleshort 0 \b, >6 uleshort !0 >>6 use godot-rescale-display-w >>10 use godot-rescale-display-h >>10 uleshort x \b, >16 ulelong&0x800000 !0 has mipmaps, >16 ulelong&0x100000 0x100000 lossless encoding >16 ulelong&0x200000 0x200000 lossy encoding >16 ulelong&0x300000 0 >>16 use godot-pixel-format # Type: Godot 4 texture # From: David Korth # References: # - https://github.com/godotengine/godot/blob/master/core/io/image.h # - https://github.com/godotengine/godot/blob/master/scene/resources/texture.cpp # - https://github.com/godotengine/godot/blob/master/scene/resources/texture.h # TODO: Don't show "rescale to" if it matches the image size. 0 string GST2 Godot 4 texture !:ext stex !:mime image/x-godot-stex >4 ulelong x v%u: >0x28 uleshort x %u x >0x2A uleshort x %u >8 use godot-rescale-display-w >12 use godot-rescale-display-h >12 uleshort x \b, >0x2C ulelong >1 %u mipmaps, >0x30 use godot-pixel-format >0x24 ulelong 1 \b, embedded PNG image >0x24 ulelong 2 \b, embedded WebP image >0x24 ulelong 3 \b, Basis Universal # Summary: iCEDraw graphic *.IDF # URL: http://fileformats.archiveteam.org/wiki/ICEDraw # Reference: http://mark0.net/download/triddefs_xml.7z/defs/i/idf-icedraw.trid.xml # From: Joerg Jenderek # Note: called "iCEDraw graphic" by TrID, "iCEDraw text" by FFmpeg and "iCE Draw" by Ansilove # verified by FFmpeg command `ffprobe ICE-9605.IDF` and `ansilove -s SQ-FORCE.IDF` 0 string \0041.4\0\0\0\0O\0 iCEDraw graphic #!:mime application/octet-stream !:mime image/x-idf !:ext idf