#------------------------------------------------------------------------------ # $File: images,v 1.181 2020/05/30 23:49:03 christos Exp $ # images: file(1) magic for image formats (see also "iff", and "c-lang" for # XPM bitmaps) # # originally from jef@helios.ee.lbl.gov (Jef Poskanzer), # additions by janl@ifi.uio.no as well as others. Jan also suggested # merging several one- and two-line files into here. # # little magic: PCX (first byte is 0x0a) # Targa - matches `povray', `ppmtotga' and `xv' outputs # by Philippe De Muyter # URL: http://justsolve.archiveteam.org/wiki/TGA # Reference: http://www.dca.fee.unicamp.br/~martino/disciplinas/ea978/tgaffs.pdf # Update: Joerg Jenderek # at 2, byte ImgType must be 1, 2, 3, 9, 10 or 11 # ,32 or 33 (both not observed) # at 1, byte CoMapType must be 1 if ImgType is 1 or 9, 0 otherwise # or theoretically 2-128 reserved for use by Truevision or 128-255 may be used for developer applications # at 3, leshort Index is 0 for povray, ppmtotga and xv outputs # `xv' recognizes only a subset of the following (RGB with pixelsize = 24) # `tgatoppm' recognizes a superset (Index may be anything) # # test of Color Map Type 0~no 1~color map # and Image Type 1 2 3 9 10 11 32 33 # and Color Map Entry Size 0 15 16 24 32 0 ubequad&0x00FeC400000000C0 0 # Conflict with MPEG sequences. !:strength -40 # Prevent conflicts with CRI ADX. >(2.S-2) belong !0x28632943 # skip more garbage like *.iso by looking for positive image type >>2 ubyte >0 # skip some compiled terminfo like xterm+tmux by looking for image type less equal 33 >>>2 ubyte <34 # skip arches.3200 , Finder.Root , Slp.1 by looking for low pixel depth 1 8 15 16 24 32 >>>>16 ubyte 1 >>>>>0 use tga-image >>>>16 ubyte 8 >>>>>0 use tga-image >>>>16 ubyte 15 >>>>>0 use tga-image >>>>16 ubyte 16 >>>>>0 use tga-image >>>>16 ubyte 24 >>>>>0 use tga-image >>>>16 ubyte 32 >>>>>0 use tga-image # display tga bitmap image information 0 name tga-image >2 ubyte <34 Targa image data !:mime image/x-tga !:apple ????TPIC # normal extension .tga but some Truevision products used others: # tpic (Apple),icb (Image Capture Board),vda (Video Display Adapter),vst (NuVista),win (UNSURE about that) !:ext tga/tpic/icb/vda/vst # image type 1 2 3 9 10 11 32 33 >2 ubyte&0xF7 1 - Map >2 ubyte&0xF7 2 - RGB # alpha channel >>17 ubyte&0x0F >0 \bA >2 ubyte&0xF7 3 - Mono # type not found, but by http://www.fileformat.info/format/tga/corion.htm # Compressed color-mapped data, using Huffman, Delta, and runlength encoding >2 ubyte 32 - Color # Compressed color-mapped data, using Huffman, Delta, and RLE. 4-pass quadtree- type process >2 ubyte 33 - Color # Color Map Type 0~no 1~color map >1 ubyte 1 ( # first color map entry, 0 normal >>3 uleshort >0 \b%d- # color map length 0 2 1dh 3bh d9h 100h >>5 uleshort x \b%d) # 8~run length encoding bit >2 ubyte&0x08 8 - RLE # gimp can create big pictures! >12 uleshort >0 %d x >12 uleshort =0 65536 x # image height. 0 interpreted as 65536 >14 uleshort >0 %d >14 uleshort =0 65536 # Image Pixel depth 1 8 15 16 24 32 >16 ubyte x x %d # X origin of image. 0 normal >8 uleshort >0 +%d # Y origin of image. 0 normal; positive for top >10 uleshort >0 +%d # Image descriptor: bits 3-0 give the alpha channel depth, bits 5-4 give direction >17 ubyte&0x0F >0 - %d-bit alpha # bits 5-4 give direction. normal bottom left >17 ubyte &0x20 - top #>17 ubyte ^0x20 - bottom >17 ubyte &0x10 - right #>17 ubyte ^0x10 - left # some info say other bits 6-7 should be zero # but data storage interleave by http://www.fileformat.info/format/tga/corion.htm # 00 - no interleave;01 - even/odd interleave; 10 - four way interleave; 11 - reserved #>17 ubyte&0xC0 0x00 - no interleave >17 ubyte&0xC0 0x40 - interleave >17 ubyte&0xC0 0x80 - four way interleave >17 ubyte&0xC0 0xC0 - reserved # positive length implies identification field >0 ubyte >0 >>18 string x "%s" # last 18 bytes of newer tga file footer signature >18 search/4261301/s TRUEVISION-XFILE.\0 # extension area offset if not 0 >>&-8 ulelong >0 # length of the extension area. normal 495 for version 2.0 >>>(&-4.l) uleshort 0x01EF # AuthorName[41] >>>>&0 string >\0 - author "%-.40s" # Comment[324]=4 * 80 null terminated >>>>&41 string >\0 - comment "%-.80s" # date >>>>&365 ubequad&0xffffFFFFffff0000 !0 # Day >>>>>&-6 uleshort x %d # Month >>>>>&-8 uleshort x \b-%d # Year >>>>>&-4 uleshort x \b-%d # time >>>>&371 ubequad&0xffffFFFFffff0000 !0 # hour >>>>>&-8 uleshort x %d # minutes >>>>>&-6 uleshort x \b:%.2d # second >>>>>&-4 uleshort x \b:%.2d # JobName[41] >>>>&377 string >\0 - job "%-.40s" # JobHour Jobminute Jobsecond >>>>&418 ubequad&0xffffFFFFffff0000 !0 >>>>>&-8 uleshort x %d >>>>>&-6 uleshort x \b:%.2d >>>>>&-4 uleshort x \b:%.2d # SoftwareId[41] >>>>&424 string >\0 - %-.40s # SoftwareVersionNumber >>>>&424 ubyte >0 >>>>>&40 uleshort/100 x %d >>>>>&40 uleshort%100 x \b.%d # VersionLetter >>>>>&42 ubyte >0x20 \b%c # KeyColor >>>>&468 ulelong >0 - keycolor 0x%8.8x # Denominator of Pixel ratio. 0~no pixel aspect >>>>&474 uleshort >0 # Numerator >>>>>&-4 uleshort >0 - aspect %d >>>>>&-2 uleshort x \b/%d # Denominator of Gamma ratio. 0~no Gamma value >>>>&478 uleshort >0 # Numerator >>>>>&-4 uleshort >0 - gamma %d >>>>>&-2 uleshort x \b/%d # ColorOffset #>>>>&480 ulelong x - col offset 0x%8.8x # StampOffset #>>>>&484 ulelong x - stamp offset 0x%8.8x # ScanOffset #>>>>&488 ulelong x - scan offset 0x%8.8x # AttributesType #>>>>&492 ubyte x - Attributes 0x%x ## EndOfTGA # PBMPLUS images # The next byte following the magic is always whitespace. # strength is changed to try these patterns before "x86 boot sector" 0 name netpbm >3 regex/s =[0-9]{1,50}\ [0-9]{1,50} Netpbm image data >>&0 regex =[0-9]{1,50} \b, size = %s x >>>&0 regex =[0-9]{1,50} \b %s 0 search/1 P1 >0 regex/4 P1[\040\t\f\r\n] >>0 use netpbm >>0 string x \b, bitmap !:strength + 65 !:mime image/x-portable-bitmap 0 search/1 P2 >0 regex/4 P2[\040\t\f\r\n] >>0 use netpbm >>0 string x \b, greymap !:strength + 65 !:mime image/x-portable-greymap 0 search/1 P3 >0 regex/4 P3[\040\t\f\r\n] >>0 use netpbm >>0 string x \b, pixmap !:strength + 65 !:mime image/x-portable-pixmap 0 string P4 >0 regex/4 P4[\040\t\f\r\n] >>0 use netpbm >>0 string x \b, rawbits, bitmap !:strength + 65 !:mime image/x-portable-bitmap 0 string P5 >0 regex/4 P5[\040\t\f\r\n] >>0 use netpbm >>0 string x \b, rawbits, greymap !:strength + 65 !:mime image/x-portable-greymap 0 string P6 >0 regex/4 P6[\040\t\f\r\n] >>0 use netpbm >>0 string x \b, rawbits, pixmap !:strength + 65 !:mime image/x-portable-pixmap 0 string P7 Netpbm PAM image file !:mime image/x-portable-pixmap # From: bryanh@giraffe-data.com (Bryan Henderson) 0 string \117\072 Solitaire Image Recorder format >4 string \013 MGI Type 11 >4 string \021 MGI Type 17 0 string .MDA MicroDesign data >21 byte 48 version 2 >21 byte 51 version 3 0 string .MDP MicroDesign page data >21 byte 48 version 2 >21 byte 51 version 3 # NIFF (Navy Interchange File Format, a modification of TIFF) images # [GRR: this *must* go before TIFF] 0 string IIN1 NIFF image data !:mime image/x-niff # Canon RAW version 1 (CRW) files are a type of Canon Image File Format # (CIFF) file. These are apparently all little-endian. # From: Adam Buchbinder # URL: https://www.sno.phy.queensu.ca/~phil/exiftool/canon_raw.html 0 string II\x1a\0\0\0HEAPCCDR Canon CIFF raw image data !:mime image/x-canon-crw >16 leshort x \b, version %d. >14 leshort x \b%d # Canon RAW version 2 (CR2) files are a kind of TIFF with an extra magic # number. Put this above the TIFF test to make sure we detect them. # These are apparently all little-endian. # From: Adam Buchbinder # URL: https://libopenraw.freedesktop.org/wiki/Canon_CR2 0 string II\x2a\0\x10\0\0\0CR Canon CR2 raw image data !:mime image/x-canon-cr2 !:strength +80 >10 byte x \b, version %d. >11 byte x \b%d # Tag Image File Format, from Daniel Quinlan (quinlan@yggdrasil.com) # The second word of TIFF files is the TIFF version number, 42, which has # never changed. The TIFF specification recommends testing for it. 0 string MM\x00\x2a TIFF image data, big-endian !:strength +70 !:mime image/tiff >(4.L) use \^tiff_ifd 0 string II\x2a\x00 TIFF image data, little-endian !:mime image/tiff !:strength +70 >(4.l) use tiff_ifd 0 name tiff_ifd >0 leshort x \b, direntries=%d >2 use tiff_entry 0 name tiff_entry # NewSubFileType >0 leshort 0xfe >>12 use tiff_entry >0 leshort 0x100 >>4 lelong 1 >>>12 use tiff_entry >>>8 leshort x \b, width=%d >0 leshort 0x101 >>4 lelong 1 >>>8 leshort x \b, height=%d >>>12 use tiff_entry >0 leshort 0x102 >>8 leshort x \b, bps=%d >>12 use tiff_entry >0 leshort 0x103 >>4 lelong 1 \b, compression= >>>8 leshort 1 \bnone >>>8 leshort 2 \bhuffman >>>8 leshort 3 \bbi-level group 3 >>>8 leshort 4 \bbi-level group 4 >>>8 leshort 5 \bLZW >>>8 leshort 6 \bJPEG (old) >>>8 leshort 7 \bJPEG >>>8 leshort 8 \bdeflate >>>8 leshort 9 \bJBIG, ITU-T T.85 >>>8 leshort 0xa \bJBIG, ITU-T T.43 >>>8 leshort 0x7ffe \bNeXT RLE 2-bit >>>8 leshort 0x8005 \bPackBits (Macintosh RLE) >>>8 leshort 0x8029 \bThunderscan RLE >>>8 leshort 0x807f \bRasterPadding (CT or MP) >>>8 leshort 0x8080 \bRLE (Line Work) >>>8 leshort 0x8081 \bRLE (High-Res Cont-Tone) >>>8 leshort 0x8082 \bRLE (Binary Line Work) >>>8 leshort 0x80b2 \bDeflate (PKZIP) >>>8 leshort 0x80b3 \bKodak DCS >>>8 leshort 0x8765 \bJBIG >>>8 leshort 0x8798 \bJPEG2000 >>>8 leshort 0x8799 \bNikon NEF Compressed >>>8 default x >>>>8 leshort x \b(unknown 0x%x) >>>12 use tiff_entry >0 leshort 0x106 \b, PhotometricIntepretation= >>8 clear x >>8 leshort 0 \bWhiteIsZero >>8 leshort 1 \bBlackIsZero >>8 leshort 2 \bRGB >>8 leshort 3 \bRGB Palette >>8 leshort 4 \bTransparency Mask >>8 leshort 5 \bCMYK >>8 leshort 6 \bYCbCr >>8 leshort 8 \bCIELab >>8 default x >>>8 leshort x \b(unknown=0x%x) >>12 use tiff_entry # FillOrder >0 leshort 0x10a >>4 lelong 1 >>>12 use tiff_entry # DocumentName >0 leshort 0x10d >>(8.l) string x \b, name=%s >>>12 use tiff_entry # ImageDescription >0 leshort 0x10e >>(8.l) string x \b, description=%s >>>12 use tiff_entry # Make >0 leshort 0x10f >>(8.l) string x \b, manufacturer=%s >>>12 use tiff_entry # Model >0 leshort 0x110 >>(8.l) string x \b, model=%s >>>12 use tiff_entry # StripOffsets >0 leshort 0x111 >>12 use tiff_entry # Orientation >0 leshort 0x112 \b, orientation= >>8 leshort 1 \bupper-left >>8 leshort 3 \blower-right >>8 leshort 6 \bupper-right >>8 leshort 8 \blower-left >>8 leshort 9 \bundefined >>8 default x >>>8 leshort x \b[*%d*] >>12 use tiff_entry # XResolution >0 leshort 0x11a >>8 lelong x \b, xresolution=%d >>12 use tiff_entry # YResolution >0 leshort 0x11b >>8 lelong x \b, yresolution=%d >>12 use tiff_entry # ResolutionUnit >0 leshort 0x128 >>8 leshort x \b, resolutionunit=%d >>12 use tiff_entry # Software >0 leshort 0x131 >>(8.l) string x \b, software=%s >>12 use tiff_entry # Datetime >0 leshort 0x132 >>(8.l) string x \b, datetime=%s >>12 use tiff_entry # HostComputer >0 leshort 0x13c >>(8.l) string x \b, hostcomputer=%s >>12 use tiff_entry # WhitePoint >0 leshort 0x13e >>12 use tiff_entry # PrimaryChromaticities >0 leshort 0x13f >>12 use tiff_entry # YCbCrCoefficients >0 leshort 0x211 >>12 use tiff_entry # YCbCrPositioning >0 leshort 0x213 >>12 use tiff_entry # ReferenceBlackWhite >0 leshort 0x214 >>12 use tiff_entry # Copyright >0 leshort 0x8298 >>(8.l) string x \b, copyright=%s >>12 use tiff_entry # ExifOffset >0 leshort 0x8769 >>12 use tiff_entry # GPS IFD >0 leshort 0x8825 \b, GPS-Data >>12 use tiff_entry #>0 leshort x \b, unknown=0x%x #>>12 use tiff_entry 0 string MM\x00\x2b Big TIFF image data, big-endian !:mime image/tiff 0 string II\x2b\x00 Big TIFF image data, little-endian !:mime image/tiff # PNG [Portable Network Graphics, or "PNG's Not GIF"] images # (Greg Roelofs, newt@uchicago.edu) # (Albert Cahalan, acahalan@cs.uml.edu) # # 137 P N G \r \n ^Z \n [4-byte length] I H D R [HEAD data] [HEAD crc] ... # # IHDR parser 0 name png-ihdr >0 belong x \b, %d x >4 belong x %d, >8 byte x %d-bit >9 byte 0 grayscale, >9 byte 2 \b/color RGB, >9 byte 3 colormap, >9 byte 4 gray+alpha, >9 byte 6 \b/color RGBA, #>10 byte 0 deflate/32K, >12 byte 0 non-interlaced >12 byte 1 interlaced # Standard PNG image. 0 string \x89PNG\x0d\x0a\x1a\x0a\x00\x00\x00\x0DIHDR PNG image data !:mime image/png !:ext png !:strength +10 >16 use png-ihdr # Apple CgBI PNG image. 0 string \x89PNG\x0d\x0a\x1a\x0a\x00\x00\x00\x04CgBI >24 string \x00\x00\x00\x0DIHDR PNG image data (CgBI) !:mime image/png !:ext png !:strength +10 >>32 use png-ihdr # possible GIF replacements; none yet released! # (Greg Roelofs, newt@uchicago.edu) # # GRR 950115: this was mine ("Zip GIF"): 0 string GIF94z ZIF image (GIF+deflate alpha) !:mime image/x-unknown # # GRR 950115: this is Jeremy Wohl's Free Graphics Format (better): # 0 string FGF95a FGF image (GIF+deflate beta) !:mime image/x-unknown # # GRR 950115: this is Thomas Boutell's Portable Bitmap Format proposal # (best; not yet implemented): # 0 string PBF PBF image (deflate compression) !:mime image/x-unknown # GIF # Strength set up to beat 0x55AA DOS/MBR signature word lookups (+65) 0 string GIF8 GIF image data !:strength +80 !:mime image/gif !:apple 8BIMGIFf >4 string 7a \b, version 8%s, >4 string 9a \b, version 8%s, >6 leshort >0 %d x >8 leshort >0 %d #>10 byte &0x80 color mapped, #>10 byte&0x07 =0x00 2 colors #>10 byte&0x07 =0x01 4 colors #>10 byte&0x07 =0x02 8 colors #>10 byte&0x07 =0x03 16 colors #>10 byte&0x07 =0x04 32 colors #>10 byte&0x07 =0x05 64 colors #>10 byte&0x07 =0x06 128 colors #>10 byte&0x07 =0x07 256 colors # ITC (CMU WM) raster files. It is essentially a byte-reversed Sun raster, # 1 plane, no encoding. 0 string \361\0\100\273 CMU window manager raster image data >4 lelong >0 %d x >8 lelong >0 %d, >12 lelong >0 %d-bit # Magick Image File Format # URL: https://imagemagick.org/script/miff.php # Reference: http://fileformats.archiveteam.org/wiki/MIFF # Update: Joerg Jenderek # http://www.nationalarchives.gov.uk/pronom/fmt/930 0 search/256/bc id=imagemagick # skip bad ASCII text by following new line~0x0A or space~0x20 character #>&0 ubyte x \b, next character 0x%x # called by TriD ImageMagick Machine independent File Format bitmap >&0 ubyte&0xD5 0 MIFF image data # https://reposcope.com/mimetype/image/miff #!:mime image/miff !:mime image/x-miff !:ext miff/mif # examples with standard file(1) magic #>>0 string =id=ImageMagick with standard magic # examples with unusual file(1) magic like >>0 string !id=ImageMagick starting with # start with comment (brace) like http://samples.fileformat.info/.../AQUARIUM.MIF >>>0 ubyte =0x7b comment # skip second character which is often a newline and show comment >>>>2 string x "%s" # does not start with comment, probably letters with other case like Id=ImageMagick # ImageMagick-7.0.9-2/Magick++/demo/smile_anim.miff >>>0 ubyte !0x7b >>>>0 string >\0 '%-.14s' # URL: https://imagemagick.org/ # Reference: https://imagemagick.org/script/magick-vector-graphics.php # From: Joerg Jenderek # Note: all white-spaces between commands are ignored 0 string push # skip some white spaces >5 search/3 graphic-context ImageMagick Vector Graphic # TODO: look for dangerous commands like CVE-2016-3715 #!:mime text/plain !:mime image/x-mvg !:ext mvg # Artisan 0 long 1123028772 Artisan image data >4 long 1 \b, rectangular 24-bit >4 long 2 \b, rectangular 8-bit with colormap >4 long 3 \b, rectangular 32-bit (24-bit with matte) # FIG (Facility for Interactive Generation of figures), an object-based format 0 search/1 #FIG FIG image text >5 string x \b, version %.3s # PHIGS 0 string ARF_BEGARF PHIGS clear text archive 0 string @(#)SunPHIGS SunPHIGS # version number follows, in the form m.n >40 string SunBin binary >32 string archive archive # GKS (Graphics Kernel System) 0 string GKSM GKS Metafile >24 string SunGKS \b, SunGKS # CGM image files 0 string BEGMF clear text Computer Graphics Metafile # MGR bitmaps (Michael Haardt, u31b3hs@pool.informatik.rwth-aachen.de) 0 string yz MGR bitmap, modern format, 8-bit aligned 0 string zz MGR bitmap, old format, 1-bit deep, 16-bit aligned 0 string xz MGR bitmap, old format, 1-bit deep, 32-bit aligned 0 string yx MGR bitmap, modern format, squeezed # Fuzzy Bitmap (FBM) images 0 string %bitmap\0 FBM image data >30 long 0x31 \b, mono >30 long 0x33 \b, color # facsimile data 1 string PC\ Research,\ Inc group 3 fax data >29 byte 0 \b, normal resolution (204x98 DPI) >29 byte 1 \b, fine resolution (204x196 DPI) # From: Herbert Rosmanith 0 string Sfff structured fax file # From: Joerg Jenderek # most files with the extension .EPA and some with .BMP 0 string \x11\x06 Award BIOS Logo, 136 x 84 !:mime image/x-award-bioslogo 0 string \x11\x09 Award BIOS Logo, 136 x 126 !:mime image/x-award-bioslogo #0 string \x07\x1f BIOS Logo corrupted? # http://www.blackfiveservices.co.uk/awbmtools.shtml # http://biosgfx.narod.ru/v3/ # http://biosgfx.narod.ru/abr-2/ 0 string AWBM >4 leshort <1981 Award BIOS bitmap !:mime image/x-award-bmp # image width is a multiple of 4 >>4 leshort&0x0003 0 >>>4 leshort x \b, %d >>>6 leshort x x %d >>4 leshort&0x0003 >0 \b, >>>4 leshort&0x0003 =1 >>>>4 leshort x %d+3 >>>4 leshort&0x0003 =2 >>>>4 leshort x %d+2 >>>4 leshort&0x0003 =3 >>>>4 leshort x %d+1 >>>6 leshort x x %d # at offset 8 starts imagedata followed by "RGB " marker # PC bitmaps (OS/2, Windows BMP files) (Greg Roelofs, newt@uchicago.edu) # https://en.wikipedia.org/wiki/BMP_file_format#DIB_header_.\ # 28bitmap_information_header.29 # Note: variant starting direct with DIB header see # http://fileformats.archiveteam.org/wiki/BMP # verified by ImageMagick version 6.8.9-8 command `identify *.dib` 0 leshort 40 # skip bad samples like GAME by looking for valid number of color planes >12 uleshort 1 Device independent bitmap graphic !:mime image/bmp !:apple ????BMPp !:ext dib >>4 lelong x \b, %d x >>8 lelong x %d x >>14 leshort x %d # number of color planes (must be 1) #>>12 uleshort >1 \b, %u color planes # compression method: 0~no 1~RLE 8-bit/pixel 3~Huffman 1D #>>16 ulelong 3 \b, Huffman 1D compression >>16 ulelong >0 \b, %u compression # image size is the size of raw bitmap; a dummy 0 can be given for BI_RGB bitmaps >>20 ulelong x \b, image size %u # horizontal and vertical resolution of the image (pixel per metre, signed integer) >>24 lelong >0 \b, resolution %d x >>>28 lelong x %d px/m # number of colors in palette, or 0 to default to 2**n #>>32 ulelong >0 \b, %u colors # number of important colors used, or 0 when every color is important >>36 ulelong >0 \b, %u important colors 0 string BM >14 leshort 12 PC bitmap, OS/2 1.x format !:mime image/x-ms-bmp >>18 leshort x \b, %d x >>20 leshort x %d >14 leshort 64 PC bitmap, OS/2 2.x format !:mime image/bmp !:apple ????BMPp !:ext bmp # image width and height fields are unsigned integers for OS/2 >>18 ulelong x \b, %u x >>22 ulelong x %u # number of bits per pixel (color depth); found 1 4 8 >>28 uleshort >1 x %u # x, y coordinates of the hotspot >>6 uleshort >0 \b, hotspot %ux >>>8 uleshort x \b%u >>26 uleshort >1 \b, %u color planes # cbSize; size of file or headers >>2 ulelong x \b, cbSize %u #>>2 ulelong x \b, cbSize 0x%x # offBits; offset to bitmap data like 56h 5Eh 8Eh 43Eh >>10 ulelong x \b, bits offset %u #>>10 ulelong x \b, bits offset 0x%x #>>(10.l) ubequad !0 \b, bits 0x%16.16llx # BITMAPV2INFOHEADER adds RGB bit masks >14 leshort 52 PC bitmap, Adobe Photoshop !:mime image/bmp !:apple ????BMPp !:ext bmp >>18 lelong x \b, %d x >>22 lelong x %d x >>28 leshort x %d # BITMAPV3INFOHEADER adds alpha channel bit mask >14 leshort 56 PC bitmap, Adobe Photoshop with alpha channel mask !:mime image/bmp !:apple ????BMPp !:ext bmp >>18 lelong x \b, %d x >>22 lelong x %d x >>28 leshort x %d >14 leshort 40 # jump 4 bytes before end of file/header to skip fmt-116-signature-id-118.dib >>(2.l-4) ulong x PC bitmap, Windows 3.x format !:mime image/bmp !:apple ????BMPp >>>18 lelong x \b, %d x >>>22 lelong x %d # 320 x 400 https://en.wikipedia.org/wiki/LOGO.SYS >>>18 ulequad =0x0000019000000140 x !:ext bmp/sys >>>18 ulequad !0x0000019000000140 # compression method 2~RLE 4-bit/pixel implies also extension rle >>>>30 ulelong 2 x !:ext bmp/rle >>>>30 default x x !:ext bmp # number of bits per pixel (color depth); found 1 2 4 8 16 24 32 >>>28 leshort x %d # x, y coordinates of the hotspot; there is no hotspot in bitmaps, so values 0 #>>>6 uleshort >0 \b, hotspot %ux #>>>>8 uleshort x \b%u # number of color planes (must be 1), except badplanes.bmp for testing #>>>26 uleshort >1 \b, %u color planes # compression method: 0~no 1~RLE 8-bit/pixel 2~RLE 4-bit/pixel 3~Huffman 1D 6~RGBA bit field masks #>>>30 ulelong 3 \b, Huffman 1D compression >>>30 ulelong >0 \b, %u compression # image size is the size of raw bitmap; a dummy 0 can be given for BI_RGB bitmaps >>>34 ulelong >0 \b, image size %u # horizontal and vertical resolution of the image (pixel per metre, signed integer) >>>38 lelong >0 \b, resolution %d x >>>>42 lelong x %d px/m # number of colors in palette 16 256, or 0 to default to 2**n #>>>46 ulelong >0 \b, %u colors # number of important colors used, or 0 when every color is important >>>50 ulelong >0 \b, %u important colors # cbSize; often size of file >>>2 ulelong x \b, cbSize %u #>>>2 ulelong x \b, cbSize 0x%x # offBits; offset to bitmap data like 36h 76h BEh 236h 406h 436h 4E6h >>>10 ulelong x \b, bits offset %u #>>>10 ulelong x \b, bits offset 0x%x #>>>(10.l) ubequad !0 \b, bits 0x%16.16llxd >14 leshort 124 PC bitmap, Windows 98/2000 and newer format !:mime image/x-ms-bmp >>18 lelong x \b, %d x >>22 lelong x %d x >>28 leshort x %d >14 leshort 108 PC bitmap, Windows 95/NT4 and newer format !:mime image/x-ms-bmp >>18 lelong x \b, %d x >>22 lelong x %d x >>28 leshort x %d >14 leshort 128 PC bitmap, Windows NT/2000 format !:mime image/x-ms-bmp >>18 lelong x \b, %d x >>22 lelong x %d x >>28 leshort x %d # Update: Joerg Jenderek # URL: http://fileformats.archiveteam.org/wiki/OS/2_Icon # Reference: http://www.fileformat.info # /format/os2bmp/spec/902d5c253f2a43ada39c2b81034f27fd/view.htm # Note: verified by command like `deark -l -d3 OS2MEMU.ICO` 0 string IC # skip Lotus smart icon *.smi by looking for valid hotspot coordinates >6 ulelong&0xFF00FF00 =0 OS/2 icon # jump 4 bytes before end of header/file and test for accessibility #>>(2.l-4) ubelong x End of header is OK! !:mime image/x-os2-ico !:ext ico # cbSize; size of header or file in bytes like 1ah 120h 420h >>2 ulelong x \b, cbSize %u # xHotspot, yHotspot; coordinates of the hotspot for icons like 16 32 >>6 uleshort x \b, hotspot %ux >>8 uleshort x \b%u # offBits; offset in bytes to the beginning of the bit-map pel data like 20h >>10 ulelong x \b, bits offset %u #>>(10.l) ubequad x \b, bits 0x%16.16llx #0 string PI PC pointer image data #0 string CI PC color icon data 0 string CI # test also for valid dib header sizes 12 or 64 >14 ulelong <65 OS/2 # test also for valid hotspot coordinates #>>6 ulelong&0xFE00FE00 =0 OS/2 !:mime image/x-os2-ico !:ext ico >>14 ulelong 12 1.x color icon # image width and height fields are unsigned integers for OS/2 >>>18 uleshort x %u x # stored height = 2 * real height >>>20 uleshort/2 x %u # number of bits per pixel (color depth). Typical 32 24 16 8 4 but only 1 found >>>24 uleshort >1 x %u # color planes; must be 1 #>>>22 uleshort >1 \b, %u color planes >>14 ulelong 64 2.x color icon # image width and height >>>18 ulelong x %u x # stored height = 2 * real height >>>22 ulelong/2 x %u # number of bits per pixel (color depth). only 1 found >>>28 uleshort >1 x %u #>>>26 uleshort >1 \b, %u color planes # compression method: 0~no 3~Huffman 1D >>>30 ulelong 3 \b, Huffman 1D compression #>>>30 ulelong >0 \b, %u compression # xHotspot, yHotspot; coordinates of the hotspot like 0 1 16 20 32 33 63 64 >>6 uleshort x \b, hotspot %ux >>8 uleshort x \b%u # cbSize; size of header or maybe file in bytes like 1Ah 4Eh 84Eh >>2 ulelong x \b, cbSize %u #>>2 ulelong x \b, cbSize %x # offBits; offset to bitmap data (pixel array) like E4h 3Ah 66h 6Ah 33Ah 4A4h >>10 ulelong x \b, bits offset %u #>>10 ulelong x \b, bits offset 0x%x #>>(10.l) ubequad !0 \b, bits 0x%16.16llx # dib header size: 12~Ch~OS/2 1.x 64~40h~OS/2 2.x #>>14 ulelong x \b, dib header size %u #0 string CP PC color pointer image data # URL: http://fileformats.archiveteam.org/wiki/OS/2_Pointer # Reference: http://www.fileformat.info/format/os2bmp/egff.htm 0 string CP # skip CPU-Z Report by checking for valid dib header sizes 12 or 64 >14 ulelong <65 OS/2 # http://extension.nirsoft.net/PTR !:mime image/x-ibm-pointer !:ext ptr >>14 ulelong 12 1.x color pointer # image width and height fields are unsigned integers for OS/2 >>>18 uleshort x %u x # stored height = 2 * real height >>>20 uleshort/2 x %u # number of bits per pixel (color depth). Typical 32 24 16 8 4 but only 1 found >>>24 uleshort >1 x %u # color planes; must be 1 #>>>22 uleshort >1 \b, %u color planes >>14 ulelong 64 2.x color pointer # image width and height >>>18 ulelong x %u x # stored height = 2 * real height >>>22 ulelong/2 x %u # number of bits per pixel (color depth). only 1 found >>>28 uleshort >1 x %u #>>>26 uleshort >1 \b, %u color planes # compression method: 0~no 3~Huffman 1D >>>30 ulelong 3 \b, Huffman 1D compression #>>>30 ulelong >0 \b, %u compression # xHotspot, yHotspot; coordinates of the hotspot like 0 3 4 8 15 16 23 27 31 >>6 uleshort x \b, hotspot %ux >>8 uleshort x \b%u # cbSize; size of header or maybe file in bytes like 1Ah 4Eh >>2 ulelong x \b, cbSize %u #>>2 ulelong x \b, cbSize %x # offBits; offset to bitmap data (pixel array) like 6Ah A4h E4h 4A4h >>10 ulelong x \b, bits offset %u #>>10 ulelong x \b, bits offset 0x%x #>>(10.l) ubequad !0 \b, bits 0x%16.16llx # dib header size: 12~Ch~OS/2 1.x 64~40h~OS/2 2.x #>>14 ulelong x \b, dib header size %u # Conflicts with other entries [BABYL] # URL: http://fileformats.archiveteam.org/wiki/BMP#OS.2F2_Bitmap_Array # Note: container for OS/2 icon "IC", color icon "CI", color pointer "CP" or bitmap "BM" #0 string BA PC bitmap array data 0 string BA # skip old Emacs RMAIL BABYL ./mail.news by checking for low header size >2 ulelong <0x004c5942 OS/2 graphic array !:mime image/x-os2-graphics #!:apple ????BMPf # cbSize; size of header like 28h 5Ch >>2 ulelong x \b, cbSize %u #>>2 ulelong x \b, cbSize 0x%x # offNext; offset to data like 0 48h F2h 4Eh 64h C6h D2h D6h DAh E6h EAh 348h >>6 ulelong >0 \b, data offset %u #>>6 ulelong >0 \b, data offset 0x%x #>>(6.l) ubequad !0 \b, data 0x%16.16llx # dimensions of the intended device like 640 x 480 for VGA or 1024 x 768 >>10 uleshort >0 \b, display %u >>>12 uleshort >0 x %u # usType of first array element #>>14 string x \b, usType %2.2s # 1 space char after "1st" # no *.bga examples found https://www.openwith.org/file-extensions/bga/1342 >>14 string BM \b; 1st !:ext bmp/bga >>14 string CI \b; 1st !:ext ico >>14 string CP \b; 1st !:ext ico >>14 string IC \b; 1st !:ext ico # no white-black pointer found #>>14 string PT \b; 1st #!:ext >>14 indirect x # XPM icons (Greg Roelofs, newt@uchicago.edu) 0 search/1 /*\ XPM\ */ X pixmap image text !:mime image/x-xpmi # Utah Raster Toolkit RLE images (janl@ifi.uio.no) 0 leshort 0xcc52 RLE image data, >6 leshort x %d x >8 leshort x %d >2 leshort >0 \b, lower left corner: %d >4 leshort >0 \b, lower right corner: %d >10 byte&0x1 =0x1 \b, clear first >10 byte&0x2 =0x2 \b, no background >10 byte&0x4 =0x4 \b, alpha channel >10 byte&0x8 =0x8 \b, comment >11 byte >0 \b, %d color channels >12 byte >0 \b, %d bits per pixel >13 byte >0 \b, %d color map channels # image file format (Robert Potter, potter@cs.rochester.edu) 0 string Imagefile\ version- iff image data # this adds the whole header (inc. version number), informative but longish >10 string >\0 %s # Sun raster images, from Daniel Quinlan (quinlan@yggdrasil.com) 0 belong 0x59a66a95 Sun raster image data >4 belong >0 \b, %d x >8 belong >0 %d, >12 belong >0 %d-bit, #>16 belong >0 %d bytes long, >20 belong 0 old format, #>20 belong 1 standard, >20 belong 2 compressed, >20 belong 3 RGB, >20 belong 4 TIFF, >20 belong 5 IFF, >20 belong 0xffff reserved for testing, >24 belong 0 no colormap >24 belong 1 RGB colormap >24 belong 2 raw colormap #>28 belong >0 colormap is %d bytes long # SGI image file format, from Daniel Quinlan (quinlan@yggdrasil.com) # # See # http://reality.sgi.com/grafica/sgiimage.html # 0 beshort 474 SGI image data #>2 byte 0 \b, verbatim >2 byte 1 \b, RLE #>3 byte 1 \b, normal precision >3 byte 2 \b, high precision >4 beshort x \b, %d-D >6 beshort x \b, %d x >8 beshort x %d >10 beshort x \b, %d channel >10 beshort !1 \bs >80 string >0 \b, "%s" 0 string IT01 FIT image data >4 belong x \b, %d x >8 belong x %d x >12 belong x %d # 0 string IT02 FIT image data >4 belong x \b, %d x >8 belong x %d x >12 belong x %d # 2048 string PCD_IPI Kodak Photo CD image pack file >0xe02 byte&0x03 0x00 , landscape mode >0xe02 byte&0x03 0x01 , portrait mode >0xe02 byte&0x03 0x02 , landscape mode >0xe02 byte&0x03 0x03 , portrait mode 0 string PCD_OPA Kodak Photo CD overview pack file # FITS format. Jeff Uphoff # FITS is the Flexible Image Transport System, the de facto standard for # data and image transfer, storage, etc., for the astronomical community. # (FITS floating point formats are big-endian.) 0 string SIMPLE\ \ = FITS image data !:mime image/fits !:ext fits/fts >109 string 8 \b, 8-bit, character or unsigned binary integer >108 string 16 \b, 16-bit, two's complement binary integer >107 string \ 32 \b, 32-bit, two's complement binary integer >107 string -32 \b, 32-bit, floating point, single precision >107 string -64 \b, 64-bit, floating point, double precision # other images 0 string This\ is\ a\ BitMap\ file Lisp Machine bit-array-file # From SunOS 5.5.1 "/etc/magic" - appeared right before Sun raster image # stuff. # 0 beshort 0x1010 PEX Binary Archive # DICOM medical imaging data # URL: https://en.wikipedia.org/wiki/DICOM#Data_format # Note: "dcm" is the official file name extension # XnView mention also "dc3" and "acr" as file name extension 128 string DICM DICOM medical imaging data !:mime application/dicom !:ext dcm/dicom/dic # XWD - X Window Dump file. # As described in /usr/X11R6/include/X11/XWDFile.h # used by the xwd program. # Bradford Castalia, idaeim, 1/01 # updated by Adam Buchbinder, 2/09 # The following assumes version 7 of the format; the first long is the length # of the header, which is at least 25 4-byte longs, and the one at offset 8 # is a constant which is always either 1 or 2. Offset 12 is the pixmap depth, # which is a maximum of 32. 0 belong >100 >8 belong <3 >>12 belong <33 >>>4 belong 7 XWD X Window Dump image data !:mime image/x-xwindowdump >>>>100 string >\0 \b, "%s" >>>>16 belong x \b, %dx >>>>20 belong x \b%dx >>>>12 belong x \b%d # PDS - Planetary Data System # These files use Parameter Value Language in the header section. # Unfortunately, there is no certain magic, but the following # strings have been found to be most likely. 0 string NJPL1I00 PDS (JPL) image data 2 string NJPL1I PDS (JPL) image data 0 string CCSD3ZF PDS (CCSD) image data 2 string CCSD3Z PDS (CCSD) image data 0 string PDS_ PDS image data 0 string LBLSIZE= PDS (VICAR) image data # pM8x: ATARI STAD compressed bitmap format # # from Oskar Schirmer Feb 2, 2001 # p M 8 5/6 xx yy zz data... # Atari ST STAD bitmap is always 640x400, bytewise runlength compressed. # bytes either run horizontally (pM85) or vertically (pM86). yy is the # most frequent byte, xx and zz are runlength escape codes, where xx is # used for runs of yy. # 0 string pM85 Atari ST STAD bitmap image data (hor) >5 byte 0x00 (white background) >5 byte 0xFF (black background) 0 string pM86 Atari ST STAD bitmap image data (vert) >5 byte 0x00 (white background) >5 byte 0xFF (black background) # From: Alex Myczko # https://www.atarimax.com/jindroush.atari.org/afmtatr.html 0 leshort 0x0296 Atari ATR image # XXX: # This is bad magic 0x5249 == 'RI' conflicts with RIFF and other # magic. # SGI RICE image file #0 beshort 0x5249 RICE image #>2 beshort x v%d #>4 beshort x (%d x #>6 beshort x %d) #>8 beshort 0 8 bit #>8 beshort 1 10 bit #>8 beshort 2 12 bit #>8 beshort 3 13 bit #>10 beshort 0 4:2:2 #>10 beshort 1 4:2:2:4 #>10 beshort 2 4:4:4 #>10 beshort 3 4:4:4:4 #>12 beshort 1 RGB #>12 beshort 2 CCIR601 #>12 beshort 3 RP175 #>12 beshort 4 YUV # PCX image files # From: Dan Fandrich # updated by Joerg Jenderek at Feb 2013 by https://de.wikipedia.org/wiki/PCX # https://web.archive.org/web/20100206055706/http://www.qzx.com/pc-gpe/pcx.txt # GRR: original test was still too general as it catches xbase examples T5.DBT,T6.DBT with 0xa000000 # test for bytes 0x0a,version byte (0,2,3,4,5),compression byte flag(0,1), bit depth (>0) of PCX or T5.DBT,T6.DBT 0 ubelong&0xffF8fe00 0x0a000000 # for PCX bit depth > 0 >3 ubyte >0 # test for valid versions >>1 ubyte <6 >>>1 ubyte !1 PCX !:mime image/x-pcx #!:mime image/pcx >>>>1 ubyte 0 ver. 2.5 image data >>>>1 ubyte 2 ver. 2.8 image data, with palette >>>>1 ubyte 3 ver. 2.8 image data, without palette >>>>1 ubyte 4 for Windows image data >>>>1 ubyte 5 ver. 3.0 image data >>>>4 uleshort x bounding box [%d, >>>>6 uleshort x %d] - >>>>8 uleshort x [%d, >>>>10 uleshort x %d], >>>>65 ubyte >1 %d planes each of >>>>3 ubyte x %d-bit >>>>68 byte 1 colour, >>>>68 byte 2 grayscale, # this should not happen >>>>68 default x image, >>>>12 leshort >0 %d x >>>>>14 uleshort x %d dpi, >>>>2 byte 0 uncompressed >>>>2 byte 1 RLE compressed # Adobe Photoshop # From: Asbjoern Sloth Toennesen 0 string 8BPS Adobe Photoshop Image !:mime image/vnd.adobe.photoshop >4 beshort 2 (PSB) >18 belong x \b, %d x >14 belong x %d, >24 beshort 0 bitmap >24 beshort 1 grayscale >>12 beshort 2 with alpha >24 beshort 2 indexed >24 beshort 3 RGB >>12 beshort 4 \bA >24 beshort 4 CMYK >>12 beshort 5 \bA >24 beshort 7 multichannel >24 beshort 8 duotone >24 beshort 9 lab >12 beshort > 1 >>12 beshort x \b, %dx >12 beshort 1 \b, >22 beshort x %d-bit channel >12 beshort > 1 \bs # XV thumbnail indicator (ThMO) 0 string P7\ 332 XV thumbnail image data # NITF is defined by United States MIL-STD-2500A 0 string NITF National Imagery Transmission Format >25 string >\0 dated %.14s # GEM Image: Version 1, Headerlen 8 (Wolfram Kleff) # Format variations from: Bernd Nuernberger # Update: Joerg Jenderek # See http://fileformats.archiveteam.org/wiki/GEM_Raster # For variations, also see: # https://www.seasip.info/Gem/ff_img.html (Ventura) # http://www.atari-wiki.com/?title=IMG_file (XIMG, STTT) # http://www.fileformat.info/format/gemraster/spec/index.htm (XIMG, STTT) # http://sylvana.net/1stguide/1STGUIDE.ENG (TIMG) 0 beshort 0x0001 # header_size >2 beshort 0x0008 >>0 use gem_info >2 beshort 0x0009 >>0 use gem_info # no example for NOSIG >2 beshort 24 >>0 use gem_info # no example for HYPERPAINT >2 beshort 25 >>0 use gem_info 16 string XIMG\0 >0 use gem_info # no example 16 string STTT\0\x10 >0 use gem_info # no example or description 16 string TIMG\0 >0 use gem_info 0 name gem_info # version is 2 for some XIMG and 1 for all others >0 beshort <0x0003 GEM # https://www.snowstone.org.uk/riscos/mimeman/mimemap.txt !:mime image/x-gem # header_size 24 25 27 59 779 words for colored bitmaps >>2 beshort >9 >>>16 string STTT\0\x10 STTT >>>16 string TIMG\0 TIMG # HYPERPAINT or NOSIG variant >>>16 string \0\x80 >>>>2 beshort =24 NOSIG >>>>2 beshort !24 HYPERPAINT # NOSIG or XIMG variant >>>16 default x >>>>16 string !XIMG\0 NOSIG >>16 string =XIMG\0 XIMG Image data !:ext img/ximg # to avoid Warning: Current entry does not yet have a description for adding a EXTENSION type >>16 string !XIMG\0 Image data !:ext img # header_size is 9 for Ventura files and 8 for other GEM Paint files >>2 beshort 9 (Ventura) #>>2 beshort 8 (Paint) >>12 beshort x %d x >>14 beshort x %d, # 1 4 8 >>4 beshort x %d planes, # in tenths of a millimetre >>8 beshort x %d x >>10 beshort x %d pixelsize # pattern_size 1-8. 2 for GEM Paint >>6 beshort !2 \b, pattern size %d # GEM Metafile (Wolfram Kleff) 0 lelong 0x0018FFFF GEM Metafile data >4 leshort x version %d # # SMJPEG. A custom Motion JPEG format used by Loki Entertainment # Software Torbjorn Andersson . # 0 string \0\nSMJPEG SMJPEG >8 belong x %d.x data # According to the specification you could find any number of _TXT # headers here, but I can't think of any way of handling that. None of # the SMJPEG files I tried it on used this feature. Even if such a # file is encountered the output should still be reasonable. >16 string _SND \b, >>24 beshort >0 %d Hz >>26 byte 8 8-bit >>26 byte 16 16-bit >>28 string NONE uncompressed # >>28 string APCM ADPCM compressed >>27 byte 1 mono >>28 byte 2 stereo # Help! Isn't there any way to avoid writing this part twice? >>32 string _VID \b, # >>>48 string JFIF JPEG >>>40 belong >0 %d frames >>>44 beshort >0 (%d x >>>46 beshort >0 %d) >16 string _VID \b, # >>32 string JFIF JPEG >>24 belong >0 %d frames >>28 beshort >0 (%d x >>30 beshort >0 %d) 0 string Paint\ Shop\ Pro\ Image\ File Paint Shop Pro Image File # "thumbnail file" (icon) # descended from "xv", but in use by other applications as well (Wolfram Kleff) 0 string P7\ 332 XV "thumbnail file" (icon) data # taken from fkiss: ( ?) 0 string KiSS KISS/GS >4 byte 16 color >>5 byte x %d bit >>8 leshort x %d colors >>10 leshort x %d groups >4 byte 32 cell >>5 byte x %d bit >>8 leshort x %d x >>10 leshort x %d >>12 leshort x +%d >>14 leshort x +%d # Webshots (www.webshots.com), by John Harrison 0 string C\253\221g\230\0\0\0 Webshots Desktop .wbz file # Hercules DASD image files # From Jan Jaeger 0 string CKD_P370 Hercules CKD DASD image file >8 long x \b, %d heads per cylinder >12 long x \b, track size %d bytes >16 byte x \b, device type 33%2.2X 0 string CKD_C370 Hercules compressed CKD DASD image file >8 long x \b, %d heads per cylinder >12 long x \b, track size %d bytes >16 byte x \b, device type 33%2.2X 0 string CKD_S370 Hercules CKD DASD shadow file >8 long x \b, %d heads per cylinder >12 long x \b, track size %d bytes >16 byte x \b, device type 33%2.2X # Squeak images and programs - etoffi@softhome.net 0 string \146\031\0\0 Squeak image data 0 search/1 'From\040Squeak Squeak program text # partimage: file(1) magic for PartImage files (experimental, incomplete) # Author: Hans-Joachim Baader 0 string PaRtImAgE-VoLuMe PartImage >0x0020 string 0.6.1 file version %s >>0x0060 lelong >-1 volume %d #>>0x0064 8 byte identifier #>>0x007c reserved >>0x0200 string >\0 type %s >>0x1400 string >\0 device %s, >>0x1600 string >\0 original filename %s, # Some fields omitted >>0x2744 lelong 0 not compressed >>0x2744 lelong 1 gzip compressed >>0x2744 lelong 2 bzip2 compressed >>0x2744 lelong >2 compressed with unknown algorithm >0x0020 string >0.6.1 file version %s >0x0020 string <0.6.1 file version %s # DCX is multi-page PCX, using a simple header of up to 1024 # offsets for the respective PCX components. # From: Joerg Wunsch 0 lelong 987654321 DCX multi-page PCX image data # Simon Walton # Kodak Cineon format for scanned negatives # http://www.kodak.com/US/en/motion/support/dlad/ 0 lelong 0xd75f2a80 Cineon image data >200 belong >0 \b, %d x >204 belong >0 %d # Bio-Rad .PIC is an image format used by microscope control systems # and related image processing software used by biologists. # From: Vebjorn Ljosa # BOOL values are two-byte integers; use them to rule out false positives. # https://web.archive.org/web/20050317223257/www.cs.ubc.ca/spider/ladic/text/biorad.txt # Samples: https://www.loci.wisc.edu/software/sample-data 14 leshort <2 >62 leshort <2 >>54 leshort 12345 Bio-Rad .PIC Image File >>>0 leshort >0 %d x >>>2 leshort >0 %d, >>>4 leshort =1 1 image in file >>>4 leshort >1 %d images in file # From Jan "Yenya" Kasprzak # The description of *.mrw format can be found at # http://www.dalibor.cz/minolta/raw_file_format.htm 0 string \000MRM Minolta Dimage camera raw image data # Summary: DjVu image / document # Extension: .djvu # Reference: http://djvu.org/docs/DjVu3Spec.djvu # Submitted by: Stephane Loeuillet # Modified by (1): Abel Cheung 0 string AT&TFORM >12 string DJVM DjVu multiple page document !:mime image/vnd.djvu >12 string DJVU DjVu image or single page document !:mime image/vnd.djvu >12 string DJVI DjVu shared document !:mime image/vnd.djvu >12 string THUM DjVu page thumbnails !:mime image/vnd.djvu # Originally by Marc Espie # Modified by Robert Minsk # https://www.openexr.com/openexrfilelayout.pdf 0 lelong 20000630 OpenEXR image data, !:mime image/x-exr >4 lelong&0x000000ff x version %d, >4 lelong ^0x00000200 storage: scanline >4 lelong &0x00000200 storage: tiled >8 search/0x1000 compression\0 \b, compression: >>&16 byte 0 none >>&16 byte 1 rle >>&16 byte 2 zips >>&16 byte 3 zip >>&16 byte 4 piz >>&16 byte 5 pxr24 >>&16 byte 6 b44 >>&16 byte 7 b44a >>&16 byte 8 dwaa >>&16 byte 9 dwab >>&16 byte >9 unknown >8 search/0x1000 dataWindow\0 \b, dataWindow: >>&10 lelong x (%d >>&14 lelong x %d)- >>&18 lelong x \b(%d >>&22 lelong x %d) >8 search/0x1000 displayWindow\0 \b, displayWindow: >>&10 lelong x (%d >>&14 lelong x %d)- >>&18 lelong x \b(%d >>&22 lelong x %d) >8 search/0x1000 lineOrder\0 \b, lineOrder: >>&14 byte 0 increasing y >>&14 byte 1 decreasing y >>&14 byte 2 random y >>&14 byte >2 unknown # SMPTE Digital Picture Exchange Format, SMPTE DPX # # ANSI/SMPTE 268M-1994, SMPTE Standard for File Format for Digital # Moving-Picture Exchange (DPX), v1.0, 18 February 1994 # Robert Minsk # Modified by Harry Mallon 0 string SDPX DPX image data, big-endian, !:mime image/x-dpx >0 use dpx_info 0 string XPDS DPX image data, little-endian, !:mime image/x-dpx >0 use \^dpx_info 0 name dpx_info >768 beshort <4 >>772 belong x %dx >>776 belong x \b%d, >768 beshort >3 >>776 belong x %dx >>772 belong x \b%d, >768 beshort 0 left to right/top to bottom >768 beshort 1 right to left/top to bottom >768 beshort 2 left to right/bottom to top >768 beshort 3 right to left/bottom to top >768 beshort 4 top to bottom/left to right >768 beshort 5 top to bottom/right to left >768 beshort 6 bottom to top/left to right >768 beshort 7 bottom to top/right to left # From: Tom Hilinski # https://www.unidata.ucar.edu/packages/netcdf/ 0 string CDF\001 NetCDF Data Format data # 64-bit offset netcdf Classic https://www.unidata.ucar.edu/software/netcdf/docs/file_format_specifications 0 string CDF\002 NetCDF Data Format data (64-bit offset) #----------------------------------------------------------------------- # Hierarchical Data Format, used to facilitate scientific data exchange # specifications at http://hdf.ncsa.uiuc.edu/ 0 belong 0x0e031301 Hierarchical Data Format (version 4) data !:mime application/x-hdf 0 string \211HDF\r\n\032\n Hierarchical Data Format (version 5) data !:mime application/x-hdf 512 string \211HDF\r\n\032\n Hierarchical Data Format (version 5) with 512 bytes user block !:mime application/x-hdf 1024 string \211HDF\r\n\032\n Hierarchical Data Format (version 5) with 1k user block !:mime application/x-hdf 2048 string \211HDF\r\n\032\n Hierarchical Data Format (version 5) with 2k user block !:mime application/x-hdf 4096 string \211HDF\r\n\032\n Hierarchical Data Format (version 5) with 4k user block !:mime application/x-hdf # From: Tobias Burnus # Xara (for a while: Corel Xara) is a graphic package, see # http://www.xara.com/ for Windows and as GPL application for Linux 0 string XARA\243\243 Xara graphics file # https://www.cartesianinc.com/Tech/ 0 string CPC\262 Cartesian Perceptual Compression image !:mime image/x-cpi # From Albert Cahalan # puredigital used it for the CVS disposable camcorder #8 lelong 4 ZBM bitmap image data #>4 leshort x %u x #>6 leshort x %u # From Albert Cahalan # uncompressed 5:6:5 HighColor image for OLPC XO firmware icons 0 string C565 OLPC firmware icon image data >4 leshort x %u x >6 leshort x %u # Applied Images - Image files from Cytovision # Gustavo Junior Alves 0 string \xce\xda\xde\xfa Cytovision Metaphases file 0 string \xed\xad\xef\xac Cytovision Karyotype file 0 string \x0b\x00\x03\x00 Cytovision FISH Probe file 0 string \xed\xfe\xda\xbe Cytovision FLEX file 0 string \xed\xab\xed\xfe Cytovision FLEX file 0 string \xad\xfd\xea\xad Cytovision RATS file # Wavelet Scalar Quantization format used in gray-scale fingerprint images # From Tano M Fotang 0 string \xff\xa0\xff\xa8\x00 Wavelet Scalar Quantization image data # Type: PCO B16 image files # URL: http://www.pco.de/fileadmin/user_upload/db/download/MA_CWDCOPIE_0412b.pdf # From: Florian Philipp # Extension: .b16 # Description: Pixel image format produced by PCO Camware, typically used # together with PCO cameras. # Note: Different versions exist for e.g. 8 bit and 16 bit images. # Documentation is incomplete. 0 string/b PCO- PCO B16 image data >12 lelong x \b, %dx >16 lelong x \b%d >20 lelong 0 \b, short header >20 lelong -1 \b, extended header >>24 lelong 0 \b, grayscale >>>36 lelong 0 linear LUT >>>36 lelong 1 logarithmic LUT >>>28 lelong x [%d >>>32 lelong x \b,%d] >>24 lelong 1 \b, color >>>64 lelong 0 linear LUT >>>64 lelong 1 logarithmic LUT >>>40 lelong x r[%d >>>44 lelong x \b,%d] >>>48 lelong x g[%d >>>52 lelong x \b,%d] >>>56 lelong x b[%d >>>60 lelong x \b,%d] # Polar Monitor Bitmap (.pmb) used as logo for Polar Electro watches # From: Markus Heidelberg 0 string/t [BitmapInfo2] Polar Monitor Bitmap text !:mime image/x-polar-monitor-bitmap # From: Rick Richardson # updated by: Joerg Jenderek # URL: http://techmods.net/nuvi/ 0 string GARMIN\ BITMAP\ 01 Garmin Bitmap file # extension is also used for # Sony SRF raw image (image/x-sony-srf) # SRF map # Terragen Surface Map (https://www.planetside.co.uk/terragen) # FileLocator Pro search criteria file (https://www.mythicsoft.com/filelocatorpro) !:ext srf #!:mime image/x-garmin-srf # version 1.00,2.00,2.10,2.40,2.50 >0x2f string >0 \b, version %4.4s # width (2880,2881,3240) >0x55 uleshort >0 \b, %dx # height (80,90) >>0x53 uleshort x \b%d # Type: Ulead Photo Explorer5 (.pe5) # URL: http://www.jisyo.com/cgibin/view.cgi?EXT=pe5 (Japanese) # From: Simon Horman 0 string IIO2H Ulead Photo Explorer5 # Type: X11 cursor # URL: http://webcvs.freedesktop.org/mime/shared-mime-info/freedesktop.org.xml.in?view=markup # From: Mathias Brodala 0 string Xcur X11 cursor # Type: Olympus ORF raw images. # URL: https://libopenraw.freedesktop.org/wiki/Olympus_ORF # From: Adam Buchbinder 0 string MMOR Olympus ORF raw image data, big-endian !:mime image/x-olympus-orf 0 string IIRO Olympus ORF raw image data, little-endian !:mime image/x-olympus-orf 0 string IIRS Olympus ORF raw image data, little-endian !:mime image/x-olympus-orf # Type: files used in modern AVCHD camcoders to store clip information # Extension: .cpi # From: Alexander Danilov 0 string HDMV0100 AVCHD Clip Information # From: Adam Buchbinder # URL: http://local.wasp.uwa.edu.au/~pbourke/dataformats/pic/ # Radiance HDR; usually has .pic or .hdr extension. 0 string #?RADIANCE\n Radiance HDR image data #!mime image/vnd.radiance # From: Adam Buchbinder # URL: https://www.mpi-inf.mpg.de/resources/pfstools/pfs_format_spec.pdf # Used by the pfstools packages. The regex matches for the image size could # probably use some work. The MIME type is made up; if there's one in # actual common use, it should replace the one below. 0 string PFS1\x0a PFS HDR image data #!mime image/x-pfs >1 regex [0-9]*\ \b, %s >>1 regex \ [0-9]{4} \bx%s # Type: Foveon X3F # URL: https://www.photofo.com/downloads/x3f-raw-format.pdf # From: Adam Buchbinder # Note that the MIME type isn't defined anywhere that I can find; if # there's a canonical type for this format, it should replace this one. 0 string FOVb Foveon X3F raw image data !:mime image/x-x3f >6 leshort x \b, version %d. >4 leshort x \b%d >28 lelong x \b, %dx >32 lelong x \b%d # Paint.NET file # From Adam Buchbinder 0 string PDN3 Paint.NET image data !:mime image/x-paintnet # Not really an image. # From: "Tano M. Fotang" 0 string \x46\x4d\x52\x00 ISO/IEC 19794-2 Format Minutiae Record (FMR) # doc: https://www.shikino.co.jp/eng/products/images/FLOWER.jpg.zip # example: https://www.shikino.co.jp/eng/products/images/FLOWER.wdp.zip 90 bequad 0x574D50484F544F00 JPEG-XR Image >98 byte&0x08 =0x08 \b, hard tiling >99 byte&0x80 =0x80 \b, tiling present >99 byte&0x40 =0x40 \b, codestream present >99 byte&0x38 x \b, spatial xform= >99 byte&0x38 0x00 \bTL >99 byte&0x38 0x08 \bBL >99 byte&0x38 0x10 \bTR >99 byte&0x38 0x18 \bBR >99 byte&0x38 0x20 \bBT >99 byte&0x38 0x28 \bRB >99 byte&0x38 0x30 \bLT >99 byte&0x38 0x38 \bLB >100 byte&0x80 =0x80 \b, short header >>102 beshort+1 x \b, %d >>104 beshort+1 x \bx%d >100 byte&0x80 =0x00 \b, long header >>102 belong+1 x \b, %x >>106 belong+1 x \bx%x >101 beshort&0xf x \b, bitdepth= >>101 beshort&0xf 0x0 \b1-WHITE=1 >>101 beshort&0xf 0x1 \b8 >>101 beshort&0xf 0x2 \b16 >>101 beshort&0xf 0x3 \b16-SIGNED >>101 beshort&0xf 0x4 \b16-FLOAT >>101 beshort&0xf 0x5 \b(reserved 5) >>101 beshort&0xf 0x6 \b32-SIGNED >>101 beshort&0xf 0x7 \b32-FLOAT >>101 beshort&0xf 0x8 \b5 >>101 beshort&0xf 0x9 \b10 >>101 beshort&0xf 0xa \b5-6-5 >>101 beshort&0xf 0xb \b(reserved %d) >>101 beshort&0xf 0xc \b(reserved %d) >>101 beshort&0xf 0xd \b(reserved %d) >>101 beshort&0xf 0xe \b(reserved %d) >>101 beshort&0xf 0xf \b1-BLACK=1 >101 beshort&0xf0 x \b, colorfmt= >>101 beshort&0xf0 0x00 \bYONLY >>101 beshort&0xf0 0x10 \bYUV240 >>101 beshort&0xf0 0x20 \bYWV422 >>101 beshort&0xf0 0x30 \bYWV444 >>101 beshort&0xf0 0x40 \bCMYK >>101 beshort&0xf0 0x50 \bCMYKDIRECT >>101 beshort&0xf0 0x60 \bNCOMPONENT >>101 beshort&0xf0 0x70 \bRGB >>101 beshort&0xf0 0x80 \bRGBE >>101 beshort&0xf0 >0x80 \b(reserved 0x%x) # From: Johan van der Knijff # # BPG (Better Portable Graphics) format # https://bellard.org/bpg/ # http://fileformats.archiveteam.org/wiki/BPG # 0 string \x42\x50\x47\xFB BPG (Better Portable Graphics) !:mime image/bpg # From: Joerg Jenderek # URL: https://en.wikipedia.org/wiki/Apple_Icon_Image_format 0 string icns Mac OS X icon !:mime image/x-icns !:apple ????icns !:ext icns >4 ubelong >0 # file size >>4 ubelong x \b, %d bytes # icon type >>8 string x \b, "%4.4s" type # TIM images 0 lelong 0x00000010 TIM image, >4 lelong 0x8 4-Bit, >4 lelong 0x9 8-Bit, >4 lelong 0x2 15-Bit, >4 lelong 0x3 24-Bit, >4 lelong &8 >>(8.l+12) leshort x Pixel at (%d, >>(8.l+14) leshort x \b%d) >>(8.l+16) leshort x Size=%dx >>(8.l+18) leshort x \b%d, >>4 lelong 0x8 16 CLUT Entries at >>4 lelong 0x9 256 CLUT Entries at >>12 leshort x (%d, >>14 leshort x \b%d) >4 lelong ^8 >>12 leshort x Pixel at (%d, >>14 leshort x \b%d) >>16 leshort x Size=%dx >>18 leshort x \b%d # MDEC streams 0 lelong 0x80010160 MDEC video stream, >16 leshort x %dx >18 leshort x \b%d #>8 lelong x %d frames #>4 leshort x secCount=%d; #>6 leshort x nSectors=%d; #>12 lelong x frameSize=%d; # BS encoded bitstreams 2 leshort 0x3800 BS image, >6 leshort x Version %d, >4 leshort x Quantization %d, >0 leshort x (Decompresses to %d words) # Type: farbfeld image. # Url: http://tools.suckless.org/farbfeld/ # From: Ian D. Scott # 0 string farbfeld farbfeld image data, >8 ubelong x %dx >12 ubelong x \b%d # Type: Microsoft DirectDraw Surface (common data) # URL: https://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directx/graphics/reference/DDSFileReference/ddsfileformat.asp # From: Morten Hustveit # Updated by: David Korth 0 name ms-directdraw-surface >0x10 ulelong x %u x >0x0C ulelong x %u # Color depth. >0x58 ulelong >0 \b, %u-bit color # Determine the pixel format. >0x50 ulelong&0x4 4 # FIXME: Handle DX10 and XBOX formats. >>0x54 string x \b, compressed using %.4s >0x50 ulelong&0x2 0x2 \b, alpha only >0x50 ulelong&0x200 0x200 \b, YUV >0x50 ulelong&0x20000 0x20000 \b, luminance # RGB pixel format >0x50 ulelong&0x40 0x40 # Determine the RGB format using the color masks. # ulequad order: 0xGGGGGGGGRRRRRRRR, 0xAAAAAAAABBBBBBBB >>0x58 ulelong 16 # NOTE: 15-bit color formats usually have 16-bit listed as the color depth. >>>0x5C ulequad 0x000003E000007C00 >>>>0x64 ulequad 0x000000000000001F \b, RGB555 >>>0x5C ulequad 0x000003E000001F00 >>>>0x64 ulequad 0x000000000000007C \b, BGR555 >>>0x5C ulequad 0x000007E00000F800 >>>>0x64 ulequad 0x000000000000001F \b, RGB565 >>>0x5C ulequad 0x000007E000001F00 >>>>0x64 ulequad 0x00000000000000F8 \b, BGR565 >>>0x5C ulequad 0x000000F000000F00 >>>>0x64 ulequad 0x0000F0000000000F \b, ARGB4444 >>>0x5C ulequad 0x000000F00000000F >>>>0x64 ulequad 0x0000F00000000F00 \b, ABGR4444 >>>0x5C ulequad 0x00000F000000F000 >>>>0x64 ulequad 0x0000000F000000F0 \b, RGBA4444 >>>0x5C ulequad 0x00000F00000000F0 >>>>0x64 ulequad 0x0000000F0000F000 \b, BGRA4444 >>>0x5C ulequad 0x000000F000000F00 >>>>0x64 ulequad 0x000000000000000F \b, xRGB4444 >>>0x5C ulequad 0x000000F00000000F >>>>0x64 ulequad 0x0000000000000F00 \b, xBGR4444 >>>0x5C ulequad 0x00000F000000F000 >>>>0x64 ulequad 0x00000000000000F0 \b, RGBx4444 >>>0x5C ulequad 0x00000F00000000F0 >>>>0x64 ulequad 0x000000000000F000 \b, BGRx4444 >>>0x5C ulequad 0x000003E000007C00 >>>>0x64 ulequad 0x000080000000001F \b, ARGB1555 >>>0x5C ulequad 0x000003E000001F00 >>>>0x64 ulequad 0x000080000000007C \b, ABGR1555 >>>0x5C ulequad 0x000007C00000F800 >>>>0x64 ulequad 0x000000010000003E \b, RGBA5551 >>>0x5C ulequad 0x000007C00000003E >>>>0x64 ulequad 0x000000010000F800 \b, BGRA5551 >>88 ulelong 24 >>>0x5C ulequad 0x0000FF0000FF0000 >>>>0x64 ulequad 0x00000000000000FF \b, RGB888 >>>0x5C ulequad 0x0000FF00000000FF >>>>0x64 ulequad 0x0000000000FF0000 \b, BGR888 >>88 ulelong 32 >>>0x5C ulequad 0x0000FF0000FF0000 >>>>0x64 ulequad 0xFF000000000000FF \b, ARGB8888 >>>0x5C ulequad 0x0000FF00000000FF >>>>0x64 ulequad 0xFF00000000FF0000 \b, ABGR8888 >>>0x5C ulequad 0x00FF0000FF000000 >>>>0x64 ulequad 0x000000FF0000FF00 \b, RGBA8888 >>>0x5C ulequad 0x00FF00000000FF00 >>>>0x64 ulequad 0x000000FFFF000000 \b, BGBA8888 >>>0x5C ulequad 0x0000FF0000FF0000 >>>>0x64 ulequad 0x00000000000000FF \b, xRGB8888 >>>0x5C ulequad 0x0000FF00000000FF >>>>0x64 ulequad 0x0000000000FF0000 \b, xBGR8888 >>>0x5C ulequad 0x00FF0000FF000000 >>>>0x64 ulequad 0x000000000000FF00 \b, RGBx8888 >>>0x5C ulequad 0x00FF00000000FF00 >>>>0x64 ulequad 0x00000000FF000000 \b, BGBx8888 # Less common 32-bit color formats. >>>0x5C ulequad 0xFFFF00000000FFFF >>>>0x64 ulequad 0x0000000000000000 \b, G16R16 >>>0x5C ulequad 0x0000FFFFFFFF0000 >>>>0x64 ulequad 0x0000000000000000 \b, R16G16 >>>0x5C ulequad 0x000FFC003FF00000 >>>>0x64 ulequad 0xC0000000000003FF \b, A2R10G10B10 >>>0x5C ulequad 0x000FFC00000003FF >>>>0x64 ulequad 0xC00000003FF00000 \b, A2B10G10R10 # Type: Microsoft DirectDraw Surface # URL: https://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directx/graphics/reference/DDSFileReference/ddsfileformat.asp # From: Morten Hustveit # Updated by: David Korth 0 string/b DDS\040\174\000\000\000 Microsoft DirectDraw Surface (DDS): >0 use ms-directdraw-surface # Type: Sega PVR image. # From: David Korth # References: # - https://fabiensanglard.net/Mykaruga/tools/segaPVRFormat.txt # - https://github.com/yazgoo/pvrx2png # - https://github.com/nickworonekin/puyotools # Sega PVR header. 0 name sega-pvr-image-header >0x0C leshort x %u x >0x0E leshort x %u # Image format. >0x08 byte 0 \b, ARGB1555 >0x08 byte 1 \b, RGB565 >0x08 byte 2 \b, ARGB4444 >0x08 byte 3 \b, YUV442 >0x08 byte 4 \b, Bump >0x08 byte 5 \b, 4bpp >0x08 byte 6 \b, 8bpp # Image data type. >0x09 byte 0x01 \b, square twiddled >0x09 byte 0x02 \b, square twiddled & mipmap >0x09 byte 0x03 \b, VQ >0x09 byte 0x04 \b, VQ & mipmap >0x09 byte 0x05 \b, 8-bit CLUT twiddled >0x09 byte 0x06 \b, 4-bit CLUT twiddled >0x09 byte 0x07 \b, 8-bit direct twiddled >0x09 byte 0x08 \b, 4-bit direct twiddled >0x09 byte 0x09 \b, rectangle >0x09 byte 0x0B \b, rectangular stride >0x09 byte 0x0D \b, rectangular twiddled >0x09 byte 0x10 \b, small VQ >0x09 byte 0x11 \b, small VQ & mipmap >0x09 byte 0x12 \b, square twiddled & mipmap # Sega PVR image. 0 string PVRT >0x10 string DDS\040\174\000\000\000 Sega PVR (Xbox) image: >>0x20 use ms-directdraw-surface >0x10 belong !0x44445320 Sega PVR image: >>0 use sega-pvr-image-header # Sega PVR image with GBIX. 0 string GBIX >0x10 string PVRT >>0x10 string DDS\040\174\000\000\000 Sega PVR (Xbox) image: >>>0x20 use ms-directdraw-surface >>0x10 belong !0x44445320 Sega PVR image: >>>0x10 use sega-pvr-image-header >>0x08 lelong x \b, global index = %u # Sega GVR header. 0 name sega-gvr-image-header >0x0C beshort x %u x >0x0E beshort x %u # Image data format. >0x0B byte 0 \b, I4 >0x0B byte 1 \b, I8 >0x0B byte 2 \b, IA4 >0x0B byte 3 \b, IA8 >0x0B byte 4 \b, RGB565 >0x0B byte 5 \b, RGB5A3 >0x0B byte 6 \b, ARGB8888 >0x0B byte 8 \b, CI4 >0x0B byte 9 \b, CI8 >0x0B byte 14 \b, DXT1 # Sega GVR image. 0 string GVRT Sega GVR image: >0x10 use sega-gvr-image-header # Sega GVR image with GBIX. 0 string GBIX >0x10 string GVRT Sega GVR image: >>0x10 use sega-gvr-image-header >>0x08 belong x \b, global index = %u # Sega GVR image with GCIX. (Wii) 0 string GCIX >0x10 string GVRT Sega GVR image: >>0x10 use sega-gvr-image-header >>0x08 belong x \b, global index = %u # Light Field Picture # Documentation: http://optics.miloush.net/lytro/TheFileFormat.aspx # Typical file extensions: .lfp .lfr .lfx 0 belong 0x894C4650 >4 belong 0x0D0A1A0A >12 belong 0x00000000 Lytro Light Field Picture >8 belong x \b, version %d # Type: Vision Research Phantom CINE Format # URL: https://www.phantomhighspeed.com/ # URL2: http://phantomhighspeed.force.com/vriknowledge/servlet/fileField?id=0BEU0000000Cfyk # From: Harry Mallon # # This has a short "CI" code but the 44 is the size of the struct which is # stable 0 string CI >2 leshort 44 Vision Research CINE Video, >>4 leshort 0 Grayscale, >>4 leshort 1 JPEG Compressed, >>4 leshort 2 RAW, >>6 leshort x version %d, >>20 lelong x %d frames, >>48 lelong x %dx >>52 lelong x \b%d # Type: ARRI Raw Image # Info: SMPTE RDD30:2014 # From: Harry Mallon 0 string ARRI ARRI ARI image data, >4 lelong 0x78563412 little-endian, >4 lelong 0x12345678 big-endian, >12 lelong x version %d, >20 lelong x %dx >24 lelong x \b%d # Type: Khronos KTX texture. # From: David Korth # Reference: https://www.khronos.org/opengles/sdk/tools/KTX/file_format_spec/ # glEnum decoding. # NOTE: Only the most common formats are listed here. 0 name khronos-ktx-glEnum >0 lelong 0x1907 \b, RGB >0 lelong 0x1908 \b, RGBA >0 lelong 0x1909 \b, LUMINANCE >0 lelong 0x190A \b, LUMINANCE_ALPHA >0 lelong 0x80E1 \b, BGR >0 lelong 0x80E2 \b, BGRA >0 lelong 0x83A0 \b, RGB_S3TC >0 lelong 0x83A1 \b, RGB4_S3TC >0 lelong 0x83A2 \b, RGBA_S3TC >0 lelong 0x83A3 \b, RGBA4_S3TC >0 lelong 0x83A4 \b, RGBA_DXT5_S3TC >0 lelong 0x83A5 \b, RGBA4_DXT5_S3TC >0 lelong 0x83F0 \b, COMPRESSED_RGB_S3TC_DXT1_EXT >0 lelong 0x83F1 \b, COMPRESSED_RGBA_S3TC_DXT1_EXT >0 lelong 0x83F2 \b, COMPRESSED_RGBA_S3TC_DXT3_EXT >0 lelong 0x83F3 \b, COMPRESSED_RGBA_S3TC_DXT5_EXT >0 lelong 0x8D64 \b, ETC1_RGB8_OES >0 lelong 0x9270 \b, COMPRESSED_R11_EAC >0 lelong 0x9271 \b, COMPRESSED_SIGNED_R11_EAC >0 lelong 0x9272 \b, COMPRESSED_RG11_EAC >0 lelong 0x9273 \b, COMPRESSED_SIGNED_RG11_EAC >0 lelong 0x9274 \b, COMPRESSED_RGB8_ETC2 >0 lelong 0x9275 \b, COMPRESSED_SRGB8_ETC2 >0 lelong 0x9276 \b, COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 >0 lelong 0x9277 \b, COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 >0 lelong 0x9278 \b, COMPRESSED_RGBA2_ETC2_EAC >0 lelong 0x9279 \b, COMPRESSED_SRGB8_ALPHA8_ETC2_EAC >0 lelong 0x93B0 \b, COMPRESSED_RGBA_ASTC_4x4_KHR >0 lelong 0x93B1 \b, COMPRESSED_RGBA_ASTC_5x4_KHR >0 lelong 0x93B2 \b, COMPRESSED_RGBA_ASTC_5x5_KHR >0 lelong 0x93B3 \b, COMPRESSED_RGBA_ASTC_6x5_KHR >0 lelong 0x93B4 \b, COMPRESSED_RGBA_ASTC_6x6_KHR >0 lelong 0x93B5 \b, COMPRESSED_RGBA_ASTC_8x5_KHR >0 lelong 0x93B6 \b, COMPRESSED_RGBA_ASTC_8x6_KHR >0 lelong 0x93B7 \b, COMPRESSED_RGBA_ASTC_8x8_KHR >0 lelong 0x93B8 \b, COMPRESSED_RGBA_ASTC_10x5_KHR >0 lelong 0x93B9 \b, COMPRESSED_RGBA_ASTC_10x6_KHR >0 lelong 0x93BA \b, COMPRESSED_RGBA_ASTC_10x8_KHR >0 lelong 0x93BB \b, COMPRESSED_RGBA_ASTC_10x10_KHR >0 lelong 0x93BC \b, COMPRESSED_RGBA_ASTC_12x10_KHR >0 lelong 0x93BD \b, COMPRESSED_RGBA_ASTC_12x12_KHR >0 lelong 0x93D0 \b, COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR >0 lelong 0x93D1 \b, COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR >0 lelong 0x93D2 \b, COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR >0 lelong 0x93D3 \b, COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR >0 lelong 0x93D4 \b, COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR >0 lelong 0x93D5 \b, COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR >0 lelong 0x93D6 \b, COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR >0 lelong 0x93D7 \b, COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR >0 lelong 0x93D8 \b, COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR >0 lelong 0x93D9 \b, COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR >0 lelong 0x93DA \b, COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR >0 lelong 0x93DB \b, COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR >0 lelong 0x93DC \b, COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR >0 lelong 0x93DD \b, COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR # Endian-specific KTX header. # TODO: glType (all textures I've seen so far are GL_UNSIGNED_BYTE) 0 name khronos-ktx-endian-header >20 lelong x \b, %u >24 lelong >1 x %u >28 lelong >1 x %u >8 lelong >0 >>8 use khronos-ktx-glEnum >8 lelong 0 >>12 use khronos-ktx-glEnum # Main KTX header. # Determine endianness, then check the rest of the header. 0 string \xABKTX\ 11\xBB\r\n\x1A\n Khronos KTX texture >12 lelong 0x04030201 (little-endian) >>16 use khronos-ktx-endian-header >12 belong 0x04030201 (big-endian) >>16 use \^khronos-ktx-endian-header # Type: Khronos KTX2 texture. # From: David Korth # Based on draft19. # Reference: http://github.khronos.org/KTX-Specification/ # Supercompression enum. 0 name khronos-ktx2-supercompression >0 lelong 1 Basis Universal >0 lelong 2 Zstandard # Vulkan format identifier. # NOTE: Formats prohibited from KTX2 are commented out. 0 name khronos-ktx2-vkFormat >0 lelong 0 UNDEFINED >0 lelong 1 R4G4_UNORM_PACK8 >0 lelong 2 R4G4B4A4_UNORM_PACK16 >0 lelong 3 B4G4R4A4_UNORM_PACK16 >0 lelong 4 R5G6B5_UNORM_PACK16 >0 lelong 5 B5G6R5_UNORM_PACK16 >0 lelong 6 R5G5B5A1_UNORM_PACK16 >0 lelong 7 B5G5R5A1_UNORM_PACK16 >0 lelong 8 A1R5G5B5_UNORM_PACK16 >0 lelong 9 R8_UNORM >0 lelong 10 R8_SNORM #>0 lelong 11 R8_USCALED #>0 lelong 12 R8_SSCALED >0 lelong 13 R8_UINT >0 lelong 14 R8_SINT >0 lelong 15 R8_SRGB >0 lelong 16 R8G8_UNORM >0 lelong 17 R8G8_SNORM #>0 lelong 18 R8G8_USCALED #>0 lelong 19 R8G8_SSCALED >0 lelong 20 R8G8_UINT >0 lelong 21 R8G8_SINT >0 lelong 22 R8G8_SRGB >0 lelong 23 R8G8B8_UNORM >0 lelong 24 R8G8B8_SNORM #>0 lelong 25 R8G8B8_USCALED #>0 lelong 26 R8G8B8_SSCALED >0 lelong 27 R8G8B8_UINT >0 lelong 28 R8G8B8_SINT >0 lelong 29 R8G8B8_SRGB >0 lelong 30 B8G8R8_UNORM >0 lelong 31 B8G8R8_SNORM #>0 lelong 32 B8G8R8_USCALED #>0 lelong 33 B8G8R8_SSCALED >0 lelong 34 B8G8R8_UINT >0 lelong 35 B8G8R8_SINT >0 lelong 36 B8G8R8_SRGB >0 lelong 37 R8G8B8A8_UNORM >0 lelong 38 R8G8B8A8_SNORM #>0 lelong 39 R8G8B8A8_USCALED #>0 lelong 40 R8G8B8A8_SSCALED >0 lelong 41 R8G8B8A8_UINT >0 lelong 42 R8G8B8A8_SINT >0 lelong 43 R8G8B8A8_SRGB >0 lelong 44 B8G8R8A8_UNORM >0 lelong 45 B8G8R8A8_SNORM #>0 lelong 46 B8G8R8A8_USCALED #>0 lelong 47 B8G8R8A8_SSCALED >0 lelong 48 B8G8R8A8_UINT >0 lelong 49 B8G8R8A8_SINT >0 lelong 50 B8G8R8A8_SRGB #>0 lelong 51 A8B8G8R8_UNORM_PACK32 #>0 lelong 52 A8B8G8R8_SNORM_PACK32 #>0 lelong 53 A8B8G8R8_USCALED_PACK32 #>0 lelong 54 A8B8G8R8_SSCALED_PACK32 #>0 lelong 55 A8B8G8R8_UINT_PACK32 #>0 lelong 56 A8B8G8R8_SINT_PACK32 #>0 lelong 57 A8B8G8R8_SRGB_PACK32 >0 lelong 58 A2R10G10B10_UNORM_PACK32 >0 lelong 59 A2R10G10B10_SNORM_PACK32 #>0 lelong 60 A2R10G10B10_USCALED_PACK32 #>0 lelong 61 A2R10G10B10_SSCALED_PACK32 >0 lelong 62 A2R10G10B10_UINT_PACK32 >0 lelong 63 A2R10G10B10_SINT_PACK32 >0 lelong 64 A2B10G10R10_UNORM_PACK32 >0 lelong 65 A2B10G10R10_SNORM_PACK32 #>0 lelong 66 A2B10G10R10_USCALED_PACK32 #>0 lelong 67 A2B10G10R10_SSCALED_PACK32 >0 lelong 68 A2B10G10R10_UINT_PACK32 >0 lelong 69 A2B10G10R10_SINT_PACK32 >0 lelong 70 R16_UNORM >0 lelong 71 R16_SNORM #>0 lelong 72 R16_USCALED #>0 lelong 73 R16_SSCALED >0 lelong 74 R16_UINT >0 lelong 75 R16_SINT >0 lelong 76 R16_SFLOAT >0 lelong 77 R16G16_UNORM >0 lelong 78 R16G16_SNORM #>0 lelong 79 R16G16_USCALED #>0 lelong 80 R16G16_SSCALED >0 lelong 81 R16G16_UINT >0 lelong 82 R16G16_SINT >0 lelong 83 R16G16_SFLOAT >0 lelong 84 R16G16B16_UNORM >0 lelong 85 R16G16B16_SNORM #>0 lelong 86 R16G16B16_USCALED #>0 lelong 87 R16G16B16_SSCALED >0 lelong 88 R16G16B16_UINT >0 lelong 89 R16G16B16_SINT >0 lelong 90 R16G16B16_SFLOAT >0 lelong 91 R16G16B16A16_UNORM >0 lelong 92 R16G16B16A16_SNORM #>0 lelong 93 R16G16B16A16_USCALED #>0 lelong 94 R16G16B16A16_SSCALED >0 lelong 95 R16G16B16A16_UINT >0 lelong 96 R16G16B16A16_SINT >0 lelong 97 R16G16B16A16_SFLOAT >0 lelong 98 R32_UINT >0 lelong 99 R32_SINT >0 lelong 100 R32_SFLOAT >0 lelong 101 R32G32_UINT >0 lelong 102 R32G32_SINT >0 lelong 103 R32G32_SFLOAT >0 lelong 104 R32G32B32_UINT >0 lelong 105 R32G32B32_SINT >0 lelong 106 R32G32B32_SFLOAT >0 lelong 107 R32G32B32A32_UINT >0 lelong 108 R32G32B32A32_SINT >0 lelong 109 R32G32B32A32_SFLOAT >0 lelong 110 R64_UINT >0 lelong 111 R64_SINT >0 lelong 112 R64_SFLOAT >0 lelong 113 R64G64_UINT >0 lelong 114 R64G64_SINT >0 lelong 115 R64G64_SFLOAT >0 lelong 116 R64G64B64_UINT >0 lelong 117 R64G64B64_SINT >0 lelong 118 R64G64B64_SFLOAT >0 lelong 119 R64G64B64A64_UINT >0 lelong 120 R64G64B64A64_SINT >0 lelong 121 R64G64B64A64_SFLOAT >0 lelong 122 B10G11R11_UFLOAT_PACK32 >0 lelong 123 E5B9G9R9_UFLOAT_PACK32 >0 lelong 124 D16_UNORM >0 lelong 125 X8_D24_UNORM_PACK32 >0 lelong 126 D32_SFLOAT >0 lelong 127 S8_UINT >0 lelong 128 D16_UNORM_S8_UINT >0 lelong 129 D24_UNORM_S8_UINT >0 lelong 130 D32_SFLOAT_S8_UINT >0 lelong 131 BC1_RGB_UNORM_BLOCK >0 lelong 132 BC1_RGB_SRGB_BLOCK >0 lelong 133 BC1_RGBA_UNORM_BLOCK >0 lelong 134 BC1_RGBA_SRGB_BLOCK >0 lelong 135 BC2_UNORM_BLOCK >0 lelong 136 BC2_SRGB_BLOCK >0 lelong 137 BC3_UNORM_BLOCK >0 lelong 138 BC3_SRGB_BLOCK >0 lelong 139 BC4_UNORM_BLOCK >0 lelong 140 BC4_SNORM_BLOCK >0 lelong 141 BC5_UNORM_BLOCK >0 lelong 142 BC5_SNORM_BLOCK >0 lelong 143 BC6H_UFLOAT_BLOCK >0 lelong 144 BC6H_SFLOAT_BLOCK >0 lelong 145 BC7_UNORM_BLOCK >0 lelong 146 BC7_SRGB_BLOCK >0 lelong 147 ETC2_R8G8B8_UNORM_BLOCK >0 lelong 148 ETC2_R8G8B8_SRGB_BLOCK >0 lelong 149 ETC2_R8G8B8A1_UNORM_BLOCK >0 lelong 150 ETC2_R8G8B8A1_SRGB_BLOCK >0 lelong 151 ETC2_R8G8B8A8_UNORM_BLOCK >0 lelong 152 ETC2_R8G8B8A8_SRGB_BLOCK >0 lelong 153 EAC_R11_UNORM_BLOCK >0 lelong 154 EAC_R11_SNORM_BLOCK >0 lelong 155 EAC_R11G11_UNORM_BLOCK >0 lelong 156 EAC_R11G11_SNORM_BLOCK >0 lelong 157 ASTC_4x4_UNORM_BLOCK >0 lelong 158 ASTC_4x4_SRGB_BLOCK >0 lelong 159 ASTC_5x4_UNORM_BLOCK >0 lelong 160 ASTC_5x4_SRGB_BLOCK >0 lelong 161 ASTC_5x5_UNORM_BLOCK >0 lelong 162 ASTC_5x5_SRGB_BLOCK >0 lelong 163 ASTC_6x5_UNORM_BLOCK >0 lelong 164 ASTC_6x5_SRGB_BLOCK >0 lelong 165 ASTC_6x6_UNORM_BLOCK >0 lelong 166 ASTC_6x6_SRGB_BLOCK >0 lelong 167 ASTC_8x5_UNORM_BLOCK >0 lelong 168 ASTC_8x5_SRGB_BLOCK >0 lelong 169 ASTC_8x6_UNORM_BLOCK >0 lelong 170 ASTC_8x6_SRGB_BLOCK >0 lelong 171 ASTC_8x8_UNORM_BLOCK >0 lelong 172 ASTC_8x8_SRGB_BLOCK >0 lelong 173 ASTC_10x5_UNORM_BLOCK >0 lelong 174 ASTC_10x5_SRGB_BLOCK >0 lelong 175 ASTC_10x6_UNORM_BLOCK >0 lelong 176 ASTC_10x6_SRGB_BLOCK >0 lelong 177 ASTC_10x8_UNORM_BLOCK >0 lelong 178 ASTC_10x8_SRGB_BLOCK >0 lelong 179 ASTC_10x10_UNORM_BLOCK >0 lelong 180 ASTC_10x10_SRGB_BLOCK >0 lelong 181 ASTC_12x10_UNORM_BLOCK >0 lelong 182 ASTC_12x10_SRGB_BLOCK >0 lelong 183 ASTC_12x12_UNORM_BLOCK >0 lelong 184 ASTC_12x12_SRGB_BLOCK >0 lelong 1000156000 G8B8G8R8_422_UNORM >0 lelong 1000156001 B8G8R8G8_422_UNORM >0 lelong 1000156002 G8_B8_R8_3PLANE_420_UNORM >0 lelong 1000156003 G8_B8R8_2PLANE_420_UNORM >0 lelong 1000156004 G8_B8_R8_3PLANE_422_UNORM >0 lelong 1000156005 G8_B8R8_2PLANE_422_UNORM >0 lelong 1000156006 G8_B8_R8_3PLANE_444_UNORM >0 lelong 1000156007 R10X6_UNORM_PACK16 >0 lelong 1000156008 R10X6G10X6_UNORM_2PACK16 >0 lelong 1000156009 R10X6G10X6B10X6A10X6_UNORM_4PACK16 >0 lelong 1000156010 G10X6B10X6G10X6R10X6_422_UNORM_4PACK16 >0 lelong 1000156011 B10X6G10X6R10X6G10X6_422_UNORM_4PACK16 >0 lelong 1000156012 G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16 >0 lelong 1000156013 G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16 >0 lelong 1000156014 G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16 >0 lelong 1000156015 G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16 >0 lelong 1000156016 G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16 >0 lelong 1000156017 R12X4_UNORM_PACK16 >0 lelong 1000156018 R12X4G12X4_UNORM_2PACK16 >0 lelong 1000156019 R12X4G12X4B12X4A12X4_UNORM_4PACK16 >0 lelong 1000156020 G12X4B12X4G12X4R12X4_422_UNORM_4PACK16 >0 lelong 1000156021 B12X4G12X4R12X4G12X4_422_UNORM_4PACK16 >0 lelong 1000156022 G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16 >0 lelong 1000156023 G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16 >0 lelong 1000156024 G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16 >0 lelong 1000156025 G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16 >0 lelong 1000156026 G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16 >0 lelong 1000156027 G16B16G16R16_422_UNORM >0 lelong 1000156028 B16G16R16G16_422_UNORM >0 lelong 1000156029 G16_B16_R16_3PLANE_420_UNORM >0 lelong 1000156030 G16_B16R16_2PLANE_420_UNORM >0 lelong 1000156031 G16_B16_R16_3PLANE_422_UNORM >0 lelong 1000156032 G16_B16R16_2PLANE_422_UNORM >0 lelong 1000156033 G16_B16_R16_3PLANE_444_UNORM >0 lelong 1000054000 PVRTC1_2BPP_UNORM_BLOCK_IMG >0 lelong 1000054001 PVRTC1_4BPP_UNORM_BLOCK_IMG >0 lelong 1000054002 PVRTC2_2BPP_UNORM_BLOCK_IMG >0 lelong 1000054003 PVRTC2_4BPP_UNORM_BLOCK_IMG >0 lelong 1000054004 PVRTC1_2BPP_SRGB_BLOCK_IMG >0 lelong 1000054005 PVRTC1_4BPP_SRGB_BLOCK_IMG >0 lelong 1000054006 PVRTC2_2BPP_SRGB_BLOCK_IMG >0 lelong 1000054007 PVRTC2_4BPP_SRGB_BLOCK_IMG >0 lelong 1000066000 ASTC_4x4_SFLOAT_BLOCK_EXT >0 lelong 1000066001 ASTC_5x4_SFLOAT_BLOCK_EXT >0 lelong 1000066002 ASTC_5x5_SFLOAT_BLOCK_EXT >0 lelong 1000066003 ASTC_6x5_SFLOAT_BLOCK_EXT >0 lelong 1000066004 ASTC_6x6_SFLOAT_BLOCK_EXT >0 lelong 1000066005 ASTC_8x5_SFLOAT_BLOCK_EXT >0 lelong 1000066006 ASTC_8x6_SFLOAT_BLOCK_EXT >0 lelong 1000066007 ASTC_8x8_SFLOAT_BLOCK_EXT >0 lelong 1000066008 ASTC_10x5_SFLOAT_BLOCK_EXT >0 lelong 1000066009 ASTC_10x6_SFLOAT_BLOCK_EXT >0 lelong 1000066010 ASTC_10x8_SFLOAT_BLOCK_EXT >0 lelong 1000066011 ASTC_10x10_SFLOAT_BLOCK_EXT >0 lelong 1000066012 ASTC_12x10_SFLOAT_BLOCK_EXT >0 lelong 1000066013 ASTC_12x12_SFLOAT_BLOCK_EXT # Main KTX2 header. 0 string \xABKTX\ 20\xBB\r\n\x1A\n Khronos KTX2 texture >20 lelong x \b, %u >24 lelong >1 x %u >28 lelong >1 x %u >32 lelong >1 \b, %u layers >36 lelong >1 \b, %u faces >40 lelong >1 \b, %u mipmaps >44 lelong >0 \b, >>44 use khronos-ktx2-supercompression >12 lelong >0 \b, >>12 use khronos-ktx2-vkFormat # Type: Valve VTF texture. # From: David Korth # References: # - https://developer.valvesoftware.com/wiki/Valve_Texture_Format # VTF image formats. 0 name vtf-image-format >0 lelong 0 RGBA8888 >0 lelong 1 ABGR8888 >0 lelong 2 RGB888 >0 lelong 3 BGR888 >0 lelong 4 RGB565 >0 lelong 5 I8 >0 lelong 6 IA88 >0 lelong 7 P8 >0 lelong 8 A8 >0 lelong 9 RGB888 (bluescreen) >0 lelong 10 BGR888 (bluescreen) >0 lelong 11 ARGB8888 >0 lelong 12 BGRA8888 >0 lelong 13 DXT1 >0 lelong 14 DXT3 >0 lelong 15 DXT5 >0 lelong 16 BGRx8888 >0 lelong 17 BGR565 >0 lelong 18 BGRx5551 >0 lelong 19 BGRA4444 >0 lelong 20 DXT1+A1 >0 lelong 21 BGRA5551 >0 lelong 22 UV88 >0 lelong 23 UVWQ8888 >0 lelong 24 RGBA16161616F >0 lelong 25 RGBA16161616 >0 lelong 26 UVLX8888 # Main VTF header. 0 string VTF\0 Valve Texture Format >4 lelong x v%u >8 lelong x \b.%u >0x10 leshort x \b, %u >0x12 leshort >1 x %u >4 lequad 0x0000000700000002 >>0x3F leshort >1 x %u >0x18 leshort >1 \b, %u frames >0x38 byte x \b, mipmaps: %u >0x34 lelong >-1 \b, >>0x34 use vtf-image-format # Type: Valve VTF3 (PS3) texture. # From: David Korth 0 string VTF3 Valve Texture Format (PS3) >0x14 beshort x \b, %u >0x16 beshort x \b x %u >0x10 belong&0x2000 0 \b, DXT1 >0x10 belong&0x2000 0x2000 \b, DXT5 # Type: ASTC texture. # From: David Korth # References: # - https://stackoverflow.com/questions/22600678/determine-internal-format-of-given-astc-compressed-image-through-its-header # - https://stackoverflow.com/a/22682244 0 lelong 0x5ca1ab13 ASTC >4 byte x %u >5 byte x \bx%u >6 byte >1 \bx%u # X, Y, and Z dimensions are stored as 24-bit LE. # Pretend it's 32-bit and mask off the high byte. >7 lelong&0x00FFFFFF x texture, %u >10 lelong&0x00FFFFFF x x %u >13 lelong&0x00FFFFFF >1 x %u # Zebra Metafile graphic # http://www.fileformat.info/format/zbr/egff.htm 0 beshort 0x9a02 Zebra Metafile graphic >2 leshort 1 (version 1.x) >2 leshort 2 (version 1.1x or 1.2x) >2 leshort 3 (version 1.49) >2 leshort 4 (version 1.50) >4 string x (comment = %s) # Microsoft Paint graphic # http://www.fileformat.info/format/mspaint/egff.htm 0 string DanM icrosoft Paint image data (version 1.x) >4 leshort x (%d >>6 leshort x x %d) 0 string LinS Microsoft Paint image data (version 2.0) >4 leshort x (%d >>6 leshort x x %d) # reMarkable tablet internal file format (https://www.remarkable.com/) # https://github.com/ax3l/lines-are-beautiful # https://plasma.ninja/blog/devices/remarkable/binary/format/2017/12/26/\ # reMarkable-lines-file-format.html#what-to-do-next # from Axel Huebl 0 string reMarkable >11 string lines >>17 string with >>>22 string selections >>>>33 string and >>>>>37 string layers >>>>>>43 lelong x reMarkable tablet notebook lines, 1404 x 1872, %x page(s) # newer per-page files for the reMarkable 0 string reMarkable >11 string .lines >>18 string file, >>>24 string version= >>>>32 byte x reMarkable tablet page (v%c), 1404 x 1872, >>>>>43 lelong x %d layer(s) # Type: PVR3 texture. # From: David Korth # References: # - http://cdn.imgtec.com/sdk-documentation/PVR+File+Format.Specification.pdf # PVR3 pixel formats. 0 name pvr3-pixel-format >0 ulelong 0 PVRTC 2bpp RGB >0 ulelong 1 PVRTC 2bpp RGBA >0 ulelong 2 PVRTC 4bpp RGB >0 ulelong 3 PVRTC 4bpp RGBA >0 ulelong 4 PVRTC-II 2bpp >0 ulelong 5 PVRTC-II 4bpp >0 ulelong 6 ETC1 >0 ulelong 7 DXT1 >0 ulelong 8 DXT2 >0 ulelong 9 DXT3 >0 ulelong 10 DXT4 >0 ulelong 11 DXT5 >0 ulelong 12 BC4 >0 ulelong 13 BC5 >0 ulelong 14 BC6 >0 ulelong 15 BC7 >0 ulelong 16 UYVY >0 ulelong 17 YUY2 >0 ulelong 18 BW1bpp >0 ulelong 19 R9G9B9E5 Shared Exponent >0 ulelong 20 RGBG8888 >0 ulelong 21 GRGB8888 >0 ulelong 22 ETC2 RGB >0 ulelong 23 ETC2 RGBA >0 ulelong 24 ETC2 RGB A1 >0 ulelong 25 EAC R11 >0 ulelong 26 EAC RG11 >0 ulelong 27 ASTC_4x4 >0 ulelong 28 ASTC_5x4 >0 ulelong 29 ASTC_5x5 >0 ulelong 30 ASTC_6x5 >0 ulelong 31 ASTC_6x6 >0 ulelong 32 ASTC_8x5 >0 ulelong 33 ASTC_8x6 >0 ulelong 34 ASTC_8x8 >0 ulelong 35 ASTC_10x5 >0 ulelong 36 ASTC_10x6 >0 ulelong 37 ASTC_10x8 >0 ulelong 38 ASTC_10x10 >0 ulelong 39 ASTC_12x10 >0 ulelong 40 ASTC_12x12 >0 ulelong 41 ASTC_3x3x3 >0 ulelong 42 ASTC_4x3x3 >0 ulelong 43 ASTC_4x4x3 >0 ulelong 44 ASTC_4x4x4 >0 ulelong 45 ASTC_5x4x4 >0 ulelong 46 ASTC_5x5x4 >0 ulelong 47 ASTC_5x5x5 >0 ulelong 48 ASTC_6x5x5 >0 ulelong 49 ASTC_6x6x5 >0 ulelong 50 ASTC_6x6x6 0 string PVR\x03 PowerVR 3.0 texture: >0x18 ulelong x %u x >0x1C ulelong x %u >0x20 ulelong >1 x %u >0x08 byte x \b, >0x0C ulelong 0 >>0x08 use pvr3-pixel-format >0x0C ulelong !0 >>0x08 byte !0 %c >>>0x0C byte !0 \b%u >>0x09 byte !0 \b%c >>>0x0D byte !0 \b%u >>0x0A byte !0 \b%c >>>0x0E byte !0 \b%u >>0x0B byte !0 \b%c >>>0x0F byte !0 \b%u >0x10 ulelong 1 \b, sRGB >0x04 ulelong&0x02 0x02 \b, premultiplied alpha 0 string \x03RVP PowerVR 3.0 texture: BE, >0x18 ubelong x %u x >0x1C ubelong x %u >0x20 ubelong >1 x %u >0x08 byte x \b, >0x0C ubelong 0 >>0x08 use pvr3-pixel-format >0x0C ubelong !0 >>0x0B byte !0 %c >>>0x0F byte !0 \b%u >>0x0A byte !0 \b%c >>>0x0E byte !0 \b%u >>0x09 byte !0 \b%c >>>0x0D byte !0 \b%u >>0x08 byte !0 \b%c >>>0x0C byte !0 \b%u >0x10 ubelong 1 \b, sRGB >0x04 ubelong&0x02 0x02 \b, premultiplied alpha # Type: Microsoft Xbox XPR0 texture. # From: David Korth # References: # - https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/blob/develop/src/core/hle/D3D8/XbD3D8Types.h # XPR pixel formats. 0 name xbox-xpr-pixel-format >0 byte 0x00 L8 >0 byte 0x01 AL8 >0 byte 0x02 ARGB1555 >0 byte 0x03 RGB555 >0 byte 0x04 ARGB4444 >0 byte 0x05 RGB565 >0 byte 0x06 ARGB8888 >0 byte 0x07 xRGB8888 >0 byte 0x0B P8 >0 byte 0x0C DXT1 >0 byte 0x0E DXT2 >0 byte 0x0F DXT4 >0 byte 0x10 Linear ARGB1555 >0 byte 0x11 Linear RGB565 >0 byte 0x12 Linear ARGB8888 >0 byte 0x13 Linear L8 >0 byte 0x16 Linear R8B8 >0 byte 0x17 Linear G8B8 >0 byte 0x19 A8 >0 byte 0x1A A8L8 >0 byte 0x1B Linear AL8 >0 byte 0x1C Linear RGB555 >0 byte 0x1D Linear ARGB4444 >0 byte 0x1E Linear xRGB8888 >0 byte 0x1F Linear A8 >0 byte 0x20 Linear A8L8 >0 byte 0x24 YUY2 >0 byte 0x25 UYVY >0 byte 0x27 L6V5U5 >0 byte 0x28 V8U8 >0 byte 0x29 R8B8 >0 byte 0x2A D24S8 >0 byte 0x2B F24S8 >0 byte 0x2C D16 >0 byte 0x2D F16 >0 byte 0x2E Linear D24S8 >0 byte 0x2F Linear F24S8 >0 byte 0x30 Linear D16 >0 byte 0x31 Linear F16 >0 byte 0x32 L16 >0 byte 0x33 V16U16 >0 byte 0x35 Linear L16 >0 byte 0x36 Linear V16U16 >0 byte 0x37 Linear L6V5U5 >0 byte 0x38 RGBA5551 >0 byte 0x39 RGBA4444 >0 byte 0x3A QWVU8888 >0 byte 0x3B BGRA8888 >0 byte 0x3C RGBA8888 >0 byte 0x3D Linear RGBA5551 >0 byte 0x3E Linear RGBA4444 >0 byte 0x3F Linear ABGR8888 >0 byte 0x40 Linear BGRA8888 >0 byte 0x41 Linear RGBA8888 >0 byte 0x64 Vertex Data 0 string XPR0 Microsoft Xbox XPR0 texture >0x19 byte x \b, format: >>0x19 use xbox-xpr-pixel-format # ILDA Image Data Transfer Format # https://www.ilda.com/resources/StandardsDocs/ILDA_IDTF14_rev011.pdf # # Updated by Chuck Hein (laser@geekdude.com) # 0 string ILDA ILDA Image Data Transfer Format >7 byte 0x00 3D Coordinates with Indexed Color >7 byte 0x01 2D Coordinates with Indexed Color >7 byte 0x02 Color Palette >7 byte 0x04 3D Coordinates with True Color >7 byte 0x05 2D Coordinates with True Color >8 string >0 \b, palette %s >16 string >0 \b, company %s >24 beshort >0 \b, number of records %d >>26 beshort x \b, palette number %d >>28 beshort >0 \b, number of frames %d >>30 byte >0 \b, projector number %d # Dropbox "lepton" compressed jpeg format # https://github.com/dropbox/lepton 0 belong&0xfffff0ff 0xcf84005a Lepton image file >2 byte x (version %d) # Apple QuickTake camera raw images # https://en.wikipedia.org/wiki/Apple_QuickTake # dcraw can decode them 0 name quicktake >4 belong 8 >>544 beshort x \b, %dx >>546 beshort x \b%d >4 belong 4 >>546 beshort x \b, %dx >>544 beshort x \b%d 0 string qktk Apple QuickTake 100 Raw Image >0 use quicktake 0 string qktn >4 byte 0 Apple QuickTake 150 Raw Image >4 byte >0 Apple QuickTake 200 Raw Image >0 use quicktake