Subject: Don't leak memory when loading non-compiled files Origin: FILE5_24-31-g3aa35aa Upstream-Author: Christos Zoulas Date: Thu Sep 10 13:59:47 2015 +0000 --- a/src/apprentice.c +++ b/src/apprentice.c @@ -538,6 +538,7 @@ private void apprentice_unmap(struct magic_map *map) { + size_t i; if (map == NULL) return; @@ -550,6 +551,8 @@ #endif case MAP_TYPE_MALLOC: free(map->p); + for (i = 0; i < MAGIC_SETS; i++) + free(map->magic[i]); break; case MAP_TYPE_USER: break; @@ -1285,6 +1288,7 @@ file_oomem(ms, sizeof(*map)); return NULL; } + map->type = MAP_TYPE_MALLOC; /* print silly verbose header for USG compat. */ if (action == FILE_CHECK)