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							- #------------------------------------------------------------------------------
 
- # games:  file(1) for games
 
- # Fabio Bonelli <fabiobonelli@libero.it>
 
- # Quake II - III data files
 
- 0       string  IDP2        	Quake II 3D Model file,
 
- >20     long    x               %lu skin(s),
 
- >8      long    x               (%lu x
 
- >12     long    x 		%lu),
 
- >40     long    x               %lu frame(s),
 
- >16     long    x               Frame size %lu bytes,
 
- >24     long  	x               %lu vertices/frame,
 
- >28     long    x            	%lu texture coordinates,
 
- >32     long    x               %lu triangles/frame
 
- 0       string  IBSP            Quake
 
- >4      long    0x26            II Map file (BSP)
 
- >4      long    0x2E      	III Map file (BSP)
 
- 0       string  IDS2            Quake II SP2 sprite file
 
- #---------------------------------------------------------------------------
 
- # Doom and Quake
 
- # submitted by Nicolas Patrois
 
- 0       string  \xcb\x1dBoom\xe6\xff\x03\x01    Boom or linuxdoom demo
 
- # some doom lmp files don't match, I've got one beginning with \x6d\x02\x01\x01
 
- 24      string  LxD\ 203        Linuxdoom save
 
- >0      string  x       , name=%s
 
- >44     string  x       , world=%s
 
- # Quake
 
- 0       string  PACK    Quake I or II world or extension
 
- #0       string  -1\x0a  Quake I demo
 
- #>30     string  x        version %.4s
 
- #>61     string  x        level %s       
 
- #0       string  5\x0a   Quake I save
 
- # The levels
 
- # Quake 1
 
- 0	string	5\x0aIntroduction             Quake I save: start Introduction
 
- 0	string	5\x0athe_Slipgate_Complex     Quake I save: e1m1 The slipgate complex
 
- 0	string	5\x0aCastle_of_the_Damned     Quake I save: e1m2 Castle of the damned
 
- 0	string	5\x0athe_Necropolis           Quake I save: e1m3 The necropolis
 
- 0	string	5\x0athe_Grisly_Grotto        Quake I save: e1m4 The grisly grotto
 
- 0	string	5\x0aZiggurat_Vertigo         Quake I save: e1m8 Ziggurat vertigo (secret)
 
- 0	string	5\x0aGloom_Keep               Quake I save: e1m5 Gloom keep
 
- 0	string	5\x0aThe_Door_To_Chthon       Quake I save: e1m6 The door to Chthon
 
- 0	string	5\x0aThe_House_of_Chthon      Quake I save: e1m7 The house of Chthon
 
- 0	string	5\x0athe_Installation         Quake I save: e2m1 The installation
 
- 0	string	5\x0athe_Ogre_Citadel         Quake I save: e2m2 The ogre citadel
 
- 0	string	5\x0athe_Crypt_of_Decay       Quake I save: e2m3 The crypt of decay (dopefish lives!)
 
- 0	string	5\x0aUnderearth               Quake I save: e2m7 Underearth (secret)
 
- 0	string	5\x0athe_Ebon_Fortress        Quake I save: e2m4 The ebon fortress
 
- 0	string	5\x0athe_Wizard's_Manse       Quake I save: e2m5 The wizard's manse
 
- 0	string	5\x0athe_Dismal_Oubliette     Quake I save: e2m6 The dismal oubliette
 
- 0	string	5\x0aTermination_Central      Quake I save: e3m1 Termination central
 
- 0	string	5\x0aVaults_of_Zin            Quake I save: e3m2 Vaults of Zin
 
- 0	string	5\x0athe_Tomb_of_Terror       Quake I save: e3m3 The tomb of terror
 
- 0	string	5\x0aSatan's_Dark_Delight     Quake I save: e3m4 Satan's dark delight
 
- 0	string	5\x0athe_Haunted_Halls        Quake I save: e3m7 The haunted halls (secret)
 
- 0	string	5\x0aWind_Tunnels             Quake I save: e3m5 Wind tunnels
 
- 0	string	5\x0aChambers_of_Torment      Quake I save: e3m6 Chambers of torment
 
- 0	string	5\x0athe_Sewage_System        Quake I save: e4m1 The sewage system
 
- 0	string	5\x0aThe_Tower_of_Despair     Quake I save: e4m2 The tower of despair
 
- 0	string	5\x0aThe_Elder_God_Shrine     Quake I save: e4m3 The elder god shrine
 
- 0	string	5\x0athe_Palace_of_Hate       Quake I save: e4m4 The palace of hate
 
- 0	string	5\x0aHell's_Atrium            Quake I save: e4m5 Hell's atrium
 
- 0	string	5\x0athe_Nameless_City        Quake I save: e4m8 The nameless city (secret)
 
- 0	string	5\x0aThe_Pain_Maze            Quake I save: e4m6 The pain maze
 
- 0	string	5\x0aAzure_Agony              Quake I save: e4m7 Azure agony
 
- 0	string	5\x0aShub-Niggurath's_Pit     Quake I save: end Shub-Niggurath's pit
 
- # Quake DeathMatch levels
 
- 0	string	5\x0aPlace_of_Two_Deaths	 Quake I save: dm1 Place of two deaths
 
- 0	string	5\x0aClaustrophobopolis		 Quake I save: dm2 Claustrophobopolis
 
- 0	string	5\x0aThe_Abandoned_Base		 Quake I save: dm3 The abandoned base
 
- 0	string	5\x0aThe_Bad_Place		 Quake I save: dm4 The bad place
 
- 0	string	5\x0aThe_Cistern		 Quake I save: dm5 The cistern
 
- 0	string	5\x0aThe_Dark_Zone		 Quake I save: dm6 The dark zone
 
- # Scourge of Armagon
 
- 0	string	5\x0aCommand_HQ               Quake I save: start Command HQ
 
- 0	string	5\x0aThe_Pumping_Station      Quake I save: hip1m1 The pumping station
 
- 0	string	5\x0aStorage_Facility         Quake I save: hip1m2 Storage facility
 
- 0	string	5\x0aMilitary_Complex         Quake I save: hip1m5 Military complex (secret)
 
- 0	string	5\x0athe_Lost_Mine            Quake I save: hip1m3 The lost mine
 
- 0	string	5\x0aResearch_Facility        Quake I save: hip1m4 Research facility
 
- 0	string	5\x0aAncient_Realms           Quake I save: hip2m1 Ancient realms
 
- 0	string	5\x0aThe_Gremlin's_Domain     Quake I save: hip2m6 The gremlin's domain (secret)
 
- 0	string	5\x0aThe_Black_Cathedral      Quake I save: hip2m2 The black cathedral
 
- 0	string	5\x0aThe_Catacombs            Quake I save: hip2m3 The catacombs
 
- 0	string	5\x0athe_Crypt__              Quake I save: hip2m4 The crypt
 
- 0	string	5\x0aMortum's_Keep            Quake I save: hip2m5 Mortum's keep
 
- 0	string	5\x0aTur_Torment              Quake I save: hip3m1 Tur torment
 
- 0	string	5\x0aPandemonium              Quake I save: hip3m2 Pandemonium
 
- 0	string	5\x0aLimbo                    Quake I save: hip3m3 Limbo
 
- 0	string	5\x0athe_Edge_of_Oblivion     Quake I save: hipdm1 The edge of oblivion (secret)
 
- 0	string	5\x0aThe_Gauntlet             Quake I save: hip3m4 The gauntlet
 
- 0	string	5\x0aArmagon's_Lair           Quake I save: hipend Armagon's lair
 
- # Malice
 
- 0	string	5\x0aThe_Academy      Quake I save: start The academy
 
- 0	string	5\x0aThe_Lab          Quake I save: d1 The lab
 
- 0	string	5\x0aArea_33          Quake I save: d1b Area 33
 
- 0	string	5\x0aSECRET_MISSIONS  Quake I save: d3b Secret missions
 
- 0	string	5\x0aThe_Hospital     Quake I save: d10 The hospital (secret)
 
- 0	string	5\x0aThe_Genetics_Lab Quake I save: d11 The genetics lab (secret)
 
- 0	string	5\x0aBACK_2_MALICE    Quake I save: d4b Back to Malice
 
- 0	string	5\x0aArea44           Quake I save: d1c Area 44
 
- 0	string	5\x0aTakahiro_Towers  Quake I save: d2 Takahiro towers
 
- 0	string	5\x0aA_Rat's_Life     Quake I save: d3 A rat's life
 
- 0	string	5\x0aInto_The_Flood   Quake I save: d4 Into the flood
 
- 0	string	5\x0aThe_Flood        Quake I save: d5 The flood
 
- 0	string	5\x0aNuclear_Plant    Quake I save: d6 Nuclear plant
 
- 0	string	5\x0aThe_Incinerator_Plant    Quake I save: d7 The incinerator plant
 
- 0	string	5\x0aThe_Foundry              Quake I save: d7b The foundry
 
- 0	string	5\x0aThe_Underwater_Base      Quake I save: d8 The underwater base
 
- 0	string	5\x0aTakahiro_Base            Quake I save: d9 Takahiro base
 
- 0	string	5\x0aTakahiro_Laboratories    Quake I save: d12 Takahiro laboratories
 
- 0	string	5\x0aStayin'_Alive    Quake I save: d13 Stayin' alive
 
- 0	string	5\x0aB.O.S.S._HQ      Quake I save: d14 B.O.S.S. HQ
 
- 0	string	5\x0aSHOWDOWN!        Quake I save: d15 Showdown!
 
- # Malice DeathMatch levels
 
- 0	string	5\x0aThe_Seventh_Precinct	 Quake I save: ddm1 The seventh precinct
 
- 0	string	5\x0aSub_Station		 Quake I save: ddm2 Sub station
 
- 0	string	5\x0aCrazy_Eights!		 Quake I save: ddm3 Crazy eights!
 
- 0	string	5\x0aEast_Side_Invertationa	 Quake I save: ddm4 East side invertationa
 
- 0	string	5\x0aSlaughterhouse		 Quake I save: ddm5 Slaughterhouse
 
- 0	string	5\x0aDOMINO			 Quake I save: ddm6 Domino
 
- 0	string	5\x0aSANDRA'S_LADDER		 Quake I save: ddm7 Sandra's ladder
 
- 0	string	MComprHD	MAME CHD compressed hard disk image,
 
- >12	belong	x		version %lu
 
- # doom - submitted by Jon Dowland
 
- 0	string	=IWAD		doom main IWAD data
 
- >4	lelong	x		containing %d lumps
 
- 0	string	=PWAD		doom patch PWAD data
 
- >4	lelong	x		containing %d lumps
 
- # Summary: Warcraft 3 save
 
- # Extension: .w3g
 
- # Created by: "Nelson A. de Oliveira" <naoliv@gmail.com>
 
- 0	string		Warcraft\ III\ recorded\ game	%s
 
- # Summary: Warcraft 3 map
 
- # Extension: .w3m
 
- # Created by: "Nelson A. de Oliveira" <naoliv@gmail.com>
 
- 0	string		HM3W		Warcraft III map file
 
- # Summary: SGF Smart Game Format
 
- # Extension: .sgf
 
- # Reference: http://www.red-bean.com/sgf/
 
- # Created by: Eduardo Sabbatella <eduardo_sabbatella@yahoo.com.ar>
 
- # Modified by (1): Abel Cheung (regex, more game format)
 
- # FIXME: Some games don't have GM (game type)
 
- 0	regex		\\(;.*GM\\[[0-9]{1,2}\\]	Smart Game Format
 
- >2	search/0x200	GM[
 
- >>&0	string		1]	(Go)
 
- >>&0	string		2]	(Othello)
 
- >>&0	string		3]	(chess)
 
- >>&0	string		4]	(Gomoku+Renju)
 
- >>&0	string		5]	(Nine Men's Morris)
 
- >>&0	string		6]	(Backgammon)
 
- >>&0	string		7]	(Chinese chess)
 
- >>&0	string		8]	(Shogi)
 
- >>&0	string		9]	(Lines of Action)
 
- >>&0	string		10]	(Ataxx)
 
- >>&0	string		11]	(Hex)
 
- >>&0	string		12]	(Jungle)
 
- >>&0	string		13]	(Neutron)
 
- >>&0	string		14]	(Philosopher's Football)
 
- >>&0	string		15]	(Quadrature)
 
- >>&0	string		16]	(Trax)
 
- >>&0	string		17]	(Tantrix)
 
- >>&0	string		18]	(Amazons)
 
- >>&0	string		19]	(Octi)
 
- >>&0	string		20]	(Gess)
 
- >>&0	string		21]	(Twixt)
 
- >>&0	string		22]	(Zertz)
 
- >>&0	string		23]	(Plateau)
 
- >>&0	string		24]	(Yinsh)
 
- >>&0	string		25]	(Punct)
 
- >>&0	string		26]	(Gobblet)
 
- >>&0	string		27]	(hive)
 
- >>&0	string		28]	(Exxit)
 
- >>&0	string		29]	(Hnefatal)
 
- >>&0	string		30]	(Kuba)
 
- >>&0	string		31]	(Tripples)
 
- >>&0	string		32]	(Chase)
 
- >>&0	string		33]	(Tumbling Down)
 
- >>&0	string		34]	(Sahara)
 
- >>&0	string		35]	(Byte)
 
- >>&0	string		36]	(Focus)
 
- >>&0	string		37]	(Dvonn)
 
- >>&0	string		38]	(Tamsk)
 
- >>&0	string		39]	(Gipf)
 
- >>&0	string		40]	(Kropki)
 
- # Summary: Civilization 4 video
 
- # Extension: .bik
 
- # Created by: Abel Cheung <abelcheung@gmail.com>
 
- 0	string	BIKi	Civilization 4 Video
 
- ##############################################
 
- # NetImmerse/Gamebryo game engine entries
 
- # Summary: Gamebryo game engine file
 
- # Extension: .nif, .kf
 
- # Created by: Abel Cheung <abelcheung@gmail.com>
 
- 0		string		Gamebryo\ File\ Format,\ Version\ 	Gamebryo game engine file
 
- >&0		regex		[0-9a-z.]+				\b, version %s
 
- # Summary: Gamebryo game engine file
 
- # Extension: .kfm
 
- # Created by: Abel Cheung <abelcheung@gmail.com>
 
- 0		string		;Gamebryo\ KFM\ File\ Version\ 		Gamebryo game engine animation File
 
- >&0		regex		[0-9a-z.]+				\b, version %s
 
- # Summary: NetImmerse game engine file
 
- # Extension .nif
 
- # Created by: Abel Cheung <abelcheung@gmail.com>
 
- 0		string		NetImmerse\ File\ Format,\ Versio		
 
- >&0		string		n\ 					NetImmerse game engine file
 
- >>&0		regex		[0-9a-z.]+				\b, version %s
 
 
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