audio 34 KB

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  1. #------------------------------------------------------------------------------
  2. # $File: audio,v 1.111 2019/05/08 18:02:45 christos Exp $
  3. # audio: file(1) magic for sound formats (see also "iff")
  4. #
  5. # Jan Nicolai Langfeldt (janl@ifi.uio.no), Dan Quinlan (quinlan@yggdrasil.com),
  6. # and others
  7. #
  8. # Sun/NeXT audio data
  9. 0 string .snd Sun/NeXT audio data:
  10. >12 belong 1 8-bit ISDN mu-law,
  11. !:mime audio/basic
  12. >12 belong 2 8-bit linear PCM [REF-PCM],
  13. !:mime audio/basic
  14. >12 belong 3 16-bit linear PCM,
  15. !:mime audio/basic
  16. >12 belong 4 24-bit linear PCM,
  17. !:mime audio/basic
  18. >12 belong 5 32-bit linear PCM,
  19. !:mime audio/basic
  20. >12 belong 6 32-bit IEEE floating point,
  21. !:mime audio/basic
  22. >12 belong 7 64-bit IEEE floating point,
  23. !:mime audio/basic
  24. >12 belong 8 Fragmented sample data,
  25. >12 belong 10 DSP program,
  26. >12 belong 11 8-bit fixed point,
  27. >12 belong 12 16-bit fixed point,
  28. >12 belong 13 24-bit fixed point,
  29. >12 belong 14 32-bit fixed point,
  30. >12 belong 18 16-bit linear with emphasis,
  31. >12 belong 19 16-bit linear compressed,
  32. >12 belong 20 16-bit linear with emphasis and compression,
  33. >12 belong 21 Music kit DSP commands,
  34. >12 belong 23 8-bit ISDN mu-law compressed (CCITT G.721 ADPCM voice enc.),
  35. !:mime audio/x-adpcm
  36. >12 belong 24 compressed (8-bit CCITT G.722 ADPCM)
  37. >12 belong 25 compressed (3-bit CCITT G.723.3 ADPCM),
  38. >12 belong 26 compressed (5-bit CCITT G.723.5 ADPCM),
  39. >12 belong 27 8-bit A-law (CCITT G.711),
  40. >20 belong 1 mono,
  41. >20 belong 2 stereo,
  42. >20 belong 4 quad,
  43. >16 belong >0 %d Hz
  44. # DEC systems (e.g. DECstation 5000) use a variant of the Sun/NeXT format
  45. # that uses little-endian encoding and has a different magic number
  46. 0 lelong 0x0064732E DEC audio data:
  47. >12 lelong 1 8-bit ISDN mu-law,
  48. !:mime audio/x-dec-basic
  49. >12 lelong 2 8-bit linear PCM [REF-PCM],
  50. !:mime audio/x-dec-basic
  51. >12 lelong 3 16-bit linear PCM,
  52. !:mime audio/x-dec-basic
  53. >12 lelong 4 24-bit linear PCM,
  54. !:mime audio/x-dec-basic
  55. >12 lelong 5 32-bit linear PCM,
  56. !:mime audio/x-dec-basic
  57. >12 lelong 6 32-bit IEEE floating point,
  58. !:mime audio/x-dec-basic
  59. >12 lelong 7 64-bit IEEE floating point,
  60. !:mime audio/x-dec-basic
  61. >12 belong 8 Fragmented sample data,
  62. >12 belong 10 DSP program,
  63. >12 belong 11 8-bit fixed point,
  64. >12 belong 12 16-bit fixed point,
  65. >12 belong 13 24-bit fixed point,
  66. >12 belong 14 32-bit fixed point,
  67. >12 belong 18 16-bit linear with emphasis,
  68. >12 belong 19 16-bit linear compressed,
  69. >12 belong 20 16-bit linear with emphasis and compression,
  70. >12 belong 21 Music kit DSP commands,
  71. >12 lelong 23 8-bit ISDN mu-law compressed (CCITT G.721 ADPCM voice enc.),
  72. !:mime audio/x-dec-basic
  73. >12 belong 24 compressed (8-bit CCITT G.722 ADPCM)
  74. >12 belong 25 compressed (3-bit CCITT G.723.3 ADPCM),
  75. >12 belong 26 compressed (5-bit CCITT G.723.5 ADPCM),
  76. >12 belong 27 8-bit A-law (CCITT G.711),
  77. >20 lelong 1 mono,
  78. >20 lelong 2 stereo,
  79. >20 lelong 4 quad,
  80. >16 lelong >0 %d Hz
  81. # Creative Labs AUDIO stuff
  82. 0 string MThd Standard MIDI data
  83. !:mime audio/midi
  84. >8 beshort x (format %d)
  85. >10 beshort x using %d track
  86. >10 beshort >1 \bs
  87. >12 beshort&0x7fff x at 1/%d
  88. >12 beshort&0x8000 >0 SMPTE
  89. 0 string CTMF Creative Music (CMF) data
  90. !:mime audio/x-unknown
  91. 0 string SBI SoundBlaster instrument data
  92. !:mime audio/x-unknown
  93. 0 string Creative\ Voice\ File Creative Labs voice data
  94. !:mime audio/x-unknown
  95. # is this next line right? it came this way...
  96. >19 byte 0x1A
  97. >23 byte >0 - version %d
  98. >22 byte >0 \b.%d
  99. # first entry is also the string "NTRK"
  100. 0 belong 0x4e54524b MultiTrack sound data
  101. >4 belong x - version %d
  102. # Extended MOD format (*.emd) (Greg Roelofs, newt@uchicago.edu); NOT TESTED
  103. # [based on posting 940824 by "Dirk/Elastik", husberg@lehtori.cc.tut.fi]
  104. 0 string EMOD Extended MOD sound data,
  105. >4 byte&0xf0 x version %d
  106. >4 byte&0x0f x \b.%d,
  107. >45 byte x %d instruments
  108. >83 byte 0 (module)
  109. >83 byte 1 (song)
  110. # Real Audio (Magic .ra\0375)
  111. 0 belong 0x2e7261fd RealAudio sound file
  112. !:mime audio/x-pn-realaudio
  113. 0 string .RMF\0\0\0 RealMedia file
  114. !:mime application/vnd.rn-realmedia
  115. #video/x-pn-realvideo
  116. #video/vnd.rn-realvideo
  117. #application/vnd.rn-realmedia
  118. # sigh, there are many mimes for that but the above are the most common.
  119. # MTM/669/FAR/S3M/ULT/XM format checking [Aaron Eppert, aeppert@dialin.ind.net]
  120. # Oct 31, 1995
  121. # fixed by <doj@cubic.org> 2003-06-24
  122. # Too short...
  123. #0 string MTM MultiTracker Module sound file
  124. #0 string if Composer 669 Module sound data
  125. #0 string JN Composer 669 Module sound data (extended format)
  126. 0 string MAS_U ULT(imate) Module sound data
  127. #0 string FAR Module sound data
  128. #>4 string >\15 Title: "%s"
  129. 0x2c string SCRM ScreamTracker III Module sound data
  130. >0 string >\0 Title: "%s"
  131. # Gravis UltraSound patches
  132. # From <ache@nagual.ru>
  133. 0 string GF1PATCH110\0ID#000002\0 GUS patch
  134. 0 string GF1PATCH100\0ID#000002\0 Old GUS patch
  135. # mime types according to http://www.geocities.com/nevilo/mod.htm:
  136. # audio/it .it
  137. # audio/x-zipped-it .itz
  138. # audio/xm fasttracker modules
  139. # audio/x-s3m screamtracker modules
  140. # audio/s3m screamtracker modules
  141. # audio/x-zipped-mod mdz
  142. # audio/mod mod
  143. # audio/x-mod All modules (mod, s3m, 669, mtm, med, xm, it, mdz, stm, itz, xmz, s3z)
  144. #
  145. # Taken from loader code from mikmod version 2.14
  146. # by Steve McIntyre (stevem@chiark.greenend.org.uk)
  147. # <doj@cubic.org> added title printing on 2003-06-24
  148. 0 string MAS_UTrack_V00
  149. >14 string >/0 ultratracker V1.%.1s module sound data
  150. !:mime audio/x-mod
  151. #audio/x-tracker-module
  152. 0 string UN05 MikMod UNI format module sound data
  153. 0 string Extended\ Module: Fasttracker II module sound data
  154. !:mime audio/x-mod
  155. #audio/x-tracker-module
  156. >17 string >\0 Title: "%s"
  157. 21 string/c =!SCREAM! Screamtracker 2 module sound data
  158. !:mime audio/x-mod
  159. #audio/x-screamtracker-module
  160. 21 string BMOD2STM Screamtracker 2 module sound data
  161. !:mime audio/x-mod
  162. #audio/x-screamtracker-module
  163. 1080 string M.K. 4-channel Protracker module sound data
  164. !:mime audio/x-mod
  165. #audio/x-protracker-module
  166. >0 string >\0 Title: "%s"
  167. 1080 string M!K! 4-channel Protracker module sound data
  168. !:mime audio/x-mod
  169. #audio/x-protracker-module
  170. >0 string >\0 Title: "%s"
  171. 1080 string FLT4 4-channel Startracker module sound data
  172. !:mime audio/x-mod
  173. #audio/x-startracker-module
  174. >0 string >\0 Title: "%s"
  175. 1080 string FLT8 8-channel Startracker module sound data
  176. !:mime audio/x-mod
  177. #audio/x-startracker-module
  178. >0 string >\0 Title: "%s"
  179. 1080 string 4CHN 4-channel Fasttracker module sound data
  180. !:mime audio/x-mod
  181. #audio/x-fasttracker-module
  182. >0 string >\0 Title: "%s"
  183. 1080 string 6CHN 6-channel Fasttracker module sound data
  184. !:mime audio/x-mod
  185. #audio/x-fasttracker-module
  186. >0 string >\0 Title: "%s"
  187. 1080 string 8CHN 8-channel Fasttracker module sound data
  188. !:mime audio/x-mod
  189. #audio/x-fasttracker-module
  190. >0 string >\0 Title: "%s"
  191. 1080 string CD81 8-channel Octalyser module sound data
  192. !:mime audio/x-mod
  193. #audio/x-octalysertracker-module
  194. >0 string >\0 Title: "%s"
  195. 1080 string OKTA 8-channel Octalyzer module sound data
  196. !:mime audio/x-mod
  197. #audio/x-octalysertracker-module
  198. >0 string >\0 Title: "%s"
  199. # Not good enough.
  200. #1082 string CH
  201. #>1080 string >/0 %.2s-channel Fasttracker "oktalyzer" module sound data
  202. 1080 string 16CN 16-channel Taketracker module sound data
  203. !:mime audio/x-mod
  204. #audio/x-taketracker-module
  205. >0 string >\0 Title: "%s"
  206. 1080 string 32CN 32-channel Taketracker module sound data
  207. !:mime audio/x-mod
  208. #audio/x-taketracker-module
  209. >0 string >\0 Title: "%s"
  210. # TOC sound files -Trevor Johnson <trevor@jpj.net>
  211. #
  212. 0 string TOC TOC sound file
  213. # sidfiles <pooka@iki.fi>
  214. # added name,author,(c) and new RSID type by <doj@cubic.org> 2003-06-24
  215. 0 string SIDPLAY\ INFOFILE Sidplay info file
  216. 0 string PSID PlaySID v2.2+ (AMIGA) sidtune
  217. >4 beshort >0 w/ header v%d,
  218. >14 beshort =1 single song,
  219. >14 beshort >1 %d songs,
  220. >16 beshort >0 default song: %d
  221. >0x16 string >\0 name: "%s"
  222. >0x36 string >\0 author: "%s"
  223. >0x56 string >\0 copyright: "%s"
  224. 0 string RSID RSID sidtune PlaySID compatible
  225. >4 beshort >0 w/ header v%d,
  226. >14 beshort =1 single song,
  227. >14 beshort >1 %d songs,
  228. >16 beshort >0 default song: %d
  229. >0x16 string >\0 name: "%s"
  230. >0x36 string >\0 author: "%s"
  231. >0x56 string >\0 copyright: "%s"
  232. # IRCAM sound files - Michael Pruett <michael@68k.org>
  233. # http://www-mmsp.ece.mcgill.ca/documents/AudioFormats/IRCAM/IRCAM.html
  234. 0 belong 0x64a30100 IRCAM file (VAX little-endian)
  235. 0 belong 0x0001a364 IRCAM file (VAX big-endian)
  236. 0 belong 0x64a30200 IRCAM file (Sun big-endian)
  237. 0 belong 0x0002a364 IRCAM file (Sun little-endian)
  238. 0 belong 0x64a30300 IRCAM file (MIPS little-endian)
  239. 0 belong 0x0003a364 IRCAM file (MIPS big-endian)
  240. 0 belong 0x64a30400 IRCAM file (NeXT big-endian)
  241. 0 belong 0x64a30400 IRCAM file (NeXT big-endian)
  242. 0 belong 0x0004a364 IRCAM file (NeXT little-endian)
  243. # NIST SPHERE <mpruett@sgi.com>
  244. 0 string NIST_1A\n\ \ \ 1024\n NIST SPHERE file
  245. # Sample Vision <mpruett@sgi.com>
  246. 0 string SOUND\ SAMPLE\ DATA\ Sample Vision file
  247. # Audio Visual Research <tonigonenstein@users.sourceforge.net>
  248. 0 string 2BIT Audio Visual Research file,
  249. >12 beshort =0 mono,
  250. >12 beshort =-1 stereo,
  251. >14 beshort x %d bits
  252. >16 beshort =0 unsigned,
  253. >16 beshort =-1 signed,
  254. >22 belong&0x00ffffff x %d Hz,
  255. >18 beshort =0 no loop,
  256. >18 beshort =-1 loop,
  257. >21 ubyte <128 note %d,
  258. >22 byte =0 replay 5.485 KHz
  259. >22 byte =1 replay 8.084 KHz
  260. >22 byte =2 replay 10.971 KHz
  261. >22 byte =3 replay 16.168 KHz
  262. >22 byte =4 replay 21.942 KHz
  263. >22 byte =5 replay 32.336 KHz
  264. >22 byte =6 replay 43.885 KHz
  265. >22 byte =7 replay 47.261 KHz
  266. # SGI SoundTrack <mpruett@sgi.com>
  267. 0 string _SGI_SoundTrack SGI SoundTrack project file
  268. # ID3 version 2 tags <waschk@informatik.uni-rostock.de>
  269. 0 string ID3 Audio file with ID3 version 2
  270. >3 byte x \b.%d
  271. >4 byte x \b.%d
  272. >>5 byte &0x80 \b, unsynchronized frames
  273. >>5 byte &0x40 \b, extended header
  274. >>5 byte &0x20 \b, experimental
  275. >>5 byte &0x10 \b, footer present
  276. >(6.I+10) indirect x \b, contains:
  277. # NSF (NES sound file) magic
  278. 0 string NESM\x1a NES Sound File
  279. >14 string >\0 ("%s" by
  280. >46 string >\0 %s, copyright
  281. >78 string >\0 %s),
  282. >5 byte x version %d,
  283. >6 byte x %d tracks,
  284. >122 byte&0x2 =1 dual PAL/NTSC
  285. >122 byte&0x1 =1 PAL
  286. >122 byte&0x1 =0 NTSC
  287. # NSFE (Extended NES sound file) magic
  288. # http://slickproductions.org/docs/NSF/nsfespec.txt
  289. # From: David Pflug <david@pflug.email>
  290. 0 string NSFE Extended NES Sound File
  291. >48 search/0x1000 auth
  292. >>&0 string >\0 ("%s"
  293. >>>&1 string >\0 by %s
  294. >>>>&1 string >\0 \b, copyright %s
  295. >>>>>&1 string >\0 \b, ripped by %s
  296. >20 byte x \b), %d tracks,
  297. >18 byte&0x2 =1 dual PAL/NTSC
  298. >18 byte&0x2 =0
  299. >>18 byte&0x1 =1 PAL
  300. >>18 byte&0x1 =0 NTSC
  301. # Type: SNES SPC700 sound files
  302. # From: Josh Triplett <josh@freedesktop.org>
  303. 0 string SNES-SPC700\ Sound\ File\ Data\ v SNES SPC700 sound file
  304. >&0 string 0.30 \b, version %s
  305. >>0x23 byte 0x1B \b, without ID666 tag
  306. >>0x23 byte 0x1A \b, with ID666 tag
  307. >>>0x2E string >\0 \b, song "%.32s"
  308. >>>0x4E string >\0 \b, game "%.32s"
  309. # Impulse tracker module (audio/x-it)
  310. 0 string IMPM Impulse Tracker module sound data -
  311. !:mime audio/x-mod
  312. >4 string >\0 "%s"
  313. >40 leshort !0 compatible w/ITv%x
  314. >42 leshort !0 created w/ITv%x
  315. # Imago Orpheus module (audio/x-imf)
  316. 60 string IM10 Imago Orpheus module sound data -
  317. >0 string >\0 "%s"
  318. # From <collver1@attbi.com>
  319. # These are the /etc/magic entries to decode modules, instruments, and
  320. # samples in Impulse Tracker's native format.
  321. 0 string IMPS Impulse Tracker Sample
  322. >18 byte &2 16 bit
  323. >18 byte ^2 8 bit
  324. >18 byte &4 stereo
  325. >18 byte ^4 mono
  326. 0 string IMPI Impulse Tracker Instrument
  327. >28 leshort !0 ITv%x
  328. >30 byte !0 %d samples
  329. # Yamaha TX Wave: file(1) magic for Yamaha TX Wave audio files
  330. # From <collver1@attbi.com>
  331. 0 string LM8953 Yamaha TX Wave
  332. >22 byte 0x49 looped
  333. >22 byte 0xC9 non-looped
  334. >23 byte 1 33kHz
  335. >23 byte 2 50kHz
  336. >23 byte 3 16kHz
  337. # scream tracker: file(1) magic for Scream Tracker sample files
  338. #
  339. # From <collver1@attbi.com>
  340. 76 string SCRS Scream Tracker Sample
  341. >0 byte 1 sample
  342. >0 byte 2 adlib melody
  343. >0 byte >2 adlib drum
  344. >31 byte &2 stereo
  345. >31 byte ^2 mono
  346. >31 byte &4 16bit little endian
  347. >31 byte ^4 8bit
  348. >30 byte 0 unpacked
  349. >30 byte 1 packed
  350. # audio
  351. # From: Cory Dikkers <cdikkers@swbell.net>
  352. 0 string MMD0 MED music file, version 0
  353. 0 string MMD1 OctaMED Pro music file, version 1
  354. 0 string MMD3 OctaMED Soundstudio music file, version 3
  355. 0 string OctaMEDCmpr OctaMED Soundstudio compressed file
  356. 0 string MED MED_Song
  357. 0 string SymM Symphonie SymMOD music file
  358. #
  359. # Track Length (TRL), Tracks (TRK), Samples (SMP), Subsongs (SS)
  360. # http://lclevy.free.fr/exotica/ahx/ahxformat.txt
  361. 0 string THX AHX version
  362. >3 byte =0 1 module data
  363. >3 byte =1 2 module data
  364. >10 byte x TRL: %u
  365. >11 byte x TRK: %u
  366. >12 byte x SMP: %u
  367. >13 byte x SS: %u
  368. #
  369. 0 string OKTASONG Oktalyzer module data
  370. #
  371. 0 string DIGI\ Booster\ module\0 %s
  372. >20 byte >0 %c
  373. >>21 byte >0 \b%c
  374. >>>22 byte >0 \b%c
  375. >>>>23 byte >0 \b%c
  376. >610 string >\0 \b, "%s"
  377. #
  378. 0 string DBM0 DIGI Booster Pro Module
  379. >4 byte >0 V%X.
  380. >>5 byte x \b%02X
  381. >16 string >\0 \b, "%s"
  382. #
  383. 0 string FTMN FaceTheMusic module
  384. >16 string >\0d \b, "%s"
  385. # From: <doj@cubic.org> 2003-06-24
  386. 0 string AMShdr\32 Velvet Studio AMS Module v2.2
  387. 0 string Extreme Extreme Tracker AMS Module v1.3
  388. 0 string DDMF Xtracker DMF Module
  389. >4 byte x v%i
  390. >0xD string >\0 Title: "%s"
  391. >0x2B string >\0 Composer: "%s"
  392. 0 string DSM\32 Dynamic Studio Module DSM
  393. 0 string SONG DigiTrekker DTM Module
  394. 0 string DMDL DigiTrakker MDL Module
  395. 0 string PSM\32 Protracker Studio PSM Module
  396. 44 string PTMF Poly Tracker PTM Module
  397. >0 string >\32 Title: "%s"
  398. 0 string MT20 MadTracker 2.0 Module MT2
  399. 0 string RAD\40by\40REALiTY!! RAD Adlib Tracker Module RAD
  400. 0 string RTMM RTM Module
  401. 0x426 string MaDoKaN96 XMS Adlib Module
  402. >0 string >\0 Composer: "%s"
  403. 0 string AMF AMF Module
  404. >4 string >\0 Title: "%s"
  405. 0 string MODINFO1 Open Cubic Player Module Inforation MDZ
  406. 0 string Extended\40Instrument: Fast Tracker II Instrument
  407. # From: Takeshi Hamasaki <hma@syd.odn.ne.jp>
  408. # NOA Nancy Codec file
  409. 0 string \210NOA\015\012\032 NOA Nancy Codec Movie file
  410. # Yamaha SMAF format
  411. 0 string MMMD Yamaha SMAF file
  412. # Sharp Jisaku Melody format for PDC
  413. 0 string \001Sharp\040JisakuMelody SHARP Cell-Phone ringing Melody
  414. >20 string Ver01.00 Ver. 1.00
  415. >>32 byte x , %d tracks
  416. # Free lossless audio codec <http://flac.sourceforge.net>
  417. # From: Przemyslaw Augustyniak <silvathraec@rpg.pl>
  418. 0 string fLaC FLAC audio bitstream data
  419. !:mime audio/flac
  420. >4 byte&0x7f >0 \b, unknown version
  421. >4 byte&0x7f 0 \b
  422. # some common bits/sample values
  423. >>20 beshort&0x1f0 0x030 \b, 4 bit
  424. >>20 beshort&0x1f0 0x050 \b, 6 bit
  425. >>20 beshort&0x1f0 0x070 \b, 8 bit
  426. >>20 beshort&0x1f0 0x0b0 \b, 12 bit
  427. >>20 beshort&0x1f0 0x0f0 \b, 16 bit
  428. >>20 beshort&0x1f0 0x170 \b, 24 bit
  429. >>20 byte&0xe 0x0 \b, mono
  430. >>20 byte&0xe 0x2 \b, stereo
  431. >>20 byte&0xe 0x4 \b, 3 channels
  432. >>20 byte&0xe 0x6 \b, 4 channels
  433. >>20 byte&0xe 0x8 \b, 5 channels
  434. >>20 byte&0xe 0xa \b, 6 channels
  435. >>20 byte&0xe 0xc \b, 7 channels
  436. >>20 byte&0xe 0xe \b, 8 channels
  437. # sample rates derived from known oscillator frequencies;
  438. # 24.576 MHz (video/fs=48kHz), 22.5792 (audio/fs=44.1kHz) and
  439. # 16.384 (other/fs=32kHz).
  440. >>17 belong&0xfffff0 0x02b110 \b, 11.025 kHz
  441. >>17 belong&0xfffff0 0x03e800 \b, 16 kHz
  442. >>17 belong&0xfffff0 0x056220 \b, 22.05 kHz
  443. >>17 belong&0xfffff0 0x05dc00 \b, 24 kHz
  444. >>17 belong&0xfffff0 0x07d000 \b, 32 kHz
  445. >>17 belong&0xfffff0 0x0ac440 \b, 44.1 kHz
  446. >>17 belong&0xfffff0 0x0bb800 \b, 48 kHz
  447. >>17 belong&0xfffff0 0x0fa000 \b, 64 kHz
  448. >>17 belong&0xfffff0 0x158880 \b, 88.2 kHz
  449. >>17 belong&0xfffff0 0x177000 \b, 96 kHz
  450. >>17 belong&0xfffff0 0x1f4000 \b, 128 kHz
  451. >>17 belong&0xfffff0 0x2b1100 \b, 176.4 kHz
  452. >>17 belong&0xfffff0 0x2ee000 \b, 192 kHz
  453. >>17 belong&0xfffff0 0x3e8000 \b, 256 kHz
  454. >>17 belong&0xfffff0 0x562200 \b, 352.8 kHz
  455. >>17 belong&0xfffff0 0x5dc000 \b, 384 kHz
  456. >>21 byte&0xf >0 \b, >4G samples
  457. >>21 byte&0xf 0 \b
  458. >>>22 belong >0 \b, %u samples
  459. >>>22 belong 0 \b, length unknown
  460. # (ISDN) VBOX voice message file (Wolfram Kleff)
  461. 0 string VBOX VBOX voice message data
  462. # ReBorn Song Files (.rbs)
  463. # David J. Singer <doc@deadvirgins.org.uk>
  464. 8 string RB40 RBS Song file
  465. >29 string ReBorn created by ReBorn
  466. >37 string Propellerhead created by ReBirth
  467. # Synthesizer Generator and Kimwitu share their file format
  468. 0 string A#S#C#S#S#L#V#3 Synthesizer Generator or Kimwitu data
  469. # Kimwitu++ uses a slightly different magic
  470. 0 string A#S#C#S#S#L#HUB Kimwitu++ data
  471. # From "Simon Hosie
  472. 0 string TFMX-SONG TFMX module sound data
  473. # Monkey's Audio compressed audio format (.ape)
  474. # From danny.milo@gmx.net (Danny Milosavljevic)
  475. # New version from Abel Cheung <abel (@) oaka.org>
  476. 0 string MAC\040 Monkey's Audio compressed format
  477. !:mime audio/x-ape
  478. >4 uleshort >0x0F8B version %d
  479. >>(0x08.l) uleshort =1000 with fast compression
  480. >>(0x08.l) uleshort =2000 with normal compression
  481. >>(0x08.l) uleshort =3000 with high compression
  482. >>(0x08.l) uleshort =4000 with extra high compression
  483. >>(0x08.l) uleshort =5000 with insane compression
  484. >>(0x08.l+18) uleshort =1 \b, mono
  485. >>(0x08.l+18) uleshort =2 \b, stereo
  486. >>(0x08.l+20) ulelong x \b, sample rate %d
  487. >4 uleshort <0x0F8C version %d
  488. >>6 uleshort =1000 with fast compression
  489. >>6 uleshort =2000 with normal compression
  490. >>6 uleshort =3000 with high compression
  491. >>6 uleshort =4000 with extra high compression
  492. >>6 uleshort =5000 with insane compression
  493. >>10 uleshort =1 \b, mono
  494. >>10 uleshort =2 \b, stereo
  495. >>12 ulelong x \b, sample rate %d
  496. # adlib sound files
  497. # From: Alex Myczko <alex@aiei.ch>
  498. # https://github.com/rerrahkr/BambooTracker
  499. 0 string BambooTrackerMod BambooTracker module
  500. >22 byte x \b, version %u
  501. >21 byte x \b.%u
  502. >20 byte x \b.%u
  503. 0 string BambooTrackerIst BambooTracker instrument
  504. >22 byte x \b, version %u
  505. >21 byte x \b.%u
  506. >20 byte x \b.%u
  507. 0 string RAWADATA RdosPlay RAW
  508. 1068 string RoR AMUSIC Adlib Tracker
  509. 0 string JCH EdLib
  510. 0 string mpu401tr MPU-401 Trakker
  511. 0 string SAdT Surprise! Adlib Tracker
  512. >4 byte x Version %d
  513. 0 string XAD! eXotic ADlib
  514. 0 string ofTAZ! eXtra Simple Music
  515. 0 string FMK! FM Kingtracker Song
  516. 0 string DFM DFM Song
  517. 0 string \<CUD-FM-File\> CFF Song
  518. 0 string _A2module A2M Song
  519. # Spectrum 128 tunes (.ay files).
  520. # From: Emanuel Haupt <ehaupt@critical.ch>
  521. 0 string ZXAYEMUL Spectrum 128 tune
  522. 0 string \0BONK BONK,
  523. #>5 byte x version %d
  524. >14 byte x %d channel(s),
  525. >15 byte =1 lossless,
  526. >15 byte =0 lossy,
  527. >16 byte x mid-side
  528. 384 string LockStream LockStream Embedded file (mostly MP3 on old Nokia phones)
  529. # format VQF (proprietary codec for sound)
  530. # some infos on the header file available at :
  531. # http://www.twinvq.org/english/technology_format.html
  532. 0 string TWIN97012000 VQF data
  533. >27 short 0 \b, Mono
  534. >27 short 1 \b, Stereo
  535. >31 short >0 \b, %d kbit/s
  536. >35 short >0 \b, %d kHz
  537. # Nelson A. de Oliveira (naoliv@gmail.com)
  538. # .eqf
  539. 0 string Winamp\ EQ\ library\ file %s
  540. # it will match only versions like v<digit>.<digit>
  541. # Since I saw only eqf files with version v1.1 I think that it's OK
  542. >23 string x \b%.4s
  543. # .preset
  544. 0 string [Equalizer\ preset] XMMS equalizer preset
  545. # .m3u
  546. 0 search/1 #EXTM3U M3U playlist text
  547. # .pls
  548. 0 search/1 [playlist] PLS playlist text
  549. # licq.conf
  550. 1 string [licq] LICQ configuration file
  551. # Atari ST audio files by Dirk Jagdmann <doj@cubic.org>
  552. 0 string ICE! SNDH Atari ST music
  553. 0 string SC68\ Music-file\ /\ (c)\ (BeN)jami sc68 Atari ST music
  554. # musepak support From: "Jiri Pejchal" <jiri.pejchal@gmail.com>
  555. 0 string MP+ Musepack audio (MP+)
  556. !:mime audio/x-musepack
  557. >3 byte 255 \b, SV pre8
  558. >3 byte&0xF 0x6 \b, SV 6
  559. >3 byte&0xF 0x8 \b, SV 8
  560. >3 byte&0xF 0x7 \b, SV 7
  561. >>3 byte&0xF0 0x0 \b.0
  562. >>3 byte&0xF0 0x10 \b.1
  563. >>3 byte&0xF0 240 \b.15
  564. >>10 byte&0xF0 0x0 \b, no profile
  565. >>10 byte&0xF0 0x10 \b, profile 'Unstable/Experimental'
  566. >>10 byte&0xF0 0x50 \b, quality 0
  567. >>10 byte&0xF0 0x60 \b, quality 1
  568. >>10 byte&0xF0 0x70 \b, quality 2 (Telephone)
  569. >>10 byte&0xF0 0x80 \b, quality 3 (Thumb)
  570. >>10 byte&0xF0 0x90 \b, quality 4 (Radio)
  571. >>10 byte&0xF0 0xA0 \b, quality 5 (Standard)
  572. >>10 byte&0xF0 0xB0 \b, quality 6 (Xtreme)
  573. >>10 byte&0xF0 0xC0 \b, quality 7 (Insane)
  574. >>10 byte&0xF0 0xD0 \b, quality 8 (BrainDead)
  575. >>10 byte&0xF0 0xE0 \b, quality 9
  576. >>10 byte&0xF0 0xF0 \b, quality 10
  577. >>27 byte 0x0 \b, Buschmann 1.7.0-9, Klemm 0.90-1.05
  578. >>27 byte 102 \b, Beta 1.02
  579. >>27 byte 104 \b, Beta 1.04
  580. >>27 byte 105 \b, Alpha 1.05
  581. >>27 byte 106 \b, Beta 1.06
  582. >>27 byte 110 \b, Release 1.1
  583. >>27 byte 111 \b, Alpha 1.11
  584. >>27 byte 112 \b, Beta 1.12
  585. >>27 byte 113 \b, Alpha 1.13
  586. >>27 byte 114 \b, Beta 1.14
  587. >>27 byte 115 \b, Alpha 1.15
  588. 0 string MPCK Musepack audio (MPCK)
  589. !:mime audio/x-musepack
  590. # IMY
  591. # from http://filext.com/detaillist.php?extdetail=IMY
  592. # https://cellphones.about.com/od/cellularfaqs/f/rf_imelody.htm
  593. # http://download.ncl.ie/doc/api/ie/ncl/media/music/IMelody.html
  594. # http://www.wx800.com/msg/download/irda/iMelody.pdf
  595. 0 string BEGIN:IMELODY iMelody Ringtone Format
  596. # From: "Mateus Caruccio" <mateus@caruccio.com>
  597. # guitar pro v3,4,5 from http://filext.com/file-extension/gp3
  598. 0 string \030FICHIER\ GUITAR\ PRO\ v3. Guitar Pro Ver. 3 Tablature
  599. # From: "Leslie P. Polzer" <leslie.polzer@gmx.net>
  600. 60 string SONG SoundFX Module sound file
  601. # Type: Adaptive Multi-Rate Codec
  602. # URL: http://filext.com/detaillist.php?extdetail=AMR
  603. # From: Russell Coker <russell@coker.com.au>
  604. 0 string #!AMR Adaptive Multi-Rate Codec (GSM telephony)
  605. !:mime audio/amr
  606. !:ext amr
  607. # Type: SuperCollider 3 Synth Definition File Format
  608. # From: Mario Lang <mlang@debian.org>
  609. 0 string SCgf SuperCollider3 Synth Definition file,
  610. >4 belong x version %d
  611. # Type: True Audio Lossless Audio
  612. # URL: https://wiki.multimedia.cx/index.php?title=True_Audio
  613. # From: Mike Melanson <mike@multimedia.cx>
  614. 0 string TTA1 True Audio Lossless Audio
  615. # Type: WavPack Lossless Audio
  616. # URL: https://wiki.multimedia.cx/index.php?title=WavPack
  617. # From: Mike Melanson <mike@multimedia.cx>
  618. 0 string wvpk WavPack Lossless Audio
  619. # From Fabio R. Schmidlin <frs@pop.com.br>
  620. # VGM music file
  621. 0 string Vgm\040
  622. >9 ubyte >0 VGM Video Game Music dump v
  623. !:mime audio/x-vgm
  624. !:ext vgm
  625. >>9 ubyte/16 >0 \b%d
  626. >>9 ubyte&0x0F x \b%d
  627. >>8 ubyte/16 x \b.%d
  628. >>8 ubyte&0x0F >0 \b%d
  629. #Get soundchips
  630. >>8 ubyte x \b, soundchip(s)=
  631. >>0x0C ulelong >0 SN76489,
  632. >>0x10 ulelong >0 YM2413,
  633. >>0x2C ulelong >0 YM2612,
  634. >>0x30 ulelong >0 YM2151,
  635. >>0x38 ulelong >0 Sega PCM,
  636. >>0x34 ulelong >0xC
  637. >>>0x40 ulelong >0 RF5C68,
  638. >>0x34 ulelong >0x10
  639. >>>0x44 ulelong >0 YM2203,
  640. >>0x34 ulelong >0x14
  641. >>>0x48 ulelong >0 YM2608,
  642. >>0x34 ulelong >0x18
  643. >>>0x4C lelong >0 YM2610,
  644. >>>0x4C lelong <0 YM2610B,
  645. >>0x34 ulelong >0x1C
  646. >>>0x50 ulelong >0 YM3812,
  647. >>0x34 ulelong >0x20
  648. >>>0x54 ulelong >0 YM3526,
  649. >>0x34 ulelong >0x24
  650. >>>0x58 ulelong >0 Y8950,
  651. >>0x34 ulelong >0x28
  652. >>>0x5C ulelong >0 YMF262,
  653. >>0x34 ulelong >0x2C
  654. >>>0x60 ulelong >0 YMF278B,
  655. >>0x34 ulelong >0x30
  656. >>>0x64 ulelong >0 YMF271,
  657. >>0x34 ulelong >0x34
  658. >>>0x68 ulelong >0 YMZ280B,
  659. >>0x34 ulelong >0x38
  660. >>>0x6C ulelong >0 RF5C164,
  661. >>0x34 ulelong >0x3C
  662. >>>0x70 ulelong >0 PWM,
  663. >>0x34 ulelong >0x40
  664. >>>0x74 ulelong >0
  665. >>>>0x78 ubyte 0x00 AY-3-8910,
  666. >>>>0x78 ubyte 0x01 AY-3-8912,
  667. >>>>0x78 ubyte 0x02 AY-3-8913,
  668. >>>>0x78 ubyte 0x03 AY-3-8930,
  669. >>>>0x78 ubyte 0x10 YM2149,
  670. >>>>0x78 ubyte 0x11 YM3439,
  671. # VGM 1.61
  672. >>0x34 ulelong >0x4C
  673. >>>0x80 ulelong >0 DMG,
  674. >>0x34 ulelong >0x50
  675. >>>0x84 lelong >0 NES APU,
  676. >>>0x84 lelong <0 NES APU with FDS,
  677. >>0x34 ulelong >0x54
  678. >>>0x88 ulelong >0 MultiPCM,
  679. >>0x34 ulelong >0x58
  680. >>>0x8C ulelong >0 uPD7759,
  681. >>0x34 ulelong >0x5C
  682. >>>0x90 ulelong >0 OKIM6258,
  683. >>0x34 ulelong >0x64
  684. >>>0x98 ulelong >0 OKIM6295,
  685. >>0x34 ulelong >0x68
  686. >>>0x9C ulelong >0 K051649,
  687. >>0x34 ulelong >0x6C
  688. >>>0xA0 ulelong >0 K054539,
  689. >>0x34 ulelong >0x70
  690. >>>0xA4 ulelong >0 HuC6280,
  691. >>0x34 ulelong >0x74
  692. >>>0xA8 ulelong >0 C140,
  693. >>0x34 ulelong >0x78
  694. >>>0xAC ulelong >0 K053260,
  695. >>0x34 ulelong >0x7C
  696. >>>0xB0 ulelong >0 Pokey,
  697. >>0x34 ulelong >0x80
  698. >>>0xB4 ulelong >0 QSound,
  699. # VGM 1.71
  700. >>0x34 ulelong >0x84
  701. >>>0xB8 ulelong >0 SCSP,
  702. >>0x34 ulelong >0x8C
  703. >>>0xC0 ulelong >0 WonderSwan,
  704. >>0x34 ulelong >0x90
  705. >>>0xC4 ulelong >0 VSU,
  706. >>0x34 ulelong >0x94
  707. >>>0xC8 ulelong >0 SAA1099,
  708. >>0x34 ulelong >0x98
  709. >>>0xCC ulelong >0 ES5503,
  710. >>0x34 ulelong >0x9C
  711. >>>0xD0 lelong >0 ES5505,
  712. >>>0xD0 lelong <0 ES5506,
  713. >>0x34 ulelong >0xA4
  714. >>>0xD8 ulelong >0 X1-010,
  715. >>0x34 ulelong >0xA8
  716. >>>0xDC ulelong >0 C352,
  717. >>0x34 ulelong >0xAC
  718. >>>0xE0 ulelong >0 GA20,
  719. # GVOX Encore file format
  720. # Since this is a proprietary file format and there is no publicly available
  721. # format specification, this is just based on induction
  722. #
  723. 0 string SCOW
  724. >4 byte 0xc4 GVOX Encore music, version 5.0 or above
  725. >4 byte 0xc2 GVOX Encore music, version < 5.0
  726. 0 string ZBOT
  727. >4 byte 0xc5 GVOX Encore music, version < 5.0
  728. # Summary: Garmin Voice Processing Module (WAVE audios)
  729. # From: Joerg Jenderek
  730. # URL: https://www.garmin.com/
  731. # Reference: http://www.poi-factory.com/node/19580
  732. # NOTE: there exist 2 other Garmin VPM formats
  733. 0 string AUDIMG
  734. # skip text files starting with string "AUDIMG"
  735. >13 ubyte <13 Garmin Voice Processing Module
  736. !:mime audio/x-vpm-wav-garmin
  737. !:ext vpm
  738. # 3 bytes indicating the voice version (200,220)
  739. >>6 string x \b, version %3.3s
  740. # day of release (01-31)
  741. >>12 ubyte x \b, %.2d
  742. # month of release (01-12)
  743. >>13 ubyte x \b.%.2d
  744. # year of release (like 2006, 2007, 2008)
  745. >>14 uleshort x \b.%.4d
  746. # hour of release (0-23)
  747. >>11 ubyte x %.2d
  748. # minute of release (0-59)
  749. >>10 ubyte x \b:%.2d
  750. # second of release (0-59)
  751. >>9 ubyte x \b:%.2d
  752. # if you select a language like german on your garmin device
  753. # you can only select voice modules with corresponding language byte ID like 1
  754. >>18 ubyte x \b, language ID %d
  755. # structure for phrases/sentences?
  756. # number of voice sample in the 1st phrase?
  757. #>>19 uleshort x \b, 0x%x samples
  758. #>>>21 uleshort >0 \b, at 0x%4.4x
  759. #>>>(21.s) ubequad x 0x%llx
  760. # 2nd phrase?
  761. #>>23 uleshort x \b, 0x%x samples
  762. #>>>25 uleshort >0 \b, at 0x%4.4x
  763. #>>>(25.s) ubequad x 0x%llx
  764. # pointer to 1st audio WAV sample
  765. >>16 uleshort >0
  766. >>>(16.s) ulelong >0 \b, at 0x%x
  767. # WAV length
  768. # 1 space char after "bytes" to get phrase "bytes RIFF"
  769. >>>>(16.s+4) ulelong >0 %u bytes
  770. # look for magic
  771. >>>>>(&-8.l) string RIFF
  772. # determine type by ./riff
  773. >>>>>>&-4 indirect x
  774. # 2 - ~ 131 WAV samples following same way
  775. #
  776. # Summary: encrypted Garmin Voice Processing Module
  777. # From: Joerg Jenderek
  778. # URL: https://www.garmin.com/us/products/ontheroad/voicestudio
  779. # NOTE: Encrypted variant used in voices like DrNightmare, Elfred, Yeti.
  780. # There exist 2 other Garmin VPM formats
  781. 0 ubequad 0xa141190fecc8ced6 Garmin Voice Processing Module (encrypted)
  782. !:mime audio/x-vpm-garmin
  783. !:ext vpm
  784. # From Martin Mueller Skarbiniks Pedersen
  785. 0 string GDM
  786. >0x3 byte 0xFE General Digital Music.
  787. >0x4 string >\0 title: "%s"
  788. >0x24 string >\0 musician: "%s"
  789. >>0x44 beshort 0x0D0A
  790. >>>0x46 byte 0x1A
  791. >>>>0x47 string GMFS Version
  792. >>>>0x4B byte x %d.
  793. >>>>0x4C byte x \b%02d
  794. >>>>0x4D beshort 0x000 (2GDM v
  795. >>>>0x4F byte x \b%d.
  796. >>>>>0x50 byte x \b%d)
  797. 0 string MTM Multitracker
  798. >0x3 byte/16 x Version %d.
  799. >0x3 byte&0x0F x \b%02d
  800. >>0x4 string >\0 title: "%s"
  801. 0 string HVL
  802. >3 byte <2 Hively Tracker Song
  803. >3 byte 0 1 module data
  804. >3 byte 1 2 module data
  805. 0 string MO3
  806. >3 ubyte <6 MOdule with MP3
  807. >>3 byte 0 Version 0 (With MP3 and lossless)
  808. >>3 byte 1 Version 1 (With ogg and lossless)
  809. >>3 byte 3 Version 2.2
  810. >>3 byte 4 (With no LAME header)
  811. >>3 byte 5 Version 2.4
  812. 0 string ADRVPACK AProSys module
  813. # ftp://ftp.modland.com/pub/documents/format_documentation/\
  814. # Art%20Of%20Noise%20(.aon).txt
  815. 0 string AON
  816. >4 string "ArtOfNoise by Bastian Spiegel(twice/lego)"
  817. >0x2e string NAME Art of Noise Tracker Song
  818. >3 string <9
  819. >3 string 4 (4 voices)
  820. >3 string 8 (8 voices)
  821. >>0x36 string >\0 Title: "%s"
  822. 0 string FAR
  823. >0x2c byte 0x0d
  824. >0x2d byte 0x0a
  825. >0x2e byte 0x1a
  826. >>0x3 byte 0xFE Farandole Tracker Song
  827. >>>0x31 byte/16 x Version %d.
  828. >>>0x31 byte&0x0F x \b%02d
  829. >>>>0x4 string >\0 \b, title: "%s"
  830. # magic for Klystrack, https://kometbomb.github.io/klystrack/
  831. # from Alex Myczko <alex@aiei.ch>
  832. 0 string cyd!song Klystrack song
  833. >8 byte >0 \b, version %u
  834. >8 byte >26
  835. #>>9 byte x \b, channels %u
  836. #>>10 leshort x \b, time signature %u
  837. #>>12 leshort x \b, sequence step %u
  838. #>>14 byte x \b, instruments %u
  839. #>>15 leshort x \b, patterns %u
  840. #>>17 leshort x \b, sequences %u
  841. #>>19 leshort x \b, length %u
  842. #>>21 leshort x \b, loop point %u
  843. #>>23 byte x \b, master volume %u
  844. #>>24 byte x \b, song speed %u
  845. #>>25 byte x \b, song speed2 %u
  846. #>>26 byte x \b, song rate %u
  847. #>>27 belong x \b, flags %#x
  848. #>>31 byte x \b, multiplex period %u
  849. #>>32 byte x \b, pitch inaccuracy %u
  850. >>149 pstring x \b, title %s
  851. 0 string cyd!inst Klystrack instrument
  852. # magic for WOPL instrument files, https://github.com/Wohlstand/OPL3BankEditor
  853. # see Specifications/WOPL-and-OPLI-Specification.txt
  854. 0 string WOPL3-INST\0 WOPL instrument
  855. >11 leshort x \b, version %u
  856. 0 string WOPL3-BANK\0 WOPL instrument bank
  857. >11 leshort x \b, version %u
  858. # AdLib/OPL instrument files. Format specifications on
  859. # http://www.shikadi.net/moddingwiki
  860. 0 string Junglevision\ Patch\ File Junglevision instrument data
  861. 0 string #OPL_II# DMX OP2 instrument data
  862. 0 string IBK\x1a IBK instrument data
  863. 0 string 2OP\x1a IBK instrument data, 2 operators
  864. 0 string 4OP\x1a IBK instrument data, 4 operators
  865. 2 string ADLIB- AdLib instrument data
  866. >0 byte x \b, version %u
  867. >1 byte x \b.%u
  868. # CRI ADX ADPCM audio
  869. # Used by various Sega games.
  870. # https://en.wikipedia.org/wiki/ADX_(file_format)
  871. # https://wiki.multimedia.cx/index.php/CRI_ADX_file
  872. # Added by David Korth <gerbilsoft@gerbilsoft.com>
  873. 0x00 beshort 0x8000
  874. >(2.S-2) string (c)CRI CRI ADX ADPCM audio
  875. !:ext adx
  876. !:mime audio/x-adx
  877. !:strength +50
  878. >>0x12 byte x v%u
  879. >>0x04 byte 0x02 \b, pre-set prediction coefficients
  880. >>0x04 byte 0x03 \b, standard ADX
  881. >>0x04 byte 0x04 \b, exponential scale
  882. >>0x04 byte 0x10 \b, AHX (Dreamcast)
  883. >>0x04 byte 0x11 \b, AHX
  884. >>0x08 belong x \b, %u Hz
  885. >>0x12 byte 0x03
  886. >>>0x02 beshort >0x2B
  887. >>>>0x18 belong !0 \b, looping
  888. >>0x12 byte 0x04
  889. >>>0x02 beshort >0x37
  890. >>>>0x24 belong !0 \b, looping
  891. >>0x13 byte&0x08 0x08 \b, encrypted
  892. # Lossless audio (.la) (http://www.lossless-audio.com/)
  893. 0 string LA
  894. >2 string 03 Lossless audio version 0.3
  895. >2 string 04 Lossless audio version 0.4
  896. # Sony PlayStation Audio (.xa)
  897. 0 leshort 0x4158 Sony PlayStation Audio
  898. # Portable Sound Format
  899. # Used for audio rips for various consoles.
  900. # http://fileformats.archiveteam.org/wiki/Portable_Sound_Format
  901. # Added by David Korth <gerbilsoft@gerbilsoft.com>
  902. 0 string PSF Portable Sound Format
  903. !:mime audio/x-psf
  904. >3 byte 0x01 (Sony PlayStation)
  905. >3 byte 0x02 (Sony PlayStation 2)
  906. >3 byte 0x11 (Sega Saturn)
  907. >3 byte 0x12 (Sega Dreamcast)
  908. >3 byte 0x13 (Sega Mega Drive)
  909. >3 byte 0x21 (Nintendo 64)
  910. >3 byte 0x22 (Game Boy Advance)
  911. >3 byte 0x23 (Super NES)
  912. >3 byte 0x41 (Capcom QSound)
  913. # Atari 8-bit SAP audio format
  914. # http://asap.sourceforge.net/sap-format.html
  915. # Added by David Korth <gerbilsoft@gerbilsoft.com>
  916. 0 string SAP\r\n Atari 8-bit SAP audio file
  917. !:mime audio/x-sap
  918. !:ext sap
  919. >5 search/1024 NAME
  920. >>&1 string x \b: %s
  921. >>5 search/1024 AUTHOR
  922. >>>&1 string x by %s
  923. # Nintendo Wii BRSTM audio format (fields)
  924. # NOTE: Assuming HEAD starts at 0x40.
  925. # FIXME: Replace 0x48 with HEAD offset plus 8.
  926. 0 name nintendo-wii-brstm-fields
  927. >(0x10.L) string HEAD \b:
  928. >>(0x10.L+0x0C) belong x
  929. >>>(&-4.L+0x48) belong x
  930. >>>>&-4 byte 0 PCM, signed 8-bit,
  931. >>>>&-4 byte 1 PCM, signed 16-bit,
  932. >>>>&-4 byte 2 THP ADPCM,
  933. >>>>&-3 byte !0 looping,
  934. >>>>&-2 byte 1 mono
  935. >>>>&-2 byte 2 stereo
  936. >>>>&-2 byte 3 3 channels
  937. >>>>&-2 byte 4 quad
  938. >>>>&-2 byte >4 %u channels
  939. >>>>&0 beshort !0 %u Hz
  940. # Nintendo Wii BRSTM audio format
  941. # https://wiibrew.org/wiki/BRSTM_file
  942. # Added by David Korth <gerbilsoft@gerbilsoft.com>
  943. 0 string RSTM Nintendo Wii BRSTM audio file
  944. !:mime audio/x-brstm
  945. !:ext brstm
  946. # Wii is big-endian, so default to BE.
  947. >4 beshort 0xFEFF
  948. >>0 use nintendo-wii-brstm-fields
  949. >4 leshort 0xFEFF
  950. >>0 use \^nintendo-wii-brstm-fields
  951. # Nintendo 3DS BCSTM audio format (fields)
  952. 0 name nintendo-3ds-bcstm-fields
  953. >(0x18.l) string INFO \b:
  954. # INFO block: Stream information starts at 0x20 (minus 4 for the 'INFO' magic)
  955. >>&0x1C byte 0 PCM, signed 8-bit,
  956. >>&0x1C byte 1 PCM, signed 16-bit,
  957. >>&0x1C byte 2 DSP ADPCM,
  958. >>&0x1C byte 3 IMA ADPCM,
  959. >>&0x1D byte !0 looping,
  960. >>&0x1E byte 1 mono
  961. >>&0x1E byte 2 stereo
  962. >>&0x1E byte 3 3 channels
  963. >>&0x1E byte 4 quad
  964. >>&0x1E byte >4 %u channels
  965. >>&0x20 lelong !0 %u Hz
  966. # Nintendo 3DS BCSTM audio format
  967. # https://www.3dbrew.org/wiki/BCSTM
  968. # Added by David Korth <gerbilsoft@gerbilsoft.com>
  969. 0 string CSTM Nintendo 3DS BCSTM audio file
  970. !:mime audio/x-bcstm
  971. !:ext bcstm
  972. # 3DS is little-endian, so default to LE.
  973. >4 leshort 0xFEFF
  974. >>0 use nintendo-3ds-bcstm-fields
  975. >4 beshort 0xFEFF
  976. >>0 use \^nintendo-3ds-bcstm-fields
  977. # Nintendo Wii U BFSTM audio format
  978. # http://mk8.tockdom.com/wiki/BFSTM_(File_Format)
  979. # NOTE: This format is very similar to BCSTM.
  980. # Added by David Korth <gerbilsoft@gerbilsoft.com>
  981. 0 string FSTM Nintendo Wii U BFSTM audio file
  982. !:mime audio/x-bfstm
  983. !:ext bfstm
  984. # BFSTM is used on both Wii U (BE) and Switch (LE),
  985. # so default to LE.
  986. >4 leshort 0xFEFF
  987. >>0 use nintendo-3ds-bcstm-fields
  988. >4 beshort 0xFEFF
  989. >>0 use \^nintendo-3ds-bcstm-fields
  990. # Nintendo 3DS BCSTM audio format (fields)
  991. 0 name nintendo-3ds-bcwav-fields
  992. >(0x18.l) string INFO \b:
  993. # INFO block (minus 4 for INFO magic)
  994. >>&0x4 byte 0 PCM, signed 8-bit,
  995. >>&0x4 byte 1 PCM, signed 16-bit,
  996. >>&0x4 byte 2 DSP ADPCM,
  997. >>&0x4 byte 3 IMA ADPCM,
  998. >>&0x5 byte !0 looping,
  999. >>&0x8 lelong x stereo
  1000. >>&0x8 lelong !0 %u Hz
  1001. # Nintendo 3DS BCWAV audio format
  1002. # https://www.3dbrew.org/wiki/BCWAV
  1003. # Added by David Korth <gerbilsoft@gerbilsoft.com>
  1004. 0 string CWAV Nintendo 3DS BCWAV audio file
  1005. !:mime audio/x-bcwav
  1006. !:ext bcwav
  1007. # 3DS is little-endian, so default to LE.
  1008. >4 leshort 0xFEFF
  1009. >>0 use nintendo-3ds-bcwav-fields
  1010. >4 beshort 0xFEFF
  1011. >>0 use \^nintendo-3ds-bcwav-fields