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#------------------------------------------------------------------------------# animation:  file(1) magic for animation/movie formats## animation formats# MPEG, FLI, DL originally from vax@ccwf.cc.utexas.edu (VaX#n8)# FLC, SGI, Apple originally from Daniel Quinlan (quinlan@yggdrasil.com)# MPEG animation format0	belong		0x000001b3		MPEG video stream data#>4	beshort&0xfff0	x			(%d x#>5	beshort&0x0fff  x			%d)0	belong		0x000001ba		MPEG system stream data0	beshort&0xfff0	0xfff0			MPEG audio stream data# FLI animation format4	leshort		0xAF11			FLI file>6	leshort		x			- %d frames,>8	leshort		x			width=%d pixels,>10	leshort		x			height=%d pixels,>12	leshort		x			depth=%d,>16	leshort		x			ticks/frame=%d# FLC animation format4	leshort		0xAF12			FLC file>6	leshort		x			- %d frames>8	leshort		x			width=%d pixels,>10	leshort		x			height=%d pixels,>12	leshort		x			depth=%d,>16	leshort		x			ticks/frame=%d# DL animation format# XXX - collision with most `mips' magic## I couldn't find a real magic number for these, however, this# -appears- to work.  Note that it might catch other files, too, so be# careful!## Note that title and author appear in the two 20-byte chunks# at decimal offsets 2 and 22, respectively, but they are XOR'ed with# 255 (hex FF)!  The DL format is really bad.##0	byte	1	DL version 1, medium format (160x100, 4 images/screen)#>42	byte	x	- %d screens,#>43	byte	x	%d commands#0	byte	2	DL version 2#>1	byte	1	- large format (320x200,1 image/screen),#>1	byte	2	- medium format (160x100,4 images/screen),#>1	byte	>2	- unknown format,#>42	byte	x	%d screens,#>43	byte	x	%d commands# Based on empirical evidence, DL version 3 have several nulls following the# \003.  Most of them start with non-null values at hex offset 0x34 or so.#0	string	\3\0\0\0\0\0\0\0\0\0\0\0	DL version 3# SGI and Apple formats0	string		MOVI		Silicon Graphics movie file4	string		moov		Apple QuickTime movie file (moov)4	string		mdat		Apple QuickTime movie file (mdat)
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