| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167 | #------------------------------------------------------------------------------# Console game magic# Toby Deshane <hac@shoelace.digivill.net>#    ines:  file(1) magic for Marat's iNES Nintendo Entertainment System#           ROM dump format0 string NES\032 iNES ROM dump,>4 byte  x     %dx16k PRG>5 byte  x     \b, %dx8k CHR>6 byte&0x01  =0x1  \b, [Vert.]>6 byte&0x01  =0x0  \b, [Horiz.]>6 byte&0x02  =0x2  \b, [SRAM]>6 byte&0x04  =0x4  \b, [Trainer]>6 byte&0x04  =0x8  \b, [4-Scr]#------------------------------------------------------------------------------# gameboy:  file(1) magic for the Nintendo (Color) Gameboy raw ROM format#0x104 belong 0xCEED6666 Gameboy ROM:>0x134 string >\0 "%.16s">0x146 byte 0x03  \b,[SGB]>0x147 byte 0x00  \b, [ROM ONLY]>0x147 byte 0x01  \b, [ROM+MBC1]>0x147 byte 0x02  \b, [ROM+MBC1+RAM]>0x147 byte 0x03  \b, [ROM+MBC1+RAM+BATT]>0x147 byte 0x05  \b, [ROM+MBC2]>0x147 byte 0x06  \b, [ROM+MBC2+BATTERY]>0x147 byte 0x08  \b, [ROM+RAM]>0x147 byte 0x09  \b, [ROM+RAM+BATTERY]>0x147 byte 0x0B  \b, [ROM+MMM01]>0x147 byte 0x0C  \b, [ROM+MMM01+SRAM]>0x147 byte 0x0D  \b, [ROM+MMM01+SRAM+BATT]>0x147 byte 0x0F  \b, [ROM+MBC3+TIMER+BATT]>0x147 byte 0x10  \b, [ROM+MBC3+TIMER+RAM+BATT]>0x147 byte 0x11  \b, [ROM+MBC3]>0x147 byte 0x12  \b, [ROM+MBC3+RAM]>0x147 byte 0x13  \b, [ROM+MBC3+RAM+BATT]>0x147 byte 0x19  \b, [ROM+MBC5]>0x147 byte 0x1A  \b, [ROM+MBC5+RAM]>0x147 byte 0x1B  \b, [ROM+MBC5+RAM+BATT]>0x147 byte 0x1C  \b, [ROM+MBC5+RUMBLE]>0x147 byte 0x1D  \b, [ROM+MBC5+RUMBLE+SRAM]>0x147 byte 0x1E  \b, [ROM+MBC5+RUMBLE+SRAM+BATT]>0x147 byte 0x1F  \b, [Pocket Camera]>0x147 byte 0xFD  \b, [Bandai TAMA5]>0x147 byte 0xFE  \b, [Hudson HuC-3]>0x147 byte 0xFF  \b, [Hudson HuC-1]>0x148 byte 0     \b, ROM: 256Kbit>0x148 byte 1     \b, ROM: 512Kbit>0x148 byte 2     \b, ROM: 1Mbit>0x148 byte 3     \b, ROM: 2Mbit>0x148 byte 4     \b, ROM: 4Mbit>0x148 byte 5     \b, ROM: 8Mbit>0x148 byte 6     \b, ROM: 16Mbit>0x148 byte 0x52  \b, ROM: 9Mbit>0x148 byte 0x53  \b, ROM: 10Mbit>0x148 byte 0x54  \b, ROM: 12Mbit>0x149 byte 1     \b, RAM: 16Kbit>0x149 byte 2     \b, RAM: 64Kbit>0x149 byte 3     \b, RAM: 128Kbit>0x149 byte 4     \b, RAM: 1Mbit#>0x14e long  x     \b, CRC: %x#------------------------------------------------------------------------------# genesis:  file(1) magic for the Sega MegaDrive/Genesis raw ROM format#0x100 string SEGA  Sega MegaDrive/Genesis raw ROM dump>0x120 string >\0 Name: "%.16s">0x110 string >\0 %.16s>0x1B0 string RA with SRAM#------------------------------------------------------------------------------# genesis:  file(1) magic for the Super MegaDrive ROM dump format#0x280 string EAGN  Super MagicDrive ROM dump>0 byte x %dx16k blocks>2 byte 0 \b, last in series or standalone>2 byte >0 \b, split ROM>8 byte 0xAA>9 byte 0xBB#------------------------------------------------------------------------------# genesis:  file(1) alternate magic for the Super MegaDrive ROM dump format#0x280 string EAMG  Super MagicDrive ROM dump>0 byte x %dx16k blocks>2 byte x \b, last in series or standalone>8 byte 0xAA>9 byte 0xBB#------------------------------------------------------------------------------# smsgg:  file(1) magic for Sega Master System and Game Gear ROM dumps## Does not detect all images.  Very preliminary guesswork.  Need more data# on format.## FIXME: need a little more info...;P##0 byte 0xF3#>1 byte 0xED  Sega Master System/Game Gear ROM dump#>1 byte 0x31  Sega Master System/Game Gear ROM dump#>1 byte 0xDB  Sega Master System/Game Gear ROM dump#>1 byte 0xAF  Sega Master System/Game Gear ROM dump#>1 byte 0xC3  Sega Master System/Game Gear ROM dump#------------------------------------------------------------------------------# dreamcast:  file(1) uncertain magic for the Sega Dreamcast VMU image format#0 belong 0x21068028   Sega Dreamcast VMU game image0 string LCDi         Dream Animator file#------------------------------------------------------------------------------# v64: file(1) uncertain magic for the V64 format N64 ROM dumps#0 belong 0x37804012    V64 Nintendo 64 ROM dump#------------------------------------------------------------------------------# msx: file(1) magic for MSX game cartridge dumps# Too simple - MPi#0 beshort 0x4142 MSX game cartridge dump #------------------------------------------------------------------------------# Sony Playstation executables (Adam Sjoegren <asjo@diku.dk>) :0	string	PS-X\ EXE	Sony Playstation executable#  Area:>113	string	x		(%s)#------------------------------------------------------------------------------# Microsoft Xbox executables .xbe (Esa Hyytiä <ehyytia@cc.hut.fi>)0       string          XBEH            XBE, Microsoft Xbox executable# probabilistic checks whether signed or not>0x0004 ulelong =0x0>>&2    ulelong =0x0>>>&2   ulelong =0x0  \b, not signed>0x0004 ulelong >0>>&2    ulelong >0>>>&2   ulelong >0    \b, signed# expect base address of 0x10000>0x0104               ulelong =0x10000>>(0x0118-0x0FF60)    ulelong&0x80000007  0x80000007 \b, all regions>>(0x0118-0x0FF60)    ulelong&0x80000007  !0x80000007>>>(0x0118-0x0FF60)   ulelong >0           (regions:>>>>(0x0118-0x0FF60)  ulelong &0x00000001  NA>>>>(0x0118-0x0FF60)  ulelong &0x00000002  Japan>>>>(0x0118-0x0FF60)  ulelong &0x00000004  Rest_of_World>>>>(0x0118-0x0FF60)  ulelong &0x80000000  Manufacturer>>>(0x0118-0x0FF60)   ulelong >0           \b)# --------------------------------# Microsoft Xbox data file formats0       string          XIP0            XIP, Microsoft Xbox data0       string          XTF0            XTF, Microsoft Xbox data# Atari Lynx cartridge dump (EXE/BLL header)# From: "Stefan A. Haubenthal" <polluks@web.de>0	beshort		0x8008		Lynx cartridge,>2	beshort		x		RAM start $%04x>6	string		BS93# Opera file system that is used on the 3DO console# From: Serge van den Boom <svdb@stack.nl>0	string		\x01ZZZZZ\x01	3DO "Opera" file system
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