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- #------------------------------------------------------------------------------
 
- # $File: riff,v 1.35 2020/06/05 17:15:03 christos Exp $
 
- # riff:  file(1) magic for RIFF format
 
- # See
 
- #
 
- #	https://www.seanet.com/users/matts/riffmci/riffmci.htm
 
- #	http://www-mmsp.ece.mcgill.ca/Documents/AudioFormats/WAVE/Docs/riffmci.pdf
 
- #
 
- # audio format tag. Assume limits: max 1024 bit, 128 channels, 1 MHz
 
- 0   name    riff-wave
 
- >0	leshort		1		\b, Microsoft PCM
 
- >>14	leshort		>0
 
- >>>14	leshort		<1024	\b, %d bit
 
- >0	leshort		2		\b, Microsoft ADPCM
 
- >0	leshort		6		\b, ITU G.711 A-law
 
- >0	leshort		7		\b, ITU G.711 mu-law
 
- >0	leshort		8		\b, Microsoft DTS
 
- >0	leshort		17		\b, IMA ADPCM
 
- >0	leshort		20		\b, ITU G.723 ADPCM (Yamaha)
 
- >0	leshort		49		\b, GSM 6.10
 
- >0	leshort		64		\b, ITU G.721 ADPCM
 
- >0	leshort		80		\b, MPEG
 
- >0	leshort		85		\b, MPEG Layer 3
 
- >0	leshort		0x2001		\b, DTS
 
- >2	leshort		=1		\b, mono
 
- >2	leshort		=2		\b, stereo
 
- >2	leshort		>2
 
- >>2	leshort		<128	\b, %d channels
 
- >4	lelong		>0
 
- >>4	lelong		<1000000	%d Hz
 
- # try to find "fmt "
 
- 0   name    riff-walk
 
- >0  string  fmt\x20
 
- >>4 lelong  <0x80
 
- >>>8 use    riff-wave
 
- >0  string  LIST
 
- >>&(4.l+4)  use riff-walk
 
- >0  string  DISP
 
- >>&(4.l+4)  use riff-walk
 
- >0  string  bext
 
- >>&(4.l+4)  use riff-walk
 
- >0  string  Fake
 
- >>&(4.l+4)  use riff-walk
 
- >0  string  fact
 
- >>&(4.l+4)  use riff-walk
 
- >0  string  VP8
 
- >>11		byte		0x9d
 
- >>>12		byte		0x01
 
- >>>>13		byte		0x2a	\b, VP8 encoding
 
- >>>>>14		leshort&0x3fff	x	\b, %d
 
- >>>>>16		leshort&0x3fff	x	\bx%d, Scaling:
 
- >>>>>14		leshort&0xc000	0x0000	\b [none]
 
- >>>>>14		leshort&0xc000	0x1000	\b [5/4]
 
- >>>>>14		leshort&0xc000	0x2000	\b [5/3]
 
- >>>>>14		leshort&0xc000	0x3000	\b [2]
 
- >>>>>14		leshort&0xc000	0x0000	\bx[none]
 
- >>>>>14		leshort&0xc000	0x1000	\bx[5/4]
 
- >>>>>14		leshort&0xc000	0x2000	\bx[5/3]
 
- >>>>>14		leshort&0xc000	0x3000	\bx[2]
 
- >>>>>15		byte&0x80	=0x00	\b, YUV color
 
- >>>>>15		byte&0x80	=0x80	\b, bad color specification
 
- >>>>>15		byte&0x40	=0x40	\b, no clamping required
 
- >>>>>15		byte&0x40	=0x00	\b, decoders should clamp
 
- #>0  string  x		we got %s
 
- #>>&(4.l+4)  use riff-walk
 
- # AVI section extended by Patrik Radman <patrik+file-magic@iki.fi>
 
- #
 
- 0	string		RIFF		RIFF (little-endian) data
 
- # RIFF Palette format
 
- # Update: Joerg Jenderek
 
- # URL: https://en.wikipedia.org/wiki/Resource_Interchange_File_Format
 
- # Reference: https://worms2d.info/Palette_file
 
- >8	string		PAL\ 		\b, palette
 
- !:mime	application/x-riff
 
- # color palette by Microsoft Corporation
 
- !:ext	pal
 
- # file size =  chunk size + 8 in most cases
 
- >>4	ulelong+8	x		\b, %u bytes
 
- # Extended PAL Format
 
- >>12	string		plth		\b, extended
 
- # Simple PAL Format
 
- >>12	string		data		
 
- # data chunk size = color entries * 4 + 4 + sometimes extra (4) appended bytes
 
- >>>16	ulelong		x		\b, data size %u
 
- # palVersion is always 0x0300
 
- #>>>20	leshort		x		\b, version 0x%4.4x
 
- # palNumEntries specifies the number of palette color entries
 
- >>>22	uleshort	x		\b, %u entries
 
- # after palPalEntry sized (number of color entries * 4 ) vector
 
- >>>(22.s*4)	ubequad	x		
 
- # jump relative 22 ( 8 + 16) bytes forward points after end of file or to
 
- # appended extra bytes like in http://safecolours.rigdenage.com/set(ms).zip/Protan(MS).pal
 
- >>>>&16		ubelong	x		\b, extra bytes
 
- >>>>>&-4	ubelong	>0		0x%8.8x
 
- # RIFF Device Independent Bitmap format
 
- >8	string		RDIB		\b, device-independent bitmap
 
- >>16	string		BM
 
- >>>30	leshort		12		\b, OS/2 1.x format
 
- >>>>34	leshort		x		\b, %d x
 
- >>>>36	leshort		x		%d
 
- >>>30	leshort		64		\b, OS/2 2.x format
 
- >>>>34	leshort		x		\b, %d x
 
- >>>>36	leshort		x		%d
 
- >>>30	leshort		40		\b, Windows 3.x format
 
- >>>>34	lelong		x		\b, %d x
 
- >>>>38	lelong		x		%d x
 
- >>>>44	leshort		x		%d
 
- # RIFF MIDI format
 
- >8	string		RMID		\b, MIDI
 
- # RIFF Multimedia Movie File format
 
- >8	string		RMMP		\b, multimedia movie
 
- # RIFF wrapper for MP3
 
- >8	string		RMP3		\b, MPEG Layer 3 audio
 
- # Microsoft WAVE format (*.wav)
 
- >8	string		WAVE		\b, WAVE audio
 
- !:mime	audio/x-wav
 
- >>12    string  >\0
 
- >>>12   use     riff-walk
 
- # Update:	Joerg Jenderek
 
- # lower case for Corel Draw version 8 Bidi
 
- >8	string/c	cdr
 
- # skip Corel CCX Clipart
 
- >>8	string		!CDRXcont
 
- # Corel Draw Picture
 
- >>>0	use     corel-draw
 
- # URL:		http://fileformats.archiveteam.org/wiki/CCX_(Corel)
 
- # Reference:	http://mark0.net/download/triddefs_xml.7z/defs/c/ccx-corel.trid.xml 
 
- >>8	string		=CDRXcont	\b, Corel Clipart
 
- !:mime	application/x-corel-ccx
 
- !:ext	ccx
 
- # 3rd chunk data {Corel\040Binary\040Meta\040File}
 
- #>>>20	string		x		\b, 3rd '%-s'
 
- >>>4	ulelong+8	x		\b, %u bytes
 
- # From:		Joerg Jenderek
 
- # URL:		https://en.wikipedia.org/wiki/CorelDRAW
 
- # Reference:	http://fileformats.archiveteam.org/wiki/CorelDRAW
 
- # Picture templates created by newer software start with RIFF type CDT
 
- >8	string		CDT
 
- >>0	use		corel-draw
 
- # Picture templates with version 4.4
 
- >8	string		CDST
 
- >>0	use		corel-draw
 
- # pattern created by newer software start with RIFF type PAT
 
- >8	string		PAT
 
- >>0	use		corel-draw
 
- >8	string		NUNDROOT	\b, Steinberg CuBase
 
- # AVI == Audio Video Interleave
 
- >8	string		AVI\040		\b, AVI
 
- !:mime	video/x-msvideo
 
- >>12    string          LIST
 
- >>>20   string          hdrlavih
 
- >>>>&36 lelong          x               \b, %u x
 
- >>>>&40 lelong          x               %u,
 
- >>>>&4  lelong          >1000000        <1 fps,
 
- >>>>&4  lelong          1000000         1.00 fps,
 
- >>>>&4  lelong          500000          2.00 fps,
 
- >>>>&4  lelong          333333          3.00 fps,
 
- >>>>&4  lelong          250000          4.00 fps,
 
- >>>>&4  lelong          200000          5.00 fps,
 
- >>>>&4  lelong          166667          6.00 fps,
 
- >>>>&4  lelong          142857          7.00 fps,
 
- >>>>&4  lelong          125000          8.00 fps,
 
- >>>>&4  lelong          111111          9.00 fps,
 
- >>>>&4  lelong          100000          10.00 fps,
 
- # ]9.9,10.1[
 
- >>>>&4  lelong          <101010
 
- >>>>>&-4        lelong  >99010
 
- >>>>>>&-4       lelong  !100000         ~10 fps,
 
- >>>>&4  lelong          83333           12.00 fps,
 
- # ]11.9,12.1[
 
- >>>>&4  lelong          <84034
 
- >>>>>&-4        lelong  >82645
 
- >>>>>>&-4       lelong  !83333          ~12 fps,
 
- >>>>&4  lelong          66667           15.00 fps,
 
- # ]14.9,15.1[
 
- >>>>&4  lelong          <67114
 
- >>>>>&-4        lelong  >66225
 
- >>>>>>&-4       lelong  !66667          ~15 fps,
 
- >>>>&4  lelong          50000           20.00 fps,
 
- >>>>&4  lelong          41708           23.98 fps,
 
- >>>>&4  lelong          41667           24.00 fps,
 
- # ]23.9,24.1[
 
- >>>>&4  lelong          <41841
 
- >>>>>&-4        lelong  >41494
 
- >>>>>>&-4       lelong  !41708
 
- >>>>>>>&-4      lelong  !41667          ~24 fps,
 
- >>>>&4  lelong          40000           25.00 fps,
 
- # ]24.9,25.1[
 
- >>>>&4  lelong          <40161
 
- >>>>>&-4        lelong  >39841
 
- >>>>>>&-4       lelong  !40000          ~25 fps,
 
- >>>>&4  lelong          33367           29.97 fps,
 
- >>>>&4  lelong          33333           30.00 fps,
 
- # ]29.9,30.1[
 
- >>>>&4  lelong          <33445
 
- >>>>>&-4        lelong  >33223
 
- >>>>>>&-4       lelong  !33367
 
- >>>>>>>&-4      lelong  !33333          ~30 fps,
 
- >>>>&4  lelong          <32224          >30 fps,
 
- ##>>>>&4  lelong          x               (%lu)
 
- ##>>>>&20 lelong          x               %lu frames,
 
- # Note: The tests below assume that the AVI has 1 or 2 streams,
 
- #       "vids" optionally followed by "auds".
 
- #       (Should cover 99.9% of all AVIs.)
 
- # assuming avih length = 56
 
- >>>88   string  LIST
 
- >>>>96  string  strlstrh
 
- >>>>>108        string  vids    video:
 
- >>>>>>&0        lelong  0               uncompressed
 
- # skip past vids strh
 
- >>>>>>(104.l+108)       string  strf
 
- >>>>>>>(104.l+132)      lelong          1       RLE 8bpp
 
- >>>>>>>(104.l+132)      string/c        cvid    Cinepak
 
- >>>>>>>(104.l+132)      string/c        i263    Intel I.263
 
- >>>>>>>(104.l+132)      string/c        iv32    Indeo 3.2
 
- >>>>>>>(104.l+132)      string/c        iv41    Indeo 4.1
 
- >>>>>>>(104.l+132)      string/c        iv50    Indeo 5.0
 
- >>>>>>>(104.l+132)      string/c        mp42    Microsoft MPEG-4 v2
 
- >>>>>>>(104.l+132)      string/c        mp43    Microsoft MPEG-4 v3
 
- >>>>>>>(104.l+132)      string/c        fmp4    FFMpeg MPEG-4
 
- >>>>>>>(104.l+132)      string/c        mjpg    Motion JPEG
 
- >>>>>>>(104.l+132)      string/c        div3    DivX 3
 
- >>>>>>>>112             string/c        div3    Low-Motion
 
- >>>>>>>>112             string/c        div4    Fast-Motion
 
- >>>>>>>(104.l+132)      string/c        divx    DivX 4
 
- >>>>>>>(104.l+132)      string/c        dx50    DivX 5
 
- >>>>>>>(104.l+132)      string/c        xvid    XviD
 
- >>>>>>>(104.l+132)	string/c	h264	H.264
 
- >>>>>>>(104.l+132)      string/c        wmv3    Windows Media Video 9
 
- >>>>>>>(104.l+132)      string/c        h264    X.264 or H.264
 
- >>>>>>>(104.l+132)      lelong  0
 
- ##>>>>>>>(104.l+132)      string  x       (%.4s)
 
- # skip past first (video) LIST
 
- >>>>(92.l+96)   string  LIST
 
- >>>>>(92.l+104) string  strlstrh
 
- >>>>>>(92.l+116)        string          auds    \b, audio:
 
- # auds strh length = 56:
 
- >>>>>>>(92.l+172)       string          strf
 
- >>>>>>>>(92.l+180)      leshort 0x0001  uncompressed PCM
 
- >>>>>>>>(92.l+180)      leshort 0x0002  ADPCM
 
- >>>>>>>>(92.l+180)      leshort 0x0006  aLaw
 
- >>>>>>>>(92.l+180)      leshort 0x0007  uLaw
 
- >>>>>>>>(92.l+180)      leshort 0x0050  MPEG-1 Layer 1 or 2
 
- >>>>>>>>(92.l+180)      leshort 0x0055  MPEG-1 Layer 3
 
- >>>>>>>>(92.l+180)      leshort 0x2000  Dolby AC3
 
- >>>>>>>>(92.l+180)      leshort 0x0161  DivX
 
- ##>>>>>>>>(92.l+180)      leshort x       (0x%.4x)
 
- >>>>>>>>(92.l+182)      leshort 1       (mono,
 
- >>>>>>>>(92.l+182)      leshort 2       (stereo,
 
- >>>>>>>>(92.l+182)      leshort >2      (%d channels,
 
- >>>>>>>>(92.l+184)      lelong  x       %d Hz)
 
- # auds strh length = 64:
 
- >>>>>>>(92.l+180)       string          strf
 
- >>>>>>>>(92.l+188)      leshort 0x0001  uncompressed PCM
 
- >>>>>>>>(92.l+188)      leshort 0x0002  ADPCM
 
- >>>>>>>>(92.l+188)      leshort 0x0055  MPEG-1 Layer 3
 
- >>>>>>>>(92.l+188)      leshort 0x2000  Dolby AC3
 
- >>>>>>>>(92.l+188)      leshort 0x0161  DivX
 
- ##>>>>>>>>(92.l+188)      leshort x       (0x%.4x)
 
- >>>>>>>>(92.l+190)      leshort 1       (mono,
 
- >>>>>>>>(92.l+190)      leshort 2       (stereo,
 
- >>>>>>>>(92.l+190)      leshort >2      (%d channels,
 
- >>>>>>>>(92.l+192)      lelong  x       %d Hz)
 
- # Animated Cursor format
 
- >8	string		ACON		\b, animated cursor
 
- # SoundFont 2 <mpruett@sgi.com>
 
- >8	string		sfbk		SoundFont/Bank
 
- # MPEG-1 wrapped in a RIFF, apparently
 
- >8      string          CDXA            \b, wrapped MPEG-1 (CDXA)
 
- >8	string		4XMV		\b, 4X Movie file
 
- # AMV-type AVI file: https://wiki.multimedia.cx/index.php?title=AMV
 
- >8	string		AMV\040		\b, AMV
 
- >8      string          WEBP            \b, Web/P image
 
- !:mime	image/webp
 
- >>12	use		riff-walk
 
- # From:		Joerg Jenderek
 
- # URL:		https://en.wikipedia.org/wiki/CorelDRAW
 
- # Reference:	http://fileformats.archiveteam.org/wiki/CorelDRAW
 
- # Note:		Since version 3 CorelDraw Pictures are RIFF based
 
- # but data chunks remain proprietary.
 
- # Since version 14 til 15 packed as "content/riffData.cdr" and
 
- # since 16 "content/root.dat" in ZIP container
 
- # TODO:		distinguish templates with version 12.5 from Designer illustration 12
 
- #	display information of RIFF based Corel Draw pictures, templates and patterns
 
- 0	name   	corel-draw
 
- # display second chunk for debugging
 
- #>8	string		x		\b, [8]=%.8s
 
- >0	string		x		\b, Corel Draw
 
- #!:mime	image/x-coreldraw
 
- !:mime	application/vnd.corel-draw
 
- # used by newer pictures templates
 
- >>8	string		CDT
 
- # used by templates with newer versions since 16
 
- >>>12	string		=fver		Picture template (root.dat)
 
- !:ext	dat
 
- # used by templates with older versions with vrsn tag
 
- >>>12	string		!fver
 
- # used by templates with older versions 14-15
 
- >>>>11	string		>E		Picture template (riffData.cdr)
 
- !:ext	cdr
 
- # used by templates with older versions 11-13
 
- >>>>11	string		<F		Picture template
 
- !:ext	cdt/cdrt
 
- # used by older templates with version 4.4
 
- >>8	string		CDST		Picture template
 
- !:ext	cdt
 
- # used by templates with version 12.5
 
- >>8	string		DESC		Picture template
 
- !:ext	cdt
 
- # used by newer patterns with version 22
 
- >>8	string		PAT		Pattern
 
- !:ext	dat
 
- # remaining older templates, patterns, drawings
 
- >>8	default		x
 
- # pattern with old version 4.y
 
- >>>26	ulelong		=0x0000206C	Pattern
 
- !:ext	pat
 
- # pattern with newer versions
 
- >>>26	ulelong		=0x00000D2C	Pattern
 
- !:ext	pat
 
- # remaining older templates or pictures
 
- >>>26	default		x
 
- # used by older versions 5 - 15
 
- >>>>12	string		=vrsn
 
- # 4th chunk size unequal 282Ch only found for CDR
 
- >>>>>26	ulelong		!0x0000282c	Picture
 
- !:ext	cdr
 
- >>>>>26	default		x		Picture or template
 
- !:ext	cdr/cdt
 
- # used by newer versions since 16
 
- >>>>12	string		=fver		Picture (root.dat)
 
- !:ext	dat
 
- # version marked by 1 ASCII char: space~3, ... , F~15,  ... , N~22, ... R~22 template
 
- >11	string		x		\b, version
 
- >11	string		>\040		'%-.1s'
 
- >0	use		corel-version
 
- >4	ulelong+8	x		\b, %u bytes
 
- #
 
- #	display numeric version of RIFF based Corel after 3rd RIFF tag
 
- 0	name   	corel-version
 
- # for debugging purpose; vrsn for short content; fver for 16 byte size
 
- #>12	string		x		\b, TAG "%-4.4s"
 
- # 1st data chunk length 2 implies short content version
 
- >16	ulelong		2
 
- # vrsn chunk short content interpreted by MajorVersion * 100 + MinorVersion
 
- >>20	uleshort/100	x		%u
 
- >>20	uleshort%100	>0		\b.%u
 
- # for debugging purpose display next chunk like: DISP LIST
 
- #>>22	string		x		\b, 4th "%-4.4s"
 
- #>>26	ulelong		x		\b, 4th SIZE 0x%x
 
- # for debugging purpose display 5th chunk like: LIST DISP ccmm osfp
 
- #>>(26.l+30)	string	x		\b, 5th "%-4.4s"
 
- # 1st data chunk length 10h implies 16 byte content with version info
 
- >16	ulelong		0x10
 
- >>34	ubyte		x		%u
 
- >>>33	ubyte		>0		\b.%u
 
- #
 
- # XXX - some of the below may only appear in little-endian form.
 
- #
 
- # Also "MV93" appears to be for one form of Macromedia Director
 
- # files, and "GDMF" appears to be another multimedia format.
 
- #
 
- 0	string		RIFX		RIFF (big-endian) data
 
- # RIFF Palette format
 
- >8	string		PAL		\b, palette
 
- >>16	beshort		x		\b, version %d
 
- >>18	beshort		x		\b, %d entries
 
- # RIFF Device Independent Bitmap format
 
- >8	string		RDIB		\b, device-independent bitmap
 
- >>16	string		BM
 
- >>>30	beshort		12		\b, OS/2 1.x format
 
- >>>>34	beshort		x		\b, %d x
 
- >>>>36	beshort		x		%d
 
- >>>30	beshort		64		\b, OS/2 2.x format
 
- >>>>34	beshort		x		\b, %d x
 
- >>>>36	beshort		x		%d
 
- >>>30	beshort		40		\b, Windows 3.x format
 
- >>>>34	belong		x		\b, %d x
 
- >>>>38	belong		x		%d x
 
- >>>>44	beshort		x		%d
 
- # RIFF MIDI format
 
- >8	string		RMID		\b, MIDI
 
- # RIFF Multimedia Movie File format
 
- >8	string		RMMP		\b, multimedia movie
 
- # Microsoft WAVE format (*.wav)
 
- >8	string		WAVE		\b, WAVE audio
 
- >>20	leshort		1		\b, Microsoft PCM
 
- >>>34	leshort		>0		\b, %d bit
 
- >>22	beshort		=1		\b, mono
 
- >>22	beshort		=2		\b, stereo
 
- >>22	beshort		>2		\b, %d channels
 
- >>24	belong		>0		%d Hz
 
- # Corel Draw Picture big endian not tested by real examples
 
- #>8	string		CDRA		\b, Corel Draw Picture
 
- #>8	string		CDR6		\b, Corel Draw Picture, version 6
 
- >8	string		CDR
 
- >>0	use     \^corel-draw
 
- # AVI == Audio Video Interleave
 
- >8	string		AVI\040		\b, AVI
 
- # Animated Cursor format
 
- >8	string		ACON		\b, animated cursor
 
- # Notation Interchange File Format (big-endian only)
 
- >8	string		NIFF		\b, Notation Interchange File Format
 
- # SoundFont 2 <mpruett@sgi.com>
 
- >8	string		sfbk		SoundFont/Bank
 
- #------------------------------------------------------------------------------
 
- # Sony Wave64
 
- # see http://www.vcs.de/fileadmin/user_upload/MBS/PDF/Whitepaper/Informations_about_Sony_Wave64.pdf
 
- # 128 bit RIFF-GUID { 66666972-912E-11CF-A5D6-28DB04C10000 } in little-endian
 
- 0	string	riff\x2E\x91\xCF\x11\xA5\xD6\x28\xDB\x04\xC1\x00\x00		Sony Wave64 RIFF data
 
- # 128 bit + total file size (64 bits) so 24 bytes
 
- # then WAVE-GUID { 65766177-ACF3-11D3-8CD1-00C04F8EDB8A }
 
- >24	string		wave\xF3\xAC\xD3\x11\x8C\xD1\x00\xC0\x4F\x8E\xDB\x8A		\b, WAVE 64 audio
 
- !:mime	audio/x-w64
 
- # FMT-GUID { 20746D66-ACF3-11D3-8CD1-00C04F8EDB8A }
 
- >>40	search/256	fmt\x20\xF3\xAC\xD3\x11\x8C\xD1\x00\xC0\x4F\x8E\xDB\x8A		\b
 
- >>>&10	leshort		=1		\b, mono
 
- >>>&10	leshort		=2		\b, stereo
 
- >>>&10	leshort		>2		\b, %d channels
 
- >>>&12	lelong		>0		%d Hz
 
- #------------------------------------------------------------------------------
 
- # MBWF/RF64
 
- # see EBU TECH 3306 https://tech.ebu.ch/docs/tech/tech3306-2009.pdf
 
- 0	string	RF64\xff\xff\xff\xffWAVEds64		MBWF/RF64 audio
 
- !:mime	audio/x-wav
 
- >40	search/256	fmt\x20		\b
 
- >>&6	leshort		=1		\b, mono
 
- >>&6	leshort		=2		\b, stereo
 
- >>&6	leshort		>2		\b, %d channels
 
- >>&8	lelong		>0		%d Hz
 
 
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