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- #------------------------------------------------------------------------------
- # adventure: file(1) magic for Adventure game files
- #
- # from Allen Garvin <earendil@faeryland.tamu-commerce.edu>
- # Edited by Dave Chapeskie <dchapes@ddm.on.ca> Jun 28, 1998
- #
- # ALAN
- # I assume there are other, lower versions, but these are the only ones I
- # saw in the archive.
- 0 beshort 0x0206 ALAN text adventure code data
- >2 byte <10 version 2.6%d
- # Conflicts with too much other stuff!
- # Infocom
- # (Note: to avoid false matches Z-machine version 1 and 2 are not
- # recognized since only the oldest Zork I and II used them. Similarly
- # there are 4 Infocom games that use verion 4 that are not recognized.)
- #0 byte 3 Infocom game data (Z-machine 3,
- #>2 beshort <0x7fff Release %3d,
- #>26 beshort >0 Size %d*2
- #>18 string >\0 Serial %.6s)
- #0 byte 5 Infocom game data (Z-machine 5,
- #>2 beshort <0x7fff Release %3d,
- #>26 beshort >0 Size %d*4
- #>18 string >\0 Serial %.6s)
- #0 byte 6 Infocom game data (Z-machine 6,
- #>2 beshort <0x7fff Release %3d,
- #>26 beshort >0 Size %d*8
- #>18 string >\0 Serial %.6s)
- #0 byte 8 Infocom game data (Z-machine 8,
- #>2 beshort <0x7fff Release %3d,
- #>26 beshort >0 Size %d*8
- #>18 string >\0 Serial %.6s)
- # TADS (Text Adventure Development System)
- 0 string TADS TADS game data
- >13 string >\0 (ver. %.6s,
- >22 string >\0 date %s)
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