blender 702 B

1234567891011121314151617
  1. #------------------------------------------------------------------------------
  2. # blender: file(1) magic for Blender 3D data files
  3. #
  4. # Coded by Guillermo S. Romero <gsromero@alumnos.euitt.upm.es> using the
  5. # data from Ton Roosendaal <ton@blender.nl>. Ton or his company do not
  6. # support the rule, so mail GSR if problems with it. Rule version: 1.1.
  7. # You can get latest version with comments and details about the format
  8. # at http://acd.asoc.euitt.upm.es/~gsromero/3d/blender/magic.blender
  9. 0 string =BLENDER Blender3D,
  10. >7 string =_ saved as 32-bits
  11. >7 string =- saved as 64-bits
  12. >8 string =v little endian
  13. >8 string =V big endian
  14. >9 byte x with version %c.
  15. >10 byte x \b%c
  16. >11 byte x \b%c