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  1. #------------------------------------------------------------------------------
  2. # iff: file(1) magic for Interchange File Format (see also "audio" & "images")
  3. #
  4. # Daniel Quinlan (quinlan@yggdrasil.com) -- IFF was designed by Electronic
  5. # Arts for file interchange. It has also been used by Apple, SGI, and
  6. # especially Commodore-Amiga.
  7. #
  8. # IFF files begin with an 8 byte FORM header, followed by a 4 character
  9. # FORM type, which is followed by the first chunk in the FORM.
  10. 0 string FORM IFF data
  11. #>4 belong x \b, FORM is %d bytes long
  12. # audio formats
  13. >8 string AIFF \b, AIFF audio
  14. >8 string AIFC \b, AIFF-C compressed audio
  15. >8 string 8SVX \b, 8SVX 8-bit sampled sound voice
  16. >8 string SAMP \b, SAMP sampled audio
  17. >8 string DTYP \b, DTYP datatype description
  18. >8 string PTCH \b, PTCH binary patch
  19. # image formats
  20. >8 string ILBMBMHD \b, ILBM interleaved image
  21. >>20 beshort x \b, %d x
  22. >>22 beshort x %d
  23. >8 string RGBN \b, RGBN 12-bit RGB image
  24. >8 string RGB8 \b, RGB8 24-bit RGB image
  25. >8 string DR2D \b, DR2D 2-D object
  26. >8 string TDDD \b, TDDD 3-D rendering
  27. # other formats
  28. >8 string FTXT \b, FTXT formatted text
  29. >8 string CTLG \b, CTLG message catalog
  30. >8 string PREF \b, PREF preferences
  31. # These go at the end of the iff rules
  32. #
  33. # I don't see why these might collide with anything else.
  34. #
  35. # Interactive Fiction related formats
  36. #
  37. >8 string IFRS \b, Blorb Interactive Fiction
  38. >>24 string Exec with executable chunk
  39. >8 string IFZS \b, Z-machine or Glulx saved game file (Quetzal)