/* * ngIRCd -- The Next Generation IRC Daemon * Copyright (c)2001-2019 Alexander Barton (alex@barton.de) and Contributors. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * Please read the file COPYING, README and AUTHORS for more information. */ #define CONN_MODULE #define CONN_MODULE_GLOBAL_INIT #include "portab.h" /** * @file * Connection management */ /* Additionan debug messages related to buffer handling: 0=off / 1=on */ #define DEBUG_BUFFER 0 #include #ifdef PROTOTYPES # include #else # include #endif #include #include #include #include #include #include #include #include #include #include #include #ifdef HAVE_NETINET_IP_H # ifdef HAVE_NETINET_IN_SYSTM_H # include # endif # include #endif #ifdef TCPWRAP # include /* for TCP Wrappers */ #endif #include "conn.h" #include "ngircd.h" #include "class.h" #ifdef ICONV # include "conn-encoding.h" #endif #include "conn-ssl.h" #include "conn-zip.h" #include "conn-func.h" #include "io.h" #include "log.h" #include "ng_ipaddr.h" #include "parse.h" #include "resolve.h" #define SERVER_WAIT (NONE - 1) /** "Wait for outgoing connection" flag */ #define MAX_COMMANDS 3 /** Max. commands per loop for users */ #define MAX_COMMANDS_SERVER_MIN 10 /** Min. commands per loop for servers */ #define MAX_COMMANDS_SERVICE 10 /** Max. commands per loop for services */ #define SD_LISTEN_FDS_START 3 /** systemd(8) socket activation offset */ #define THROTTLE_CMDS 1 /** Throttling: max commands reached */ #define THROTTLE_BPS 2 /** Throttling: max bps reached */ static bool Handle_Write PARAMS(( CONN_ID Idx )); static bool Conn_Write PARAMS(( CONN_ID Idx, char *Data, size_t Len )); static int New_Connection PARAMS(( int Sock, bool IsSSL )); static CONN_ID Socket2Index PARAMS(( int Sock )); static void Read_Request PARAMS(( CONN_ID Idx )); static unsigned int Handle_Buffer PARAMS(( CONN_ID Idx )); static void Check_Connections PARAMS(( void )); static void Check_Servers PARAMS(( void )); static void Init_Conn_Struct PARAMS(( CONN_ID Idx )); static bool Init_Socket PARAMS(( int Sock )); static void New_Server PARAMS(( int Server, ng_ipaddr_t *dest )); static void Simple_Message PARAMS(( int Sock, const char *Msg )); static int NewListener PARAMS(( const char *listen_addr, UINT16 Port )); static void Account_Connection PARAMS((void)); static void Throttle_Connection PARAMS((const CONN_ID Idx, CLIENT *Client, const int Reason, unsigned int Value)); static array My_Listeners; static array My_ConnArray; static size_t NumConnections, NumConnectionsMax, NumConnectionsAccepted; #ifdef TCPWRAP int allow_severity = LOG_INFO; int deny_severity = LOG_ERR; #endif static void server_login PARAMS((CONN_ID idx)); #ifdef SSL_SUPPORT extern struct SSLOptions Conf_SSLOptions; static bool SSL_WantRead PARAMS((const CONNECTION *c)); static bool SSL_WantWrite PARAMS((const CONNECTION *c)); static void cb_listen_ssl PARAMS((int sock, short irrelevant)); static void cb_connserver_login_ssl PARAMS((int sock, short what)); static void cb_clientserver_ssl PARAMS((int sock, short what)); #endif static void cb_Read_Resolver_Result PARAMS((int sock, UNUSED short what)); static void cb_Connect_to_Server PARAMS((int sock, UNUSED short what)); static void cb_clientserver PARAMS((int sock, short what)); time_t idle_t = 0; /** * Get number of sockets available from systemd(8). * * ngIRCd needs to implement its own sd_listen_fds(3) function and can't * use the one provided by systemd itself, because the sockets will be * used in a forked child process with a new PID, and this would trigger * an error in the standard implementation. * * @return Number of sockets available, -1 if sockets have already been * initialized, or 0 when no sockets have been passed. */ static int my_sd_listen_fds(void) { const char *e; int count; /* Check if LISTEN_PID exists; but we ignore the result, because * normally ngircd forks a child before checking this, and therefore * the PID set in the environment is always wrong ... */ e = getenv("LISTEN_PID"); if (!e || !*e) return 0; e = getenv("LISTEN_FDS"); if (!e || !*e) return -1; count = atoi(e); #ifdef HAVE_UNSETENV unsetenv("LISTEN_FDS"); #endif return count; } /** * IO callback for listening sockets: handle new connections. This callback * gets called when a new non-SSL connection should be accepted. * * @param sock Socket descriptor. * @param irrelevant (ignored IO specification) */ static void cb_listen(int sock, short irrelevant) { (void) irrelevant; (void) New_Connection(sock, false); } /** * IO callback for new outgoing non-SSL server connections. * * @param sock Socket descriptor. * @param what IO specification (IO_WANTREAD/IO_WANTWRITE/...). */ static void cb_connserver(int sock, UNUSED short what) { int res, err, server; socklen_t sock_len; CONN_ID idx = Socket2Index( sock ); if (idx <= NONE) { io_close(sock); return; } assert(what & IO_WANTWRITE); /* Make sure that the server is still configured; it could have been * removed in the meantime! */ server = Conf_GetServer(idx); if (server < 0) { Log(LOG_ERR, "Connection on socket %d to \"%s\" aborted!", sock, My_Connections[idx].host); Conn_Close(idx, "Connection aborted", NULL, false); return; } /* connect() finished, get result. */ sock_len = (socklen_t)sizeof(err); res = getsockopt(My_Connections[idx].sock, SOL_SOCKET, SO_ERROR, &err, &sock_len ); assert(sock_len == sizeof(err)); /* Error while connecting? */ if ((res != 0) || (err != 0)) { if (res != 0) Log(LOG_CRIT, "getsockopt (connection %d): %s!", idx, strerror(errno)); else Log(LOG_CRIT, "Can't connect socket to \"%s:%d\" (connection %d): %s!", My_Connections[idx].host, Conf_Server[server].port, idx, strerror(err)); Conn_Close(idx, "Can't connect", NULL, false); if (ng_ipaddr_af(&Conf_Server[server].dst_addr[0])) { /* more addresses to try... */ New_Server(server, &Conf_Server[server].dst_addr[0]); /* connection to dst_addr[0] is now in progress, so * remove this address... */ Conf_Server[server].dst_addr[0] = Conf_Server[server].dst_addr[1]; memset(&Conf_Server[server].dst_addr[1], 0, sizeof(Conf_Server[server].dst_addr[1])); } return; } /* connect() succeeded, remove all additional addresses */ memset(&Conf_Server[server].dst_addr, 0, sizeof(Conf_Server[server].dst_addr)); Conn_OPTION_DEL( &My_Connections[idx], CONN_ISCONNECTING ); #ifdef SSL_SUPPORT if ( Conn_OPTION_ISSET( &My_Connections[idx], CONN_SSL_CONNECT )) { io_event_setcb( sock, cb_connserver_login_ssl ); io_event_add( sock, IO_WANTWRITE|IO_WANTREAD ); return; } #endif server_login(idx); } /** * Login to a remote server. * * @param idx Connection index. */ static void server_login(CONN_ID idx) { Log(LOG_INFO, "Connection %d (socket %d) with \"%s:%d\" established. Now logging in ...", idx, My_Connections[idx].sock, My_Connections[idx].host, Conf_Server[Conf_GetServer(idx)].port); io_event_setcb( My_Connections[idx].sock, cb_clientserver); io_event_add( My_Connections[idx].sock, IO_WANTREAD|IO_WANTWRITE); /* Send PASS and SERVER command to peer */ Conn_WriteStr(idx, "PASS %s %s", Conf_Server[Conf_GetServer( idx )].pwd_out, NGIRCd_ProtoID); Conn_WriteStr(idx, "SERVER %s :%s", Conf_ServerName, Conf_ServerInfo); } /** * IO callback for established non-SSL client and server connections. * * @param sock Socket descriptor. * @param what IO specification (IO_WANTREAD/IO_WANTWRITE/...). */ static void cb_clientserver(int sock, short what) { CONN_ID idx = Socket2Index(sock); if (idx <= NONE) { io_close(sock); return; } #ifdef SSL_SUPPORT if (what & IO_WANTREAD || (Conn_OPTION_ISSET(&My_Connections[idx], CONN_SSL_WANT_WRITE))) { /* if TLS layer needs to write additional data, call * Read_Request() instead so that SSL/TLS can continue */ Read_Request(idx); } #else if (what & IO_WANTREAD) Read_Request(idx); #endif if (what & IO_WANTWRITE) Handle_Write(idx); } /** * Initialize connection module. */ GLOBAL void Conn_Init( void ) { int size; /* Initialize the "connection pool". * FIXME: My_Connetions/Pool_Size is needed by other parts of the * code; remove them! */ Pool_Size = 0; size = Conf_MaxConnections > 0 ? Conf_MaxConnections : CONNECTION_POOL; if (Socket2Index(size) <= NONE) { Log(LOG_EMERG, "Failed to initialize connection pool!"); exit(1); } /* Initialize "listener" array. */ array_free( &My_Listeners ); } /* Conn_Init */ /** * Clean up connection module. */ GLOBAL void Conn_Exit( void ) { CONN_ID idx; Conn_ExitListeners(); LogDebug("Shutting down all connections ..." ); for( idx = 0; idx < Pool_Size; idx++ ) { if( My_Connections[idx].sock > NONE ) { Conn_Close( idx, NULL, NGIRCd_SignalRestart ? "Server going down (restarting)":"Server going down", true ); } } array_free(&My_ConnArray); My_Connections = NULL; Pool_Size = 0; io_library_shutdown(); } /* Conn_Exit */ /** * Close all sockets (file descriptors) of open connections. * This is useful in forked child processes, for example, to make sure that * they don't hold connections open that the main process wants to close. */ GLOBAL void Conn_CloseAllSockets(int ExceptOf) { CONN_ID idx; for(idx = 0; idx < Pool_Size; idx++) { if(My_Connections[idx].sock > NONE && My_Connections[idx].sock != ExceptOf) close(My_Connections[idx].sock); } } /** * Initialize listening ports. * * @param a Array containing the ports the daemon should listen on. * @param listen_addr Address the socket should listen on (can be "0.0.0.0"). * @param func IO callback function to register. * @returns Number of listening sockets created. */ static unsigned int Init_Listeners(array *a, const char *listen_addr, void (*func)(int,short)) { unsigned int created = 0; size_t len; int fd; UINT16 *port; len = array_length(a, sizeof (UINT16)); port = array_start(a); while (len--) { fd = NewListener(listen_addr, *port); if (fd < 0) { port++; continue; } if (!io_event_create( fd, IO_WANTREAD, func )) { Log(LOG_ERR, "io_event_create(): Can't add fd %d (port %u): %s!", fd, (unsigned int) *port, strerror(errno)); close(fd); port++; continue; } created++; port++; } return created; } /** * Initialize all listening sockets. * * @returns Number of created listening sockets */ GLOBAL unsigned int Conn_InitListeners( void ) { /* Initialize ports on which the server should accept connections */ unsigned int created = 0; char *af_str, *copy, *listen_addr; int count, fd, i, addr_len; ng_ipaddr_t addr; assert(Conf_ListenAddress); count = my_sd_listen_fds(); if (count < 0) { Log(LOG_INFO, "Not re-initializing listening sockets of systemd(8) ..."); return 0; } if (count > 0) { /* systemd(8) passed sockets to us, so don't try to initialize * listening sockets on our own but use the passed ones */ LogDebug("Initializing %d systemd sockets ...", count); for (i = 0; i < count; i++) { fd = SD_LISTEN_FDS_START + i; addr_len = (int)sizeof(addr); getsockname(fd, (struct sockaddr *)&addr, (socklen_t*)&addr_len); #ifdef WANT_IPV6 if (addr.sin4.sin_family != AF_INET && addr.sin4.sin_family != AF_INET6) #else if (addr.sin4.sin_family != AF_INET) #endif { /* Socket is of unsupported type! For example, * systemd passed in an IPv6 socket but ngIRCd * isn't compiled with IPv6 support. */ switch (addr.sin4.sin_family) { case AF_UNSPEC: af_str = "AF_UNSPEC"; break; case AF_UNIX: af_str = "AF_UNIX"; break; case AF_INET: af_str = "AF_INET"; break; #ifdef AF_INET6 case AF_INET6: af_str = "AF_INET6"; break; #endif #ifdef AF_NETLINK case AF_NETLINK: af_str = "AF_NETLINK"; break; #endif default: af_str = "unknown"; break; } Log(LOG_CRIT, "Socket %d is of unsupported type \"%s\" (%d), have to ignore it!", fd, af_str, addr.sin4.sin_family); close(fd); continue; } Init_Socket(fd); if (!io_event_create(fd, IO_WANTREAD, cb_listen)) { Log(LOG_ERR, "io_event_create(): Can't add fd %d: %s!", fd, strerror(errno)); continue; } Log(LOG_INFO, "Initialized socket %d from systemd(8): %s:%d.", fd, ng_ipaddr_tostr(&addr), ng_ipaddr_getport(&addr)); created++; } return created; } /* not using systemd socket activation, initialize listening sockets: */ /* can't use Conf_ListenAddress directly, see below */ copy = strdup(Conf_ListenAddress); if (!copy) { Log(LOG_CRIT, "Cannot copy %s: %s", Conf_ListenAddress, strerror(errno)); return 0; } listen_addr = strtok(copy, ","); while (listen_addr) { ngt_TrimStr(listen_addr); if (*listen_addr) { created += Init_Listeners(&Conf_ListenPorts, listen_addr, cb_listen); #ifdef SSL_SUPPORT created += Init_Listeners(&Conf_SSLOptions.ListenPorts, listen_addr, cb_listen_ssl); #endif } listen_addr = strtok(NULL, ","); } /* Can't free() Conf_ListenAddress here: on REHASH, if the config file * cannot be re-loaded, we'd end up with a NULL Conf_ListenAddress. * Instead, free() takes place in conf.c, before the config file * is being parsed. */ free(copy); return created; } /* Conn_InitListeners */ /** * Shut down all listening sockets. */ GLOBAL void Conn_ExitListeners( void ) { /* Close down all listening sockets */ int *fd; size_t arraylen; /* Get number of listening sockets to shut down. There can be none * if ngIRCd has been "socket activated" by systemd. */ arraylen = array_length(&My_Listeners, sizeof (int)); if (arraylen < 1) return; Log(LOG_INFO, "Shutting down all listening sockets (%d total) ...", arraylen); fd = array_start(&My_Listeners); while(arraylen--) { assert(fd != NULL); assert(*fd >= 0); io_close(*fd); LogDebug("Listening socket %d closed.", *fd ); fd++; } array_free(&My_Listeners); } /* Conn_ExitListeners */ /** * Bind a socket to a specific (source) address. * * @param addr Address structure. * @param listen_addrstr Source address as string. * @param Port Port number. * @returns true on success, false otherwise. */ static bool InitSinaddrListenAddr(ng_ipaddr_t *addr, const char *listen_addrstr, UINT16 Port) { bool ret; ret = ng_ipaddr_init(addr, listen_addrstr, Port); if (!ret) { assert(listen_addrstr); Log(LOG_CRIT, "Can't listen on [%s]:%u: Failed to parse IP address!", listen_addrstr, Port); } return ret; } /** * Set a socket to "IPv6 only". If the given socket doesn't belong to the * AF_INET6 family, or the operating system doesn't support this functionality, * this function retruns silently. * * @param af Address family of the socket. * @param sock Socket handle. */ static void set_v6_only(int af, int sock) { #if defined(IPV6_V6ONLY) && defined(WANT_IPV6) int on = 1; if (af != AF_INET6) return; if (setsockopt(sock, IPPROTO_IPV6, IPV6_V6ONLY, &on, (socklen_t)sizeof(on))) Log(LOG_ERR, "Could not set IPV6_V6ONLY: %s", strerror(errno)); #else (void)af; (void)sock; #endif } /** * Initialize new listening port. * * @param listen_addr Local address to bind the socet to (can be 0.0.0.0). * @param Port Port number on which the new socket should be listening. * @returns file descriptor of the socket or -1 on failure. */ static int NewListener(const char *listen_addr, UINT16 Port) { /* Create new listening socket on specified port */ ng_ipaddr_t addr; int sock, af; if (!InitSinaddrListenAddr(&addr, listen_addr, Port)) return -1; af = ng_ipaddr_af(&addr); sock = socket(af, SOCK_STREAM, 0); if (sock < 0) { Log(LOG_CRIT, "Can't create socket (af %d) : %s!", af, strerror(errno)); return -1; } set_v6_only(af, sock); if (!Init_Socket(sock)) return -1; if (bind(sock, (struct sockaddr *)&addr, ng_ipaddr_salen(&addr)) != 0) { Log(LOG_CRIT, "Can't bind socket to address %s:%d - %s!", ng_ipaddr_tostr(&addr), Port, strerror(errno)); close(sock); return -1; } if (listen(sock, 10) != 0) { Log(LOG_CRIT, "Can't listen on socket: %s!", strerror(errno)); close(sock); return -1; } /* keep fd in list so we can close it when ngircd restarts/shuts down */ if (!array_catb(&My_Listeners, (char *)&sock, sizeof(int))) { Log(LOG_CRIT, "Can't add socket to My_Listeners array: %s!", strerror(errno)); close(sock); return -1; } Log(LOG_INFO, "Now listening on [%s]:%d (socket %d).", ng_ipaddr_tostr(&addr), Port, sock); return sock; } /* NewListener */ /** * "Main Loop": Loop until shutdown or restart is signalled. * * This function loops until a shutdown or restart of ngIRCd is signalled and * calls io_dispatch() to check for readable and writable sockets every second. * It checks for status changes on pending connections (e. g. when a hostname * has been resolved), checks for "penalties" and timeouts, and handles the * input buffers. */ GLOBAL void Conn_Handler(void) { int i; size_t wdatalen; struct timeval tv; time_t t; bool command_available; Log(LOG_NOTICE, "Server \"%s\" (on \"%s\") ready.", Client_ID(Client_ThisServer()), Client_Hostname(Client_ThisServer())); while (!NGIRCd_SignalQuit && !NGIRCd_SignalRestart) { t = time(NULL); command_available = false; /* Check configured servers and established links */ Check_Servers(); Check_Connections(); /* Expire outdated class/list items */ Class_Expire(); /* Look for non-empty read buffers ... */ for (i = 0; i < Pool_Size; i++) { if ((My_Connections[i].sock > NONE) && (array_bytes(&My_Connections[i].rbuf) > 0)) { /* ... and try to handle the received data */ Handle_Buffer(i); } } /* Look for non-empty write buffers ... */ for (i = 0; i < Pool_Size; i++) { if (My_Connections[i].sock <= NONE) continue; wdatalen = array_bytes(&My_Connections[i].wbuf); #ifdef ZLIB if (wdatalen > 0 || array_bytes(&My_Connections[i].zip.wbuf) > 0) #else if (wdatalen > 0) #endif { #ifdef SSL_SUPPORT if (SSL_WantRead(&My_Connections[i])) continue; #endif io_event_add(My_Connections[i].sock, IO_WANTWRITE); } } /* Check from which sockets we possibly could read ... */ for (i = 0; i < Pool_Size; i++) { if (My_Connections[i].sock <= NONE) continue; #ifdef SSL_SUPPORT if (SSL_WantWrite(&My_Connections[i])) /* TLS/SSL layer needs to write data; deal * with this first! */ continue; #endif if (Proc_InProgress(&My_Connections[i].proc_stat)) { /* Wait for completion of forked subprocess * and ignore the socket in the meantime ... */ io_event_del(My_Connections[i].sock, IO_WANTREAD); continue; } if (Conn_OPTION_ISSET(&My_Connections[i], CONN_ISCONNECTING)) /* Wait for completion of connect() ... */ continue; if (My_Connections[i].delaytime > t) { /* There is a "penalty time" set: ignore socket! */ io_event_del(My_Connections[i].sock, IO_WANTREAD); continue; } if (array_bytes(&My_Connections[i].rbuf) >= COMMAND_LEN) { /* There is still more data in the read buffer * than a single valid command can get long: * so either there is a complete command, or * invalid data. Therefore don't try to read in * even more data from the network but wait for * this command(s) to be handled first! */ io_event_del(My_Connections[i].sock, IO_WANTREAD); command_available = true; continue; } io_event_add(My_Connections[i].sock, IO_WANTREAD); } /* Don't wait for data when there is still at least one command * available in a read buffer which can be handled immediately; * set the timeout for reading from the network to 1 second * otherwise, which is the granularity with witch we handle * "penalty times" for example. * Note: tv_sec/usec are undefined(!) after io_dispatch() * returns, so we have to set it before each call to it! */ tv.tv_usec = 0; tv.tv_sec = command_available ? 0 : 1; /* Wait for activity ... */ i = io_dispatch(&tv); if (i == -1 && errno != EINTR) { Log(LOG_EMERG, "Conn_Handler(): io_dispatch(): %s!", strerror(errno)); Log(LOG_ALERT, "%s exiting due to fatal errors!", PACKAGE_NAME); exit(1); } /* Should ngIRCd timeout when idle? */ if (Conf_IdleTimeout > 0 && NumConnectionsAccepted > 0 && idle_t > 0 && time(NULL) - idle_t >= Conf_IdleTimeout) { LogDebug("Server idle timeout reached: %d second%s. Initiating shutdown ...", Conf_IdleTimeout, Conf_IdleTimeout == 1 ? "" : "s"); NGIRCd_SignalQuit = true; } } if (NGIRCd_SignalQuit) Log(LOG_NOTICE | LOG_snotice, "Server going down NOW!"); else if (NGIRCd_SignalRestart) Log(LOG_NOTICE | LOG_snotice, "Server restarting NOW!"); } /* Conn_Handler */ /** * Write a text string into the socket of a connection. * * This function automatically appends CR+LF to the string and validates that * the result is a valid IRC message (oversized messages are shortened, for * example). Then it calls the Conn_Write() function to do the actual sending. * * @param Idx Index fo the connection. * @param Format Format string, see printf(). * @returns true on success, false otherwise. */ #ifdef PROTOTYPES GLOBAL bool Conn_WriteStr(CONN_ID Idx, const char *Format, ...) #else GLOBAL bool Conn_WriteStr(Idx, Format, va_alist) CONN_ID Idx; const char *Format; va_dcl #endif { char buffer[COMMAND_LEN]; #ifdef ICONV char *ptr, *message; #endif size_t len; bool ok; va_list ap; int r; assert( Idx > NONE ); assert( Format != NULL ); #ifdef PROTOTYPES va_start( ap, Format ); #else va_start( ap ); #endif r = vsnprintf(buffer, COMMAND_LEN - 2, Format, ap); if (r >= COMMAND_LEN - 2 || r == -1) { /* * The string that should be written to the socket is longer * than the allowed size of COMMAND_LEN bytes (including both * the CR and LF characters). This can be caused by the * IRC_WriteXXX() functions when the prefix of this server had * to be added to an already "quite long" command line which * has been received from a regular IRC client, for example. * * We are not allowed to send such "oversized" messages to * other servers and clients, see RFC 2812 2.3 and 2813 3.3 * ("these messages SHALL NOT exceed 512 characters in length, * counting all characters including the trailing CR-LF"). * * So we have a big problem here: we should send more bytes * to the network than we are allowed to and we don't know * the originator (any more). The "old" behavior of blaming * the receiver ("next hop") is a bad idea (it could be just * an other server only routing the message!), so the only * option left is to shorten the string and to hope that the * result is still somewhat useful ... * * Note: * C99 states that vsnprintf() "returns the number of characters * that would have been printed if the n were unlimited"; but * according to the Linux manual page "glibc until 2.0.6 would * return -1 when the output was truncated" -- so we have to * handle both cases ... * -alex- */ strcpy (buffer + sizeof(buffer) - strlen(CUT_TXTSUFFIX) - 2 - 1, CUT_TXTSUFFIX); } #ifdef ICONV ptr = strchr(buffer + 1, ':'); if (ptr) { ptr++; message = Conn_EncodingTo(Idx, ptr); if (message != ptr) strlcpy(ptr, message, sizeof(buffer) - (ptr - buffer)); } #endif #ifdef SNIFFER if (NGIRCd_Sniffer) Log(LOG_DEBUG, " -> connection %d: '%s'.", Idx, buffer); #endif len = strlcat( buffer, "\r\n", sizeof( buffer )); ok = Conn_Write(Idx, buffer, len); My_Connections[Idx].msg_out++; va_end( ap ); return ok; } /* Conn_WriteStr */ GLOBAL char* Conn_Password( CONN_ID Idx ) { assert( Idx > NONE ); if (My_Connections[Idx].pwd == NULL) return (char*)"\0"; else return My_Connections[Idx].pwd; } /* Conn_Password */ GLOBAL void Conn_SetPassword( CONN_ID Idx, const char *Pwd ) { assert( Idx > NONE ); if (My_Connections[Idx].pwd) free(My_Connections[Idx].pwd); My_Connections[Idx].pwd = strdup(Pwd); if (My_Connections[Idx].pwd == NULL) { Log(LOG_EMERG, "Can't allocate memory! [Conn_SetPassword]"); exit(1); } } /* Conn_SetPassword */ /** * Append Data to the outbound write buffer of a connection. * * @param Idx Index of the connection. * @param Data pointer to the data. * @param Len length of Data. * @returns true on success, false otherwise. */ static bool Conn_Write( CONN_ID Idx, char *Data, size_t Len ) { CLIENT *c; size_t writebuf_limit = WRITEBUFFER_MAX_LEN; assert( Idx > NONE ); assert( Data != NULL ); assert( Len > 0 ); /* Is the socket still open? A previous call to Conn_Write() * may have closed the connection due to a fatal error. * In this case it is sufficient to return an error, as well. */ if (My_Connections[Idx].sock <= NONE) { LogDebug("Skipped write on closed socket (connection %d).", Idx); return false; } /* Make sure that there still exists a CLIENT structure associated * with this connection and check if this is a server or not: */ c = Conn_GetClient(Idx); if (c) { /* Servers do get special write buffer limits, so they can * generate all the messages that are required while peering. */ if (Client_Type(c) == CLIENT_SERVER) writebuf_limit = WRITEBUFFER_SLINK_LEN; } else LogDebug("Write on socket without client (connection %d)!?", Idx); #ifdef ZLIB if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ZIP )) { /* Compressed link: * Zip_Buffer() does all the dirty work for us: it flushes * the (pre-)compression buffers if required and handles * all error conditions. */ if (!Zip_Buffer(Idx, Data, Len)) return false; } else #endif { /* Uncompressed link: * Check if outbound buffer has enough space for the data. */ if (array_bytes(&My_Connections[Idx].wbuf) + Len >= WRITEBUFFER_FLUSH_LEN) { /* Buffer is full, flush it. Handle_Write deals with * low-level errors, if any. */ if (!Handle_Write(Idx)) return false; } /* When the write buffer is still too big after flushing it, * the connection will be killed. */ if (array_bytes(&My_Connections[Idx].wbuf) + Len >= writebuf_limit) { Log(LOG_NOTICE, "Write buffer space exhausted (connection %d, limit is %lu bytes, %lu bytes new, %lu bytes pending)", Idx, writebuf_limit, Len, (unsigned long)array_bytes(&My_Connections[Idx].wbuf)); Conn_Close(Idx, "Write buffer space exhausted", NULL, false); return false; } /* Copy data to write buffer */ if (!array_catb(&My_Connections[Idx].wbuf, Data, Len)) return false; My_Connections[Idx].bytes_out += Len; } /* Adjust global write counter */ WCounter += Len; return true; } /* Conn_Write */ /** * Shut down a connection. * * @param Idx Connection index. * @param LogMsg Message to write to the log or NULL. If no LogMsg * is given, the FwdMsg is logged. * @param FwdMsg Message to forward to remote servers. * @param InformClient If true, inform the client on the connection which is * to be shut down of the reason (FwdMsg) and send * connection statistics before disconnecting it. */ GLOBAL void Conn_Close(CONN_ID Idx, const char *LogMsg, const char *FwdMsg, bool InformClient) { /* Close connection. Open pipes of asynchronous resolver * sub-processes are closed down. */ CLIENT *c; double in_k, out_k; UINT16 port; #ifdef ZLIB double in_z_k, out_z_k; int in_p, out_p; #endif assert( Idx > NONE ); /* Is this link already shutting down? */ if( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ISCLOSING )) { /* Conn_Close() has been called recursively for this link; * probable reason: Handle_Write() failed -- see below. */ LogDebug("Recursive request to close connection %d!", Idx ); return; } assert( My_Connections[Idx].sock > NONE ); /* Mark link as "closing" */ Conn_OPTION_ADD( &My_Connections[Idx], CONN_ISCLOSING ); port = ng_ipaddr_getport(&My_Connections[Idx].addr); Log(LOG_INFO, "Shutting down connection %d (%s) with \"%s:%d\" ...", Idx, LogMsg ? LogMsg : FwdMsg, My_Connections[Idx].host, port); /* Search client, if any */ c = Conn_GetClient( Idx ); /* Should the client be informed? */ if (InformClient) { #ifndef STRICT_RFC /* Send statistics to client if registered as user: */ if ((c != NULL) && (Client_Type(c) == CLIENT_USER)) { Conn_WriteStr( Idx, ":%s NOTICE %s :%sConnection statistics: client %.1f kb, server %.1f kb.", Client_ID(Client_ThisServer()), Client_ID(c), NOTICE_TXTPREFIX, (double)My_Connections[Idx].bytes_in / 1024, (double)My_Connections[Idx].bytes_out / 1024); } #endif /* Send ERROR to client (see RFC 2812, section 3.1.7) */ if (FwdMsg) Conn_WriteStr(Idx, "ERROR :%s", FwdMsg); else Conn_WriteStr(Idx, "ERROR :Closing connection"); } /* Try to write out the write buffer. Note: Handle_Write() eventually * removes the CLIENT structure associated with this connection if an * error occurs! So we have to re-check if there is still an valid * CLIENT structure after calling Handle_Write() ...*/ (void)Handle_Write( Idx ); /* Search client, if any (re-check!) */ c = Conn_GetClient( Idx ); #ifdef SSL_SUPPORT if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_SSL )) { LogDebug("SSL connection %d shutting down ...", Idx); ConnSSL_Free(&My_Connections[Idx]); } #endif /* Shut down socket */ if (! io_close(My_Connections[Idx].sock)) { /* Oops, we can't close the socket!? This is ... ugly! */ Log(LOG_CRIT, "Error closing connection %d (socket %d) with %s:%d - %s! (ignored)", Idx, My_Connections[Idx].sock, My_Connections[Idx].host, port, strerror(errno)); } /* Mark socket as invalid: */ My_Connections[Idx].sock = NONE; /* If there is still a client, unregister it now */ if (c) Client_Destroy(c, LogMsg, FwdMsg, true); /* Calculate statistics and log information */ in_k = (double)My_Connections[Idx].bytes_in / 1024; out_k = (double)My_Connections[Idx].bytes_out / 1024; #ifdef ZLIB if (Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ZIP)) { in_z_k = (double)My_Connections[Idx].zip.bytes_in / 1024; out_z_k = (double)My_Connections[Idx].zip.bytes_out / 1024; /* Make sure that no division by zero can occur during * the calculation of in_p and out_p: in_z_k and out_z_k * are non-zero, that's guaranteed by the protocol until * compression can be enabled. */ if (in_z_k <= 0) in_z_k = in_k; if (out_z_k <= 0) out_z_k = out_k; in_p = (int)(( in_k * 100 ) / in_z_k ); out_p = (int)(( out_k * 100 ) / out_z_k ); Log(LOG_INFO, "Connection %d with \"%s:%d\" closed (in: %.1fk/%.1fk/%d%%, out: %.1fk/%.1fk/%d%%).", Idx, My_Connections[Idx].host, port, in_k, in_z_k, in_p, out_k, out_z_k, out_p); } else #endif { Log(LOG_INFO, "Connection %d with \"%s:%d\" closed (in: %.1fk, out: %.1fk).", Idx, My_Connections[Idx].host, port, in_k, out_k); } /* Servers: Modify time of next connect attempt? */ Conf_UnsetServer( Idx ); #ifdef ZLIB /* Clean up zlib, if link was compressed */ if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ZIP )) { inflateEnd( &My_Connections[Idx].zip.in ); deflateEnd( &My_Connections[Idx].zip.out ); array_free(&My_Connections[Idx].zip.rbuf); array_free(&My_Connections[Idx].zip.wbuf); } #endif array_free(&My_Connections[Idx].rbuf); array_free(&My_Connections[Idx].wbuf); if (My_Connections[Idx].pwd != NULL) free(My_Connections[Idx].pwd); /* Clean up connection structure (=free it) */ Init_Conn_Struct( Idx ); assert(NumConnections > 0); if (NumConnections) NumConnections--; LogDebug("Shutdown of connection %d completed, %ld connection%s left.", Idx, NumConnections, NumConnections != 1 ? "s" : ""); idle_t = NumConnections > 0 ? 0 : time(NULL); } /* Conn_Close */ /** * Get current number of connections. * * @returns Number of current connections. */ GLOBAL long Conn_Count(void) { return NumConnections; } /* Conn_Count */ /** * Get number of maximum simultaneous connections. * * @returns Number of maximum simultaneous connections. */ GLOBAL long Conn_CountMax(void) { return NumConnectionsMax; } /* Conn_CountMax */ /** * Get number of connections accepted since the daemon startet. * * @returns Number of connections accepted. */ GLOBAL long Conn_CountAccepted(void) { return NumConnectionsAccepted; } /* Conn_CountAccepted */ /** * Synchronize established connections and configured server structures * after a configuration update and store the correct connection IDs, if any. */ GLOBAL void Conn_SyncServerStruct(void) { CLIENT *client; CONN_ID i; int c; for (i = 0; i < Pool_Size; i++) { if (My_Connections[i].sock == NONE) continue; /* Server link? */ client = Conn_GetClient(i); if (!client || Client_Type(client) != CLIENT_SERVER) continue; for (c = 0; c < MAX_SERVERS; c++) { /* Configured server? */ if (!Conf_Server[c].host[0]) continue; if (strcasecmp(Conf_Server[c].name, Client_ID(client)) == 0) Conf_Server[c].conn_id = i; } } } /* SyncServerStruct */ /** * Get IP address string of a connection. * * @param Idx Connection index. * @return Pointer to a global buffer containing the IP address as string. */ GLOBAL const char * Conn_GetIPAInfo(CONN_ID Idx) { assert(Idx > NONE); return ng_ipaddr_tostr(&My_Connections[Idx].addr); } /** * Send out data of write buffer; connect new sockets. * * @param Idx Connection index. * @returns true on success, false otherwise. */ static bool Handle_Write( CONN_ID Idx ) { ssize_t len; size_t wdatalen; assert( Idx > NONE ); if ( My_Connections[Idx].sock < 0 ) { LogDebug("Handle_Write() on closed socket, connection %d", Idx); return false; } assert( My_Connections[Idx].sock > NONE ); wdatalen = array_bytes(&My_Connections[Idx].wbuf ); #ifdef ZLIB if (wdatalen == 0) { /* Write buffer is empty, so we try to flush the compression * buffer and get some data to work with from there :-) */ if (!Zip_Flush(Idx)) return false; /* Now the write buffer most probably has changed: */ wdatalen = array_bytes(&My_Connections[Idx].wbuf); } #endif if (wdatalen == 0) { /* Still no data, fine. */ io_event_del(My_Connections[Idx].sock, IO_WANTWRITE ); return true; } #if DEBUG_BUFFER LogDebug ("Handle_Write() called for connection %d, %ld bytes pending ...", Idx, wdatalen); #endif #ifdef SSL_SUPPORT if ( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_SSL )) { len = ConnSSL_Write(&My_Connections[Idx], array_start(&My_Connections[Idx].wbuf), wdatalen); } else #endif { len = write(My_Connections[Idx].sock, array_start(&My_Connections[Idx].wbuf), wdatalen ); } if( len < 0 ) { if (errno == EAGAIN || errno == EINTR) return true; /* Log write errors but do not close the connection yet. * Calling Conn_Close() now could result in too many recursive calls. */ if (!Conn_OPTION_ISSET(&My_Connections[Idx], CONN_ISCLOSING)) Log(LOG_ERR, "Write error on connection %d (socket %d): %s!", Idx, My_Connections[Idx].sock, strerror(errno)); else LogDebug("Recursive write error on connection %d (socket %d): %s!", Idx, My_Connections[Idx].sock, strerror(errno)); return false; } /* move any data not yet written to beginning */ array_moveleft(&My_Connections[Idx].wbuf, 1, (size_t)len); return true; } /* Handle_Write */ /** * Count established connections to a specific IP address. * * @returns Number of established connections. */ static int Count_Connections(ng_ipaddr_t *a) { int i, cnt; cnt = 0; for (i = 0; i < Pool_Size; i++) { if (My_Connections[i].sock <= NONE) continue; if (ng_ipaddr_ipequal(&My_Connections[i].addr, a)) cnt++; } return cnt; } /* Count_Connections */ /** * Initialize new client connection on a listening socket. * * @param Sock Listening socket descriptor. * @param IsSSL true if this socket expects SSL-encrypted data. * @returns Accepted socket descriptor or -1 on error. */ static int New_Connection(int Sock, UNUSED bool IsSSL) { #ifdef TCPWRAP struct request_info req; #endif ng_ipaddr_t new_addr; char ip_str[NG_INET_ADDRSTRLEN]; int new_sock, new_sock_len; CLIENT *c; long cnt; assert(Sock > NONE); LogDebug("Accepting new connection on socket %d ...", Sock); new_sock_len = (int)sizeof(new_addr); new_sock = accept(Sock, (struct sockaddr *)&new_addr, (socklen_t *)&new_sock_len); if (new_sock < 0) { Log(LOG_CRIT, "Can't accept connection: %s!", strerror(errno)); return -1; } NumConnectionsAccepted++; if (!ng_ipaddr_tostr_r(&new_addr, ip_str)) { Log(LOG_CRIT, "fd %d: Can't convert IP address!", new_sock); Simple_Message(new_sock, "ERROR :Internal Server Error"); close(new_sock); return -1; } #ifdef TCPWRAP /* Validate socket using TCP Wrappers */ request_init(&req, RQ_DAEMON, PACKAGE_NAME, RQ_FILE, new_sock, RQ_CLIENT_SIN, &new_addr, NULL); fromhost(&req); if (!hosts_access(&req)) { Log(deny_severity, "Refused connection from %s (by TCP Wrappers)!", ip_str); Simple_Message(new_sock, "ERROR :Connection refused"); close(new_sock); return -1; } #endif if (!Init_Socket(new_sock)) return -1; /* Check global connection limit */ if ((Conf_MaxConnections > 0) && (NumConnections >= (size_t) Conf_MaxConnections)) { Log(LOG_ALERT, "Can't accept new connection on socket %d: Limit (%d) reached!", Sock, Conf_MaxConnections); Simple_Message(new_sock, "ERROR :Connection limit reached"); close(new_sock); return -1; } /* Check IP-based connection limit */ cnt = Count_Connections(&new_addr); if ((Conf_MaxConnectionsIP > 0) && (cnt >= Conf_MaxConnectionsIP)) { /* Access denied, too many connections from this IP address! */ Log(LOG_ERR, "Refused connection from %s: too may connections (%ld) from this IP address!", ip_str, cnt); Simple_Message(new_sock, "ERROR :Connection refused, too many connections from your IP address"); close(new_sock); return -1; } if (Socket2Index(new_sock) <= NONE) { Simple_Message(new_sock, "ERROR: Internal error"); close(new_sock); return -1; } /* register callback */ if (!io_event_create(new_sock, IO_WANTREAD, cb_clientserver)) { Log(LOG_ALERT, "Can't accept connection: io_event_create failed!"); Simple_Message(new_sock, "ERROR :Internal error"); close(new_sock); return -1; } c = Client_NewLocal(new_sock, NULL, CLIENT_UNKNOWN, false); if (!c) { Log(LOG_ALERT, "Can't accept connection: can't create client structure!"); Simple_Message(new_sock, "ERROR :Internal error"); io_close(new_sock); return -1; } Init_Conn_Struct(new_sock); My_Connections[new_sock].sock = new_sock; My_Connections[new_sock].addr = new_addr; My_Connections[new_sock].client = c; /* Set initial hostname to IP address. This becomes overwritten when * the DNS lookup is enabled and succeeds, but is used otherwise. */ if (ng_ipaddr_af(&new_addr) != AF_INET) snprintf(My_Connections[new_sock].host, sizeof(My_Connections[new_sock].host), "[%s]", ip_str); else strlcpy(My_Connections[new_sock].host, ip_str, sizeof(My_Connections[new_sock].host)); Client_SetHostname(c, My_Connections[new_sock].host); Log(LOG_INFO, "Accepted connection %d from \"%s:%d\" on socket %d.", new_sock, My_Connections[new_sock].host, ng_ipaddr_getport(&new_addr), Sock); Account_Connection(); #ifdef SSL_SUPPORT /* Delay connection initalization until SSL handshake is finished */ if (!IsSSL) #endif Conn_StartLogin(new_sock); return new_sock; } /* New_Connection */ /** * Finish connection initialization, start resolver subprocess. * * @param Idx Connection index. */ GLOBAL void Conn_StartLogin(CONN_ID Idx) { int ident_sock = -1; assert(Idx >= 0); /* Nothing to do if DNS (and resolver subprocess) is disabled */ if (!Conf_DNS) return; #ifdef IDENTAUTH /* Should we make an IDENT request? */ if (Conf_Ident) ident_sock = My_Connections[Idx].sock; #endif if (Conf_NoticeBeforeRegistration) { /* Send "NOTICE *" messages to the client */ #ifdef IDENTAUTH if (Conf_Ident) (void)Conn_WriteStr(Idx, "NOTICE * :*** Looking up your hostname and checking ident"); else #endif (void)Conn_WriteStr(Idx, "NOTICE * :*** Looking up your hostname"); /* Send buffered data to the client, but break on errors * because Handle_Write() would have closed the connection * again in this case! */ if (!Handle_Write(Idx)) return; } Resolve_Addr(&My_Connections[Idx].proc_stat, &My_Connections[Idx].addr, ident_sock, cb_Read_Resolver_Result); } /** * Update global connection counters. */ static void Account_Connection(void) { NumConnections++; idle_t = 0; if (NumConnections > NumConnectionsMax) NumConnectionsMax = NumConnections; LogDebug("Total number of connections now %lu (max %lu).", NumConnections, NumConnectionsMax); } /* Account_Connection */ /** * Translate socket handle into connection index (for historical reasons, it is * a 1:1 mapping today) and enlarge the "connection pool" accordingly. * * @param Sock Socket handle. * @returns Connecion index or NONE when the pool is too small. */ static CONN_ID Socket2Index( int Sock ) { assert(Sock > 0); assert(Pool_Size >= 0); if (Sock < Pool_Size) return Sock; /* Try to allocate more memory ... */ if (!array_alloc(&My_ConnArray, sizeof(CONNECTION), (size_t)Sock)) { Log(LOG_EMERG, "Can't allocate memory to enlarge connection pool!"); return NONE; } LogDebug("Enlarged connection pool for %ld sockets (%ld items, %ld bytes)", Sock, array_length(&My_ConnArray, sizeof(CONNECTION)), array_bytes(&My_ConnArray)); /* Adjust pointer to new block, update size and initialize new items. */ My_Connections = array_start(&My_ConnArray); while (Pool_Size <= Sock) Init_Conn_Struct(Pool_Size++); return Sock; } /** * Read data from the network to the read buffer. If an error occurs, * the socket of this connection will be shut down. * * @param Idx Connection index. */ static void Read_Request(CONN_ID Idx) { ssize_t len; static const unsigned int maxbps = COMMAND_LEN / 2; char readbuf[READBUFFER_LEN]; time_t t; CLIENT *c; assert(Idx > NONE); assert(My_Connections[Idx].sock > NONE); /* Check if the read buffer is "full". Basically this shouldn't happen * here, because as long as there possibly are commands in the read * buffer (buffer usage > COMMAND_LEN), the socket shouldn't be * scheduled for reading in Conn_Handler() at all ... */ #ifdef ZLIB if ((array_bytes(&My_Connections[Idx].rbuf) >= READBUFFER_LEN) || (array_bytes(&My_Connections[Idx].zip.rbuf) >= READBUFFER_LEN)) #else if (array_bytes(&My_Connections[Idx].rbuf) >= READBUFFER_LEN) #endif { Log(LOG_ERR, "Receive buffer space exhausted (connection %d): %d/%d bytes", Idx, array_bytes(&My_Connections[Idx].rbuf), READBUFFER_LEN); Conn_Close(Idx, "Receive buffer space exhausted", NULL, false); return; } /* Now read new data from the network, up to READBUFFER_LEN bytes ... */ #ifdef SSL_SUPPORT if (Conn_OPTION_ISSET(&My_Connections[Idx], CONN_SSL)) len = ConnSSL_Read(&My_Connections[Idx], readbuf, sizeof(readbuf)); else #endif len = read(My_Connections[Idx].sock, readbuf, sizeof(readbuf)); if (len == 0) { LogDebug("Client \"%s:%u\" is closing connection %d ...", My_Connections[Idx].host, ng_ipaddr_getport(&My_Connections[Idx].addr), Idx); Conn_Close(Idx, NULL, "Client closed connection", false); return; } if (len < 0) { if (errno == EAGAIN) return; Log(LOG_ERR, "Read error on connection %d (socket %d): %s!", Idx, My_Connections[Idx].sock, strerror(errno)); Conn_Close(Idx, "Read error", "Client closed connection", false); return; } /* Now append the newly received data to the connection buffer. * NOTE: This can lead to connection read buffers being bigger(!) than * READBUFFER_LEN bytes, as we add up to READBUFFER_LEN new bytes to a * buffer possibly being "almost" READBUFFER_LEN bytes already! */ #ifdef ZLIB if (Conn_OPTION_ISSET(&My_Connections[Idx], CONN_ZIP)) { if (!array_catb(&My_Connections[Idx].zip.rbuf, readbuf, (size_t) len)) { Log(LOG_ERR, "Could not append received data to zip input buffer (connection %d): %d bytes!", Idx, len); Conn_Close(Idx, "Receive buffer space exhausted", NULL, false); return; } } else #endif { if (!array_catb( &My_Connections[Idx].rbuf, readbuf, len)) { Log(LOG_ERR, "Could not append received data to input buffer (connection %d): %d bytes!", Idx, len); Conn_Close(Idx, "Receive buffer space exhausted", NULL, false ); } } /* Update connection statistics */ My_Connections[Idx].bytes_in += len; /* Handle read buffer */ My_Connections[Idx].bps += Handle_Buffer(Idx); /* Make sure that there is still a valid client registered */ c = Conn_GetClient(Idx); if (!c) return; /* Update timestamp of last data received if this connection is * registered as a user, server or service connection. Don't update * otherwise, so users have at least Conf_PongTimeout seconds time to * register with the IRC server -- see Check_Connections(). * Update "lastping", too, if time shifted backwards ... */ if (Client_Type(c) == CLIENT_USER || Client_Type(c) == CLIENT_SERVER || Client_Type(c) == CLIENT_SERVICE) { t = time(NULL); if (My_Connections[Idx].lastdata != t) My_Connections[Idx].bps = 0; My_Connections[Idx].lastdata = t; if (My_Connections[Idx].lastping > t) My_Connections[Idx].lastping = t; } /* Look at the data in the (read-) buffer of this connection */ if (My_Connections[Idx].bps >= maxbps) Throttle_Connection(Idx, c, THROTTLE_BPS, maxbps); } /* Read_Request */ /** * Handle all data in the connection read-buffer. * * Data is processed until no complete command is left in the read buffer, * or MAX_COMMANDS[_SERVER|_SERVICE] commands were processed. * When a fatal error occurs, the connection is shut down. * * @param Idx Index of the connection. * @returns Number of bytes processed. */ static unsigned int Handle_Buffer(CONN_ID Idx) { #ifndef STRICT_RFC char *ptr1, *ptr2, *first_eol; #endif char *ptr; size_t len, delta; time_t starttime; #ifdef ZLIB bool old_z; #endif unsigned int i, maxcmd = MAX_COMMANDS, len_processed = 0; CLIENT *c; c = Conn_GetClient(Idx); starttime = time(NULL); assert(c != NULL); /* Servers get special command limits that depend on the user count */ switch (Client_Type(c)) { case CLIENT_SERVER: maxcmd = (int)(Client_UserCount() / 5) + MAX_COMMANDS_SERVER_MIN; /* Allow servers to handle even more commands while peering * to speed up server login and network synchronization. */ if (Conn_LastPing(Idx) == 0) maxcmd *= 5; break; case CLIENT_SERVICE: maxcmd = MAX_COMMANDS_SERVICE; break; case CLIENT_USER: if (Client_HasMode(c, 'F')) maxcmd = MAX_COMMANDS_SERVICE; break; } for (i=0; i < maxcmd; i++) { /* Check penalty */ if (My_Connections[Idx].delaytime > starttime) return 0; #ifdef ZLIB /* Unpack compressed data, if compression is in use */ if (Conn_OPTION_ISSET(&My_Connections[Idx], CONN_ZIP)) { /* When unzipping fails, Unzip_Buffer() shuts * down the connection itself */ if (!Unzip_Buffer(Idx)) return 0; } #endif if (0 == array_bytes(&My_Connections[Idx].rbuf)) break; /* Make sure that the buffer is NULL terminated */ if (!array_cat0_temporary(&My_Connections[Idx].rbuf)) { Conn_Close(Idx, NULL, "Can't allocate memory [Handle_Buffer]", true); return 0; } /* RFC 2812, section "2.3 Messages", 5th paragraph: * "IRC messages are always lines of characters terminated * with a CR-LF (Carriage Return - Line Feed) pair [...]". */ delta = 2; ptr = strstr(array_start(&My_Connections[Idx].rbuf), "\r\n"); #ifndef STRICT_RFC /* Check for non-RFC-compliant request (only CR or LF)? * Unfortunately, there are quite a few clients out there * that do this -- e. g. mIRC, BitchX, and Trillian :-( */ ptr1 = strchr(array_start(&My_Connections[Idx].rbuf), '\r'); ptr2 = strchr(array_start(&My_Connections[Idx].rbuf), '\n'); if (ptr) { /* Check if there is a single CR or LF _before_ the * correct CR+LF line terminator: */ first_eol = ptr1 < ptr2 ? ptr1 : ptr2; if (first_eol < ptr) { /* Single CR or LF before CR+LF found */ ptr = first_eol; delta = 1; } } else if (ptr1 || ptr2) { /* No CR+LF terminated command found, but single * CR or LF found ... */ if (ptr1 && ptr2) ptr = ptr1 < ptr2 ? ptr1 : ptr2; else ptr = ptr1 ? ptr1 : ptr2; delta = 1; } #endif if (!ptr) break; /* Complete (=line terminated) request found, handle it! */ *ptr = '\0'; len = ptr - (char *)array_start(&My_Connections[Idx].rbuf) + delta; if (len > (COMMAND_LEN - 1)) { /* Request must not exceed 512 chars (incl. CR+LF!), * see RFC 2812. Disconnect Client if this happens. */ Log(LOG_ERR, "Request too long (connection %d): %d bytes (max. %d expected)!", Idx, array_bytes(&My_Connections[Idx].rbuf), COMMAND_LEN - 1); Conn_Close(Idx, NULL, "Request too long", true); return 0; } len_processed += (unsigned int)len; if (len <= delta) { /* Request is empty (only '\r\n', '\r' or '\n'); * delta is 2 ('\r\n') or 1 ('\r' or '\n'), see above */ array_moveleft(&My_Connections[Idx].rbuf, 1, len); continue; } #ifdef ZLIB /* remember if stream is already compressed */ old_z = My_Connections[Idx].options & CONN_ZIP; #endif My_Connections[Idx].msg_in++; if (!Parse_Request (Idx, (char *)array_start(&My_Connections[Idx].rbuf))) return 0; /* error -> connection has been closed */ array_moveleft(&My_Connections[Idx].rbuf, 1, len); #ifdef ZLIB if ((!old_z) && (My_Connections[Idx].options & CONN_ZIP) && (array_bytes(&My_Connections[Idx].rbuf) > 0)) { /* The last command activated socket compression. * Data that was read after that needs to be copied * to the unzip buffer for decompression: */ if (!array_copy (&My_Connections[Idx].zip.rbuf, &My_Connections[Idx].rbuf)) { Conn_Close(Idx, NULL, "Can't allocate memory [Handle_Buffer]", true); return 0; } array_trunc(&My_Connections[Idx].rbuf); LogDebug ("Moved already received data (%u bytes) to uncompression buffer.", array_bytes(&My_Connections[Idx].zip.rbuf)); } #endif } #if DEBUG_BUFFER LogDebug("Connection %d: Processed %ld commands (max=%ld), %ld bytes. %ld bytes left in read buffer.", Idx, i, maxcmd, len_processed, array_bytes(&My_Connections[Idx].rbuf)); #endif /* If data has been processed but there is still data in the read * buffer, the command limit triggered. Enforce the penalty time: */ if (len_processed && array_bytes(&My_Connections[Idx].rbuf) > 2) Throttle_Connection(Idx, c, THROTTLE_CMDS, maxcmd); return len_processed; } /* Handle_Buffer */ /** * Check whether established connections are still alive or not. * If not, play PING-PONG first; and if that doesn't help either, * disconnect the respective peer. */ static void Check_Connections(void) { CLIENT *c; CONN_ID i; char msg[64]; time_t time_now; time_now = time(NULL); for (i = 0; i < Pool_Size; i++) { if (My_Connections[i].sock < 0) continue; c = Conn_GetClient(i); if (c && ((Client_Type(c) == CLIENT_USER) || (Client_Type(c) == CLIENT_SERVER) || (Client_Type(c) == CLIENT_SERVICE))) { /* connected User, Server or Service */ if (My_Connections[i].lastping > My_Connections[i].lastdata) { /* We already sent a ping */ if (My_Connections[i].lastping < time_now - Conf_PongTimeout) { /* Timeout */ snprintf(msg, sizeof(msg), "Ping timeout: %d seconds", Conf_PongTimeout); LogDebug("Connection %d: %s.", i, msg); Conn_Close(i, NULL, msg, true); } } else if (My_Connections[i].lastdata < time_now - Conf_PingTimeout) { /* We need to send a PING ... */ LogDebug("Connection %d: sending PING ...", i); Conn_UpdatePing(i, time_now); Conn_WriteStr(i, "PING :%s", Client_ID(Client_ThisServer())); } } else { /* The connection is not fully established yet, so * we don't do the PING-PONG game here but instead * disconnect the client after "a short time" if it's * still not registered. */ if (My_Connections[i].lastdata < time_now - Conf_PongTimeout) { LogDebug ("Unregistered connection %d timed out ...", i); Conn_Close(i, NULL, "Timeout", false); } } } } /* Check_Connections */ /** * Check if further server links should be established. */ static void Check_Servers(void) { int i, n; time_t time_now; time_now = time(NULL); /* Check all configured servers */ for (i = 0; i < MAX_SERVERS; i++) { if (Conf_Server[i].conn_id != NONE) continue; /* Already establishing or connected */ if (!Conf_Server[i].host[0] || Conf_Server[i].port <= 0) continue; /* No host and/or port configured */ if (Conf_Server[i].flags & CONF_SFLAG_DISABLED) continue; /* Disabled configuration entry */ if (Conf_Server[i].lasttry > (time_now - Conf_ConnectRetry)) continue; /* We have to wait a little bit ... */ /* Is there already a connection in this group? */ if (Conf_Server[i].group > NONE) { for (n = 0; n < MAX_SERVERS; n++) { if (n == i) continue; if ((Conf_Server[n].conn_id != NONE) && (Conf_Server[n].group == Conf_Server[i].group)) break; } if (n < MAX_SERVERS) continue; } /* Okay, try to connect now */ Log(LOG_NOTICE, "Preparing to establish a new server link for \"%s\" ...", Conf_Server[i].name); Conf_Server[i].lasttry = time_now; Conf_Server[i].conn_id = SERVER_WAIT; assert(Proc_GetPipeFd(&Conf_Server[i].res_stat) < 0); /* Start resolver subprocess ... */ if (!Resolve_Name(&Conf_Server[i].res_stat, Conf_Server[i].host, cb_Connect_to_Server)) Conf_Server[i].conn_id = NONE; } } /* Check_Servers */ /** * Establish a new outgoing server connection. * * @param Server Configuration index of the server. * @param dest Destination IP address to connect to. */ static void New_Server( int Server , ng_ipaddr_t *dest) { /* Establish new server link */ char ip_str[NG_INET_ADDRSTRLEN]; int af_dest, res, new_sock; CLIENT *c; assert( Server > NONE ); /* Make sure that the remote server hasn't re-linked to this server * asynchronously on its own */ if (Conf_Server[Server].conn_id > NONE) { Log(LOG_INFO, "Connection to \"%s\" meanwhile re-established, aborting preparation."); return; } if (!ng_ipaddr_tostr_r(dest, ip_str)) { Log(LOG_WARNING, "New_Server: Could not convert IP to string"); Conf_Server[Server].conn_id = NONE; return; } af_dest = ng_ipaddr_af(dest); new_sock = socket(af_dest, SOCK_STREAM, 0); Log(LOG_INFO, "Establishing connection for \"%s\" to \"%s:%d\" (%s), socket %d ...", Conf_Server[Server].name, Conf_Server[Server].host, Conf_Server[Server].port, ip_str, new_sock); if (new_sock < 0) { Log(LOG_CRIT, "Can't create socket (af %d): %s!", af_dest, strerror(errno)); Conf_Server[Server].conn_id = NONE; return; } if (!Init_Socket(new_sock)) { Conf_Server[Server].conn_id = NONE; return; } /* is a bind address configured? */ res = ng_ipaddr_af(&Conf_Server[Server].bind_addr); /* if yes, bind now. If it fails, warn and let connect() pick a * source address */ if (res && bind(new_sock, (struct sockaddr *) &Conf_Server[Server].bind_addr, ng_ipaddr_salen(&Conf_Server[Server].bind_addr))) { ng_ipaddr_tostr_r(&Conf_Server[Server].bind_addr, ip_str); Log(LOG_WARNING, "Can't bind socket to %s: %s!", ip_str, strerror(errno)); } ng_ipaddr_setport(dest, Conf_Server[Server].port); res = connect(new_sock, (struct sockaddr *) dest, ng_ipaddr_salen(dest)); if(( res != 0 ) && ( errno != EINPROGRESS )) { Log( LOG_CRIT, "Can't connect socket: %s!", strerror( errno )); close( new_sock ); Conf_Server[Server].conn_id = NONE; return; } if (Socket2Index(new_sock) <= NONE) { close( new_sock ); Conf_Server[Server].conn_id = NONE; return; } if (!io_event_create( new_sock, IO_WANTWRITE, cb_connserver)) { Log(LOG_ALERT, "io_event_create(): could not add fd %d", strerror(errno)); close(new_sock); Conf_Server[Server].conn_id = NONE; return; } assert(My_Connections[new_sock].sock <= 0); Init_Conn_Struct(new_sock); ng_ipaddr_tostr_r(dest, ip_str); c = Client_NewLocal(new_sock, ip_str, CLIENT_UNKNOWNSERVER, false); if (!c) { Log( LOG_ALERT, "Can't establish connection: can't create client structure!" ); io_close(new_sock); Conf_Server[Server].conn_id = NONE; return; } /* Conn_Close() decrements this counter again */ Account_Connection(); Client_SetIntroducer( c, c ); Client_SetToken( c, TOKEN_OUTBOUND ); /* Register connection */ if (!Conf_SetServer(Server, new_sock)) return; My_Connections[new_sock].sock = new_sock; My_Connections[new_sock].addr = *dest; My_Connections[new_sock].client = c; strlcpy( My_Connections[new_sock].host, Conf_Server[Server].host, sizeof(My_Connections[new_sock].host )); #ifdef SSL_SUPPORT if (Conf_Server[Server].SSLConnect && !ConnSSL_PrepareConnect(&My_Connections[new_sock], &Conf_Server[Server])) { Log(LOG_ALERT, "Could not initialize SSL for outgoing connection"); Conn_Close(new_sock, "Could not initialize SSL for outgoing connection", NULL, false); Init_Conn_Struct(new_sock); Conf_Server[Server].conn_id = NONE; return; } #endif LogDebug("Registered new connection %d on socket %d (%ld in total).", new_sock, My_Connections[new_sock].sock, NumConnections); Conn_OPTION_ADD( &My_Connections[new_sock], CONN_ISCONNECTING ); } /* New_Server */ /** * Initialize connection structure. * * @param Idx Connection index. */ static void Init_Conn_Struct(CONN_ID Idx) { time_t now = time(NULL); memset(&My_Connections[Idx], 0, sizeof(CONNECTION)); My_Connections[Idx].sock = -1; My_Connections[Idx].signon = now; My_Connections[Idx].lastdata = now; My_Connections[Idx].lastprivmsg = now; Proc_InitStruct(&My_Connections[Idx].proc_stat); #ifdef ICONV My_Connections[Idx].iconv_from = (iconv_t)(-1); My_Connections[Idx].iconv_to = (iconv_t)(-1); #endif } /* Init_Conn_Struct */ /** * Initialize options of a new socket. * * For example, we try to set socket options SO_REUSEADDR and IPTOS_LOWDELAY. * The socket is automatically closed if a fatal error is encountered. * * @param Sock Socket handle. * @returns false if socket was closed due to fatal error. */ static bool Init_Socket( int Sock ) { int value; if (!io_setnonblock(Sock)) { Log(LOG_CRIT, "Can't enable non-blocking mode for socket: %s!", strerror(errno)); close(Sock); return false; } /* Don't block this port after socket shutdown */ value = 1; if (setsockopt(Sock, SOL_SOCKET, SO_REUSEADDR, &value, (socklen_t)sizeof(value)) != 0) { Log(LOG_ERR, "Can't set socket option SO_REUSEADDR: %s!", strerror(errno)); /* ignore this error */ } /* Set type of service (TOS) */ #if defined(IPPROTO_IP) && defined(IPTOS_LOWDELAY) value = IPTOS_LOWDELAY; if (setsockopt(Sock, IPPROTO_IP, IP_TOS, &value, (socklen_t) sizeof(value))) { LogDebug("Can't set socket option IP_TOS: %s!", strerror(errno)); /* ignore this error */ } else LogDebug("IP_TOS on socket %d has been set to IPTOS_LOWDELAY.", Sock); #endif return true; } /* Init_Socket */ /** * Read results of a resolver sub-process and try to initiate a new server * connection. * * @param fd File descriptor of the pipe to the sub-process. * @param events (ignored IO specification) */ static void cb_Connect_to_Server(int fd, UNUSED short events) { int i; size_t len; /* we can handle at most 3 addresses; but we read up to 4 so we can * log the 'more than we can handle' condition. First result is tried * immediately, rest is saved for later if needed. */ ng_ipaddr_t dest_addrs[4]; LogDebug("Resolver: Got forward lookup callback on fd %d, events %d", fd, events); for (i=0; i < MAX_SERVERS; i++) { if (Proc_GetPipeFd(&Conf_Server[i].res_stat) == fd ) break; } if( i >= MAX_SERVERS) { /* Ops, no matching server found?! */ io_close( fd ); LogDebug("Resolver: Got Forward Lookup callback for unknown server!?"); return; } /* Read result from pipe */ len = Proc_Read(&Conf_Server[i].res_stat, dest_addrs, sizeof(dest_addrs)); Proc_Close(&Conf_Server[i].res_stat); if (len == 0) { /* Error resolving hostname: reset server structure */ Conf_Server[i].conn_id = NONE; return; } assert((len % sizeof(ng_ipaddr_t)) == 0); LogDebug("Got result from resolver: %u structs (%u bytes).", len/sizeof(ng_ipaddr_t), len); memset(&Conf_Server[i].dst_addr, 0, sizeof(Conf_Server[i].dst_addr)); if (len > sizeof(ng_ipaddr_t)) { /* more than one address for this hostname, remember them * in case first address is unreachable/not available */ len -= sizeof(ng_ipaddr_t); if (len > sizeof(Conf_Server[i].dst_addr)) { len = sizeof(Conf_Server[i].dst_addr); Log(LOG_NOTICE, "Notice: Resolver returned more IP Addresses for host than we can handle, additional addresses dropped."); } memcpy(&Conf_Server[i].dst_addr, &dest_addrs[1], len); } /* connect() */ New_Server(i, dest_addrs); } /* cb_Read_Forward_Lookup */ /** * Read results of a resolver sub-process from the pipe and update the * appropriate connection/client structure(s): hostname and/or IDENT user name. * * @param r_fd File descriptor of the pipe to the sub-process. * @param events (ignored IO specification) */ static void cb_Read_Resolver_Result( int r_fd, UNUSED short events ) { CLIENT *c; CONN_ID i; size_t len; char *identptr; #ifdef IDENTAUTH char readbuf[HOST_LEN + 2 + CLIENT_USER_LEN]; char *ptr; #else char readbuf[HOST_LEN + 1]; #endif LogDebug("Resolver: Got callback on fd %d, events %d", r_fd, events ); i = Conn_GetFromProc(r_fd); if (i == NONE) { /* Ops, none found? Probably the connection has already * been closed!? We'll ignore that ... */ io_close( r_fd ); LogDebug("Resolver: Got callback for unknown connection!?"); return; } /* Read result from pipe */ len = Proc_Read(&My_Connections[i].proc_stat, readbuf, sizeof readbuf -1); Proc_Close(&My_Connections[i].proc_stat); if (len == 0) return; readbuf[len] = '\0'; identptr = strchr(readbuf, '\n'); assert(identptr != NULL); if (!identptr) { Log( LOG_CRIT, "Resolver: Got malformed result!"); return; } *identptr = '\0'; LogDebug("Got result from resolver: \"%s\" (%u bytes read).", readbuf, len); /* Okay, we got a complete result: this is a host name for outgoing * connections and a host name and IDENT user name (if enabled) for * incoming connections.*/ assert ( My_Connections[i].sock >= 0 ); /* Incoming connection. Search client ... */ c = Conn_GetClient( i ); assert( c != NULL ); /* Only update client information of unregistered clients. * Note: user commands (e. g. WEBIRC) are always read _after_ reading * the resolver results, so we don't have to worry to override settings * from these commands here. */ if(Client_Type(c) == CLIENT_UNKNOWN) { strlcpy(My_Connections[i].host, readbuf, sizeof(My_Connections[i].host)); Client_SetHostname(c, readbuf); if (Conf_NoticeBeforeRegistration) (void)Conn_WriteStr(i, "NOTICE * :*** Found your hostname: %s", My_Connections[i].host); #ifdef IDENTAUTH ++identptr; if (*identptr) { ptr = identptr; while (*ptr) { if ((*ptr < '0' || *ptr > '9') && (*ptr < 'A' || *ptr > 'Z') && (*ptr < 'a' || *ptr > 'z')) break; ptr++; } if (*ptr) { /* Erroneous IDENT reply */ Log(LOG_NOTICE, "Got invalid IDENT reply for connection %d! Ignored.", i); } else { Log(LOG_INFO, "IDENT lookup for connection %d: \"%s\".", i, identptr); Client_SetUser(c, identptr, true); } if (Conf_NoticeBeforeRegistration) { (void)Conn_WriteStr(i, "NOTICE * :*** Got %sident response%s%s", *ptr ? "invalid " : "", *ptr ? "" : ": ", *ptr ? "" : identptr); } } else if(Conf_Ident) { Log(LOG_INFO, "IDENT lookup for connection %d: no result.", i); if (Conf_NoticeBeforeRegistration) (void)Conn_WriteStr(i, "NOTICE * :*** No ident response"); } #endif if (Conf_NoticeBeforeRegistration) { /* Send buffered data to the client, but break on * errors because Handle_Write() would have closed * the connection again in this case! */ if (!Handle_Write(i)) return; } Class_HandleServerBans(c); } #ifdef DEBUG else LogDebug("Resolver: discarding result for already registered connection %d.", i); #endif } /* cb_Read_Resolver_Result */ /** * Write a "simple" (error) message to a socket. * * The message is sent without using the connection write buffers, without * compression/encryption, and even without any error reporting. It is * designed for error messages of e.g. New_Connection(). * * @param Sock Socket handle. * @param Msg Message string to send. */ static void Simple_Message(int Sock, const char *Msg) { char buf[COMMAND_LEN]; size_t len; assert(Sock > NONE); assert(Msg != NULL); strlcpy(buf, Msg, sizeof buf - 2); len = strlcat(buf, "\r\n", sizeof buf); if (write(Sock, buf, len) < 0) { /* Because this function most probably got called to log * an error message, any write error is ignored here to * avoid an endless loop. But casting the result of write() * to "void" doesn't satisfy the GNU C code attribute * "warn_unused_result" which is used by some versions of * glibc (e.g. 2.11.1), therefore this silly error * "handling" code here :-( */ return; } } /* Simple_Error */ /** * Get CLIENT structure that belongs to a local connection identified by its * index number. Each connection belongs to a client by definition, so it is * not required that the caller checks for NULL return values. * * @param Idx Connection index number. * @returns Pointer to CLIENT structure. */ GLOBAL CLIENT * Conn_GetClient( CONN_ID Idx ) { CONNECTION *c; assert(Idx >= 0); c = array_get(&My_ConnArray, sizeof (CONNECTION), (size_t)Idx); assert(c != NULL); return c ? c->client : NULL; } /** * Get PROC_STAT sub-process structure of a connection. * * @param Idx Connection index number. * @returns PROC_STAT structure. */ GLOBAL PROC_STAT * Conn_GetProcStat(CONN_ID Idx) { CONNECTION *c; assert(Idx >= 0); c = array_get(&My_ConnArray, sizeof (CONNECTION), (size_t)Idx); assert(c != NULL); return &c->proc_stat; } /* Conn_GetProcStat */ /** * Get CONN_ID from file descriptor associated to a subprocess structure. * * @param fd File descriptor. * @returns CONN_ID or NONE (-1). */ GLOBAL CONN_ID Conn_GetFromProc(int fd) { int i; assert(fd > 0); for (i = 0; i < Pool_Size; i++) { if ((My_Connections[i].sock != NONE) && (Proc_GetPipeFd(&My_Connections[i].proc_stat) == fd)) return i; } return NONE; } /* Conn_GetFromProc */ /** * Throttle a connection because of excessive usage. * * @param Reason The reason, see THROTTLE_xxx constants. * @param Idx The connection index. * @param Client The client of this connection. * @param Value The time to delay this connection. */ static void Throttle_Connection(const CONN_ID Idx, CLIENT *Client, const int Reason, unsigned int Value) { assert(Idx > NONE); assert(Client != NULL); /* Never throttle servers or services, only interrupt processing */ if (Client_Type(Client) == CLIENT_SERVER || Client_Type(Client) == CLIENT_UNKNOWNSERVER || Client_Type(Client) == CLIENT_SERVICE) return; /* Don't throttle clients with user mode 'F' set */ if (Client_HasMode(Client, 'F')) return; LogDebug("Throttling connection %d: code %d, value %d!", Idx, Reason, Value); Conn_SetPenalty(Idx, 1); } #ifndef STRICT_RFC GLOBAL long Conn_GetAuthPing(CONN_ID Idx) { assert (Idx != NONE); return My_Connections[Idx].auth_ping; } /* Conn_GetAuthPing */ GLOBAL void Conn_SetAuthPing(CONN_ID Idx, long ID) { assert (Idx != NONE); My_Connections[Idx].auth_ping = ID; } /* Conn_SetAuthPing */ #endif /* STRICT_RFC */ #ifdef SSL_SUPPORT /** * IO callback for new SSL-enabled client and server connections. * * @param sock Socket descriptor. * @param what IO specification (IO_WANTREAD/IO_WANTWRITE/...). */ static void cb_clientserver_ssl(int sock, UNUSED short what) { CONN_ID idx = Socket2Index(sock); if (idx <= NONE) { io_close(sock); return; } switch (ConnSSL_Accept(&My_Connections[idx])) { case 1: break; /* OK */ case 0: return; /* EAGAIN: callback will be invoked again by IO layer */ default: Conn_Close(idx, "SSL accept error, closing socket", "SSL accept error", false); return; } io_event_setcb(sock, cb_clientserver); /* SSL handshake completed */ } /** * IO callback for listening SSL sockets: handle new connections. This callback * gets called when a new SSL-enabled connection should be accepted. * * @param sock Socket descriptor. * @param irrelevant (ignored IO specification) */ static void cb_listen_ssl(int sock, short irrelevant) { int fd; (void) irrelevant; fd = New_Connection(sock, true); if (fd < 0) return; io_event_setcb(My_Connections[fd].sock, cb_clientserver_ssl); } /** * IO callback for new outgoing SSL-enabled server connections. * * @param sock Socket descriptor. * @param unused (ignored IO specification) */ static void cb_connserver_login_ssl(int sock, short unused) { CONN_ID idx = Socket2Index(sock); (void) unused; if (idx <= NONE) { io_close(sock); return; } switch (ConnSSL_Connect( &My_Connections[idx])) { case 1: break; case 0: LogDebug("ConnSSL_Connect: not ready"); return; case -1: Log(LOG_ERR, "SSL connection on socket %d failed!", sock); Conn_Close(idx, "Can't connect", NULL, false); return; } Log( LOG_INFO, "SSL connection %d with \"%s:%d\" established.", idx, My_Connections[idx].host, Conf_Server[Conf_GetServer( idx )].port ); server_login(idx); } /** * Check if SSL library needs to read SSL-protocol related data. * * SSL/TLS connections require extra treatment: * When either CONN_SSL_WANT_WRITE or CONN_SSL_WANT_READ is set, we * need to take care of that first, before checking read/write buffers. * For instance, while we might have data in our write buffer, the * TLS/SSL protocol might need to read internal data first for TLS/SSL * writes to succeed. * * If this function returns true, such a condition is met and we have * to reverse the condition (check for read even if we've data to write, * do not check for read but writeability even if write-buffer is empty). * * @param c Connection to check. * @returns true if SSL-library has to read protocol data. */ static bool SSL_WantRead(const CONNECTION *c) { if (Conn_OPTION_ISSET(c, CONN_SSL_WANT_READ)) { io_event_add(c->sock, IO_WANTREAD); return true; } return false; } /** * Check if SSL library needs to write SSL-protocol related data. * * Please see description of SSL_WantRead() for full description! * * @param c Connection to check. * @returns true if SSL-library has to write protocol data. */ static bool SSL_WantWrite(const CONNECTION *c) { if (Conn_OPTION_ISSET(c, CONN_SSL_WANT_WRITE)) { io_event_add(c->sock, IO_WANTWRITE); return true; } return false; } /** * Get information about used SSL cipher. * * @param Idx Connection index number. * @param buf Buffer for returned information text. * @param len Size of return buffer "buf". * @returns true on success, false otherwise. */ GLOBAL bool Conn_GetCipherInfo(CONN_ID Idx, char *buf, size_t len) { if (Idx < 0) return false; assert(Idx < (int) array_length(&My_ConnArray, sizeof(CONNECTION))); return ConnSSL_GetCipherInfo(&My_Connections[Idx], buf, len); } /** * Check if a connection is SSL-enabled or not. * * @param Idx Connection index number. * @return true if connection is SSL-enabled, false otherwise. */ GLOBAL bool Conn_UsesSSL(CONN_ID Idx) { if (Idx < 0) return false; assert(Idx < (int) array_length(&My_ConnArray, sizeof(CONNECTION))); return Conn_OPTION_ISSET(&My_Connections[Idx], CONN_SSL); } GLOBAL char * Conn_GetCertFp(CONN_ID Idx) { if (Idx < 0) return NULL; assert(Idx < (int) array_length(&My_ConnArray, sizeof(CONNECTION))); return ConnSSL_GetCertFp(&My_Connections[Idx]); } GLOBAL bool Conn_SetCertFp(CONN_ID Idx, const char *fingerprint) { if (Idx < 0) return false; assert(Idx < (int) array_length(&My_ConnArray, sizeof(CONNECTION))); return ConnSSL_SetCertFp(&My_Connections[Idx], fingerprint); } #else /* SSL_SUPPORT */ GLOBAL bool Conn_UsesSSL(UNUSED CONN_ID Idx) { return false; } GLOBAL char * Conn_GetCertFp(UNUSED CONN_ID Idx) { return NULL; } GLOBAL bool Conn_SetCertFp(UNUSED CONN_ID Idx, UNUSED const char *fingerprint) { return true; } #endif /* SSL_SUPPORT */ #ifdef DEBUG /** * Dump internal state of the "connection module". */ GLOBAL void Conn_DebugDump(void) { int i; Log(LOG_DEBUG, "Connection status:"); for (i = 0; i < Pool_Size; i++) { if (My_Connections[i].sock == NONE) continue; Log(LOG_DEBUG, " - %d: host=%s, lastdata=%ld, lastping=%ld, delaytime=%ld, flag=%d, options=%d, bps=%d, client=%s", My_Connections[i].sock, My_Connections[i].host, My_Connections[i].lastdata, My_Connections[i].lastping, My_Connections[i].delaytime, My_Connections[i].flag, My_Connections[i].options, My_Connections[i].bps, My_Connections[i].client ? Client_ID(My_Connections[i].client) : "-"); } } /* Conn_DumpClients */ #endif /* DEBUG */ /* -eof- */