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- #LyX 1.3 created this file. For more info see http://www.lyx.org/
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- \layout Title
- Tcpreplay 3.x FAQ
- \layout Author
- Aaron Turner
- \newline
- http://tcpreplay.sourceforge.net/
- \layout Standard
- \pagebreak_top \pagebreak_bottom
- \begin_inset LatexCommand \tableofcontents{}
- \end_inset
- \layout Section
- General Info
- \layout Subsection
- What is this FAQ for?
- \layout Standard
- Tcpreplay is a suite of powerful tools, but with that power comes complexity.
- While I have done my best to write good man pages for tcpreplay and it's
- associated utilities, I understand that many people may want more information
- then I can provide in the man pages.
- Additionally, this FAQ attempts to cover material which I feel will be
- of use to people using tcpreplay, as well as common questions that occur
- on the Tcpreplay-Users <tcpreplay-users@lists.sourceforge.net> mailing list.
- \layout Subsection
- What tools come with tcpreplay?
- \layout Itemize
- tcpreplay - replay ethernet packets stored in a pcap file as they were captured
-
- \layout Itemize
- tcprewrite - edit packets stored in a pcap file
- \layout Itemize
- tcpprep - a pcap pre-processor for tcpreplay
- \layout Itemize
- flowreplay
- \begin_inset Foot
- collapsed true
- \layout Standard
- Flowreplay is still
- \begin_inset Quotes eld
- \end_inset
- alpha
- \begin_inset Quotes erd
- \end_inset
- quality and is not usable for most situations.
- Anyone interested in helping me develop flowreplay is encouraged to contact
- me.
- \end_inset
- - connects to a server(s) and replays the client side of the connection
- stored in a pcap file
- \layout Subsection
- What tools no longer come with Tcpreplay?
- \layout Standard
- Recently, other people and projects have developed better versions of two
- applications that ship with tcpreplay 2.x:
- \layout Itemize
- pcapmerge - merges two or more pcap files into one.
- Ethereal now ships with a more powerful appliation called 'mergecap'.
- \layout Itemize
- capinfo - displays basic information about a pcap file.
- Ethereal now ships with a more powerful application of the same name.
- \layout Subsection
- How can I get tcpreplay's source?
- \layout Standard
- The source code is available in tarball format on the tcpreplay homepage:
-
- \begin_inset LatexCommand \htmlurl{http://tcpreplay.sourceforge.net/}
- \end_inset
- I also encourage users familiar with Subversion to try checking out the
- latest code as it often has additional features and bugfixes not found
- in the tarballs.
- \layout Standard
- svn checkout https://www.synfin.net:444/svn/tcpreplay/trunk tcpreplay
- \layout Subsection
- What requirements does tcpreplay have?
- \layout Enumerate
- You'll need recent versions of the libnet
- \begin_inset Foot
- collapsed true
- \layout Standard
- http://www.packetfactory.net/libnet/
- \end_inset
- and libpcap
- \begin_inset Foot
- collapsed true
- \layout Standard
- http://www.tcpdump.org/
- \end_inset
- libraries.
- \layout Enumerate
- To support the packet decoding feature you'll need tcpdump
- \begin_inset Foot
- collapsed true
- \layout Standard
- http://www.tcpdump.org/
- \end_inset
- installed.
- \layout Enumerate
- You'll also need a compatible operating system.
- Basically, any UNIX-like or UNIX-based operating system should work.
- Linux, *BSD, Solaris, OS X and others should all work.
- If you find any compatibility issues with any UNIX-like/based OS, please
- let me know.
- \layout Subsection
- Are there binaries available?
- \layout Standard
- The tcpreplay project does not maintain binaries for any platforms.
- However some operating systems such as Debian GNU/Linux (apt-get) and OS
- X (fink) have packages available.
- Try searching on Google.
- \layout Subsection
- Is there a Microsoft Windows port?
- \layout Standard
- Not really.
- We had one user port the code over for an old version of tcpreplay to Windows.
- Now we're looking for someone to help merge and maintain the code in to
- the main development tree.
- If you're interested in helping with this please contact Aaron Turner or
- the tcpreplay-users list.
- Other then that, you can download the tcpreplay-win32.zip file from the
- website and give it a go.
- Please understand that the Win32 port of tcpreplay comes with no support
- whatsoever, so if you run into a problem you're on your own.
- \layout Subsection
- How is tcpreplay licensed?
- \layout Standard
- Tcpreplay is licensed under a three clause BSD-style license.
- For details see the docs/LICENSE file included with the source code.
- \layout Subsection
- What is tcpreplay?
- \layout Standard
- In the simplest terms, tcpreplay is a tool to send network traffic stored
- in pcap format back onto the network; basically the exact opposite of tcpdump.
- Just to make things more confusing, tcpreplay is also a suite of tools:
- tcpreplay, tcpprep, tcprewrite and flowreplay.
- \layout Comment
- What isn't tcpreplay?
- \layout Comment
- Tcpreplay is
- \emph on
- not
- \emph default
- a tool to replay captured traffic to a server or client.
- Specifically, tcpreplay does not have the ability to rewrite IP addresses
- to a user-specified value or synchronize TCP sequence and acknowledgment
- numbers.
- In other words, tcpreplay can't
- \begin_inset Quotes eld
- \end_inset
- connect
- \begin_inset Quotes erd
- \end_inset
- to a server or be used to emulate a server and have clients connect to
- it.
- If you're looking for that, check out flowreplay.
- \layout Subsection
- What are some uses for tcpreplay?
- \layout Standard
- Originally, tcpreplay was written to test network intrusion detection systems
- (NIDS), however tcpreplay has been used to test firewalls, routers, and
- other network devices.
- With the addition of flowreplay, most
- \begin_inset Foot
- collapsed true
- \layout Standard
- Note the flowreplay does not support protocols such as ftp which use multiple
- connections.
- \end_inset
- any udp or tcp service on a server can be tested as well.
- \layout Subsection
- What are some uses for flowreplay?
- \layout Standard
- A lot of people wanted a tool like tcpreplay, but wanted to be able to replay
- traffic
- \emph on
- to
- \emph default
- a server.
- Since tcpreplay was unable to do this, I developed flowreplay which replays
- the data portion of the flow, but recreates the connection to the specified
- server(s).
- This makes flowreplay an ideal tool to test host intrusion detection systems
- (HIDS) as well as captured exploits and security patches when the actual
- exploit code is not available.
- Please note that flowreplay is still alpha quality code which means it
- doesn't work very well (some would argue it doesn't work at all) and is
- currently missing some important features.
- \layout Subsection
- What is the history of tcpreplay?
- \layout Standard
- Tcpreplay has had quite a few authors over the past five or so years.
- One of the advantages of the BSD and GPL licenses is that if someone becomes
- unable or unwilling to continue development, anyone else can take over.
- \layout Standard
- Originally, Matt Undy of Anzen Computing wrote tcpreplay.
- Matt released version 1.0.1 sometime in 1999.
- Sometime after that, Anzen Computing was (at least partially) purchased
- by NFR and development ceased.
- \layout Standard
- Then in 2001, two people independently started work on tcpreplay: Matt Bing
- of NFR and Aaron Turner.
- After developing a series of patches (the -adt branch), Aaron attempted
- to send the patches in to be included in the main development tree.
- \layout Standard
- After some discussion between Aaron and Matt Bing, they decided to continue
- development together.
- Since then, two major rewrites have occured, and more then thirty new features
- have been added, including the addition of a number of accessory tools.
- \layout Standard
- Today, Aaron continues active development of the code.
- \layout Section
- Bugs, Feature Requests, and Patches
- \layout Subsection
- Where can I get help, report bugs or contact the developers?
- \layout Standard
- The best place to get help or report a bug is the Tcpreplay-Users mailing
- list:
- \newline
- \begin_inset LatexCommand \htmlurl{http://lists.sourceforge.net/lists/listinfo/tcpreplay-users}
- \end_inset
- \layout Subsection
- What information should I provide when I report a bug?
- \layout Standard
- One of the most frustrating things for any developer trying to help a user
- with a problem is not enough information.
- Please be sure to include
- \emph on
- at minimum
- \emph default
- the following information, however any additional information you feel
- may be helpful will be appreciated.
- \layout Itemize
- Version information (output of -V)
- \layout Itemize
- Command line used (options and arguments)
- \layout Itemize
- Platform (Red Hat Linux 9 on Intel, Solaris 7 on SPARC, etc)
- \layout Itemize
- Error message (if available) and/or description of problem
- \layout Itemize
- If possible, attach the pcap file used (compressed with bzip2 or gzip preferred)
- \layout Itemize
- The core dump or backtrace if available
- \layout Subsection
- I have a feature request, what should I do?
- \layout Standard
- Let us know! Many of the features exist today because users like you asked
- for them.
- To make a feature request, you can either email the tcpreplay-users mailing
- list (see above) or fill out the feature request form on the tcpreplay
- SourceForge website.
- \layout Subsection
- I've written a patch for tcpreplay, how can I submit it?
- \layout Standard
- I'm always willing to include new features or bug fixes submitted by users.
- You may email me directly or the tcpreplay-users mailing list.
- Please
- \emph on
- do not
- \emph default
- use the Patch Tracker on the tcpreplay SourceForge web site.
- But before you start working on adding a feature or fixing a bug in tcpreplay,
- please make sure you checkout the latest source code from the Subversion
- repository.
- Patches against released versions are almost surely not going to apply
- cleanly if at all.
- \layout Subsection
- Patch requirements
- \layout Itemize
- Be aware that submitting a patch,
- \emph on
- you are assigning your copyright to me.
- \emph default
- If this is not acceptable to you, then
- \emph on
- do not
- \emph default
- send me the patch! I have people assign their copyright to me to help prevent
- licensing issues that may crop up in the future.
- \layout Itemize
- Please provide a description of what your patch does!
- \layout Itemize
- Comment your code! I won't use code I can't understand.
- \layout Itemize
- Make sure you are patching a branch that is still being maintained.
- Generally that means that most recent stable and development branches (2.0
- and 3.0 at the time of this writing).
- \layout Itemize
- Make sure you are patching against the most recent release for that branch.
- \layout Itemize
- Please submit your patch in the unified diff format so I can better understand
- what you're changing.
- \layout Itemize
- Please provide any relevant personal information you'd like listed in the
- CREDITS file.
- \layout Standard
- Please note that while I'm always interested in patches, I may rewrite some
- or all of your submission to maintain a consistent coding style.
- \layout Section
- Understanding tcpprep
- \layout Subsection
- What is tcpprep?
- \layout Standard
- Tcpreplay can send traffic out two network cards, however it requires the
- calculations be done in real-time.
- These calculations can be expensive and can significantly reduce the throughput
- of tcpreplay.
- \layout Standard
- Tcpprep is a libpcap pre-processor for tcpreplay which enables using two
- network cards to send traffic without the performance hit of doing the
- calculations in real-time.
- \layout Subsection
- How does tcpprep work?
- \layout Standard
- Tcpprep reads in a libpcap (tcpdump) formatted capture file and does some
- processing to generate a tcpreplay cache file.
- This cache file tells tcpreplay which interface a given packet should be
- sent out of.
-
- \layout Subsection
- Does tcpprep modify my libpcap file?
- \layout Standard
- No.
-
- \layout Subsection
- Why use tcpprep?
- \layout Standard
- There are three major reasons to use tcpprep:
- \layout Enumerate
- Tcpprep can split traffic based upon more methods and criteria then tcpreplay.
- \layout Enumerate
- By pre-processing the pcap, tcpreplay has a higher theoretical maximum throughpu
- t.
- \layout Enumerate
- By pre-processing the pcap, tcpreplay can be more accurate in timing when
- replaying traffic at normal speed.
- \layout Subsection
- Can a cache file be used for multiple (different) libpcap files?
- \layout Standard
- Cache files have nothing linking them to a given libpcap file, so there
- is nothing to stop you from doing this.
- However running tcpreplay with a cache file from a different libpcap source
- file is likely to cause a lot of problems and is not supported.
-
- \layout Subsection
- Why would I want to use tcpreplay with two network cards?
- \layout Standard
- Tcpreplay traditionally is good for putting traffic on a given network,
- often used to test a network intrusion detection system (NIDS).
- However, there are cases where putting traffic onto a subnet in this manner
- is not good enough- you have to be able to send traffic *through* a device
- such as a router, firewall, or bridge.
- \layout Standard
- In these cases, being able to use a single source file (libpcap) for both
- ends of the connection solves this problem.
- \layout Subsection
- How big are the cache files?
- \layout Standard
- Very small.
- Actual size depends on the number of packets in the dump file.
- Two bits of data is stored for each packet.
- On a test using a 900MB dump file containing over 500,000 packets, the
- cache file was only 150K.
-
- \layout Section
- Common Error and Warning Messages
- \layout Subsection
- Can't open eth0: libnet_select_device(): Can't find interface eth0
- \layout Standard
- Generally this occurs when the interface (eth0 in this example) is not up
- or doesn't have an IP address assigned to it.
-
- \layout Subsection
- Can't open lo: libnet_select_device(): Can't find interface lo
- \layout Standard
- Version 1.1.0 of Libnet is unable to send traffic on the loopback device.
- Upgrade to a later release of the Libnet library to solve this problem.
- \layout Subsection
- Can't open eth0: UID != 0
- \layout Standard
- Tcpreplay requires that you run it as root.
- \layout Subsection
- 100000 write attempts failed from full buffers and were repeated
- \layout Standard
- When tcpreplay displays a message like "100000 write attempts failed from
- full buffers and were repeated", this usually means the kernel buffers
- were full and it had to wait until memory was available.
- This is quite common when replaying files as fast as possible with the
- "-R" option.
- See the tuning OS section in this document for suggestions on solving this
- problem.
- \layout Subsection
- Invalid mac address: 00:00:00:00:00:00
- \layout Standard
- Currently tcpreplay reserves the MAC address of 00:00:00:00:00:00 as reserved
- for internal use.
- Hence you can't rewrite the MAC address of packets to be all zeros.
- While we intend to fix this someday it's not currently high on our priority
- list, so let us know if we should re-prioritize things.
- \layout Subsection
- Unable to process test.cache: cache file version missmatch
- \layout Standard
- Cache files generated by tcpprep and read by tcpreplay are versioned to
- allow enhancements to the cache file format.
- Anytime the cache file format changes, the version is incremented.
- Since this occurs on a very rare basis, this is generally not an issue;
- however anytime there is a change, it breaks compatibility with previously
- created cache files.
- The solution for this problem is to use the same version of tcpreplay and
- tcpprep to read/write the cache files.
- Cache file versions match the following versions of tcpprep/tcpreplay:
- \layout Itemize
- Version 1:
- \newline
- Prior to 1.3.beta1
- \layout Itemize
- Version 2:
- \newline
- 1.3.beta2 to 1.3.1/1.4.beta1
- \layout Itemize
- Version 3:
- \newline
- 1.3.2/1.4.beta2 to 2.0.3
- \layout Itemize
- Version 4:
- \newline
- 2.1.0 and above.
- Note that prior to version 2.3.0, tcpprep had a bug which broke cache file
- compatibility between big and little endian systems.
- \layout Subsection
- Skipping SLL loopback packet.
- \layout Standard
- Your capture file was created on Linux with the 'any' parameter which then
- captured a packet on the loopback interface.
- However, tcpreplay doesn't have enough information to actual send the packet,
- so it skips it.
- Specifying a destination and source MAC address (-D and -S) will allow
- tcpreplay to send these packets.
- \layout Subsection
- Packet length (8892) is greater then MTU; skipping packet.
- \layout Standard
- The packet length (in this case 8892 bytes) is greater then the maximum
- transmition unit (MTU) on the outgoing interface.
- Tcpreplay must skip the packet.
- Alternatively, you can specify the -T option and tcpreplay will truncate
- the packet to the MTU size, fix the checksums and send it.
- \layout Section
- Common Questions from Users
- \layout Subsection
- Why is tcpreplay not sending all the packets?
- \layout Standard
- Every now and then, someone emails the tcpreplay-users list, asking if there
- is a bug in tcpreplay which causes it not to send all the packets.
- This usually happens when the user uses the -t flag or is replaying a high-spee
- d pcap file (> 50Mbps, although this number is dependant on the hardware
- in use).
- \layout Standard
- The short version of the answer is: no, we are not aware of any bugs which
- might cause a few packets to not be sent.
- \layout Standard
- The longer version goes something like this:
- \layout Standard
- If you are running tcpreplay multiple times and are using tcpdump or other
- packet sniffer to count the number packets sent and are getting different
- numbers, it's not tcpreplay's fault.
- The problem lies in one of two places:
- \layout Enumerate
- It is well known that tcpdump and other sniffers have a problem keeping
- up with high-speed traffic.
- Furthermore, the OS in many cases
- \emph on
- lies
- \emph default
- about how many packets were dropped.
- Tcpdump will repeat this lie to you.
- In other words, tcpdump isn't seeing all the packets.
- Usually this is a problem with the network card, driver or OS kernel which
- may or may not be fixable.
- Try another network card/driver.
- \layout Enumerate
- When tcpreplay sends a packet, it actually gets copied to a send buffer
- in the kernel.
- If this buffer is full, the kernel is supposed to tell tcpreplay that it
- didn't copy the packet to this buffer.
- If the kernel has a bug which squelches this error, tcpreplay will not
- keep trying to send the packet and will move on to the next one.
- Currently I am not aware of any OS kernels with this bug, but it is possible
- that it exists.
- If you find out that your OS has this problem, please let me know so I
- can list it here.
- \layout Standard
- If for some reason, you still think its a bug in tcpreplay, by all means
- read the code and tell me how stupid I am.
- The do_packets() function in do_packets.c is where tcpreplay processes the
- pcap file and sends all of the packets.
- \layout Subsection
- Can tcpreplay read gzip/bzip2 compressed files?
- \layout Standard
- Yes, but not directly.
- Since tcpreplay can read data via STDIN, you can decompress the file on
- the fly like this:
- \layout Standard
- \emph on
- gzcat myfile.pcap.gz | tcpreplay -i eth0 -
- \layout Standard
- Note that decompressing on the fly will require additional CPU time and
- will likely reduce the overall performance of tcpreplay.
- \layout Subsection
- How fast can tcpreplay send packets?
- \layout Standard
- First, if performance is important to you, then upgrading to tcpreplay 3.x
- is worthwhile since it is more optimized then the 2.x series.
- After that, there are a number of variables which effect performance, including
- on how you measure it (packets/sec or bytes/sec).
- 100Mbps and 120K pps are quite doable.
- Generally speaking here are some points to consider:
- \layout Itemize
- Profiling tcpreplay has shown that a significant amount of time is spent
- writing packets to the network.
- Hence, your OS kernel implimentation of writing to raw sockets is one of
- the most important aspects since that is where tcpreplay spends most of
- it's time.
- \layout Itemize
- Like most network based I/O, it is faster to send the same amount of data
- in a few large packets then many small packets.
- \layout Itemize
- Most operating systems will cache disk reads in RAM; hence making subsequent
- access to the file faster the second time.
- \layout Itemize
- Re-opening small files repeatly will reduce performance.
- Consider using mergecap to generate a single large file.
- \layout Itemize
- Network cards and drivers, disk speed (RPM is more important then seek),
- amount of RAM and system bus speed are all important.
- \layout Section
- Required Libraries and Tools
- \layout Subsection
- Libpcap
- \layout Standard
- As of tcpreplay v1.4, you'll need to have libpcap installed on your system.
- As of v2.0, you'll need at least version 0.6.0 or better, but I only test
- our code with the latest version.
- Libpcap can be obtained on the tcpdump homepage
- \begin_inset Foot
- collapsed true
- \layout Standard
- \begin_inset LatexCommand \htmlurl{http://www.tcpdump.org/}
- \end_inset
- \end_inset
- .
-
- \layout Subsection
- Libnet
- \layout Standard
- Tcpreplay v1.3 is the last version to support the old libnet API (everything
- before 1.1.x).
- As of v1.4 you will need to use Libnet 1.1.0 or better which can be obtained
- from the Libnet homepage
- \begin_inset Foot
- collapsed true
- \layout Standard
- \begin_inset LatexCommand \htmlurl{http://www.packetfactory.net/Projects/Libnet/}
- \end_inset
- \end_inset
- .
-
- \layout Subsection
- Libpcapnav
- \layout Standard
- Starting with v2.0, tcpreplay can use libpcapnav to support the jump offset
- feature.
- If libpcapnav is not found on the system, that feature will be disabled.
- Libpcapnav can be found on the NetDude homepage
- \begin_inset Foot
- collapsed true
- \layout Standard
- \begin_inset LatexCommand \htmlurl{http://netdude.sourceforge.net/}
- \end_inset
- \end_inset
- .
-
- \layout Subsection
- Tcpdump
- \layout Standard
- As of 2.0, tcpreplay uses tcpdump (the binary, not code) to decode packets
- to STDOUT in a human readable (with practice) format as it sends them.
- If you would like this feature, tcpdump must be installed on your system.
- \layout Standard
- \noun on
- Note:
- \noun default
- The location of the tcpdump binary is hardcoded in tcpreplay at compile
- time.
- If tcpdump gets renamed or moved, the feature will become disabled.
- \layout Section
- Other pcap tools available
- \layout Subsection
- Tools to capture network traffic or decode pcap files
- \layout Itemize
- tcpdump
- \newline
- \begin_inset LatexCommand \htmlurl{http://www.tcpdump.org/}
- \end_inset
- \layout Itemize
- ethereal
- \newline
- \begin_inset LatexCommand \htmlurl{http://www.ethereal.com/}
- \end_inset
- \layout Itemize
- ettercap
- \newline
- \begin_inset LatexCommand \htmlurl{http://ettercap.sourceforge.net/}
- \end_inset
- \layout Subsection
- Tools to edit pcap files
- \layout Itemize
- tcpslice
- \newline
- Splits pcap files into smaller files
- \newline
- \begin_inset LatexCommand \htmlurl{http://www.tcpdump.org/}
- \end_inset
- \layout Itemize
- mergecap
- \newline
- Merges two pcap capture files into one
- \newline
- \begin_inset LatexCommand \htmlurl{http://www.ethreal.com/}
- \end_inset
- \layout Itemize
- pcapmerge
- \newline
- Merges two or more pcap capture files into one
- \newline
- \begin_inset LatexCommand \htmlurl{http://tcpreplay.sourceforge.net/}
- \end_inset
- \layout Itemize
- editcap
- \newline
- Converts capture file formats (pcap, snoop, etc)
- \newline
- \begin_inset LatexCommand \htmlurl{http://www.ethreal.com/}
- \end_inset
- \layout Itemize
- netdude
- \newline
- GTK based pcap capture file editor.
- Allows editing most anything in the packet.
- \newline
- \begin_inset LatexCommand \htmlurl{http://netdude.sourceforge.net/}
- \end_inset
- \layout Subsection
- Other useful tools
- \layout Itemize
- capinfo
- \newline
- Prints statistics and basic information about a pcap file
- \newline
- \begin_inset LatexCommand \htmlurl{http://tcpreplay.sourceforge.net/}
- \end_inset
- \layout Itemize
- text2pcap
- \newline
- Generates a pcap capture file from a hex dump
- \newline
- \begin_inset LatexCommand \htmlurl{http://www.ethreal.com/}
- \end_inset
- \layout Itemize
- tcpflow
- \newline
- Extracts and reassembles the data portion on a per-flow basis on live traffic
- or pcap capture files
- \newline
- \begin_inset LatexCommand \htmlurl{http://www.circlemud.org/~jelson/software/tcpflow/}
- \end_inset
- \the_end
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