audio 39 KB

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  1. #------------------------------------------------------------------------------
  2. # $File: audio,v 1.126 2022/10/09 13:40:22 christos Exp $
  3. # audio: file(1) magic for sound formats (see also "iff")
  4. #
  5. # Jan Nicolai Langfeldt (janl@ifi.uio.no), Dan Quinlan (quinlan@yggdrasil.com),
  6. # and others
  7. #
  8. # Sun/NeXT audio data
  9. 0 string .snd Sun/NeXT audio data:
  10. >12 belong 1 8-bit ISDN mu-law,
  11. !:mime audio/basic
  12. >12 belong 2 8-bit linear PCM [REF-PCM],
  13. !:mime audio/basic
  14. >12 belong 3 16-bit linear PCM,
  15. !:mime audio/basic
  16. >12 belong 4 24-bit linear PCM,
  17. !:mime audio/basic
  18. >12 belong 5 32-bit linear PCM,
  19. !:mime audio/basic
  20. >12 belong 6 32-bit IEEE floating point,
  21. !:mime audio/basic
  22. >12 belong 7 64-bit IEEE floating point,
  23. !:mime audio/basic
  24. >12 belong 8 Fragmented sample data,
  25. >12 belong 10 DSP program,
  26. >12 belong 11 8-bit fixed point,
  27. >12 belong 12 16-bit fixed point,
  28. >12 belong 13 24-bit fixed point,
  29. >12 belong 14 32-bit fixed point,
  30. >12 belong 18 16-bit linear with emphasis,
  31. >12 belong 19 16-bit linear compressed,
  32. >12 belong 20 16-bit linear with emphasis and compression,
  33. >12 belong 21 Music kit DSP commands,
  34. >12 belong 23 8-bit ISDN mu-law compressed (CCITT G.721 ADPCM voice enc.),
  35. !:mime audio/x-adpcm
  36. >12 belong 24 compressed (8-bit CCITT G.722 ADPCM)
  37. >12 belong 25 compressed (3-bit CCITT G.723.3 ADPCM),
  38. >12 belong 26 compressed (5-bit CCITT G.723.5 ADPCM),
  39. >12 belong 27 8-bit A-law (CCITT G.711),
  40. >20 belong 1 mono,
  41. >20 belong 2 stereo,
  42. >20 belong 4 quad,
  43. >16 belong >0 %d Hz
  44. # DEC systems (e.g. DECstation 5000) use a variant of the Sun/NeXT format
  45. # that uses little-endian encoding and has a different magic number
  46. 0 lelong 0x0064732E DEC audio data:
  47. >12 lelong 1 8-bit ISDN mu-law,
  48. !:mime audio/x-dec-basic
  49. >12 lelong 2 8-bit linear PCM [REF-PCM],
  50. !:mime audio/x-dec-basic
  51. >12 lelong 3 16-bit linear PCM,
  52. !:mime audio/x-dec-basic
  53. >12 lelong 4 24-bit linear PCM,
  54. !:mime audio/x-dec-basic
  55. >12 lelong 5 32-bit linear PCM,
  56. !:mime audio/x-dec-basic
  57. >12 lelong 6 32-bit IEEE floating point,
  58. !:mime audio/x-dec-basic
  59. >12 lelong 7 64-bit IEEE floating point,
  60. !:mime audio/x-dec-basic
  61. >12 belong 8 Fragmented sample data,
  62. >12 belong 10 DSP program,
  63. >12 belong 11 8-bit fixed point,
  64. >12 belong 12 16-bit fixed point,
  65. >12 belong 13 24-bit fixed point,
  66. >12 belong 14 32-bit fixed point,
  67. >12 belong 18 16-bit linear with emphasis,
  68. >12 belong 19 16-bit linear compressed,
  69. >12 belong 20 16-bit linear with emphasis and compression,
  70. >12 belong 21 Music kit DSP commands,
  71. >12 lelong 23 8-bit ISDN mu-law compressed (CCITT G.721 ADPCM voice enc.),
  72. !:mime audio/x-dec-basic
  73. >12 belong 24 compressed (8-bit CCITT G.722 ADPCM)
  74. >12 belong 25 compressed (3-bit CCITT G.723.3 ADPCM),
  75. >12 belong 26 compressed (5-bit CCITT G.723.5 ADPCM),
  76. >12 belong 27 8-bit A-law (CCITT G.711),
  77. >20 lelong 1 mono,
  78. >20 lelong 2 stereo,
  79. >20 lelong 4 quad,
  80. >16 lelong >0 %d Hz
  81. # Creative Labs AUDIO stuff
  82. 0 string MThd Standard MIDI data
  83. !:mime audio/midi
  84. >8 beshort x (format %d)
  85. >10 beshort x using %d track
  86. >10 beshort >1 \bs
  87. >12 beshort&0x7fff x at 1/%d
  88. >12 beshort&0x8000 >0 SMPTE
  89. 0 string CTMF Creative Music (CMF) data
  90. !:mime audio/x-unknown
  91. 0 string SBI SoundBlaster instrument data
  92. !:mime audio/x-unknown
  93. 0 string Creative\ Voice\ File Creative Labs voice data
  94. !:mime audio/x-unknown
  95. # is this next line right? it came this way...
  96. >19 byte 0x1A
  97. >23 byte >0 - version %d
  98. >22 byte >0 \b.%d
  99. # first entry is also the string "NTRK"
  100. 0 belong 0x4e54524b MultiTrack sound data
  101. >4 belong x - version %d
  102. # Extended MOD format (*.emd) (Greg Roelofs, newt@uchicago.edu); NOT TESTED
  103. # [based on posting 940824 by "Dirk/Elastik", husberg@lehtori.cc.tut.fi]
  104. 0 string EMOD Extended MOD sound data,
  105. >4 byte&0xf0 x version %d
  106. >4 byte&0x0f x \b.%d,
  107. >45 byte x %d instruments
  108. >83 byte 0 (module)
  109. >83 byte 1 (song)
  110. # Real Audio (Magic .ra\0375)
  111. 0 belong 0x2e7261fd RealAudio sound file
  112. !:mime audio/x-pn-realaudio
  113. 0 string .RMF\0\0\0 RealMedia file
  114. !:mime application/vnd.rn-realmedia
  115. #video/x-pn-realvideo
  116. #video/vnd.rn-realvideo
  117. #application/vnd.rn-realmedia
  118. # sigh, there are many mimes for that but the above are the most common.
  119. # MTM/669/FAR/S3M/ULT/XM format checking [Aaron Eppert, aeppert@dialin.ind.net]
  120. # Oct 31, 1995
  121. # fixed by <doj@cubic.org> 2003-06-24
  122. # Too short...
  123. #0 string MTM MultiTracker Module sound file
  124. #0 string if Composer 669 Module sound data
  125. #0 string JN Composer 669 Module sound data (extended format)
  126. 0 string MAS_U ULT(imate) Module sound data
  127. #0 string FAR Module sound data
  128. #>4 string >\15 Title: "%s"
  129. 0x2c string SCRM ScreamTracker III Module sound data
  130. >0 string >\0 Title: "%s"
  131. !:mime audio/x-s3m
  132. # .stm before it got above .s3m extension
  133. 0x16 string \!Scream\! ScreamTracker Module sound data
  134. >0 string >\0 Title: "%s"
  135. # Gravis UltraSound patches
  136. # From <ache@nagual.ru>
  137. 0 string GF1PATCH110\0ID#000002\0 GUS patch
  138. 0 string GF1PATCH100\0ID#000002\0 Old GUS patch
  139. # mime types according to http://www.geocities.com/nevilo/mod.htm:
  140. # audio/it .it
  141. # audio/x-zipped-it .itz
  142. # audio/xm fasttracker modules
  143. # audio/x-s3m screamtracker modules
  144. # audio/s3m screamtracker modules
  145. # audio/x-zipped-mod mdz
  146. # audio/mod mod
  147. # audio/x-mod All modules (mod, s3m, 669, mtm, med, xm, it, mdz, stm, itz, xmz, s3z)
  148. #
  149. # Taken from loader code from mikmod version 2.14
  150. # by Steve McIntyre (stevem@chiark.greenend.org.uk)
  151. # <doj@cubic.org> added title printing on 2003-06-24
  152. 0 string MAS_UTrack_V00
  153. >14 string >/0 ultratracker V1.%.1s module sound data
  154. !:mime audio/x-mod
  155. #audio/x-tracker-module
  156. 0 string UN05 MikMod UNI format module sound data
  157. 0 string Extended\ Module: Fasttracker II module sound data
  158. !:mime audio/x-mod
  159. #audio/x-tracker-module
  160. >17 string >\0 Title: "%s"
  161. 21 string/c =!SCREAM! Screamtracker 2 module sound data
  162. !:mime audio/x-mod
  163. #audio/x-screamtracker-module
  164. 21 string BMOD2STM Screamtracker 2 module sound data
  165. !:mime audio/x-mod
  166. #audio/x-screamtracker-module
  167. 1080 string M.K. 4-channel Protracker module sound data
  168. !:mime audio/x-mod
  169. #audio/x-protracker-module
  170. >0 string >\0 Title: "%s"
  171. 1080 string M!K! 4-channel Protracker module sound data
  172. !:mime audio/x-mod
  173. #audio/x-protracker-module
  174. >0 string >\0 Title: "%s"
  175. 1080 string FLT4 4-channel Startracker module sound data
  176. !:mime audio/x-mod
  177. #audio/x-startracker-module
  178. >0 string >\0 Title: "%s"
  179. 1080 string FLT8 8-channel Startracker module sound data
  180. !:mime audio/x-mod
  181. #audio/x-startracker-module
  182. >0 string >\0 Title: "%s"
  183. 1080 string 4CHN 4-channel Fasttracker module sound data
  184. !:mime audio/x-mod
  185. #audio/x-fasttracker-module
  186. >0 string >\0 Title: "%s"
  187. 1080 string 6CHN 6-channel Fasttracker module sound data
  188. !:mime audio/x-mod
  189. #audio/x-fasttracker-module
  190. >0 string >\0 Title: "%s"
  191. 1080 string 8CHN 8-channel Fasttracker module sound data
  192. !:mime audio/x-mod
  193. #audio/x-fasttracker-module
  194. >0 string >\0 Title: "%s"
  195. 1080 string CD81 8-channel Octalyser module sound data
  196. !:mime audio/x-mod
  197. #audio/x-octalysertracker-module
  198. >0 string >\0 Title: "%s"
  199. 1080 string OKTA 8-channel Octalyzer module sound data
  200. !:mime audio/x-mod
  201. #audio/x-octalysertracker-module
  202. >0 string >\0 Title: "%s"
  203. # Not good enough.
  204. #1082 string CH
  205. #>1080 string >/0 %.2s-channel Fasttracker "oktalyzer" module sound data
  206. 1080 string 16CN 16-channel Taketracker module sound data
  207. !:mime audio/x-mod
  208. #audio/x-taketracker-module
  209. >0 string >\0 Title: "%s"
  210. 1080 string 32CN 32-channel Taketracker module sound data
  211. !:mime audio/x-mod
  212. #audio/x-taketracker-module
  213. >0 string >\0 Title: "%s"
  214. # TOC sound files -Trevor Johnson <trevor@jpj.net>
  215. #
  216. 0 string TOC TOC sound file
  217. # sidfiles <pooka@iki.fi>
  218. # added name,author,(c) and new RSID type by <doj@cubic.org> 2003-06-24
  219. 0 string SIDPLAY\ INFOFILE Sidplay info file
  220. 0 string PSID PlaySID v2.2+ (AMIGA) sidtune
  221. >4 beshort >0 w/ header v%d,
  222. >14 beshort =1 single song,
  223. >14 beshort >1 %d songs,
  224. >16 beshort >0 default song: %d
  225. >0x16 string >\0 name: "%s"
  226. >0x36 string >\0 author: "%s"
  227. >0x56 string >\0 copyright: "%s"
  228. 0 string RSID RSID sidtune PlaySID compatible
  229. >4 beshort >0 w/ header v%d,
  230. >14 beshort =1 single song,
  231. >14 beshort >1 %d songs,
  232. >16 beshort >0 default song: %d
  233. >0x16 string >\0 name: "%s"
  234. >0x36 string >\0 author: "%s"
  235. >0x56 string >\0 copyright: "%s"
  236. # IRCAM sound files - Michael Pruett <michael@68k.org>
  237. # http://www-mmsp.ece.mcgill.ca/documents/AudioFormats/IRCAM/IRCAM.html
  238. 0 belong 0x64a30100 IRCAM file (VAX little-endian)
  239. 0 belong 0x0001a364 IRCAM file (VAX big-endian)
  240. 0 belong 0x64a30200 IRCAM file (Sun big-endian)
  241. 0 belong 0x0002a364 IRCAM file (Sun little-endian)
  242. 0 belong 0x64a30300 IRCAM file (MIPS little-endian)
  243. 0 belong 0x0003a364 IRCAM file (MIPS big-endian)
  244. 0 belong 0x64a30400 IRCAM file (NeXT big-endian)
  245. 0 belong 0x64a30400 IRCAM file (NeXT big-endian)
  246. 0 belong 0x0004a364 IRCAM file (NeXT little-endian)
  247. # NIST SPHERE <mpruett@sgi.com>
  248. 0 string NIST_1A\n\ \ \ 1024\n NIST SPHERE file
  249. # Sample Vision <mpruett@sgi.com>
  250. 0 string SOUND\ SAMPLE\ DATA\ Sample Vision file
  251. # Audio Visual Research <tonigonenstein@users.sourceforge.net>
  252. 0 string 2BIT Audio Visual Research file,
  253. >12 beshort =0 mono,
  254. >12 beshort =-1 stereo,
  255. >14 beshort x %d bits
  256. >16 beshort =0 unsigned,
  257. >16 beshort =-1 signed,
  258. >22 belong&0x00ffffff x %d Hz,
  259. >18 beshort =0 no loop,
  260. >18 beshort =-1 loop,
  261. >21 ubyte <128 note %d,
  262. >22 byte =0 replay 5.485 KHz
  263. >22 byte =1 replay 8.084 KHz
  264. >22 byte =2 replay 10.971 KHz
  265. >22 byte =3 replay 16.168 KHz
  266. >22 byte =4 replay 21.942 KHz
  267. >22 byte =5 replay 32.336 KHz
  268. >22 byte =6 replay 43.885 KHz
  269. >22 byte =7 replay 47.261 KHz
  270. # SGI SoundTrack <mpruett@sgi.com>
  271. 0 string _SGI_SoundTrack SGI SoundTrack project file
  272. # ID3 version 2 tags <waschk@informatik.uni-rostock.de>
  273. 0 string ID3 Audio file with ID3 version 2
  274. >3 byte x \b.%d
  275. >4 byte x \b.%d
  276. >>5 byte &0x80 \b, unsynchronized frames
  277. >>5 byte &0x40 \b, extended header
  278. >>5 byte &0x20 \b, experimental
  279. >>5 byte &0x10 \b, footer present
  280. >(6.I+10) indirect x \b, contains:
  281. # NSF (NES sound file) magic
  282. 0 string NESM\x1a NES Sound File
  283. >14 string >\0 ("%s" by
  284. >46 string >\0 %s, copyright
  285. >78 string >\0 %s),
  286. >5 byte x version %d,
  287. >6 byte x %d tracks,
  288. >122 byte&0x2 =1 dual PAL/NTSC
  289. >122 byte&0x1 =1 PAL
  290. >122 byte&0x1 =0 NTSC
  291. # NSFE (Extended NES sound file) magic
  292. # http://slickproductions.org/docs/NSF/nsfespec.txt
  293. # From: David Pflug <david@pflug.email>
  294. 0 string NSFE Extended NES Sound File
  295. >48 search/0x1000 auth
  296. >>&0 string >\0 ("%s"
  297. >>>&1 string >\0 by %s
  298. >>>>&1 string >\0 \b, copyright %s
  299. >>>>>&1 string >\0 \b, ripped by %s
  300. >20 byte x \b), %d tracks,
  301. >18 byte&0x2 =1 dual PAL/NTSC
  302. >18 byte&0x2 =0
  303. >>18 byte&0x1 =1 PAL
  304. >>18 byte&0x1 =0 NTSC
  305. # Type: SNES SPC700 sound files
  306. # From: Josh Triplett <josh@freedesktop.org>
  307. 0 string SNES-SPC700\ Sound\ File\ Data\ v SNES SPC700 sound file
  308. >&0 string 0.30 \b, version %s
  309. >>0x23 byte 0x1B \b, without ID666 tag
  310. >>0x23 byte 0x1A \b, with ID666 tag
  311. >>>0x2E string >\0 \b, song "%.32s"
  312. >>>0x4E string >\0 \b, game "%.32s"
  313. # Impulse tracker module (audio/x-it)
  314. 0 string IMPM Impulse Tracker module sound data -
  315. !:mime audio/x-mod
  316. >4 string >\0 "%s"
  317. >40 leshort !0 compatible w/ITv%x
  318. >42 leshort !0 created w/ITv%x
  319. # Imago Orpheus module (audio/x-imf)
  320. 60 string IM10 Imago Orpheus module sound data -
  321. >0 string >\0 "%s"
  322. # From <collver1@attbi.com>
  323. # These are the /etc/magic entries to decode modules, instruments, and
  324. # samples in Impulse Tracker's native format.
  325. 0 string IMPS Impulse Tracker Sample
  326. >18 byte &2 16 bit
  327. >18 byte ^2 8 bit
  328. >18 byte &4 stereo
  329. >18 byte ^4 mono
  330. 0 string IMPI Impulse Tracker Instrument
  331. >28 leshort !0 ITv%x
  332. >30 byte !0 %d samples
  333. # Yamaha TX Wave: file(1) magic for Yamaha TX Wave audio files
  334. # From <collver1@attbi.com>
  335. 0 string LM8953 Yamaha TX Wave
  336. >22 byte 0x49 looped
  337. >22 byte 0xC9 non-looped
  338. >23 byte 1 33kHz
  339. >23 byte 2 50kHz
  340. >23 byte 3 16kHz
  341. # scream tracker: file(1) magic for Scream Tracker sample files
  342. #
  343. # From <collver1@attbi.com>
  344. 76 string SCRS Scream Tracker Sample
  345. >0 byte 1 sample
  346. >0 byte 2 adlib melody
  347. >0 byte >2 adlib drum
  348. >31 byte &2 stereo
  349. >31 byte ^2 mono
  350. >31 byte &4 16bit little endian
  351. >31 byte ^4 8bit
  352. >30 byte 0 unpacked
  353. >30 byte 1 packed
  354. # audio
  355. # From: Cory Dikkers <cdikkers@swbell.net>
  356. 0 string MMD0 MED music file, version 0
  357. 0 string MMD1 OctaMED Pro music file, version 1
  358. 0 string MMD3 OctaMED Soundstudio music file, version 3
  359. 0 string OctaMEDCmpr OctaMED Soundstudio compressed file
  360. 0 string MED MED_Song
  361. 0 string SymM Symphonie SymMOD music file
  362. #
  363. # Track Length (TRL), Tracks (TRK), Samples (SMP), Subsongs (SS)
  364. # http://lclevy.free.fr/exotica/ahx/ahxformat.txt
  365. 0 string THX AHX version
  366. >3 byte =0 1 module data
  367. >3 byte =1 2 module data
  368. >11 ubyte x TRK: %u
  369. >10 ubyte x TRL: %u
  370. >12 ubyte x SMP: %u
  371. >13 ubyte x SS: %u
  372. >(4.H) string x Title: "%.128s"
  373. # header is mostly AHX format
  374. 0 string HVL
  375. >3 byte <2 Hively Tracker Song
  376. >3 byte =0 v1 module data
  377. >3 byte =1 v2 module data
  378. >11 ubyte x TRK: %u
  379. >10 ubyte x TRL: %u
  380. >12 ubyte x SMP: %u
  381. >13 ubyte x SS: %u
  382. >8 ubyte/4 =0 CHN: 4
  383. >8 ubyte/4 >0 CHN: 4+%u
  384. #>-0 offset <0xffff
  385. >(4.H) string x Title: "%.128s"
  386. #
  387. 0 string OKTASONG Oktalyzer module data
  388. #
  389. 0 string DIGI\ Booster\ module\0 %s
  390. >20 byte >0 %c
  391. >>21 byte >0 \b%c
  392. >>>22 byte >0 \b%c
  393. >>>>23 byte >0 \b%c
  394. >610 string >\0 \b, "%s"
  395. #
  396. 0 string DBM0 DIGI Booster Pro Module
  397. >4 byte >0 V%X.
  398. >>5 byte x \b%02X
  399. >16 string >\0 \b, "%s"
  400. #
  401. 0 string FTMN FaceTheMusic module
  402. >16 string >\0d \b, "%s"
  403. # From: <doj@cubic.org> 2003-06-24
  404. 0 string AMShdr\32 Velvet Studio AMS Module v2.2
  405. 0 string Extreme Extreme Tracker AMS Module v1.3
  406. 0 string DDMF Xtracker DMF Module
  407. >4 byte x v%i
  408. >0xD string >\0 Title: "%s"
  409. >0x2B string >\0 Composer: "%s"
  410. 0 string DSM\32 Dynamic Studio Module DSM
  411. 0 string SONG DigiTrekker DTM Module
  412. 0 string DMDL DigiTrakker MDL Module
  413. 0 string PSM\32 Protracker Studio PSM Module
  414. 44 string PTMF Poly Tracker PTM Module
  415. >0 string >\32 Title: "%s"
  416. 0 string MT20 MadTracker 2.0 Module MT2
  417. 0 string RAD\40by\40REALiTY!! RAD Adlib Tracker Module RAD
  418. 0 string RTMM RTM Module
  419. 0x426 string MaDoKaN96 XMS Adlib Module
  420. >0 string >\0 Composer: "%s"
  421. 0 string AMF AMF Module
  422. >4 string >\0 Title: "%s"
  423. 0 string MODINFO1 Open Cubic Player Module Information MDZ
  424. 0 string Extended\40Instrument: Fast Tracker II Instrument
  425. # From: Takeshi Hamasaki <hma@syd.odn.ne.jp>
  426. # NOA Nancy Codec file
  427. 0 string \210NOA\015\012\032 NOA Nancy Codec Movie file
  428. # Yamaha SMAF format
  429. 0 string MMMD Yamaha SMAF file
  430. # Sharp Jisaku Melody format for PDC
  431. 0 string \001Sharp\040JisakuMelody SHARP Cell-Phone ringing Melody
  432. >20 string Ver01.00 Ver. 1.00
  433. >>32 byte x , %d tracks
  434. # Free lossless audio codec <http://flac.sourceforge.net>
  435. # From: Przemyslaw Augustyniak <silvathraec@rpg.pl>
  436. 0 string fLaC FLAC audio bitstream data
  437. !:mime audio/flac
  438. >4 byte&0x7f >0 \b, unknown version
  439. >4 byte&0x7f 0 \b
  440. # some common bits/sample values
  441. >>20 beshort&0x1f0 0x030 \b, 4 bit
  442. >>20 beshort&0x1f0 0x050 \b, 6 bit
  443. >>20 beshort&0x1f0 0x070 \b, 8 bit
  444. >>20 beshort&0x1f0 0x0b0 \b, 12 bit
  445. >>20 beshort&0x1f0 0x0f0 \b, 16 bit
  446. >>20 beshort&0x1f0 0x170 \b, 24 bit
  447. >>20 byte&0xe 0x0 \b, mono
  448. >>20 byte&0xe 0x2 \b, stereo
  449. >>20 byte&0xe 0x4 \b, 3 channels
  450. >>20 byte&0xe 0x6 \b, 4 channels
  451. >>20 byte&0xe 0x8 \b, 5 channels
  452. >>20 byte&0xe 0xa \b, 6 channels
  453. >>20 byte&0xe 0xc \b, 7 channels
  454. >>20 byte&0xe 0xe \b, 8 channels
  455. # sample rates derived from known oscillator frequencies;
  456. # 24.576 MHz (video/fs=48kHz), 22.5792 (audio/fs=44.1kHz) and
  457. # 16.384 (other/fs=32kHz).
  458. >>17 belong&0xfffff0 0x02b110 \b, 11.025 kHz
  459. >>17 belong&0xfffff0 0x03e800 \b, 16 kHz
  460. >>17 belong&0xfffff0 0x056220 \b, 22.05 kHz
  461. >>17 belong&0xfffff0 0x05dc00 \b, 24 kHz
  462. >>17 belong&0xfffff0 0x07d000 \b, 32 kHz
  463. >>17 belong&0xfffff0 0x0ac440 \b, 44.1 kHz
  464. >>17 belong&0xfffff0 0x0bb800 \b, 48 kHz
  465. >>17 belong&0xfffff0 0x0fa000 \b, 64 kHz
  466. >>17 belong&0xfffff0 0x158880 \b, 88.2 kHz
  467. >>17 belong&0xfffff0 0x177000 \b, 96 kHz
  468. >>17 belong&0xfffff0 0x1f4000 \b, 128 kHz
  469. >>17 belong&0xfffff0 0x2b1100 \b, 176.4 kHz
  470. >>17 belong&0xfffff0 0x2ee000 \b, 192 kHz
  471. >>17 belong&0xfffff0 0x3e8000 \b, 256 kHz
  472. >>17 belong&0xfffff0 0x562200 \b, 352.8 kHz
  473. >>17 belong&0xfffff0 0x5dc000 \b, 384 kHz
  474. >>21 byte&0xf >0 \b, >4G samples
  475. >>21 byte&0xf 0 \b
  476. >>>22 belong >0 \b, %u samples
  477. >>>22 belong 0 \b, length unknown
  478. # (ISDN) VBOX voice message file (Wolfram Kleff)
  479. 0 string VBOX VBOX voice message data
  480. # ReBorn Song Files (.rbs)
  481. # David J. Singer <doc@deadvirgins.org.uk>
  482. 8 string RB40 RBS Song file
  483. >29 string ReBorn created by ReBorn
  484. >37 string Propellerhead created by ReBirth
  485. # Synthesizer Generator and Kimwitu share their file format
  486. 0 string A#S#C#S#S#L#V#3 Synthesizer Generator or Kimwitu data
  487. # Kimwitu++ uses a slightly different magic
  488. 0 string A#S#C#S#S#L#HUB Kimwitu++ data
  489. # From "Simon Hosie
  490. 0 string TFMX-SONG TFMX module sound data
  491. # Monkey's Audio compressed audio format (.ape)
  492. # From danny.milo@gmx.net (Danny Milosavljevic)
  493. # New version from Abel Cheung <abel (@) oaka.org>
  494. 0 string MAC\040 Monkey's Audio compressed format
  495. !:mime audio/x-ape
  496. >4 uleshort >0x0F8B version %d
  497. >>(0x08.l) uleshort =1000 with fast compression
  498. >>(0x08.l) uleshort =2000 with normal compression
  499. >>(0x08.l) uleshort =3000 with high compression
  500. >>(0x08.l) uleshort =4000 with extra high compression
  501. >>(0x08.l) uleshort =5000 with insane compression
  502. >>(0x08.l+18) uleshort =1 \b, mono
  503. >>(0x08.l+18) uleshort =2 \b, stereo
  504. >>(0x08.l+20) ulelong x \b, sample rate %d
  505. >4 uleshort <0x0F8C version %d
  506. >>6 uleshort =1000 with fast compression
  507. >>6 uleshort =2000 with normal compression
  508. >>6 uleshort =3000 with high compression
  509. >>6 uleshort =4000 with extra high compression
  510. >>6 uleshort =5000 with insane compression
  511. >>10 uleshort =1 \b, mono
  512. >>10 uleshort =2 \b, stereo
  513. >>12 ulelong x \b, sample rate %d
  514. # adlib sound files
  515. # From: Alex Myczko <alex@aiei.ch>
  516. # https://github.com/rerrahkr/BambooTracker
  517. 0 string BambooTracker BambooTracker
  518. >13 string Mod Module
  519. >13 string Ist Instrument
  520. >13 string Bnk Bank
  521. >22 byte x \b, version %u
  522. >21 byte x \b.%u
  523. >20 byte x \b.%u
  524. 0 string CC2x CheeseCutter 2 song
  525. 0 string RAWADATA RdosPlay RAW
  526. 1068 string RoR AMUSIC Adlib Tracker
  527. 0 string JCH EdLib
  528. 0 string mpu401tr MPU-401 Trakker
  529. 0 string SAdT Surprise! Adlib Tracker
  530. >4 byte x Version %d
  531. 0 string XAD! eXotic ADlib
  532. 0 string ofTAZ! eXtra Simple Music
  533. 0 string FMK! FM Kingtracker Song
  534. 0 string DFM DFM Song
  535. 0 string \<CUD-FM-File\> CFF Song
  536. 0 string _A2module A2M Song
  537. # Spectrum 128 tunes (.ay files).
  538. # From: Emanuel Haupt <ehaupt@critical.ch>
  539. 0 string ZXAYEMUL Spectrum 128 tune
  540. 0 string \0BONK BONK,
  541. #>5 byte x version %d
  542. >14 byte x %d channel(s),
  543. >15 byte =1 lossless,
  544. >15 byte =0 lossy,
  545. >16 byte x mid-side
  546. 384 string LockStream LockStream Embedded file (mostly MP3 on old Nokia phones)
  547. # format VQF (proprietary codec for sound)
  548. # some infos on the header file available at :
  549. # http://www.twinvq.org/english/technology_format.html
  550. 0 string TWIN97012000 VQF data
  551. >27 short 0 \b, Mono
  552. >27 short 1 \b, Stereo
  553. >31 short >0 \b, %d kbit/s
  554. >35 short >0 \b, %d kHz
  555. # Nelson A. de Oliveira (naoliv@gmail.com)
  556. # .eqf
  557. 0 string Winamp\ EQ\ library\ file %s
  558. # it will match only versions like v<digit>.<digit>
  559. # Since I saw only eqf files with version v1.1 I think that it's OK
  560. >23 string x \b%.4s
  561. # .preset
  562. 0 string [Equalizer\ preset] XMMS equalizer preset
  563. # .m3u
  564. 0 search/1 #EXTM3U M3U playlist text
  565. # .pls
  566. 0 search/1 [playlist] PLS playlist text
  567. # licq.conf
  568. 1 string [licq] LICQ configuration file
  569. # Atari ST audio files by Dirk Jagdmann <doj@cubic.org>
  570. # NOTE: Most SNDH music is packed using ICE, which has
  571. # magic numbers "ICE!" and "Ice!". Some SNDH music is
  572. # not packed, so we check for both packed and unpacked.
  573. 12 string SNDH SNDH Atari ST music
  574. 0 belong&0xFFDFDFFF 0x49434521
  575. >14 search/40 NDH SNDH Atari ST music
  576. >14 search/40 TITL SNDH Atari ST music
  577. 0 string SC68\ Music-file\ /\ (c)\ (BeN)jami sc68 Atari ST music
  578. # musepak support From: "Jiri Pejchal" <jiri.pejchal@gmail.com>
  579. 0 string MP+ Musepack audio (MP+)
  580. !:mime audio/x-musepack
  581. >3 byte 255 \b, SV pre8
  582. >3 byte&0xF 0x6 \b, SV 6
  583. >3 byte&0xF 0x8 \b, SV 8
  584. >3 byte&0xF 0x7 \b, SV 7
  585. >>3 byte&0xF0 0x0 \b.0
  586. >>3 byte&0xF0 0x10 \b.1
  587. >>3 byte&0xF0 240 \b.15
  588. >>10 byte&0xF0 0x0 \b, no profile
  589. >>10 byte&0xF0 0x10 \b, profile 'Unstable/Experimental'
  590. >>10 byte&0xF0 0x50 \b, quality 0
  591. >>10 byte&0xF0 0x60 \b, quality 1
  592. >>10 byte&0xF0 0x70 \b, quality 2 (Telephone)
  593. >>10 byte&0xF0 0x80 \b, quality 3 (Thumb)
  594. >>10 byte&0xF0 0x90 \b, quality 4 (Radio)
  595. >>10 byte&0xF0 0xA0 \b, quality 5 (Standard)
  596. >>10 byte&0xF0 0xB0 \b, quality 6 (Xtreme)
  597. >>10 byte&0xF0 0xC0 \b, quality 7 (Insane)
  598. >>10 byte&0xF0 0xD0 \b, quality 8 (BrainDead)
  599. >>10 byte&0xF0 0xE0 \b, quality 9
  600. >>10 byte&0xF0 0xF0 \b, quality 10
  601. >>27 byte 0x0 \b, Buschmann 1.7.0-9, Klemm 0.90-1.05
  602. >>27 byte 102 \b, Beta 1.02
  603. >>27 byte 104 \b, Beta 1.04
  604. >>27 byte 105 \b, Alpha 1.05
  605. >>27 byte 106 \b, Beta 1.06
  606. >>27 byte 110 \b, Release 1.1
  607. >>27 byte 111 \b, Alpha 1.11
  608. >>27 byte 112 \b, Beta 1.12
  609. >>27 byte 113 \b, Alpha 1.13
  610. >>27 byte 114 \b, Beta 1.14
  611. >>27 byte 115 \b, Alpha 1.15
  612. 0 string MPCK Musepack audio (MPCK)
  613. !:mime audio/x-musepack
  614. # IMY
  615. # from http://filext.com/detaillist.php?extdetail=IMY
  616. # https://cellphones.about.com/od/cellularfaqs/f/rf_imelody.htm
  617. # http://download.ncl.ie/doc/api/ie/ncl/media/music/IMelody.html
  618. # http://www.wx800.com/msg/download/irda/iMelody.pdf
  619. 0 string BEGIN:IMELODY iMelody Ringtone Format
  620. # From: "Mateus Caruccio" <mateus@caruccio.com>
  621. # guitar pro v3,4,5 from http://filext.com/file-extension/gp3
  622. 0 string \030FICHIER\ GUITAR\ PRO\ v3. Guitar Pro Ver. 3 Tablature
  623. # From: "Leslie P. Polzer" <leslie.polzer@gmx.net>
  624. 60 string SONG SoundFX Module sound file
  625. # Type: Adaptive Multi-Rate Codec
  626. # URL: http://filext.com/detaillist.php?extdetail=AMR
  627. # From: Russell Coker <russell@coker.com.au>
  628. 0 string #!AMR Adaptive Multi-Rate Codec (GSM telephony)
  629. !:mime audio/amr
  630. !:ext amr
  631. # Type: SuperCollider 3 Synth Definition File Format
  632. # From: Mario Lang <mlang@debian.org>
  633. 0 string SCgf SuperCollider3 Synth Definition file,
  634. >4 belong x version %d
  635. # Type: True Audio Lossless Audio
  636. # URL: https://wiki.multimedia.cx/index.php?title=True_Audio
  637. # From: Mike Melanson <mike@multimedia.cx>
  638. 0 string TTA1 True Audio Lossless Audio
  639. # Type: WavPack Lossless Audio
  640. # URL: https://wiki.multimedia.cx/index.php?title=WavPack
  641. # From: Mike Melanson <mike@multimedia.cx>
  642. 0 string wvpk WavPack Lossless Audio
  643. # From Fabio R. Schmidlin <frs@pop.com.br>
  644. # VGM music file
  645. 0 string Vgm\040
  646. >9 ubyte >0 VGM Video Game Music dump v
  647. !:mime audio/x-vgm
  648. !:ext vgm
  649. >>9 ubyte/16 >0 \b%d
  650. >>9 ubyte&0x0F x \b%d
  651. >>8 ubyte/16 x \b.%d
  652. >>8 ubyte&0x0F >0 \b%d
  653. #Get soundchips
  654. >>8 ubyte x \b, soundchip(s)=
  655. >>0x0C ulelong >0 SN76489 (PSG),
  656. >>0x10 ulelong >0 YM2413 (OPLL),
  657. >>0x2C ulelong >0 YM2612 (OPN2),
  658. >>0x30 ulelong >0 YM2151 (OPM),
  659. >>0x38 ulelong >0 Sega PCM,
  660. >>0x34 ulelong >0xC
  661. >>>0x40 ulelong >0 RF5C68 (PCM),
  662. >>0x34 ulelong >0x10
  663. >>>0x44 ulelong >0 YM2203 (OPN),
  664. >>0x34 ulelong >0x14
  665. >>>0x48 ulelong >0 YM2608 (OPNA),
  666. >>0x34 ulelong >0x18
  667. >>>0x4C lelong >0 YM2610 (OPNB),
  668. >>>0x4C lelong <0 YM2610B (OPNB+2FM),
  669. >>0x34 ulelong >0x1C
  670. >>>0x50 ulelong >0 YM3812 (OPL2),
  671. >>0x34 ulelong >0x20
  672. >>>0x54 ulelong >0 YM3526 (OPL),
  673. >>0x34 ulelong >0x24
  674. >>>0x58 ulelong >0 Y8950 (MSX-Audio),
  675. >>0x34 ulelong >0x28
  676. >>>0x5C ulelong >0 YMF262 (OPL3),
  677. >>0x34 ulelong >0x2C
  678. >>>0x60 ulelong >0 YMF278B (OPL4),
  679. >>0x34 ulelong >0x30
  680. >>>0x64 ulelong >0 YMF271 (OPX),
  681. >>0x34 ulelong >0x34
  682. >>>0x68 ulelong >0 YMZ280B (PCMD8),
  683. >>0x34 ulelong >0x38
  684. >>>0x6C ulelong >0 RF5C164 (PCM),
  685. >>0x34 ulelong >0x3C
  686. >>>0x70 ulelong >0 PWM,
  687. >>0x34 ulelong >0x40
  688. >>>0x74 ulelong >0
  689. >>>>0x78 ubyte 0x00 AY-3-8910,
  690. >>>>0x78 ubyte 0x01 AY-3-8912,
  691. >>>>0x78 ubyte 0x02 AY-3-8913,
  692. >>>>0x78 ubyte 0x03 AY-3-8930,
  693. >>>>0x78 ubyte 0x10 YM2149,
  694. >>>>0x78 ubyte 0x11 YM3439,
  695. >>>>0x78 ubyte 0x12 YMZ284,
  696. >>>>0x78 ubyte 0x13 YMZ294,
  697. # VGM 1.61
  698. >>0x34 ulelong >0x4C
  699. >>>0x80 ulelong >0 DMG,
  700. >>0x34 ulelong >0x50
  701. >>>0x84 lelong >0 NES APU,
  702. >>>0x84 lelong <0 NES APU with FDS,
  703. >>0x34 ulelong >0x54
  704. >>>0x88 ulelong >0 MultiPCM,
  705. >>0x34 ulelong >0x58
  706. >>>0x8C ulelong >0 uPD7759 (ADPCM Speech),
  707. >>0x34 ulelong >0x5C
  708. >>>0x90 ulelong >0 OKIM6258 (ADPCM Speech),
  709. >>0x34 ulelong >0x64
  710. >>>0x98 ulelong >0 OKIM6295 (ADPCM),
  711. >>0x34 ulelong >0x68
  712. >>>0x9C ulelong >0 K051649,
  713. >>0x34 ulelong >0x6C
  714. >>>0xA0 ulelong >0 K054539,
  715. >>0x34 ulelong >0x70
  716. >>>0xA4 ulelong >0 HuC6280,
  717. >>0x34 ulelong >0x74
  718. >>>0xA8 ulelong >0 C140,
  719. >>0x34 ulelong >0x78
  720. >>>0xAC ulelong >0 K053260,
  721. >>0x34 ulelong >0x7C
  722. >>>0xB0 ulelong >0 Pokey,
  723. >>0x34 ulelong >0x80
  724. >>>0xB4 ulelong >0 QSound,
  725. # VGM 1.71
  726. >>0x34 ulelong >0x84
  727. >>>0xB8 ulelong >0 SCSP,
  728. >>0x34 ulelong >0x8C
  729. >>>0xC0 ulelong >0 WonderSwan,
  730. >>0x34 ulelong >0x90
  731. >>>0xC4 ulelong >0 VSU,
  732. >>0x34 ulelong >0x94
  733. >>>0xC8 ulelong >0 SAA1099,
  734. >>0x34 ulelong >0x98
  735. >>>0xCC ulelong >0 ES5503 (DOC),
  736. >>0x34 ulelong >0x9C
  737. >>>0xD0 lelong >0 ES5505 (OTIS),
  738. >>>0xD0 lelong <0 ES5506 (OTTO),
  739. >>0x34 ulelong >0xA4
  740. >>>0xD8 ulelong >0 X1-010,
  741. >>0x34 ulelong >0xA8
  742. >>>0xDC ulelong >0 C352,
  743. >>0x34 ulelong >0xAC
  744. >>>0xE0 ulelong >0 GA20,
  745. # GVOX Encore file format
  746. # Since this is a proprietary file format and there is no publicly available
  747. # format specification, this is just based on induction
  748. #
  749. 0 string SCOW
  750. >4 byte 0xc4 GVOX Encore music, version 5.0 or above
  751. >4 byte 0xc2 GVOX Encore music, version < 5.0
  752. 0 string ZBOT
  753. >4 byte 0xc5 GVOX Encore music, version < 5.0
  754. # Summary: Garmin Voice Processing Module (WAVE audios)
  755. # From: Joerg Jenderek
  756. # URL: https://www.garmin.com/
  757. # Reference: http://www.poi-factory.com/node/19580
  758. # NOTE: there exist 2 other Garmin VPM formats
  759. 0 string AUDIMG
  760. # skip text files starting with string "AUDIMG"
  761. >13 ubyte <13 Garmin Voice Processing Module
  762. !:mime audio/x-vpm-wav-garmin
  763. !:ext vpm
  764. # 3 bytes indicating the voice version (200,220)
  765. >>6 string x \b, version %3.3s
  766. # day of release (01-31)
  767. >>12 ubyte x \b, %.2d
  768. # month of release (01-12)
  769. >>13 ubyte x \b.%.2d
  770. # year of release (like 2006, 2007, 2008)
  771. >>14 uleshort x \b.%.4d
  772. # hour of release (0-23)
  773. >>11 ubyte x %.2d
  774. # minute of release (0-59)
  775. >>10 ubyte x \b:%.2d
  776. # second of release (0-59)
  777. >>9 ubyte x \b:%.2d
  778. # if you select a language like german on your garmin device
  779. # you can only select voice modules with corresponding language byte ID like 1
  780. >>18 ubyte x \b, language ID %d
  781. # structure for phrases/sentences?
  782. # number of voice sample in the 1st phrase?
  783. #>>19 uleshort x \b, %#x samples
  784. #>>>21 uleshort >0 \b, at %#4.4x
  785. #>>>(21.s) ubequad x %#llx
  786. # 2nd phrase?
  787. #>>23 uleshort x \b, %#x samples
  788. #>>>25 uleshort >0 \b, at %#4.4x
  789. #>>>(25.s) ubequad x %#llx
  790. # pointer to 1st audio WAV sample
  791. >>16 uleshort >0
  792. >>>(16.s) ulelong >0 \b, at %#x
  793. # WAV length
  794. # 1 space char after "bytes" to get phrase "bytes RIFF"
  795. >>>>(16.s+4) ulelong >0 %u bytes
  796. # look for magic
  797. >>>>>(&-8.l) string RIFF
  798. # determine type by ./riff
  799. >>>>>>&-4 indirect x
  800. # 2 - ~ 131 WAV samples following same way
  801. #
  802. # Summary: encrypted Garmin Voice Processing Module
  803. # From: Joerg Jenderek
  804. # URL: https://www.garmin.com/us/products/ontheroad/voicestudio
  805. # NOTE: Encrypted variant used in voices like DrNightmare, Elfred, Yeti.
  806. # There exist 2 other Garmin VPM formats
  807. 0 ubequad 0xa141190fecc8ced6 Garmin Voice Processing Module (encrypted)
  808. !:mime audio/x-vpm-garmin
  809. !:ext vpm
  810. # From Martin Mueller Skarbiniks Pedersen
  811. 0 string GDM
  812. >0x3 byte 0xFE General Digital Music.
  813. >0x4 string >\0 title: "%s"
  814. >0x24 string >\0 musician: "%s"
  815. >>0x44 beshort 0x0D0A
  816. >>>0x46 byte 0x1A
  817. >>>>0x47 string GMFS Version
  818. >>>>0x4B byte x %d.
  819. >>>>0x4C byte x \b%02d
  820. >>>>0x4D beshort 0x000 (2GDM v
  821. >>>>0x4F byte x \b%d.
  822. >>>>>0x50 byte x \b%d)
  823. 0 string MTM Multitracker
  824. >0x3 byte/16 x Version %d.
  825. >0x3 byte&0x0F x \b%02d
  826. >>0x4 string >\0 title: "%s"
  827. 0 string MO3
  828. >3 ubyte <6 MOdule with MP3
  829. >>3 byte 0 Version 0 (With MP3 and lossless)
  830. >>3 byte 1 Version 1 (With ogg and lossless)
  831. >>3 byte 3 Version 2.2
  832. >>3 byte 4 (With no LAME header)
  833. >>3 byte 5 Version 2.4
  834. 0 string ADRVPACK AProSys module
  835. # ftp://ftp.modland.com/pub/documents/format_documentation/\
  836. # Art%20Of%20Noise%20(.aon).txt
  837. 0 string AON
  838. >4 string "ArtOfNoise by Bastian Spiegel(twice/lego)"
  839. >0x2e string NAME Art of Noise Tracker Song
  840. >3 string <9
  841. >3 string 4 (4 voices)
  842. >3 string 8 (8 voices)
  843. >>0x36 string >\0 Title: "%s"
  844. 0 string FAR
  845. >0x2c byte 0x0d
  846. >0x2d byte 0x0a
  847. >0x2e byte 0x1a
  848. >>0x3 byte 0xFE Farandole Tracker Song
  849. >>>0x31 byte/16 x Version %d.
  850. >>>0x31 byte&0x0F x \b%02d
  851. >>>>0x4 string >\0 \b, title: "%s"
  852. # magic for Klystrack, https://kometbomb.github.io/klystrack/
  853. # from Alex Myczko <alex@aiei.ch>
  854. 0 string cyd!song Klystrack song
  855. >8 byte >0 \b, version %u
  856. >8 byte >26
  857. #>>9 byte x \b, channels %u
  858. #>>10 leshort x \b, time signature %u
  859. #>>12 leshort x \b, sequence step %u
  860. #>>14 byte x \b, instruments %u
  861. #>>15 leshort x \b, patterns %u
  862. #>>17 leshort x \b, sequences %u
  863. #>>19 leshort x \b, length %u
  864. #>>21 leshort x \b, loop point %u
  865. #>>23 byte x \b, master volume %u
  866. #>>24 byte x \b, song speed %u
  867. #>>25 byte x \b, song speed2 %u
  868. #>>26 byte x \b, song rate %u
  869. #>>27 belong x \b, flags %#x
  870. #>>31 byte x \b, multiplex period %u
  871. #>>32 byte x \b, pitch inaccuracy %u
  872. >>149 pstring x \b, title %s
  873. 0 string cyd!inst Klystrack instrument
  874. # magic for WOPL instrument files, https://github.com/Wohlstand/OPL3BankEditor
  875. # see Specifications/WOPL-and-OPLI-Specification.txt
  876. 0 string WOPL3-INST\0 WOPL instrument
  877. >11 leshort x \b, version %u
  878. 0 string WOPL3-BANK\0 WOPL instrument bank
  879. >11 leshort x \b, version %u
  880. # AdLib/OPL instrument files. Format specifications on
  881. # http://www.shikadi.net/moddingwiki
  882. 0 string Junglevision\ Patch\ File Junglevision instrument data
  883. 0 string #OPL_II# DMX OP2 instrument data
  884. 0 string IBK\x1a IBK instrument data
  885. 0 string 2OP\x1a IBK instrument data, 2 operators
  886. 0 string 4OP\x1a IBK instrument data, 4 operators
  887. 2 string ADLIB- AdLib instrument data
  888. >0 byte x \b, version %u
  889. >1 byte x \b.%u
  890. # CRI ADX ADPCM audio
  891. # Used by various Sega games.
  892. # https://en.wikipedia.org/wiki/ADX_(file_format)
  893. # https://wiki.multimedia.cx/index.php/CRI_ADX_file
  894. # Added by David Korth <gerbilsoft@gerbilsoft.com>
  895. 0x00 beshort 0x8000
  896. >(2.S-2) string (c)CRI CRI ADX ADPCM audio
  897. !:ext adx
  898. !:mime audio/x-adx
  899. !:strength +50
  900. >>0x12 byte x v%u
  901. >>0x04 byte 0x02 \b, pre-set prediction coefficients
  902. >>0x04 byte 0x03 \b, standard ADX
  903. >>0x04 byte 0x04 \b, exponential scale
  904. >>0x04 byte 0x10 \b, AHX (Dreamcast)
  905. >>0x04 byte 0x11 \b, AHX
  906. >>0x08 belong x \b, %u Hz
  907. >>0x12 byte 0x03
  908. >>>0x02 beshort >0x2B
  909. >>>>0x18 belong !0 \b, looping
  910. >>0x12 byte 0x04
  911. >>>0x02 beshort >0x37
  912. >>>>0x24 belong !0 \b, looping
  913. >>0x13 byte&0x08 0x08 \b, encrypted
  914. # Lossless audio (.la) (http://www.lossless-audio.com/)
  915. 0 string LA
  916. >2 string 03 Lossless audio version 0.3
  917. >2 string 04 Lossless audio version 0.4
  918. # Sony PlayStation Audio (.xa)
  919. 0 leshort 0x4158 Sony PlayStation Audio
  920. # Portable Sound Format
  921. # Used for audio rips for various consoles.
  922. # http://fileformats.archiveteam.org/wiki/Portable_Sound_Format
  923. # Added by David Korth <gerbilsoft@gerbilsoft.com>
  924. 0 string PSF
  925. >3 byte 0x01
  926. >3 byte 0x02
  927. >3 byte 0x11
  928. >3 byte 0x12
  929. >3 byte 0x13
  930. >3 byte 0x21
  931. >3 byte 0x22
  932. >3 byte 0x23
  933. >3 byte 0x41
  934. >>0 string PSF Portable Sound Format
  935. !:mime audio/x-psf
  936. >>>3 byte 0x01 (Sony PlayStation)
  937. >>>3 byte 0x02 (Sony PlayStation 2)
  938. >>>3 byte 0x11 (Sega Saturn)
  939. >>>3 byte 0x12 (Sega Dreamcast)
  940. >>>3 byte 0x13 (Sega Mega Drive)
  941. >>>3 byte 0x21 (Nintendo 64)
  942. >>>3 byte 0x22 (Game Boy Advance)
  943. >>>3 byte 0x23 (Super NES)
  944. >>>3 byte 0x41 (Capcom QSound)
  945. # Atari 8-bit SAP audio format
  946. # http://asap.sourceforge.net/sap-format.html
  947. # Added by David Korth <gerbilsoft@gerbilsoft.com>
  948. 0 string SAP\r\n Atari 8-bit SAP audio file
  949. !:mime audio/x-sap
  950. !:ext sap
  951. >5 search/1024 NAME
  952. >>&1 string x \b: %s
  953. >>5 search/1024 AUTHOR
  954. >>>&1 string x by %s
  955. # Nintendo Wii BRSTM audio format (fields)
  956. # NOTE: Assuming HEAD starts at 0x40.
  957. # FIXME: Replace 0x48 with HEAD offset plus 8.
  958. 0 name nintendo-wii-brstm-fields
  959. >(0x10.L) string HEAD \b:
  960. >>(0x10.L+0x0C) belong x
  961. >>>(&-4.L+0x48) belong x
  962. >>>>&-4 byte 0 PCM, signed 8-bit,
  963. >>>>&-4 byte 1 PCM, signed 16-bit,
  964. >>>>&-4 byte 2 THP ADPCM,
  965. >>>>&-3 byte !0 looping,
  966. >>>>&-2 byte 1 mono
  967. >>>>&-2 byte 2 stereo
  968. >>>>&-2 byte 3 3 channels
  969. >>>>&-2 byte 4 quad
  970. >>>>&-2 byte >4 %u channels
  971. >>>>&0 beshort !0 %u Hz
  972. # Nintendo Wii BRSTM audio format
  973. # https://wiibrew.org/wiki/BRSTM_file
  974. # Added by David Korth <gerbilsoft@gerbilsoft.com>
  975. 0 string RSTM Nintendo Wii BRSTM audio file
  976. !:mime audio/x-brstm
  977. !:ext brstm
  978. # Wii is big-endian, so default to BE.
  979. >4 beshort 0xFEFF
  980. >>0 use nintendo-wii-brstm-fields
  981. >4 leshort 0xFEFF
  982. >>0 use \^nintendo-wii-brstm-fields
  983. # Nintendo 3DS BCSTM audio format (fields)
  984. 0 name nintendo-3ds-bcstm-fields
  985. >(0x18.l) string INFO \b:
  986. # INFO block: Stream information starts at 0x20 (minus 4 for the 'INFO' magic)
  987. >>&0x1C byte 0 PCM, signed 8-bit,
  988. >>&0x1C byte 1 PCM, signed 16-bit,
  989. >>&0x1C byte 2 DSP ADPCM,
  990. >>&0x1C byte 3 IMA ADPCM,
  991. >>&0x1D byte !0 looping,
  992. >>&0x1E byte 1 mono
  993. >>&0x1E byte 2 stereo
  994. >>&0x1E byte 3 3 channels
  995. >>&0x1E byte 4 quad
  996. >>&0x1E byte >4 %u channels
  997. >>&0x20 lelong !0 %u Hz
  998. # Nintendo 3DS BCSTM audio format
  999. # https://www.3dbrew.org/wiki/BCSTM
  1000. # Added by David Korth <gerbilsoft@gerbilsoft.com>
  1001. 0 string CSTM Nintendo 3DS BCSTM audio file
  1002. !:mime audio/x-bcstm
  1003. !:ext bcstm
  1004. # 3DS is little-endian, so default to LE.
  1005. >4 leshort 0xFEFF
  1006. >>0 use nintendo-3ds-bcstm-fields
  1007. >4 beshort 0xFEFF
  1008. >>0 use \^nintendo-3ds-bcstm-fields
  1009. # Nintendo Wii U BFSTM audio format
  1010. # http://mk8.tockdom.com/wiki/BFSTM_(File_Format)
  1011. # NOTE: This format is very similar to BCSTM.
  1012. # Added by David Korth <gerbilsoft@gerbilsoft.com>
  1013. 0 string FSTM Nintendo Wii U BFSTM audio file
  1014. !:mime audio/x-bfstm
  1015. !:ext bfstm
  1016. # BFSTM is used on both Wii U (BE) and Switch (LE),
  1017. # so default to LE.
  1018. >4 leshort 0xFEFF
  1019. >>0 use nintendo-3ds-bcstm-fields
  1020. >4 beshort 0xFEFF
  1021. >>0 use \^nintendo-3ds-bcstm-fields
  1022. # Nintendo 3DS BCSTM audio format (fields)
  1023. 0 name nintendo-3ds-bcwav-fields
  1024. >(0x18.l) string INFO \b:
  1025. # INFO block (minus 4 for INFO magic)
  1026. >>&0x4 byte 0 PCM, signed 8-bit,
  1027. >>&0x4 byte 1 PCM, signed 16-bit,
  1028. >>&0x4 byte 2 DSP ADPCM,
  1029. >>&0x4 byte 3 IMA ADPCM,
  1030. >>&0x5 byte !0 looping,
  1031. >>&0x8 lelong x stereo
  1032. >>&0x8 lelong !0 %u Hz
  1033. # Nintendo 3DS BCWAV audio format
  1034. # https://www.3dbrew.org/wiki/BCWAV
  1035. # Added by David Korth <gerbilsoft@gerbilsoft.com>
  1036. 0 string CWAV Nintendo 3DS BCWAV audio file
  1037. !:mime audio/x-bcwav
  1038. !:ext bcwav
  1039. # 3DS is little-endian, so default to LE.
  1040. >4 leshort 0xFEFF
  1041. >>0 use nintendo-3ds-bcwav-fields
  1042. >4 beshort 0xFEFF
  1043. >>0 use \^nintendo-3ds-bcwav-fields
  1044. # Philips DSDIFF audio format (Direct Stream Digital Interchange File Format)
  1045. # Used for DSD audio recordings and Super Audio CD (SACD) mastering annotations
  1046. # https://dsd-guide.com/sites/default/files/white-papers/DSDIFF_1.5_Spec.pdf
  1047. # From: Toni Ruottu <toni.ruottu@iki.fi>
  1048. 0 string FRM8
  1049. 12 string DSD\x20 DSDIFF audio bitstream data
  1050. !:mime audio/x-dff
  1051. !:ext dff
  1052. # format version chunk
  1053. >&0 string FVER
  1054. # version 1
  1055. >>&8 byte 1
  1056. # v1 / sampling resolution ( 1 bit PDM only )
  1057. >>>&0 string x \b, 1 bit
  1058. # v1 / sound property chunk
  1059. >>>&0 search/0xff PROP
  1060. >>>>&8 string SND
  1061. # v1 / sound property chunk / channel configuration chunk
  1062. >>>>>&0 search/0xff CHNL
  1063. >>>>>>&8 ubeshort 1 \b, mono
  1064. >>>>>>&8 ubeshort 2
  1065. >>>>>>>&0 string SLFTSRGT \b, stereo
  1066. >>>>>>>&0 default x \b, 2 channels
  1067. >>>>>>&8 ubeshort 3
  1068. >>>>>>>&0 string SLFTSRGTLFE\x20 \b, 2.1 stereo
  1069. >>>>>>>&0 string SLFTSRGTC\x20\x20\x20 \b, 3.0 stereo
  1070. >>>>>>>&0 default x \b, 3 channels
  1071. >>>>>>&8 ubeshort 4
  1072. >>>>>>>&0 string MLFTMRGTLS\x20\x20RS\x20\x20 \b, 4.0 surround
  1073. >>>>>>>&0 string SLFTSRGTC\x20\x20\x20LFE\x20 \b, 3.1 stereo
  1074. >>>>>>>&0 default x \b, 4 channels
  1075. >>>>>>&8 ubeshort 5
  1076. >>>>>>>&0 string MLFTMRGTC\x20\x20\x20LS\x20\x20RS\x20\x20 \b, 5.0 surround
  1077. >>>>>>>&0 string MLFTMRGTLFE\x20LS\x20\x20RS\x20\x20 \b, 4.1 surround
  1078. >>>>>>>&0 default x \b, 5 channels
  1079. >>>>>>&8 ubeshort 6
  1080. >>>>>>>&0 string MLFTMRGTC\x20\x20\x20LFE\x20LS\x20\x20RS\x20\x20 \b, 5.1 surround
  1081. >>>>>>>&0 default x \b, 6 channels
  1082. >>>>>>&8 ubeshort >6 \b, %u channels
  1083. # v1 / sound property chunk / sample rate chunk
  1084. >>>>>&0 search/0xff FS\x20\x20
  1085. >>>>>>&0 string x \b,
  1086. >>>>>>&8 ubelong%44100 0
  1087. >>>>>>>&-4 ubelong/44100 x "DSD %u"
  1088. >>>>>>>&-4 ubelong x %u Hz
  1089. # v1 / sound property chunk / compression type chunk
  1090. >>>>>&0 search/0xff CMPR
  1091. >>>>>>&8 string DSD\x20 \b, no compression
  1092. >>>>>>&8 string DST\x20 \b, DST compression
  1093. >>>>>>&8 default x \b, unknown compression
  1094. # v1 / quest for metadata
  1095. >>>&0 string x
  1096. # v1 / quest for metadata / edited master information chunk
  1097. >>>>&0 search DIIN
  1098. >>>>>&0 ubequad >0 \b, "edited master" metadata
  1099. # v1 / quest for metadata / ID3 chunk ( defacto standard )
  1100. >>>>&0 search ID3\x20
  1101. >>>>>&8 string ID3 \b, ID3 version 2
  1102. >>>>>&0 byte x \b.%u
  1103. >>>>>&1 byte x \b.%u
  1104. # v1 / quest for metadata / failure ( possibly due to -P bytes=... being too low )
  1105. >>>>&0 default x \b, ID3 missing (or unreachable)
  1106. # version > 1 or 0
  1107. >>&0 default x \b, unknown version
  1108. # Sony DSF audio format (Direct Stream Digital Stream File)
  1109. # Used for lossless digital storage of songs produced as DSD audio
  1110. # Portable analog of a track stored on a Super Audio CD (SACD)
  1111. # https://dsd-guide.com/sites/default/files/white-papers/DSFFileFormatSpec_E.pdf
  1112. # From: Toni Ruottu <toni.ruottu@iki.fi>
  1113. 0 string DSD\x20 DSF audio bitstream data
  1114. !:mime audio/x-dsf
  1115. !:ext dsf
  1116. # format chunk
  1117. >28 string fmt\x20
  1118. # version 1
  1119. >>&8 ulelong 1
  1120. # v1 / sampling resolution ( 1 bit PDM only )
  1121. # NOTE: the spec incorrectly uses "bits per sample" instead of "bits per byte"
  1122. >>>&0 string x \b, 1 bit
  1123. # v1 / channel configuration
  1124. >>>>&4 ulelong 1 \b, mono
  1125. >>>>&4 ulelong 2 \b, stereo
  1126. >>>>&4 ulelong 3 \b, 3.0 stereo
  1127. >>>>&4 ulelong 4 \b, 4.0 surround
  1128. >>>>&4 ulelong 5 \b, 3.1 stereo
  1129. >>>>&4 ulelong 6 \b, 5.0 surround
  1130. >>>>&4 ulelong 7 \b, 5.1 surround
  1131. >>>>&0 default x
  1132. >>>>>&4 ulelong x \b, %u channels
  1133. # v1 / sample rate chunk
  1134. >>>>&0 string x \b,
  1135. >>>>&12 ulelong%44100 0
  1136. >>>>>&-4 ulelong/44100 x "DSD %u"
  1137. >>>>&12 ulelong x %u Hz
  1138. # v1 / compression
  1139. >>>>&0 string x
  1140. >>>>>&0 ulelong 0 \b, no compression
  1141. >>>>>&0 default x \b, unknown compression
  1142. # v1 / embedded ID3v2 metadata
  1143. >>>0 string x \b, ID3
  1144. >>>>20 ulequad !0
  1145. >>>>>(20.q) string ID3 version 2
  1146. >>>>>>&0 byte x \b.%u
  1147. >>>>>>&1 byte x \b.%u
  1148. # unable to verify ID3 ( possibly due to -P bytes=... being too low )
  1149. >>>>>&0 default x unreachable
  1150. >>>>&0 default x missing
  1151. # version > 1 or 0
  1152. >>&0 default x \b, unknown version