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- #------------------------------------------------------------------------------
- # $File: console,v 1.20 2015/03/15 23:21:42 christos Exp $
- # Console game magic
- # Toby Deshane <hac@shoelace.digivill.net>
- # ines: file(1) magic for Marat's iNES Nintendo Entertainment System
- # ROM dump format
- 0 string NES\032 iNES ROM dump,
- >4 byte x %dx16k PRG
- >5 byte x \b, %dx8k CHR
- >6 byte&0x01 =0x1 \b, [Vert.]
- >6 byte&0x01 =0x0 \b, [Horiz.]
- >6 byte&0x02 =0x2 \b, [SRAM]
- >6 byte&0x04 =0x4 \b, [Trainer]
- >6 byte&0x04 =0x8 \b, [4-Scr]
- #------------------------------------------------------------------------------
- # gameboy: file(1) magic for the Nintendo (Color) Gameboy raw ROM format
- #
- 0x104 belong 0xCEED6666 Gameboy ROM:
- >0x134 string >\0 "%.16s"
- >0x146 byte 0x03 \b,[SGB]
- >0x147 byte 0x00 \b, [ROM ONLY]
- >0x147 byte 0x01 \b, [ROM+MBC1]
- >0x147 byte 0x02 \b, [ROM+MBC1+RAM]
- >0x147 byte 0x03 \b, [ROM+MBC1+RAM+BATT]
- >0x147 byte 0x05 \b, [ROM+MBC2]
- >0x147 byte 0x06 \b, [ROM+MBC2+BATTERY]
- >0x147 byte 0x08 \b, [ROM+RAM]
- >0x147 byte 0x09 \b, [ROM+RAM+BATTERY]
- >0x147 byte 0x0B \b, [ROM+MMM01]
- >0x147 byte 0x0C \b, [ROM+MMM01+SRAM]
- >0x147 byte 0x0D \b, [ROM+MMM01+SRAM+BATT]
- >0x147 byte 0x0F \b, [ROM+MBC3+TIMER+BATT]
- >0x147 byte 0x10 \b, [ROM+MBC3+TIMER+RAM+BATT]
- >0x147 byte 0x11 \b, [ROM+MBC3]
- >0x147 byte 0x12 \b, [ROM+MBC3+RAM]
- >0x147 byte 0x13 \b, [ROM+MBC3+RAM+BATT]
- >0x147 byte 0x19 \b, [ROM+MBC5]
- >0x147 byte 0x1A \b, [ROM+MBC5+RAM]
- >0x147 byte 0x1B \b, [ROM+MBC5+RAM+BATT]
- >0x147 byte 0x1C \b, [ROM+MBC5+RUMBLE]
- >0x147 byte 0x1D \b, [ROM+MBC5+RUMBLE+SRAM]
- >0x147 byte 0x1E \b, [ROM+MBC5+RUMBLE+SRAM+BATT]
- >0x147 byte 0x1F \b, [Pocket Camera]
- >0x147 byte 0xFD \b, [Bandai TAMA5]
- >0x147 byte 0xFE \b, [Hudson HuC-3]
- >0x147 byte 0xFF \b, [Hudson HuC-1]
- >0x148 byte 0 \b, ROM: 256Kbit
- >0x148 byte 1 \b, ROM: 512Kbit
- >0x148 byte 2 \b, ROM: 1Mbit
- >0x148 byte 3 \b, ROM: 2Mbit
- >0x148 byte 4 \b, ROM: 4Mbit
- >0x148 byte 5 \b, ROM: 8Mbit
- >0x148 byte 6 \b, ROM: 16Mbit
- >0x148 byte 0x52 \b, ROM: 9Mbit
- >0x148 byte 0x53 \b, ROM: 10Mbit
- >0x148 byte 0x54 \b, ROM: 12Mbit
- >0x149 byte 1 \b, RAM: 16Kbit
- >0x149 byte 2 \b, RAM: 64Kbit
- >0x149 byte 3 \b, RAM: 128Kbit
- >0x149 byte 4 \b, RAM: 1Mbit
- #>0x14e long x \b, CRC: %x
- #------------------------------------------------------------------------------
- # genesis: file(1) magic for the Sega MegaDrive/Genesis raw ROM format
- #
- 0x100 string SEGA Sega MegaDrive/Genesis raw ROM dump
- >0x120 string >\0 Name: "%.16s"
- >0x110 string >\0 %.16s
- >0x1B0 string RA with SRAM
- #------------------------------------------------------------------------------
- # genesis: file(1) magic for the Super MegaDrive ROM dump format
- #
- 0x280 string EAGN Super MagicDrive ROM dump
- >0 byte x %dx16k blocks
- >2 byte 0 \b, last in series or standalone
- >2 byte >0 \b, split ROM
- >8 byte 0xAA
- >9 byte 0xBB
- #------------------------------------------------------------------------------
- # genesis: file(1) alternate magic for the Super MegaDrive ROM dump format
- #
- 0x280 string EAMG Super MagicDrive ROM dump
- >0 byte x %dx16k blocks
- >2 byte x \b, last in series or standalone
- >8 byte 0xAA
- >9 byte 0xBB
- #------------------------------------------------------------------------------
- # smsgg: file(1) magic for Sega Master System and Game Gear ROM dumps
- #
- # Does not detect all images. Very preliminary guesswork. Need more data
- # on format.
- #
- # FIXME: need a little more info...;P
- #
- #0 byte 0xF3
- #>1 byte 0xED Sega Master System/Game Gear ROM dump
- #>1 byte 0x31 Sega Master System/Game Gear ROM dump
- #>1 byte 0xDB Sega Master System/Game Gear ROM dump
- #>1 byte 0xAF Sega Master System/Game Gear ROM dump
- #>1 byte 0xC3 Sega Master System/Game Gear ROM dump
- #------------------------------------------------------------------------------
- # dreamcast: file(1) uncertain magic for the Sega Dreamcast VMU image format
- #
- 0 belong 0x21068028 Sega Dreamcast VMU game image
- 0 string LCDi Dream Animator file
- #------------------------------------------------------------------------------
- # v64: file(1) uncertain magic for the V64 format N64 ROM dumps
- #
- 0 belong 0x37804012 V64 Nintendo 64 ROM dump
- # From: "Nelson A. de Oliveira" <naoliv@gmail.com>
- # Nintendo .nds
- 192 string \044\377\256Qi\232 Nintendo DS Game ROM Image
- # Nintendo .gba
- 0 string \056\000\000\352$\377\256Qi Nintendo Game Boy Advance ROM Image
- #------------------------------------------------------------------------------
- # msx: file(1) magic for MSX game cartridge dumps
- # Too simple - MPi
- #0 beshort 0x4142 MSX game cartridge dump
- #------------------------------------------------------------------------------
- # Sony Playstation executables (Adam Sjoegren <asjo@diku.dk>) :
- 0 string PS-X\ EXE Sony Playstation executable
- # Area:
- >113 string x (%s)
- #------------------------------------------------------------------------------
- # Microsoft Xbox executables .xbe (Esa Hyytia <ehyytia@cc.hut.fi>)
- 0 string XBEH XBE, Microsoft Xbox executable
- # probabilistic checks whether signed or not
- >0x0004 ulelong =0x0
- >>&2 ulelong =0x0
- >>>&2 ulelong =0x0 \b, not signed
- >0x0004 ulelong >0
- >>&2 ulelong >0
- >>>&2 ulelong >0 \b, signed
- # expect base address of 0x10000
- >0x0104 ulelong =0x10000
- >>(0x0118-0x0FF60) ulelong&0x80000007 0x80000007 \b, all regions
- >>(0x0118-0x0FF60) ulelong&0x80000007 !0x80000007
- >>>(0x0118-0x0FF60) ulelong >0 (regions:
- >>>>(0x0118-0x0FF60) ulelong &0x00000001 NA
- >>>>(0x0118-0x0FF60) ulelong &0x00000002 Japan
- >>>>(0x0118-0x0FF60) ulelong &0x00000004 Rest_of_World
- >>>>(0x0118-0x0FF60) ulelong &0x80000000 Manufacturer
- >>>(0x0118-0x0FF60) ulelong >0 \b)
- # --------------------------------
- # Microsoft Xbox data file formats
- 0 string XIP0 XIP, Microsoft Xbox data
- 0 string XTF0 XTF, Microsoft Xbox data
- # Atari Lynx cartridge dump (EXE/BLL header)
- # From: "Stefan A. Haubenthal" <polluks@web.de>
- # Double-check that the image type matches too, 0x8008 conflicts with
- # 8 character OMF-86 object file headers.
- 0 beshort 0x8008
- >6 string BS93 Lynx homebrew cartridge
- >>2 beshort x \b, RAM start $%04x
- >6 string LYNX Lynx cartridge
- >>2 beshort x \b, RAM start $%04x
- # Opera file system that is used on the 3DO console
- # From: Serge van den Boom <svdb@stack.nl>
- 0 string \x01ZZZZZ\x01 3DO "Opera" file system
- # From: Gurkan Sengun <gurkan@linuks.mine.nu>, www.linuks.mine.nu
- # From: David Pflug <david@pflug.email>
- # is the offset 12 or the offset 16 correct?
- # GBS (Game Boy Sound) magic
- # ftp://ftp.modland.com/pub/documents/format_documentation/\
- # Gameboy%20Sound%20System%20(.gbs).txt
- 0 string GBS Nintendo Gameboy Music/Audio Data
- #12 string GameBoy\ Music\ Module Nintendo Gameboy Music Module
- >16 string >\0 ("%s" by
- >48 string >\0 %s, copyright
- >80 string >\0 %s),
- >3 byte x version %d,
- >4 byte x %d tracks
- # Playstations Patch Files from: From: Thomas Klausner <tk@giga.or.at>
- 0 string PPF30 Playstation Patch File version 3.0
- >5 byte 0 \b, PPF 1.0 patch
- >5 byte 1 \b, PPF 2.0 patch
- >5 byte 2 \b, PPF 3.0 patch
- >>56 byte 0 \b, Imagetype BIN (any)
- >>56 byte 1 \b, Imagetype GI (PrimoDVD)
- >>57 byte 0 \b, Blockcheck disabled
- >>57 byte 1 \b, Blockcheck enabled
- >>58 byte 0 \b, Undo data not available
- >>58 byte 1 \b, Undo data available
- >6 string x \b, description: %s
- 0 string PPF20 Playstation Patch File version 2.0
- >5 byte 0 \b, PPF 1.0 patch
- >5 byte 1 \b, PPF 2.0 patch
- >>56 lelong >0 \b, size of file to patch %d
- >6 string x \b, description: %s
- 0 string PPF10 Playstation Patch File version 1.0
- >5 byte 0 \b, Simple Encoding
- >6 string x \b, description: %s
- # From: Daniel Dawson <ddawson@icehouse.net>
- # SNES9x .smv "movie" file format.
- 0 string SMV\x1A SNES9x input recording
- >0x4 lelong x \b, version %d
- # version 4 is latest so far
- >0x4 lelong <5
- >>0x8 ledate x \b, recorded at %s
- >>0xc lelong >0 \b, rerecorded %d times
- >>0x10 lelong x \b, %d frames long
- >>0x14 byte >0 \b, data for controller(s):
- >>>0x14 byte &0x1 #1
- >>>0x14 byte &0x2 #2
- >>>0x14 byte &0x4 #3
- >>>0x14 byte &0x8 #4
- >>>0x14 byte &0x10 #5
- >>0x15 byte ^0x1 \b, begins from snapshot
- >>0x15 byte &0x1 \b, begins from reset
- >>0x15 byte ^0x2 \b, NTSC standard
- >>0x15 byte &0x2 \b, PAL standard
- >>0x17 byte &0x1 \b, settings:
- # WIP1Timing not used as of version 4
- >>>0x4 lelong <4
- >>>>0x17 byte &0x2 WIP1Timing
- >>>0x17 byte &0x4 Left+Right
- >>>0x17 byte &0x8 VolumeEnvX
- >>>0x17 byte &0x10 FakeMute
- >>>0x17 byte &0x20 SyncSound
- # New flag as of version 4
- >>>0x4 lelong >3
- >>>>0x17 byte &0x80 NoCPUShutdown
- >>0x4 lelong <4
- >>>0x18 lelong >0x23
- >>>>0x20 leshort !0
- >>>>>0x20 lestring16 x \b, metadata: "%s"
- >>0x4 lelong >3
- >>>0x24 byte >0 \b, port 1:
- >>>>0x24 byte 1 joypad
- >>>>0x24 byte 2 mouse
- >>>>0x24 byte 3 SuperScope
- >>>>0x24 byte 4 Justifier
- >>>>0x24 byte 5 multitap
- >>>0x24 byte >0 \b, port 2:
- >>>>0x25 byte 1 joypad
- >>>>0x25 byte 2 mouse
- >>>>0x25 byte 3 SuperScope
- >>>>0x25 byte 4 Justifier
- >>>>0x25 byte 5 multitap
- >>>0x18 lelong >0x43
- >>>>0x40 leshort !0
- >>>>>0x40 lestring16 x \b, metadata: "%s"
- >>0x17 byte &0x40 \b, ROM:
- >>>(0x18.l-26) lelong x CRC32 0x%08x
- >>>(0x18.l-23) string x "%s"
- # Type: scummVM savegame files
- # From: Sven Hartge <debian@ds9.argh.org>
- 0 string SCVM ScummVM savegame
- >12 string >\0 "%s"
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